annotate outline.tex @ 6:492b7624ce8a

some words to outline.tex
author Henrik Ekeus <hekeus@eecs.qmul.ac.uk>
date Mon, 05 Mar 2012 22:05:55 +0000
parents c3f6d9135cce
children 5319eca8661c
rev   line source
hekeus@1 1
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hekeus@1 347 \begin{document}
hekeus@3 348 \title{Cognitive Music Modelling: An Information Dynamics Approach}
hekeus@1 349
hekeus@3 350 \author{\IEEEauthorblockN{Samer Abdallah, Henrik Ekeus, Peter Foster, Andrew Robertson, Mark D. Plumbley}
hekeus@3 351 \IEEEauthorblockA{Queen Mary University of London\\Centre for Digital Music\\School of Electronic Engineering and Computer Science\\Email: }
hekeus@3 352 }
hekeus@1 353
hekeus@1 354 \maketitle
hekeus@1 355 %\setcounter{secnumdepth}{2}
hekeus@3 356 %\setcounter{tocdepth}{2}
hekeus@3 357 %\tableofcontents
hekeus@3 358 \begin{abstract}
hekeus@3 359 People take in information when perceiving music. With it they continually build predictive models of what is going to happen. There is a relationship between information measures and how we perceive music. An information theoretic approach to music cognition is thus a fruitful avenue of research.
hekeus@3 360 \end{abstract}
hekeus@1 361
hekeus@1 362
hekeus@1 363 \section{Intro}
hekeus@3 364 \subsection{Information Theory and Prediction}
hekeus@2 365 Bayesian probability and modelling the building of predictions
hekeus@1 366 \subsection{Link to music}
hekeus@1 367 Music as a temporal pattern. Meyer, Narmour. Music unfolding in time. How listeners see different kinds of predictability in musical patters..
hekeus@1 368 \section{Information Dynamics Approach}
hekeus@1 369
hekeus@1 370 \subsection{Re-iterate core hypothesis}
hekeus@1 371
hekeus@1 372 \subsection{models/parameters/observations}
hekeus@1 373 The grouping of elements into past, present and future..s
hekeus@1 374 \subsection{Information measures}
hekeus@1 375 Predictive information rate as a measure of structure
hekeus@1 376 Cruchfield papers, anatomy of abit
hekeus@1 377 \subsection{Case of this approach being good at modelling music cognition}
hekeus@1 378 Inverted U
hekeus@1 379 \section{Applications}
hekeus@1 380 \subsection{In Analysis}
hekeus@1 381 refer to the work with the analysis of minimalist pieces
hekeus@1 382
hekeus@1 383 Content analysis - Sound Categorisation. Using Information Dynamics it is possible to segment music. From there we can then use this to search large data sets. Determine musical structure for the purpose of playlist navigation and search. (Peter)
hekeus@1 384
hekeus@1 385 \subsection{Beat Tracking}
hekeus@1 386 Bayesian belief can be used to predict when things happen (as oppose to just what happens). Information Dynamics of?
hekeus@1 387
hekeus@1 388
hekeus@2 389
hekeus@3 390 \subsection{Information Dynamics as Design Tool}
hekeus@6 391
hekeus@6 392 In addition to using Information Dynamics in the analysis of music, it is also possible to apply this approach in the composition of musical materials. By providing a framework for linking information theoretic measures to the control of generative processes, it becomes possible to steer
hekeus@6 393
hekeus@2 394 \subsubsection{The Melody Triangle}
hekeus@2 395 \emph{What the Melody Triangle is\dots}
hekeus@2 396
hekeus@2 397
hekeus@2 398 \emph{The Melody Triangle as Composition Assistant\dots}
hekeus@2 399
hekeus@2 400 \emph{comparable tools} The use of stochastic processes for the generation of musical material has been widespread for decades. Just as Information Theory was coming of age Iannis Xenakis applied probabilistic mathematical models to the creation of musical materials. This included the formulation of a theory of Markovian Stochastic Music. With the Melody Triangle similar processes generate the content, however we are able to explore and interface with these processes at the high and abstract level of expectation, randomness and predictability.
hekeus@2 401
hekeus@2 402 \emph{Using the Melody Triangle for the generation of non-sonic content (maybe)}
hekeus@2 403
hekeus@2 404 \subsection{Information Dynamics as Evaluative Feedback Mechanism}
hekeus@2 405
hekeus@2 406
hekeus@2 407 \emph{comparable system} Gordon Pask's Musicolor (1953) applied a similar notion of boredom in its design.
hekeus@2 408 The Musicolour would react to audio input through a microphone by flashing coloured lights. Rather than a direct mapping of sound to light, Pask designed the device to be a partner to a performing musician. It would adapt its lighting pattern based on the rhythms and frequencies it would hear, quickly `learning' to flash in time with the music. However Pask endowed the device with the ability to `be bored'; if the rhythmic and frequency content of the input remained the same for too long it would listen for other rhythms and frequencies, only lighting when it heard these. As the Musicolour would `get bored', the musician would have to change and vary their playing, eliciting new and unexpected outputs in trying to keep the Musicolour interested.
hekeus@2 409
hekeus@2 410 In a similar vain, our \emph{Information Dynamics Critic}(name?) allows for an evaluative measure of an input stream, however containing a more sophisticated notion of boredom that \dots
hekeus@2 411
hekeus@2 412 \subsection{Musical Preference and Information Dynamics}
hekeus@2 413 Any results from this study
hekeus@1 414 \section{Conclusion}
hekeus@1 415
hekeus@1 416 \end{document}