annotate devuvuzelator-vst.cpp @ 1:0d2126c32309

* split out core code, fix some things
author Chris Cannam
date Fri, 11 Jun 2010 10:31:29 +0100
parents fe4c331213c5
children e621e794011f
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 #include <alloca.h>
Chris@0 4 #include <iostream>
Chris@0 5 #include <cmath>
Chris@0 6
Chris@0 7 #include <vst2.x/audioeffect.h>
Chris@0 8
Chris@0 9 #define FFTSIZE 1024
Chris@0 10
Chris@0 11 class Devuvuzelator : public AudioEffect
Chris@0 12 {
Chris@0 13 enum {
Chris@0 14 LowParam = 0,
Chris@0 15 HighParam = 1,
Chris@0 16 FundamentalParam = 2,
Chris@0 17 BandwidthParam = 3,
Chris@0 18 HarmonicsParam = 4,
Chris@0 19 ReductionParam = 5,
Chris@0 20 NumParams = 6
Chris@0 21 };
Chris@0 22
Chris@0 23 public:
Chris@0 24 Devuvuzelator(audioMasterCallback cb);
Chris@0 25 ~Devuvuzelator();
Chris@0 26
Chris@0 27 virtual void getEffectName(char *n) {
Chris@0 28 vst_strncpy(n, "Devuvuzelator", kVstMaxEffectNameLen);
Chris@0 29 }
Chris@0 30 virtual void getProductString(char *n) {
Chris@0 31 vst_strncpy(n, "Devuvuzelator", kVstMaxProductStrLen);
Chris@0 32 }
Chris@0 33 virtual void getVendorString(char *n) {
Chris@0 34 vst_strncpy(n, "Queen Mary, University of London", kVstMaxVendorStrLen);
Chris@0 35 }
Chris@0 36
Chris@0 37 virtual void setParameter(VstInt32 index, float value);
Chris@0 38 virtual float getParameter(VstInt32 index);
Chris@0 39 virtual void getParameterLabel(VstInt32 index, char* label);
Chris@0 40 virtual void getParameterDisplay(VstInt32 index, char* text);
Chris@0 41 virtual void getParameterName(VstInt32 index, char* text);
Chris@0 42
Chris@0 43 virtual void setSampleRate (float sampleRate) {
Chris@0 44 m_sampleRate = sampleRate;
Chris@0 45 AudioEffect::setSampleRate(sampleRate);
Chris@0 46 }
Chris@0 47
Chris@0 48 virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames) {
Chris@0 49 m_input = inputs[0];
Chris@0 50 m_output = outputs[0];
Chris@0 51 runImpl(sampleFrames);
Chris@0 52 }
Chris@0 53
Chris@0 54 void reset();
Chris@0 55 void window(float *);
Chris@0 56 void runImpl(unsigned long);
Chris@0 57 void processFrame();
Chris@0 58 void processSpectralFrame();
Chris@0 59
Chris@0 60 static void fft(unsigned int n, bool inverse,
Chris@0 61 double *ri, double *ii, double *ro, double *io);
Chris@0 62
Chris@0 63 int m_sampleRate;
Chris@0 64 float *m_input;
Chris@0 65 float *m_output;
Chris@0 66
Chris@1 67 float m_low;
Chris@0 68 float m_high;
Chris@0 69 float m_fundamental;
Chris@0 70 float m_bandwidth;
Chris@0 71 float m_harmonics;
Chris@0 72 float m_reduction;
Chris@0 73
Chris@0 74 const int m_fftsize;
Chris@0 75 const int m_increment;
Chris@0 76 int m_fill;
Chris@0 77 int m_read;
Chris@0 78 float *m_buffer;
Chris@0 79 float *m_outacc;
Chris@0 80 double *m_real;
Chris@0 81 double *m_imag;
Chris@0 82 double *m_window;
Chris@0 83 };
Chris@0 84
Chris@1 85 // VST params 0->1
Chris@1 86
Chris@0 87 void
Chris@0 88 Devuvuzelator::setParameter(VstInt32 index, float value)
Chris@0 89 {
Chris@1 90 switch (index) {
Chris@1 91 case 0: m_low = -80 + 80 * value; break;
