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first hg version after svn
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date | Tue, 10 Feb 2015 15:05:51 +0000 |
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1 <!-- REMEMBER TO EDIT index.html.source --> | |
2 <head> | |
3 <TITLE>gd 2.0.34</TITLE> | |
4 </head> | |
5 <body bgcolor="#FFFFFF"> | |
6 <!-- BANNER HERE --> | |
7 <H2>gd 2.0.33</H2> | |
8 <H3>A graphics library for fast image creation</H3> | |
9 <H3>Follow this link to the | |
10 <A HREF="http://libgd.org">latest version | |
11 of this document</A>.</H3> | |
12 <blockquote> | |
13 <strong>UPGRADING UNIX USERS: READ THIS FIRST!</strong> | |
14 Modern versions of gd install by default to /usr/local/lib and | |
15 /usr/local/include. If you already have an older version of gd | |
16 in /usr/lib and /usr/include, you may wish to use: | |
17 <pre> | |
18 ./configure --prefix=/usr</pre> | |
19 To ensure that your | |
20 new installation overwrites the old. | |
21 <p> | |
22 <strong>GIF support has been restored in gd 2.0.28 and above.</strong> | |
23 The well-known patents on LZW compression held by Unisys | |
24 have expired in all countries. British Telecom and IBM may hold related | |
25 patents but have never chosen to require royalties for GIF applications, | |
26 to the best of my knowledge. I am not a lawyer and cannot give | |
27 legal advice regarding this issue. PNG remains a superior format especially | |
28 if lossless truecolor images are needed. | |
29 <p> | |
30 When building from soruce, gd 2.0.33 <strong>requires</strong> that the | |
31 following libraries also be installed, in order to produce the related | |
32 image formats. The win32 binary release (bgd) already contains the | |
33 appropriate libraries. | |
34 You may skip libraries associated with formats you do not use: | |
35 <p> | |
36 libpng (see the <a href="http://www.libpng.org/pub/png/">libpng home page</a>), if you want PNG | |
37 <p> | |
38 zlib (see the <a href="http://www.info-zip.org/pub/infozip/zlib/">info-zip home page</a>), if you want PNG | |
39 <p> | |
40 jpeg-6b or later, if desired (see the <a href="http://www.ijg.org/">Independent JPEG Group home page</a>), if you want JPEG | |
41 <p> | |
42 If you want to use the TrueType font support, you must also | |
43 install the <strong>FreeType 2.x library</strong>, including | |
44 the header files. See the <a href="http://www.freetype.org/">Freetype | |
45 Home Page</a>, or <a href="http://freetype.sourceforge.net/">SourceForge</a>. | |
46 No, I cannot explain why that site is down on a particular day, and no, I | |
47 can't send you a copy. | |
48 <p> | |
49 If you want to use the Xpm color bitmap loading support, you must also | |
50 have the X Window System and the Xpm library installed (Xpm is often | |
51 included in modern X distributions). Most of the time you won't | |
52 need Xpm. | |
53 <p> | |
54 Please read the documentation and install the required libraries. | |
55 Do not send email asking why <code>png.h</code> is not found. | |
56 Do not send email asking why <code>libgd.so</code> is not found, either. | |
57 See the <a href="#required">requirements section</a> for more | |
58 information. Thank you! | |
59 </blockquote> | |
60 <H3>Table of Contents</H3> | |
61 <UL> | |
62 <LI><A HREF="#notice">Credits and license terms</A> | |
63 <LI><A HREF="#whatsnew2.0.34">What's new in version "XYZ" of GD?</A> | |
64 <LI><A HREF="#whatis">What is gd?</A> | |
65 <LI><A HREF="#gdother">What if I want to use another programming language?</A> | |
66 <LI><A HREF="#required">What else do I need to use gd?</A> | |
67 <LI><A HREF="#getgd">How do I get gd?</A> | |
68 <LI><A HREF="#buildgd">How do I build gd?</A> | |
69 <LI><A HREF="#basics">gd basics: using gd in your program</A> | |
70 <LI><A HREF="#webpng">webpng: a useful example</A> | |
71 <LI><A HREF="#reference">Function and type reference by category</A> | |
72 <LI><A HREF="#gdformat">About the additional .gd image file format</A> | |
73 <LI><A HREF="#informing"><strong>Please</strong> | |
74 tell us you're using gd!</A> | |
75 <LI><A HREF="#support">How do I get support?</A> | |
76 <LI><A HREF="#issues">How do I report issues, bugs or features request?</A> | |
77 <LI><A HREF="#index">Alphabetical quick index</A> | |
