annotate layer/Layer.h @ 0:fc9323a41f5a

start base : Sonic Visualiser sv1-1.0rc1
author lbajardsilogic
date Fri, 11 May 2007 09:08:14 +0000
parents
children d8e6709e9075
rev   line source
lbajardsilogic@0 1
lbajardsilogic@0 2 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
lbajardsilogic@0 3
lbajardsilogic@0 4 /*
lbajardsilogic@0 5 Sonic Visualiser
lbajardsilogic@0 6 An audio file viewer and annotation editor.
lbajardsilogic@0 7 Centre for Digital Music, Queen Mary, University of London.
lbajardsilogic@0 8 This file copyright 2006 Chris Cannam and QMUL.
lbajardsilogic@0 9
lbajardsilogic@0 10 This program is free software; you can redistribute it and/or
lbajardsilogic@0 11 modify it under the terms of the GNU General Public License as
lbajardsilogic@0 12 published by the Free Software Foundation; either version 2 of the
lbajardsilogic@0 13 License, or (at your option) any later version. See the file
lbajardsilogic@0 14 COPYING included with this distribution for more information.
lbajardsilogic@0 15 */
lbajardsilogic@0 16
lbajardsilogic@0 17 #ifndef _LAYER_H_
lbajardsilogic@0 18 #define _LAYER_H_
lbajardsilogic@0 19
lbajardsilogic@0 20 #include "base/PropertyContainer.h"
lbajardsilogic@0 21 #include "base/XmlExportable.h"
lbajardsilogic@0 22 #include "base/Selection.h"
lbajardsilogic@0 23
lbajardsilogic@0 24 #include <QObject>
lbajardsilogic@0 25 #include <QRect>
lbajardsilogic@0 26 #include <QXmlAttributes>
lbajardsilogic@0 27 #include <QMutex>
lbajardsilogic@0 28
lbajardsilogic@0 29 #include <map>
lbajardsilogic@0 30
lbajardsilogic@0 31 class ZoomConstraint;
lbajardsilogic@0 32 class Model;
lbajardsilogic@0 33 class QPainter;
lbajardsilogic@0 34 class View;
lbajardsilogic@0 35 class QMouseEvent;
lbajardsilogic@0 36 class Clipboard;
lbajardsilogic@0 37 class RangeMapper;
lbajardsilogic@0 38
lbajardsilogic@0 39 /**
lbajardsilogic@0 40 * The base class for visual representations of the data found in a
lbajardsilogic@0 41 * Model. Layers are expected to be able to draw themselves onto a
lbajardsilogic@0 42 * View, and may also be editable.
lbajardsilogic@0 43 */
lbajardsilogic@0 44
lbajardsilogic@0 45 class Layer : public PropertyContainer,
lbajardsilogic@0 46 public XmlExportable
lbajardsilogic@0 47 {
lbajardsilogic@0 48 Q_OBJECT
lbajardsilogic@0 49
lbajardsilogic@0 50 public:
lbajardsilogic@0 51 Layer();
lbajardsilogic@0 52 virtual ~Layer();
lbajardsilogic@0 53
lbajardsilogic@0 54 virtual const Model *getModel() const = 0;
lbajardsilogic@0 55 virtual Model *getModel() {
lbajardsilogic@0 56 return const_cast<Model *>(const_cast<const Layer *>(this)->getModel());
lbajardsilogic@0 57 }
lbajardsilogic@0 58
lbajardsilogic@0 59 /**
lbajardsilogic@0 60 * Return a zoom constraint object defining the supported zoom
lbajardsilogic@0 61 * levels for this layer. If this returns zero, the layer will
lbajardsilogic@0 62 * support any integer zoom level.