Chris@1 92 case 1: m_high = -80 + 80 * value; break;
Chris@1 93 case 2: m_fundamental = 110 + 440 * value; break;
Chris@1 94 case 3: m_bandwidth = 20 + 80 * value; break;
Chris@1 95 case 4: m_harmonics = int(value * 6 + 0.5); break;
Chris@1 96 case 5: m_reduction = 20 * value; break;
Chris@1 97 }
Chris@0 98 }
Chris@0 99
Chris@0 100 float
Chris@0 101 Devuvuzelator::getParameter(VstInt32 index)
Chris@0 102 {
Chris@1 103 switch (index) {
Chris@1 104 case 0: return (m_low + 80) / 80;
Chris@1 105 case 1: return (m_high + 80) / 80;
Chris@1 106 case 2: return (m_fundamental - 110) / 440;
Chris@1 107 case 3: return (m_bandwidth - 20) / 80;
Chris@1 108 case 4: return (m_harmonics / 6.0);
Chris@1 109 case 5: return m_reduction / 20;
Chris@1 110 }
Chris@0 111 }
Chris@0 112
Chris@0 113 // NB! The max name length for VST parameter names, labels
Chris@0 114 // (i.e. units) and display values (i.e. string renderings of current
Chris@0 115 // value) is a rather amazing 8 bytes
Chris@0 116
Chris@0 117 void
Chris@0 118 Devuvuzelator::getParameterLabel(VstInt32 index, char *label)
Chris@0 119 {
Chris@0 120 const char *units[NumParams] = {
Chris@0 121 "dB",
Chris@0 122 "dB",
Chris@0 123 "Hz",
Chris@0 124 "Hz",
Chris@0 125 "",
Chris@0 126 "dB",
Chris@0 127 };
Chris@0 128
Chris@0 129 vst_strncpy(label, units[index], kVstMaxParamStrLen);
Chris@0 130 }
Chris@0 131
Chris@0 132 void
Chris@0 133 Devuvuzelator::getParameterDisplay(VstInt32 index, char *label)
Chris@0 134 {
Chris@1 135 float *params[NumParams] = {
Chris@1 136 m_low,
Chris@1 137 m_high,
Chris@1 138 m_fundamental,
Chris@1 139 m_bandwidth,
Chris@1 140 m_harmonics,
Chris@1 141 m_reduction,
Chris@1 142 };
Chris@1 143
Chris@1 144 snprintf(label, kVstMaxParamStrLen, "%f", *params[index]);
Chris@0 145 }
Chris@0 146
Chris@0 147 void
Chris@0 148 Devuvuzelator::getParameterName(VstInt32 index, char *label)
Chris@0 149 {
Chris@0 150 const char *names[NumParams] = {
Chris@0 151 "Floor",
Chris@0 152 "Ceiling",
Chris@0 153 "Pitch",
Chris@0 154 "B/W",
Chris@0 155 "Partials",
Chris@0 156 "Reductn",
Chris@0 157 };
Chris@0 158
Chris@0 159 vst_strncpy(label, names[index], kVstMaxParamStrLen);
Chris@0 160 }
Chris@0 161
Chris@0 162 Devuvuzelator::Devuvuzelator(audioMasterCallback cb) :
Chris@0 163 AudioEffect(cb, 0, NumParams),
Chris@0 164 m_sampleRate(0),
Chris@0 165 m_input(0),
Chris@0 166 m_output(0),
Chris@0 167 m_low(0),
Chris@0 168 m_high(0),
Chris@0 169 m_fftsize(FFTSIZE),
Chris@0 170 m_increment(m_fftsize/4),
Chris@0 171 m_fill(0),
Chris@0 172 m_read(0)
Chris@0 173 {
Chris@0 174 m_buffer = new float[m_fftsize];
Chris@0 175 m_outacc = new float[m_fftsize * 2];
Chris@0 176 m_real = new double[m_fftsize];
Chris@0 177 m_imag = new double[m_fftsize];
Chris@0 178 m_window = new double[m_fftsize];
Chris@0 179
Chris@0 180 for (int i = 0; i < m_fftsize; ++i) {
Chris@0 181 m_window[i] = 0.5 - 0.5 * cos(2 * M_PI * i / m_fftsize);
Chris@0 182 }
Chris@0 183
Chris@0 184 m_low = -40;
Chris@0 185 m_high = -20;
Chris@0 186 m_fundamental = 220;
Chris@0 187 m_bandwidth = 60;