78 </UL> | |
79 <P><A HREF="http://www.libgd.org/"> | |
80 Up to the <EM>LibGD Homepage</EM></A> | |
81 <A NAME="notice"><H3>Credits and license terms</A></H3> | |
82 <P> | |
83 In order to resolve any possible confusion regarding the authorship | |
84 of gd, the following copyright statement covers all of the authors | |
85 who have required such a statement. <strong>If you are aware of any oversights | |
86 in this copyright notice, please contact <A HREF="http://libgd.org/Contact">Pierre-A. Joye</A> who will be | |
87 pleased to correct them.</strong> | |
88 <pre> | |
89 COPYRIGHT STATEMENT FOLLOWS THIS LINE | |
90 </pre> | |
91 <blockquote> | |
92 | |
93 Portions copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004 by Cold Spring | |
94 Harbor Laboratory. Funded under Grant P41-RR02188 by the National | |
95 Institutes of Health. | |
96 <P> | |
97 Portions copyright 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004 by Boutell.Com, Inc. | |
98 <p> | |
99 Portions relating to GD2 format copyright 1999, 2000, 2001, 2002, 2003, 2004 Philip Warner. | |
100 <p> | |
101 Portions relating to PNG copyright 1999, 2000, 2001, 2002, 2003, 2004 Greg Roelofs. | |
102 <p> | |
103 Portions relating to gdttf.c copyright 1999, 2000, 2001, 2002, 2003, 2004 John Ellson (ellson@graphviz.org). | |
104 <p> | |
105 Portions relating to gdft.c copyright 2001, 2002, 2003, 2004 John Ellson (ellson@graphviz.org). | |
106 <p> | |
107 Portions copyright 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007 Pierre-Alain Joye (pierre@libgd.org). | |
108 | |
109 <p> | |
110 Portions relating to JPEG and to color quantization copyright 2000, 2001, 2002, 2003, 2004, Doug Becker and copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004 Thomas G. Lane. This software is based | |
111 in part on the work of the Independent JPEG Group. See the file | |
112 README-JPEG.TXT for more information. | |
113 <p> | |
114 Portions relating to GIF compression copyright 1989 by Jef | |
115 Poskanzer and David Rowley, with modifications for thread safety | |
116 by Thomas Boutell. | |
117 <p> | |
118 Portions relating to GIF decompression copyright 1990, 1991, 1993 | |
119 by David Koblas, with modifications for thread safety by | |
120 Thomas Boutell. | |
121 <p> | |
122 Portions relating to WBMP copyright 2000, 2001, 2002, 2003, 2004 Maurice Szmurlo and Johan Van | |
123 den Brande. | |
124 <p> | |
125 Portions relating to GIF animations copyright 2004 Jaakko Hyvätti (jaakko.hyvatti@iki.fi) | |
126 <p> | |
127 <strong>Permission has been granted to copy, distribute and modify gd in any | |
128 context without fee, including a commercial application, provided that this notice | |
129 is present in user-accessible supporting documentation.</strong> | |
130 <p> | |
131 This does not affect your ownership of the derived work itself, and the intent | |
132 is to assure proper credit for the authors of gd, not to interfere | |
133 with your productive use of gd. If you have questions, ask. | |
134 "Derived works" includes all programs that utilize the library. | |
135 Credit must be given in user-accessible documentation. | |
136 <p> | |
137 <strong>This software is provided "AS IS."</strong> | |
138 The copyright holders disclaim all warranties, either express or implied, | |
139 including but not limited to implied warranties of merchantability and | |
140 fitness for a particular purpose, with respect to this code and accompanying | |
141 documentation. | |
142 <p> | |
143 Although their code does not appear in the current release, the authors | |
144 also wish to thank Hutchison Avenue Software Corporation for their | |
145 prior contributions. | |
146 </blockquote> | |
147 <pre> | |
148 END OF COPYRIGHT STATEMENT | |
149 </pre> | |
150 <A NAME="whatis"><H3>What is gd?</H3></A> | |
151 <P> | |
152 gd is a graphics library. It allows your code to quickly | |
153 draw images complete with lines, arcs, text, multiple | |
154 colors, cut and paste from other images, and flood fills, and | |
155 write out the result as a PNG or JPEG file. This is particularly | |
156 useful in World Wide Web applications, where PNG and JPEG are two | |
157 of the formats accepted for inline images by most browsers. | |
158 <P> | |