lbajardsilogic@0 63 */
lbajardsilogic@0 64 virtual const ZoomConstraint *getZoomConstraint() const { return 0; }
lbajardsilogic@0 65
lbajardsilogic@0 66 /**
lbajardsilogic@0 67 * Return true if this layer can handle zoom levels other than
lbajardsilogic@0 68 * those supported by its zoom constraint (presumably less
lbajardsilogic@0 69 * efficiently or accurately than the officially supported zoom
lbajardsilogic@0 70 * levels). If true, the layer will unenthusistically accept any
lbajardsilogic@0 71 * integer zoom level from 1 to the maximum returned by its zoom
lbajardsilogic@0 72 * constraint.
lbajardsilogic@0 73 */
lbajardsilogic@0 74 virtual bool supportsOtherZoomLevels() const { return true; }
lbajardsilogic@0 75
lbajardsilogic@0 76 virtual void paint(View *, QPainter &, QRect) const = 0;
lbajardsilogic@0 77
lbajardsilogic@0 78 enum VerticalPosition {
lbajardsilogic@0 79 PositionTop, PositionMiddle, PositionBottom
lbajardsilogic@0 80 };
lbajardsilogic@0 81 virtual VerticalPosition getPreferredTimeRulerPosition() const {
lbajardsilogic@0 82 return PositionMiddle;
lbajardsilogic@0 83 }
lbajardsilogic@0 84 virtual VerticalPosition getPreferredFrameCountPosition() const {
lbajardsilogic@0 85 return PositionBottom;
lbajardsilogic@0 86 }
lbajardsilogic@0 87 virtual bool hasLightBackground() const {
lbajardsilogic@0 88 return true;
lbajardsilogic@0 89 }
lbajardsilogic@0 90
lbajardsilogic@0 91 virtual QString getPropertyContainerIconName() const;
lbajardsilogic@0 92
lbajardsilogic@0 93 virtual QString getPropertyContainerName() const {
lbajardsilogic@0 94 return objectName();
lbajardsilogic@0 95 }
lbajardsilogic@0 96
lbajardsilogic@0 97 virtual QString getLayerPresentationName() const;
lbajardsilogic@0 98
lbajardsilogic@0 99 virtual int getVerticalScaleWidth(View *, QPainter &) const { return 0; }
lbajardsilogic@0 100 virtual void paintVerticalScale(View *, QPainter &, QRect) const { }
lbajardsilogic@0 101
lbajardsilogic@0 102 virtual bool getCrosshairExtents(View *, QPainter &, QPoint /* cursorPos */,
lbajardsilogic@0 103 std::vector<QRect> &) const {
lbajardsilogic@0 104 return false;
lbajardsilogic@0 105 }
lbajardsilogic@0 106 virtual void paintCrosshairs(View *, QPainter &, QPoint) const { }
lbajardsilogic@0 107
lbajardsilogic@0 108 virtual QString getFeatureDescription(View *, QPoint &) const {
lbajardsilogic@0 109 return "";
lbajardsilogic@0 110 }
lbajardsilogic@0 111
lbajardsilogic@0 112 enum SnapType {
lbajardsilogic@0 113 SnapLeft,
lbajardsilogic@0 114 SnapRight,
lbajardsilogic@0 115 SnapNearest,
lbajardsilogic@0 116 SnapNeighbouring
lbajardsilogic@0 117 };
lbajardsilogic@0 118
lbajardsilogic@0 119 /**
lbajardsilogic@0 120 * Adjust the given frame to snap to the nearest feature, if
lbajardsilogic@0 121 * possible.
lbajardsilogic@0 122 *
lbajardsilogic@0 123 * If snap is SnapLeft or SnapRight, adjust the frame to match
lbajardsilogic@0 124 * that of the nearest feature in the given direction regardless
lbajardsilogic@0 125 * of how far away it is. If snap is SnapNearest, adjust the
lbajardsilogic@0 126 * frame to that of the nearest feature in either direction. If
lbajardsilogic@0 127 * snap is SnapNeighbouring, adjust the frame to that of the
lbajardsilogic@0 128 * nearest feature if it is close, and leave it alone (returning
lbajardsilogic@0 129 * false) otherwise. SnapNeighbouring should always choose the
lbajardsilogic@0 130 * same feature that would be used in an editing operation through
lbajardsilogic@0 131 * calls to editStart etc.
