Mercurial > hg > cmdp
view src/uk/ac/qmul/eecs/depic/daw/Sonification.java @ 4:473da40f3d39 tip
added html formatting to Daw/package-info.java
author | Fiore Martin <f.martin@qmul.ac.uk> |
---|---|
date | Thu, 25 Feb 2016 17:50:09 +0000 |
parents | c0412c81d274 |
children |
line wrap: on
line source
/* Cross-Modal DAW Prototype - Prototype of a simple Cross-Modal Digital Audio Workstation. Copyright (C) 2015 Queen Mary University of London (http://depic.eecs.qmul.ac.uk/) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package uk.ac.qmul.eecs.depic.daw; import uk.ac.qmul.eecs.depic.patterns.SequenceMapping; /** * * A Sonification object. It represents information as sound. This is used both for playing samples * in response to a user action and for giving a sonic representation of DAW entities such as automations * through the SequenceMapping abstraction. * */ public interface Sonification { /** returns the sequence mapping */ public SequenceMapping getSequenceMapping(SoundType soundType); /** play the sound of the event: cursor entering the selection */ public void withinSelection(float g, float p); /** play the sound of the event: cursor exits the selection */ public void outsideSelection(); /** play a sound with default gain and pan */ public void play(SoundType type); /** play a sound with specific gain and pan */ public void play(SoundType type, float gain, float pan); }