159 gd is not a paint program. | |
160 If you are looking for a paint program, you are looking in | |
161 the wrong place. If you are not a programmer, you are looking | |
162 in the wrong place, unless you are installing a required | |
163 library in order to run an application. | |
164 <P> | |
165 gd does not provide for every possible desirable graphics | |
166 operation. It is not necessary or desirable for gd to become | |
167 a kitchen-sink graphics package, but version 2.0 does include | |
168 most frequently requested features, including both truecolor and | |
169 palette images, resampling (smooth resizing of truecolor images) | |
170 and so forth. | |
171 <P> | |
172 <A NAME="gdother"><H3>What if I want to use another programming | |
173 language?</h3></A> | |
174 Not all of these tools are necessarily up to date and fully compatible | |
175 with 2.0.33. | |
176 <h4>PHP</h4> | |
177 A variant of gd 2.x is included in PHP 4.3.0. It is also possible | |
178 to patch PHP 4.2.3 for use with gd 2.0.33; see the | |
179 <a href="http://www.libgd.org/">gd home page</a> for a link to | |
180 that information. It would be a Good Idea to merge all of the things | |
181 that are better in mainstream gd and all of the things that are | |
182 better in PHP gd at some point in the near future. | |
183 <h4>Perl</h4> | |
184 gd can also be used from Perl, courtesy of | |
185 Lincoln Stein's | |
186 <a href="http://stein.cshl.org/WWW/software/GD/"> | |
187 GD.pm</a> library, which uses gd as the basis for a set of | |
188 Perl 5.x classes. Highly recommended. | |
189 <h4>OCaml</h4> | |
190 gd can be used from OCaml, thanks to | |
191 <a href="http://gd4o.sourceforge.net/">Matt Gushee's GD4O project</a>. | |
192 <h4>Tcl</h4> | |
193 gd can be used from Tcl with John Ellson's | |
194 <a href=http://www.graphviz.org/pub/>Gdtclft</a> | |
195 dynamically loaded extension package. | |
196 <h4>Pascal</h4> | |
197 Pascal enthusiasts should look into the | |
198 <a href="http://www.freepascal.org/">freepascal</a> project, a | |
199 free Pascal compiler that includes gd support. | |
200 <h4>REXX</h4> | |
201 A | |
202 <a href="http://www.lightlink.com/hessling/RexxGd/index.html">gd interface | |
203 for the REXX language</a> is available. | |
204 <h4>Any Language</h4> | |
205 The "fly" interpreter performs gd operations specified in a text file. | |
206 You can output the desired commands to a simple | |
207 text file from whatever scripting language you prefer to use, then | |
208 invoke the interpreter. | |
209 <p> | |
210 <ul> | |
211 <li><a href="http://martin.gleeson.com/fly/">fly</a>, by Martin Gleeson | |
212 </ul> | |
213 <p> | |
214 <A NAME="whatsnew2.0.34"><h3>What's new in version 2.0.34?</h3></a> | |
215 <p> | |
216 From 2.0.34 and later, please check the ISSUES and ChangeLog as well as | |
217 the releases announcements. | |
218 <p> | |
219 <A NAME="whatsnew2.0.33"><h3>What's new in version 2.0.33?</h3></a> | |
220 <p> | |
221 Version 2.0.33 restores compatibility with older releases | |
222 of Freetype 2.x in addition to the latest release. Thanks to | |
223 John Ellson and the graphviz project. | |
224 <p> | |
225 <A NAME="whatsnew2.0.32"><h3>What's new in version 2.0.32?</h3></a> | |
226 <p> | |
227 Version 2.0.32 restores correct detection of Unicode character sets | |
228 for freetype fonts, which repairs a bug that prevented umlauts from | |
229 displaying properly. Thanks to John Ellson and the graphviz project. | |
230 Also, version 2.0.32 builds all test programs | |
231 smoothly in the absence of libpng. | |
232 <p> | |
233 <A NAME="whatsnew2.0.31"><h3>What's new in version 2.0.31?</h3></a> | |
234 <p> | |
235 A minor type naming conflict prevented bgd.dll from compiling, and it | |
236 was left out of the distribution as a result. This has been corrected. | |
237 <p> | |
238 <A NAME="whatsnew2.0.30"><h3>What's new in version 2.0.30?</h3></a> | |
239 <p> | |
240 2.0.29 did not compile correctly when freetype was not available. | |
241 This has been corrected. Thanks to Alessandro Ranellucci. | |
242 <p> | |
243 <A NAME="whatsnew2.0.29"><h3>What's new in version 2.0.29?</h3></a> | |
244 <p> | |
245 <ul> | |
246 <li>A 32-bit multiplication overflow vulnerability reported on | |
247 the Bugtraq mailing list has been corrected, along with a number | |