lbajardsilogic@0 132 *
lbajardsilogic@0 133 * Return true if a suitable feature was found and frame adjusted
lbajardsilogic@0 134 * accordingly. Return false if no suitable feature was available
lbajardsilogic@0 135 * (and leave frame unmodified). Also return the resolution of
lbajardsilogic@0 136 * the model in this layer in sample frames.
lbajardsilogic@0 137 */
lbajardsilogic@0 138 virtual bool snapToFeatureFrame(View * /* v */,
lbajardsilogic@0 139 int & /* frame */,
lbajardsilogic@0 140 size_t &resolution,
lbajardsilogic@0 141 SnapType /* snap */) const {
lbajardsilogic@0 142 resolution = 1;
lbajardsilogic@0 143 return false;
lbajardsilogic@0 144 }
lbajardsilogic@0 145
lbajardsilogic@0 146 // Draw and edit modes:
lbajardsilogic@0 147 //
lbajardsilogic@0 148 // Layer needs to get actual mouse events, I guess. Draw mode is
lbajardsilogic@0 149 // probably the easier.
lbajardsilogic@0 150
lbajardsilogic@0 151 virtual void drawStart(View *, QMouseEvent *) { }
lbajardsilogic@0 152 virtual void drawDrag(View *, QMouseEvent *) { }
lbajardsilogic@0 153 virtual void drawEnd(View *, QMouseEvent *) { }
lbajardsilogic@0 154
lbajardsilogic@0 155 virtual void editStart(View *, QMouseEvent *) { }
lbajardsilogic@0 156 virtual void editDrag(View *, QMouseEvent *) { }
lbajardsilogic@0 157 virtual void editEnd(View *, QMouseEvent *) { }
lbajardsilogic@0 158
lbajardsilogic@0 159 virtual void editOpen(View *, QMouseEvent *) { } // on double-click
lbajardsilogic@0 160
lbajardsilogic@0 161 virtual void moveSelection(Selection, size_t /* newStartFrame */) { }
lbajardsilogic@0 162 virtual void resizeSelection(Selection, Selection /* newSize */) { }
lbajardsilogic@0 163 virtual void deleteSelection(Selection) { }
lbajardsilogic@0 164
lbajardsilogic@0 165 virtual void copy(Selection, Clipboard & /* to */) { }
lbajardsilogic@0 166
lbajardsilogic@0 167 /**
lbajardsilogic@0 168 * Paste from the given clipboard onto the layer at the given
lbajardsilogic@0 169 * frame offset. If interactive is true, the layer may ask the
lbajardsilogic@0 170 * user about paste options through a dialog if desired, and may
lbajardsilogic@0 171 * return false if the user cancelled the paste operation. This
lbajardsilogic@0 172 * function should return true if a paste actually occurred.
lbajardsilogic@0 173 */
lbajardsilogic@0 174 virtual bool paste(const Clipboard & /* from */,
lbajardsilogic@0 175 int /* frameOffset */,
lbajardsilogic@0 176 bool /* interactive */) { return false; }
lbajardsilogic@0 177
lbajardsilogic@0 178 // Text mode:
lbajardsilogic@0 179 //
lbajardsilogic@0 180 // Label nearest feature. We need to get the feature coordinates
lbajardsilogic@0 181 // and current label from the layer, and then the pane can pop up
lbajardsilogic@0 182 // a little text entry dialog at the right location. Or we edit
lbajardsilogic@0 183 // in place? Probably the dialog is easier.
lbajardsilogic@0 184
lbajardsilogic@0 185 /**
lbajardsilogic@0 186 * This should return true if the layer can safely be scrolled
lbajardsilogic@0 187 * automatically by a given view (simply copying the existing data
lbajardsilogic@0 188 * and then refreshing the exposed area) without altering its
lbajardsilogic@0 189 * meaning. For the view widget as a whole this is usually not
lbajardsilogic@0 190 * possible because of invariant (non-scrolling) material
lbajardsilogic@0 191 * displayed over the top, but the widget may be able to optimise
lbajardsilogic@0 192 * scrolling better if it is known that individual views can be
lbajardsilogic@0 193 * scrolled safely in this way.
