annotate native/Falcon/utils.cpp @ 8:ea7885bd9bff tip

fixed bug : render solid line as dotted/dashed when moving the stylus from dotted/dashed to solid
author ccmi-guest
date Thu, 03 Jul 2014 16:12:20 +0100
parents d66dd5880081
children
rev   line source
fiore@5 1 /*
fiore@5 2 CCmI Editor - A Collaborative Cross-Modal Diagram Editing Tool
fiore@5 3
fiore@5 4 Copyright (C) 2011 Queen Mary University of London (http://ccmi.eecs.qmul.ac.uk/)
fiore@5 5
fiore@5 6 This program is free software: you can redistribute it and/or modify
fiore@5 7 it under the terms of the GNU General Public License as published by
fiore@5 8 the Free Software Foundation, either version 3 of the License, or
fiore@5 9 (at your option) any later version.
fiore@5 10
fiore@5 11 This program is distributed in the hope that it will be useful,
fiore@5 12 but WITHOUT ANY WARRANTY; without even the implied warranty of
fiore@5 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
fiore@5 14 GNU General Public License for more details.
fiore@5 15
fiore@5 16 You should have received a copy of the GNU General Public License
fiore@5 17 along with this program. If not, see <http://www.gnu.org/licenses/>.
fiore@5 18 */
fiore@5 19
fiore@5 20 #include "utils.h"
fiore@5 21
fiore@5 22 #define MAX(a,b) ((a) < (b) ? (b) : (a))
fiore@5 23 #define MIN(a,b) ((a) > (b) ? (b) : (a))
fiore@5 24
fiore@5 25 void checkExceptions(JNIEnv *env, char* what){
fiore@5 26 if(env->ExceptionOccurred()){
fiore@5 27 std::cout << "Exception occurred!!!" << std::endl;
fiore@5 28 std::cout << what << std::endl;
fiore@5 29 env->ExceptionDescribe();
fiore@5 30 exit(-1);
fiore@5 31 }
fiore@5 32 }
fiore@5 33
fiore@5 34 void stopExecution(char* msg){
fiore@5 35 std::cerr << msg << std::endl;
fiore@5 36 exit(-1);
fiore@5 37 }
fiore@5 38
fiore@5 39 H3DUtil::ArithmeticTypes::Vec3d & screenToHapticSpace(H3DUtil::ArithmeticTypes::Vec3d & aPoint, int w, int h){
fiore@5 40 int scale = MAX(w,h);
fiore@5 41 double x = (aPoint.x * .1 / scale) - .05;
fiore@5 42 /* in Java Swing (0,0) is the top-left corner, whereas in openGL and HAPI *
fiore@5 43 * (0,0) is the bottom-left corner. Therefore the y must be converted */
fiore@5 44 aPoint.y = h - aPoint.y;
fiore@5 45 double y = (aPoint.y * .1 / scale) - .05;
fiore@5 46
fiore@5 47 aPoint.x = x;
fiore@5 48 aPoint.y = y;
fiore@5 49 return aPoint;
fiore@5 50 }
fiore@5 51
fiore@5 52 H3DUtil::ArithmeticTypes::Vec3d & hapticToScreenSpace(H3DUtil::ArithmeticTypes::Vec3d & aPoint, int w, int h){
fiore@5 53 int scale = MAX(w,h);
fiore@5 54 double x = (aPoint.x + .05) * scale * 10;
fiore@5 55 double y = (aPoint.y + .05) * scale * 10;
fiore@5 56
fiore@5 57 aPoint.x = x;
fiore@5 58 /* in Java Swing (0,0) is the top-left corner, whereas in openGL and HAPI *
fiore@5 59 * (0,0) is the bottom-left corner. Therefore the y must be converted */
fiore@5 60 aPoint.y = h - y;
fiore@5 61 return aPoint;
fiore@5 62 }
fiore@5 63
fiore@5 64
fiore@5 65 double pointsDistance(const H3DUtil::ArithmeticTypes::Vec3d & p, const H3DUtil::ArithmeticTypes::Vec3d & q){
fiore@5 66 /* 2D vectors are assumed */
fiore@5 67 return sqrt( (p.x - q.x)*(p.x - q.x) + (p.y - q.y)*(p.y - q.y) ) ;
fiore@5 68 }
fiore@5 69
fiore@5 70 H3DUtil::ArithmeticTypes::Vec3d midPoint(const H3DUtil::ArithmeticTypes::Vec3d & start, const H3DUtil::ArithmeticTypes::Vec3d & end){
fiore@5 71 /* 2D vectors are assumed */
fiore@5 72 double dx = abs((start.x - end.x)/2);
fiore@5 73 double dy = abs((start.y - end.y)/2);
fiore@5 74 return H3DUtil::ArithmeticTypes::Vec3d( MIN(start.x,end.x)+dx , MIN(start.y,end.y)+dy , 0);
fiore@5 75 }