248 of similar issues. These bugs come into play only when attempting | |
249 to deal with images with <i>extremely large</i> dimensions. | |
250 The relevant functions now fail gracefully when such extreme | |
251 parameters are specified. The code in question is also | |
252 correct for systems with larger bit depths. Thanks to Phil Knirsch, | |
253 Alan Cox and infamous41md. | |
254 Since exploits are theoretically possible, upgrading is recommended. | |
255 <li>Support for the fontconfig library, when available. | |
256 When fontconfig is available and gdFTUseFontConfig(1) has been invoked | |
257 or the gdFTEX_FONTCONFIG flag has been set for a particular call, fontconfig | |
258 patterns can be used to fetch the best available font. | |
259 For instance, "arial:bold:italic" does the right thing (or as close as | |
260 the available fonts permit). Also, standard | |
261 PostScript font names can be mapped to an appropriate font by | |
262 gdImageStringFTEx and relatives. | |
263 When fontconfig is available <tt>gdlib-config --features</tt> will list | |
264 the GD_FONTCONFIG feature. For more information about fontconfig, see the | |
265 <a href="http://freedesktop.org/software/fontconfig">fontconfig pages</a>. | |
266 <p> | |
267 The actual resolved font filename can be returned in the gdFTStringExtra | |
268 structure as the fontpath element if the gdFTEX_RETURNFONTPATHNAME flag | |
269 is set. Also, a | |
270 vector of character position advances can be retrieved if gdFTEX_XSHOW is set | |
271 in the flags element. .afm files (font metrics) are now used to adjust size | |
272 calculations | |
273 when available. When fontconfig is not available, gd falls back to its | |
274 usual behavior and requires a specific font file name. One can | |
275 still fetch fonts by filename when gdFTUseFontConfig(1) is in effect, by | |
276 setting the gdFTEX_FONTPATHNAME flag | |
277 in the flag element of the gdFTStringExtra structure. Thanks to | |
278 Dag Lem and John Ellson. | |
279 <li>Additional freetype fixes: fixed width fonts are now the right | |
280 size, horizontal advance calculations now better match the | |
281 PostScript equivalent, and various compiler warning fixes. Also, | |
282 a fix to the encoding table selection in the was made, addressing a problem | |
283 with latin1 font encodings. Thanks to Dag Lem and John Ellson. | |
284 <li>Improved tolerance when reading JPEG files containing some garbage as well | |
285 as valid image data. | |
286 <li>Easier compilation on Windows: no errno.h in gd_gd2.c. | |
287 <li>Support for creating optimized GIF animations has been added | |
288 by Jaakko Hyvätti. See | |
289 <A HREF="#gdImageGifAnimAdd">gdImageGifAnimAdd</A>, | |
290 <A HREF="#gdImageGifAnimAddCtx">gdImageGifAnimAddCtx</A>, | |
291 <A HREF="#gdImageGifAnimAddPtr">gdImageGifAnimAddPtr</A>, | |
292 <A HREF="#gdImageGifAnimBegin">gdImageGifAnimBegin</A>, | |
293 <A HREF="#gdImageGifAnimBeginCtx">gdImageGifAnimBeginCtx</A>, | |
294 <A HREF="#gdImageGifAnimBeginPtr">gdImageGifAnimBeginPtr</A>, | |
295 <A HREF="#gdImageGifAnimEnd">gdImageGifAnimEnd</A>, | |
296 <A HREF="#gdImageGifAnimEndCtx">gdImageGifAnimEndCtx</A>, and | |
297 <A HREF="#gdImageGifAnimEndPtr">gdImageGifAnimEndPtr</A>. | |
298 <li><A HREF="#gdImageOpenPolygon">gdImageOpenPolygon</A> has been | |
299 added to allow consecutive line segments to be drawn without | |
300 connecting the end points to form a closed polygon. Thanks to | |
301 Jaakko Hyvätti. | |
302 <li>Better alpha channel blending when the destination color | |
303 contains an alpha channel. Also, quicker handling of the | |
304 most common cases. Thanks to Frank Warmerdam. | |
305 </ul> | |
306 <P> | |
307 <A NAME="whatsnew2.0.28"><H3>What's new in version 2.0.28?</H3></A> | |
308 <P> | |
309 <ul> | |
310 <li>GIF support has been restored. See | |
311 <a href="#gdImageGif">gdImageGif</a>, | |
312 <a href="#gdImageGifCtx">gdImageGifCtx</a>, | |
313 <a href="#gdImageGifPtr">gdImageGifPtr</a>, | |
314 <a href="#gdImageCreateFromGif">gdImageCreateFromGif</a>, | |
315 <a href="#gdImageCreateFromGifCtx">gdImageCreateFromGifCtx</a>, | |
316 and <a href="#gdImageCreateFromGifPtr">gdImageCreateFromGifPtr</a>. | |