lbajardsilogic@0 194 */
lbajardsilogic@0 195 virtual bool isLayerScrollable(const View *) const { return true; }
lbajardsilogic@0 196
lbajardsilogic@0 197 /**
lbajardsilogic@0 198 * This should return true if the layer completely obscures any
lbajardsilogic@0 199 * underlying layers. It's used to determine whether the view can
lbajardsilogic@0 200 * safely draw any selection rectangles under the layer instead of
lbajardsilogic@0 201 * over it, in the case where the layer is not scrollable and
lbajardsilogic@0 202 * therefore needs to be redrawn each time (so that the selection
lbajardsilogic@0 203 * rectangle can be cached).
lbajardsilogic@0 204 */
lbajardsilogic@0 205 virtual bool isLayerOpaque() const { return false; }
lbajardsilogic@0 206
lbajardsilogic@0 207 /**
lbajardsilogic@0 208 * This should return true if the layer uses colours to indicate
lbajardsilogic@0 209 * meaningful information (as opposed to just using a single
lbajardsilogic@0 210 * colour of the user's choice). If this is the case, the view
lbajardsilogic@0 211 * will show selections using unfilled rectangles instead of
lbajardsilogic@0 212 * translucent filled rectangles, so as not to disturb the colours
lbajardsilogic@0 213 * underneath.
lbajardsilogic@0 214 */
lbajardsilogic@0 215 virtual bool isLayerColourSignificant() const { return false; }
lbajardsilogic@0 216
lbajardsilogic@0 217 /**
lbajardsilogic@0 218 * This should return true if the layer can be edited by the user.
lbajardsilogic@0 219 * If this is the case, the appropriate edit tools may be made
lbajardsilogic@0 220 * available by the application and the layer's drawStart/Drag/End
lbajardsilogic@0 221 * and editStart/Drag/End methods should be implemented.
lbajardsilogic@0 222 */
lbajardsilogic@0 223 virtual bool isLayerEditable() const { return false; }
lbajardsilogic@0 224
lbajardsilogic@0 225 /**
lbajardsilogic@0 226 * Return the proportion of background work complete in drawing
lbajardsilogic@0 227 * this view, as a percentage -- in most cases this will be the
lbajardsilogic@0 228 * value returned by pointer from a call to the underlying model's
lbajardsilogic@0 229 * isReady(int *) call. The view may choose to show a progress
lbajardsilogic@0 230 * meter if it finds that this returns < 100 at any given moment.
lbajardsilogic@0 231 */
lbajardsilogic@0 232 virtual int getCompletion(View *) const { return 100; }
lbajardsilogic@0 233
lbajardsilogic@0 234 virtual void setObjectName(const QString &name);
lbajardsilogic@0 235
lbajardsilogic@0 236 /**
lbajardsilogic@0 237 * Convert the layer's data (though not those of the model it
lbajardsilogic@0 238 * refers to) into an XML string for file output. This class
lbajardsilogic@0 239 * implements the basic name/type/model-id output; subclasses will
lbajardsilogic@0 240 * typically call this superclass implementation with extra
lbajardsilogic@0 241 * attributes describing their particular properties.
lbajardsilogic@0 242 */
lbajardsilogic@0 243 virtual QString toXmlString(QString indent = "",
lbajardsilogic@0 244 QString extraAttributes = "") const;
lbajardsilogic@0 245
lbajardsilogic@0 246 /**
lbajardsilogic@0 247 * Set the particular properties of a layer (those specific to the
lbajardsilogic@0 248 * subclass) from a set of XML attributes. This is the effective
lbajardsilogic@0 249 * inverse of the toXmlString method.