Chris@0 188 m_harmonics = 3;
Chris@0 189 m_reduction = 10;
Chris@0 190
Chris@0 191 setUniqueID("qmvz");
Chris@0 192 setNumInputs(1);
Chris@0 193 setNumOutputs(1);
Chris@0 194 canProcessReplacing(true);
Chris@0 195 canDoubleReplacing(false);
Chris@0 196
Chris@0 197 reset();
Chris@0 198 }
Chris@0 199
Chris@0 200 Devuvuzelator::~Devuvuzelator()
Chris@0 201 {
Chris@0 202 delete[] m_buffer;
Chris@0 203 delete[] m_outacc;
Chris@0 204 delete[] m_real;
Chris@0 205 delete[] m_imag;
Chris@0 206 delete[] m_window;
Chris@0 207 }
Chris@0 208
Chris@0 209 void
Chris@0 210 Devuvuzelator::reset()
Chris@0 211 {
Chris@0 212 for (int i = 0; i < m_fftsize; ++i) {
Chris@0 213 m_buffer[i] = 0.f;
Chris@0 214 }
Chris@0 215 for (int i = 0; i < m_fftsize*2; ++i) {
Chris@0 216 m_outacc[i] = 0.f;
Chris@0 217 }
Chris@0 218 m_fill = 0;
Chris@0 219 m_read = 0;
Chris@0 220 }
Chris@0 221
Chris@0 222 void
Chris@0 223 Devuvuzelator::runImpl(unsigned long sampleCount)
Chris@0 224 {
Chris@0 225 if (!m_input || !m_output) return;
Chris@0 226
Chris@0 227 int ii = 0;
Chris@0 228 int oi = 0;
Chris@0 229
Chris@0 230 while (ii < sampleCount) {
Chris@0 231
Chris@0 232 m_output[oi++] = m_outacc[m_read++] / 1.5f;
Chris@0 233
Chris@0 234 if (m_fill == m_fftsize) {
Chris@0 235
Chris@0 236 processFrame();
Chris@0 237
Chris@0 238 for (int j = m_increment; j < m_fftsize; ++j) {
Chris@0 239 m_buffer[j - m_increment] = m_buffer[j];
Chris@0 240 }
Chris@0 241
Chris@0 242 for (int j = m_increment; j < m_fftsize*2; ++j) {
Chris@0 243 m_outacc[j - m_increment] = m_outacc[j];
Chris@0 244 }
Chris@0 245
Chris@0 246 for (int j = m_fftsize*2 - m_increment; j < m_fftsize*2; ++j) {
Chris@0 247 m_outacc[j] = 0.f;
Chris@0 248 }
Chris@0 249
Chris@0 250 m_fill -= m_increment;
Chris@0 251 m_read -= m_increment;
Chris@0 252 }
Chris@0 253
Chris@0 254 m_buffer[m_fill++] = m_input[ii++];
Chris@0 255 }
Chris@0 256 }
Chris@0 257
Chris@0 258 void
Chris@0 259 Devuvuzelator::processFrame()
Chris@0 260 {
Chris@0 261 double *frame = (double *)alloca(m_fftsize * sizeof(double));
Chris@0 262 int ix = m_fftsize/2;
Chris@0 263 for (int i = 0; i < m_fftsize; ++i) {
Chris@0 264 frame[ix++] = m_buffer[i] * m_window[i];
Chris@0 265 if (ix == m_fftsize) ix = 0;
Chris@0 266 }
Chris@0 267
Chris@0 268 fft(m_fftsize, false, frame, 0, m_real, m_imag);
Chris@0 269
Chris@0 270 processSpectralFrame();
Chris@0 271
Chris@0 272 for (int i = 0; i < m_fftsize/2-1; ++i) {
Chris@0 273 m_real[m_fftsize-i] = m_real[i+1];
Chris@0 274 m_imag[m_fftsize-i] = -m_imag[i+1];
Chris@0 275 }
Chris@0 276
Chris@0 277 double *spare = (double *)alloca(m_fftsize * sizeof(double));
Chris@0 278 fft(m_fftsize, true, m_real, m_imag, frame, spare);
Chris@0 279
Chris@0 280 ix = m_fftsize/2;
Chris@0 281 for (int i = 0; i < m_fftsize; ++i) {
Chris@0 282 m_outacc[m_fftsize + i] += frame[ix++] * m_window[i];
Chris@0 283 if (ix == m_fftsize) ix = 0;
Chris@0 284 }
Chris@0 285 }
Chris@0 286
Chris@0 287 // FFT implementation by Don Cross, public domain.
Chris@0 288 // This version scales the forward transform.