317 These functions are now thread-safe, similar to the PNG and JPEG | |
318 manipulation functions. | |
319 <li>The new <a href="#gdImageCreatePaletteFromTrueColor">gdImageCreatePaletteFromTrueColor</a> function is identical to <a href="#gdImageTrueColorToPalette">gdImageTrueColorToPalette</a>, except that it returns a new image rather than permanently modifying the original. | |
320 </ul> | |
321 <P> | |
322 <A NAME="whatsnew2.0.27"><H3>What's new in version 2.0.27?</H3></A> | |
323 <P> | |
324 <ul> | |
325 <li>In gd 2.0.26, there was potential for out of bounds fills, and therefore | |
326 crashes, in the horizontalLine function used by gdImageFilledPolygon. | |
327 Fixed by John Ellson. | |
328 <li>The order of the points returned in the bounding rectangle by | |
329 gdImageStringFT was incorrect in version 2.0.26. This has been | |
330 corrected in version 2.0.27. Thanks to Riccardo Cohen for pointing | |
331 this out, and to John Ellson for verifying and fixing it. | |
332 </ul> | |
333 <P> | |
334 <A NAME="whatsnew2.0.26"><H3>What's new in version 2.0.26?</H3></A> | |
335 <P> | |
336 The following enhancements and fixes: | |
337 <ul> | |
338 <li>Drastically faster, less memory-intensive antialiased drawing, thanks to | |
339 Pierre-Alain Joye. This code was imported from the PHP "fork" | |
340 of gd. The API for antialiased drawing has not changed, however the | |
341 implementation has been completely replaced. | |
342 Antialiased line drawing does not support widths other | |
343 than 1, however this did not work properly with the other | |
344 implementation of antialiasing either. Support has been included | |
345 for the "non-blending color" option introduced by the previous | |
346 implementation of antialiased drawing. | |
347 <li><code>gdlib-config</code>, which has been installed by | |
348 <code>make install</code> for some time now, has gained | |
349 a <code>--features</code> option. This option produces a space-separated | |
350 list of optional features with which the gd library was compiled. | |
351 Typical usage looks like this: | |
352 <pre> | |
353 % gdlib-config --features | |
354 GD_XPM GD_JPEG GD_FREETYPE GD_PNG GD_GIF | |
355 </pre> | |
356 Other <code>configure</code> scripts can conveniently define | |
357 preprocessor symbols based on this list in order to conditionally | |
358 compile code. For instance, if | |
359 GD_PNG is not reported by --features, then gdImagePng is not | |
360 included in the library. | |
361 <p> | |
362 Thanks to Lars Hecking and Lincoln Stein for their advice on | |
363 implementing this feature. Any blame for the actual implementation | |
364 is entirely due to me (TBB). | |
365 <li>Fixes to the behavior of the bounding rectangle returned by | |
366 gdImageStringFT and relatives when the string is rotated. | |
367 See fontwheeltest.c. Thanks to John Ellson. | |
368 <li>Previously, gdImageStringFT and friends accepted either | |
369 a full path to a font file, or the name of a font with no | |
370 extension, in which case the GDFONTPATH environment variable | |
371 and then the compiled-in DEFAULT_FONTPATH was searched. In addition, | |
372 a font filename with an extension but no full path can now be | |
373 automatically searched for in the same fashion. Thanks to John Ellson. | |
374 | |
375 <li>Fixes to freetype antialiased text against a transparent | |
376 background. See testtr.c. Thanks to John Ellson. | |
377 | |
378 <li>Support for named entities like &amp; and hex-coded | |
379 entities such as &#x6C34; in text | |
380 strings passed to gdImageStringFT and relatives, adding to the | |
381 previous support for decimal-coded entities like &#197;. | |
382 These were extracted from entities.html (from the W3C) via | |
383 the script entities.tcl, which is included for the curious and | |
384 those with other entities they need support for. Thanks to John Ellson. | |
385 | |
386 <li>Optimization: gdImageSetPixel no longer calls gdImageAlphaBlend | |
387 when either the source or the destination pixel is 100% transparent. | |
388 Thanks to John Ellson. | |
389 | |
390 <li>Optimization: gdImageLine is potentially faster now in the most | |
391 common cases. | |
392 Thanks to John Ellson. | |
393 <li>Documentation of the entities feature of gdImageStringFT. | |