lbajardsilogic@0 250 */
lbajardsilogic@0 251 virtual void setProperties(const QXmlAttributes &) = 0;
lbajardsilogic@0 252
lbajardsilogic@0 253 /**
lbajardsilogic@0 254 * Indicate that a layer is not currently visible in the given
lbajardsilogic@0 255 * view and is not expected to become visible in the near future
lbajardsilogic@0 256 * (for example because the user has explicitly removed or hidden
lbajardsilogic@0 257 * it). The layer may respond by (for example) freeing any cache
lbajardsilogic@0 258 * memory it is using, until next time its paint method is called,
lbajardsilogic@0 259 * when it should set itself un-dormant again.
lbajardsilogic@0 260 *
lbajardsilogic@0 261 * A layer class that overrides this function must also call this
lbajardsilogic@0 262 * class's implementation.
lbajardsilogic@0 263 */
lbajardsilogic@0 264 virtual void setLayerDormant(const View *v, bool dormant);
lbajardsilogic@0 265
lbajardsilogic@0 266 /**
lbajardsilogic@0 267 * Return whether the layer is dormant (i.e. hidden) in the given
lbajardsilogic@0 268 * view.
lbajardsilogic@0 269 */
lbajardsilogic@0 270 virtual bool isLayerDormant(const View *v) const;
lbajardsilogic@0 271
lbajardsilogic@0 272 virtual PlayParameters *getPlayParameters();
lbajardsilogic@0 273
lbajardsilogic@0 274 virtual bool needsTextLabelHeight() const { return false; }
lbajardsilogic@0 275
lbajardsilogic@0 276 virtual bool hasTimeXAxis() const { return true; }
lbajardsilogic@0 277
lbajardsilogic@0 278 /**
lbajardsilogic@0 279 * Return the minimum and maximum values for the y axis of the
lbajardsilogic@0 280 * model in this layer, as well as whether the layer is configured
lbajardsilogic@0 281 * to use a logarithmic y axis display. Also return the unit for
lbajardsilogic@0 282 * these values if known.
lbajardsilogic@0 283 *
lbajardsilogic@0 284 * This function returns the "normal" extents for the layer, not
lbajardsilogic@0 285 * necessarily the extents actually in use in the display.
lbajardsilogic@0 286 */
lbajardsilogic@0 287 virtual bool getValueExtents(float &min, float &max,
lbajardsilogic@0 288 bool &logarithmic, QString &unit) const = 0;
lbajardsilogic@0 289
lbajardsilogic@0 290 /**
lbajardsilogic@0 291 * Return the minimum and maximum values within the displayed
lbajardsilogic@0 292 * range for the y axis, if only a subset of the whole range of
lbajardsilogic@0 293 * the model (returned by getValueExtents) is being displayed.
lbajardsilogic@0 294 * Return false if the layer is not imposing a particular display
lbajardsilogic@0 295 * extent (using the normal layer extents or deferring to whatever
lbajardsilogic@0 296 * is in use for the same units elsewhere in the view).
lbajardsilogic@0 297 */
lbajardsilogic@0 298 virtual bool getDisplayExtents(float & /* min */,
lbajardsilogic@0 299 float & /* max */) const {
lbajardsilogic@0 300 return false;
lbajardsilogic@0 301 }
lbajardsilogic@0 302
lbajardsilogic@0 303 /**
lbajardsilogic@0 304 * Set the displayed minimum and maximum values for the y axis to
lbajardsilogic@0 305 * the given range, if supported. Return false if not supported
lbajardsilogic@0 306 * on this layer (and set nothing). In most cases, layers that
lbajardsilogic@0 307 * return false for getDisplayExtents should also return false for
lbajardsilogic@0 308 * this function.
lbajardsilogic@0 309 */
lbajardsilogic@0 310 virtual bool setDisplayExtents(float /* min */,
lbajardsilogic@0 311 float /* max */) {
lbajardsilogic@0 312 return false;
lbajardsilogic@0 313 }
lbajardsilogic@0 314
lbajardsilogic@0 315 /**
lbajardsilogic@0 316 * Get the number of vertical zoom steps available for this layer.