Chris@0 289
Chris@0 290 void Devuvuzelator::fft(unsigned int n, bool inverse,
Chris@0 291 double *ri, double *ii, double *ro, double *io)
Chris@0 292 {
Chris@0 293 if (!ri || !ro || !io) return;
Chris@0 294
Chris@0 295 unsigned int bits;
Chris@0 296 unsigned int i, j, k, m;
Chris@0 297 unsigned int blockSize, blockEnd;
Chris@0 298
Chris@0 299 double tr, ti;
Chris@0 300
Chris@0 301 if (n < 2) return;
Chris@0 302 if (n & (n-1)) return;
Chris@0 303
Chris@0 304 double angle = 2.0 * M_PI;
Chris@0 305 if (inverse) angle = -angle;
Chris@0 306
Chris@0 307 for (i = 0; ; ++i) {
Chris@0 308 if (n & (1 << i)) {
Chris@0 309 bits = i;
Chris@0 310 break;
Chris@0 311 }
Chris@0 312 }
Chris@0 313
Chris@0 314 static unsigned int tableSize = 0;
Chris@0 315 static int *table = 0;
Chris@0 316
Chris@0 317 if (tableSize != n) {
Chris@0 318
Chris@0 319 delete[] table;
Chris@0 320
Chris@0 321 table = new int[n];
Chris@0 322
Chris@0 323 for (i = 0; i < n; ++i) {
Chris@0 324
Chris@0 325 m = i;
Chris@0 326
Chris@0 327 for (j = k = 0; j < bits; ++j) {
Chris@0 328 k = (k << 1) | (m & 1);
Chris@0 329 m >>= 1;
Chris@0 330 }
Chris@0 331
Chris@0 332 table[i] = k;
Chris@0 333 }
Chris@0 334
Chris@0 335 tableSize = n;
Chris@0 336 }
Chris@0 337
Chris@0 338 if (ii) {
Chris@0 339 for (i = 0; i < n; ++i) {
Chris@0 340 ro[table[i]] = ri[i];
Chris@0 341 io[table[i]] = ii[i];
Chris@0 342 }
Chris@0 343 } else {
Chris@0 344 for (i = 0; i < n; ++i) {
Chris@0 345 ro[table[i]] = ri[i];
Chris@0 346 io[table[i]] = 0.0;
Chris@0 347 }
Chris@0 348 }
Chris@0 349
Chris@0 350 blockEnd = 1;
Chris@0 351
Chris@0 352 for (blockSize = 2; blockSize <= n; blockSize <<= 1) {
Chris@0 353
Chris@0 354 double delta = angle / (double)blockSize;
Chris@0 355 double sm2 = -sin(-2 * delta);
Chris@0 356 double sm1 = -sin(-delta);
Chris@0 357 double cm2 = cos(-2 * delta);
Chris@0 358 double cm1 = cos(-delta);
Chris@0 359 double w = 2 * cm1;
Chris@0 360 double ar[3], ai[3];
Chris@0 361
Chris@0 362 for (i = 0; i < n; i += blockSize) {
Chris@0 363
Chris@0 364 ar[2] = cm2;
Chris@0 365 ar[1] = cm1;
Chris@0 366
Chris@0 367 ai[2] = sm2;
Chris@0 368 ai[1] = sm1;
Chris@0 369
Chris@0 370 for (j = i, m = 0; m < blockEnd; j++, m++) {
Chris@0 371
Chris@0 372 ar[0] = w * ar[1] - ar[2];
Chris@0 373 ar[2] = ar[1];
Chris@0 374 ar[1] = ar[0];
Chris@0 375
Chris@0 376 ai[0] = w * ai[1] - ai[2];
Chris@0 377 ai[2] = ai[1];
Chris@0 378 ai[1] = ai[0];
Chris@0 379
Chris@0 380 k = j + blockEnd;
Chris@0 381 tr = ar[0] * ro[k] - ai[0] * io[k];
Chris@0 382 ti = ar[0] * io[k] + ai[0] * ro[k];
Chris@0 383
Chris@0 384 ro[k] = ro[j] - tr;
Chris@0 385 io[k] = io[j] - ti;
Chris@0 386
Chris@0 387 ro[j] += tr;
Chris@0 388 io[j] += ti;
Chris@0 389 }
Chris@0 390 }
Chris@0 391
Chris@0 392 blockEnd = blockSize;
Chris@0 393 }
Chris@0 394
Chris@0 395 if (!inverse) {
Chris@0 396
Chris@0 397 double denom = (double)n;
Chris@0 398
Chris@0 399 for (i = 0; i < n; i++) {
Chris@0 400 ro[i] /= denom;
Chris@0 401 io[i] /= denom;
Chris@0 402 }
Chris@0 403 }
Chris@0 404 }
Chris@0 405
Chris@0 406 AudioEffect *createEffectInstance(audioMasterCallback audioMaster)
Chris@0 407 {
Chris@0 408 return new Devuvuzelator(audioMaster);
Chris@0 409 }
Chris@0 410
Chris@1 411 #include "devuvuzelator.cpp"
Chris@1 412