394 <li>autoconf/configure fixes. Thanks to many who pointed out an oversight | |
395 in handling libpng flags. | |
396 </ul> | |
397 <P> | |
398 <A NAME="whatsnew2.0.25"><H3>What's new in version 2.0.25?</H3></A> | |
399 <P> | |
400 Owing to an oversight while making changes to better accommodate the use | |
401 of gd as a DLL, the <b>extern</b> qualifier was dropped from the | |
402 declarations of font pointers in 2.0.24. This has been corrected. | |
403 Thanks to Richard ("OpenMacNews"). | |
404 <P> | |
405 <A NAME="whatsnew2.0.24"><H3>What's new in version 2.0.24?</H3></A> | |
406 <P> | |
407 <b>Windows DLL now uses __stdcall calling convention.</b> Existing | |
408 applications will require a recompile, using the new version of gd.h, | |
409 in order to use this version of the DLL. However, Visual BASIC and other | |
410 non-C programmers will now be able to use the DLL, which is an enormous | |
411 benefit and justifies the one-time inconvenience to existing DLL users. | |
412 <p> | |
413 The elaborate #ifdef test for older versions of Freetype without | |
414 FT_ENCODING_MS_SYMBOL was needed in a second place also. Thanks to | |
415 David R. Morrison. | |
416 <p> | |
417 An off-by-one error in gdImageToPalette caused transparency to be applied | |
418 to the wrong pixels. Thanks to "Super Pikeman." | |
419 <P> | |
420 <A NAME="whatsnew2.0.23"><H3>What's new in version 2.0.23?</H3></A> | |
421 <P> | |
422 Output dpi specification option added to the | |
423 <code>gdFTStringExtra</code> structure, thanks to | |
424 Mark Shackelford. See <a href="#gdImageStringFTEx">gdImageStringFTEx</a>. | |
425 <P> | |
426 <A NAME="whatsnew2.0.22"><H3>What's new in version 2.0.22?</H3></A> | |
427 <P> | |
428 <ul> | |
429 <li>Win32 DLL users: working with pointers exported by DLLs is | |
430 difficult and causes unexpected results. gd 2.0.22 exports new | |
431 functions for retrieving the basic gd fonts: | |
432 <a href="#gdFontGetTiny">gdFontGetTiny()</a>, | |
433 <a href="#gdFontGetSmall">gdFontGetSmall()</a>, | |
434 <a href="#gdFontGetMediumBold">gdFontGetMediumBold()</a>, | |
435 <a href="#gdFontGetLarge">gdFontGetLarge()</a>, and | |
436 <a href="#gdFontGetHuge">gdFontGetHuge()</a>. You may safely assign the | |
437 return values from these functions to a local <code>gdFontPtr</code>. | |
438 Direct use of <code>gdFontLarge</code>, etc. is strongly deprecated | |
439 for users of <code>bgd.dll</code>; use these new functions instead. | |
440 <li>Basic support for loading CMYK-colorspace JPEG images. They are | |
441 of course converted to RGB which is a lossy process, however the | |
442 results do look quite good and are certainly fine for thumbnails and | |
443 web previews of DTP work. | |
444 <li>"make" no longer fails on <code>circletexttest</code> if | |
445 PNG support is missing. | |
446 <li>Small performance improvements to gdImageCopyResampled; larger | |
447 improvements are forthcoming. | |
448 </ul> | |
449 <P> | |
450 <A NAME="whatsnew2.0.21"><H3>What's new in version 2.0.21?</H3></A> | |
451 <P> | |
452 <ul> | |
453 <li>Version 2.0.21 adds a <code>gdImageCreateFrom*Ptr</code> family | |
454 of functions which make it convenient to load an image in any | |
455 GD-supported format directly from memory. | |
456 <li>The new <code>gdNewDynamicCtxEx</code> function was added to | |
457 support the easy implementation of the above functions and to | |
458 correct a design problem which made life unpleasant for those passing | |
459 in memory not originally allocated by gd to the | |
460 <code>gdNewDynamicCtx</code> function by provoding a way to specify | |
461 that gd should never free or reallocate a particular block of memory. | |
462 The <code>gdNewDynamicCtx</code> function and its relatives, although | |
463 still exported for ABI compatibility, are now <b>deprecated</b> except | |
464 for internal use, in favor of <a href="#gdImageCreateFromPngPtr"><code>gdImageCreateFromPngPtr</code></a> | |
465 and its relatives. | |
466 <li>Version 2.0.21 includes a new patch from Ethan A. Merritt to | |
467 correct a bug in the conditional compilation of support for | |
468 symbol fonts in gdft.c. Symbol fonts should now work correctly. | |
469 Thanks to Mr. Merritt. | |
470 <li>Version 2.0.20 restores the <code>gdFreeFontCache</code> function, | |