lbajardsilogic@0 317 * If vertical zooming is not available, return 0. The meaning of
lbajardsilogic@0 318 * "zooming" is entirely up to the layer -- changing the zoom
lbajardsilogic@0 319 * level may cause the layer to reset its display extents or
lbajardsilogic@0 320 * change another property such as display gain. However, layers
lbajardsilogic@0 321 * are advised for consistency to treat smaller zoom steps as
lbajardsilogic@0 322 * "more distant" or "zoomed out" and larger ones as "closer" or
lbajardsilogic@0 323 * "zoomed in".
lbajardsilogic@0 324 *
lbajardsilogic@0 325 * Layers that provide this facility should also emit the
lbajardsilogic@0 326 * verticalZoomChanged signal if their vertical zoom changes
lbajardsilogic@0 327 * due to factors other than setVerticalZoomStep being called.
lbajardsilogic@0 328 */
lbajardsilogic@0 329 virtual int getVerticalZoomSteps(int & /* defaultStep */) const { return 0; }
lbajardsilogic@0 330
lbajardsilogic@0 331 /**
lbajardsilogic@0 332 * Get the current vertical zoom step. A layer may support finer
lbajardsilogic@0 333 * control over ranges etc than is available through the integer
lbajardsilogic@0 334 * zoom step mechanism; if this one does, it should just return
lbajardsilogic@0 335 * the nearest of the available zoom steps to the current settings.
lbajardsilogic@0 336 */
lbajardsilogic@0 337 virtual int getCurrentVerticalZoomStep() const { return 0; }
lbajardsilogic@0 338
lbajardsilogic@0 339 /**
lbajardsilogic@0 340 * Set the vertical zoom step. The meaning of "zooming" is
lbajardsilogic@0 341 * entirely up to the layer -- changing the zoom level may cause
lbajardsilogic@0 342 * the layer to reset its display extents or change another
lbajardsilogic@0 343 * property such as display gain.
lbajardsilogic@0 344 */
lbajardsilogic@0 345 virtual void setVerticalZoomStep(int) { }
lbajardsilogic@0 346
lbajardsilogic@0 347 /**
lbajardsilogic@0 348 * Create and return a range mapper for vertical zoom step values.
lbajardsilogic@0 349 * See the RangeMapper documentation for more details. The
lbajardsilogic@0 350 * returned value is allocated on the heap and will be deleted by
lbajardsilogic@0 351 * the caller.
lbajardsilogic@0 352 */
lbajardsilogic@0 353 virtual RangeMapper *getNewVerticalZoomRangeMapper() const { return 0; }
lbajardsilogic@0 354
lbajardsilogic@0 355 public slots:
lbajardsilogic@0 356 void showLayer(View *, bool show);
lbajardsilogic@0 357
lbajardsilogic@0 358 signals:
lbajardsilogic@0 359 void modelChanged();
lbajardsilogic@0 360 void modelCompletionChanged();
lbajardsilogic@0 361 void modelChanged(size_t startFrame, size_t endFrame);
lbajardsilogic@0 362 void modelReplaced();
lbajardsilogic@0 363
lbajardsilogic@0 364 void layerParametersChanged();
lbajardsilogic@0 365 void layerParameterRangesChanged();
lbajardsilogic@0 366 void layerNameChanged();
lbajardsilogic@0 367
lbajardsilogic@0 368 void verticalZoomChanged();
lbajardsilogic@0 369
lbajardsilogic@0 370 private:
lbajardsilogic@0 371 mutable QMutex m_dormancyMutex;
lbajardsilogic@0 372 mutable std::map<const void *, bool> m_dormancy;
lbajardsilogic@0 373 };
lbajardsilogic@0 374
lbajardsilogic@0 375 #endif
lbajardsilogic@0 376