471 an undocumented function added in an earlier release which now simply | |
472 calls <code>gdFontCacheShutdown</code> for backwards compatibility. | |
473 This repairs build problems when compiling PHP against the latest gd. | |
474 <li>Documentation improvements. | |
475 </ul> | |
476 <P> | |
477 <A NAME="whatsnew2.0.20"><H3>What's new in version 2.0.20?</H3></A> | |
478 <P> | |
479 <ul> | |
480 <li>Version 2.0.20 restores the <code>gdFreeFontCache</code> function, | |
481 an undocumented function added in an earlier release which now simply | |
482 calls <code>gdFontCacheShutdown</code> for backwards compatibility. | |
483 This repairs build problems when compiling PHP against the latest gd. | |
484 </ul> | |
485 <P> | |
486 <A NAME="whatsnew2.0.19"><H3>What's new in version 2.0.19?</H3></A> | |
487 <P> | |
488 <ul> | |
489 <li>Version 2.0.19 restored <code>extern</code> declarations for the | |
490 gd font pointers inadvertently removed in 2.0.18. | |
491 </ul> | |
492 <P> | |
493 <A NAME="whatsnew2.0.18"><H3>What's new in version 2.0.18?</H3></A> | |
494 <P> | |
495 <ul> | |
496 <li>A Win32 binary distribution of "bgd.dll," built with mingw32 and | |
497 tested with win32 versions of the demo programs as console applications, | |
498 is now available. | |
499 <li>Semicolon rather than space used as the default separator of | |
500 alternative font file paths in <a href="#gdImageStringFT">gdImageStringFT</a>, | |
501 for better compatibility with Windows and other environments where | |
502 spaces are common in paths. | |
503 <li>The circletexttest demo no longer fails to compile when JPEG | |
504 support happens to be absent. | |
505 </ul> | |
506 <P> | |
507 <A NAME="whatsnew2.0.17"><H3>What's new in version 2.0.17?</H3></A> | |
508 <P> | |
509 Minor compilation and packaging problems with 2.0.16 were corrected. | |
510 If 2.0.16 compiled without errors for you, then you don't need | |
511 to upgrade to 2.0.17. | |
512 <P> | |
513 <A NAME="whatsnew2.0.16"><H3>What's new in version 2.0.16?</H3></A> | |
514 <P> | |
515 <ul> | |
516 <li>Thread safety for freetype text output. Background: all gd functions | |
517 were already thread safe, as long as only one thread manipulates each | |
518 image -- except for gdImageStringFT and gdImageStringFTEx. This is because | |
519 of a shared freetype font cache. Sharing the cache between images | |
520 is worthwhile, so "configure" now detects pthreads and uses it to | |
521 wrap freetype text output in a critical section if available. There is | |
522 also critical section support under WIN32. Those who wish to be | |
523 strictly thread-safe should call the new function | |
524 <a href="#gdFontCacheSetup">gdFontCacheSetup</a> before allowing any | |
525 thread to use freetype text calls. Otherwise this function is automatically | |
526 invoked on the first use of freetype, with a very small but real chance | |
527 of a race condition. | |
528 <li><a href="#gdImageSquareToCircle">gdImageSquareToCircle</a> performs | |
529 a "polar coordinate transform," returning a new image in which the | |
530 X axis of the original has been remapped to theta (angle) and the | |
531 Y axis of the original has been remapped to rho (distance from center). | |
532 <li><a href="#gdImageStringFTCircle">gdImageStringFTCircle</a> wraps | |
533 text in a circle around a specified center point. This function | |
534 takes advantage of <a href="#gdImageSquareToCircle">gdImageSquareToCircle</a>. | |
535 The result is very smooth, although it takes some time to compute. | |
536 Thanks to Steve Bassi for sponsoring this work. | |
537 <li><a href="#gdImageSharpen">gdImageSharpen</a>, contributed by | |
538 Paul Troughton. Thank you. | |
539 <li>Christophe Thomas corrected gdft.c to include freetype header | |
540 files in the way that is now mandatory in freetype 2.1.6 and above. | |
541 <li>Gustavo Scotti fixed a memory leak in gdft.c. | |
542 <li>Clipping rectangle respected in freetype text output. Thanks to Matt | |
543 McNabb. | |
544 <li>Paul den Dulk found a degenerate case that crashes | |
545 gdImageToPalette. Fixed. | |
546 <li>Optimization by Ilia Chipitsine to avoid wasting time with | |
547 offscreen scanlines during polygon rasterization. | |
548 <li>Optimized PNG saving by Phong Tran. Speeds up saves a | |
549 little bit. | |
550 <li>Bug in gdImageCopyResized fixed by Mao Morimoto. | |
551 </ul> | |
552 <P> | |
553 <A NAME="whatsnew2.0.15"><H3>What's new in version 2.0.15?</H3></A> | |
554 <P> | |
555 <ul> | |
556 <li>gd.c in 2.0.14 contained an instance of declaring variables | |
557 after the first line of executable code appears. This is of course | |
558 not allowed by ANSI C, although many compilers accept it. | |
559 My apologies. Thanks to Jeff Vendetti for reporting this quickly. | |
560 </ul> | |
561 <P> | |
562 <A NAME="whatsnew2.0.14"><H3>What's new in version 2.0.14?</H3></A> | |
563 <P> | |
564 <ul> | |
565 <li>2.0.13 was available for mere minutes due to a typo | |
566 in the new bounds-checking code for antialiased line drawing. Fixed. | |
567 <li>Not all platforms -- notably msys/mingw -- have an ssize_t type. | |
568 We now call an int an int in gd_jpeg.c, with good results. | |
569 (Note: ssize_t is signed, unlike size_t, and it needs to be here.) | |
570 </ul> | |
571 <P> | |
572 <A NAME="whatsnew2.0.13"><H3>What's new in version 2.0.13?</H3></A> | |
573 <P> | |
574 <ul> | |
575 <li>The <code>main()</code> function of one of the test programs | |
576 was accidentally included in the gd shared library, causing problems | |
577 on some platforms. This has been corrected. Thanks to many people | |
578 who pointed this out. | |
579 <li>The antialiased drawing functions now have proper bounds | |
580 checking. Thanks to Arne Jorgensen. | |
581 <li>A void function returned a value in gd_png.c, causing warnings | |
582 and, on some platforms, compilation errors but no reported runtime problems. | |
583 Thanks to Kevin Smith, among others. | |
584 <li>Autohinting was being forced ON for freetype text output. This is | |
585 apparently meant only for testing freetype and does not look as good | |
586 as the default behavior (FT_LOAD_DEFAULT). Thanks to Bob Ostermann. | |
587 <li>penf.x is properly reset when newlines are encountered in freetype | |
588 text output. Thanks to Christopher J. Grayce. | |
589 </ul> | |
590 <P> | |
591 <A NAME="whatsnew2.0.12"><H3>What's new in version 2.0.12?</H3></A> | |
592 <P> | |
593 <ul> | |
594 <li>Small but numerous code cleanups by Dr. Martin Zinser. | |
595 <li><a href="#gdImageSetClip">gdImageSetClip</a> and | |
596 <a href="#gdImageGetClip">gdImageGetClip</a> have been added. All | |
597 drawing routines now stay within the specified clipping rectangle. | |
598 Note that the <a href="#gdImageBoundsSafe">gdImageBoundsSafe</a> function | |
599 now returns true only if the specified location is within the | |
600 clipping rectangle. Of course, the default clipping area is the | |
601 entire image. The behavior of existing gd applications does not change. | |
602 <li>Support for fast drawing of antialiased lines and polygons, | |
603 by Bright Fulton and Frank Faubert. To learn more about this feature, | |
604 read about the <a href="#gdImageSetAntiAliased">gdImageSetAntiAliased</a> | |
605 function, which is used to set the foreground color for antialiasing, | |
606 as well as the <a href="#gdAntiAliased">gdAntiAliased</a> constant, which | |
607 is passed to line- and polygon-drawing functions in place of a color. | |
608 This code does not currently support an alpha channel component in the | |
609 specified foreground color, or in the existing background image, | |
610 but <em>does</em> perform alpha blending against an opaque background. | |
611 Also see the | |
612 <a href="#gdImageSetAntiAliasedDontBlend">gdImageSetAntiAliasedDontBlend</a> | |
613 function, which allows the specification of a special background | |
614 color that should never be blended with the foreground. | |
615 <li>Fixes to color mapping in <a href="#gdImageCopyMergeGray">gdImageCopyMergeGray</a>. Thanks to Philip Warner. | |
616 <li><a href="#gdImageStringFTEx">gdImageStringFTEx</a> now supports | |
617 explicit specification of the desired character mapping. | |
618 This is useful when a font offers more than one of Unicode, | |
619 Shift_JIS, and Big5. | |
620 <li>The PNG compression level can now be specified when writing PNG | |
621 images. See the new <a href="#gdImagePngEx">gdImagePngEx</a>, | |
622 <a href="#gdImagePngEx">gdImagePngEx</a>, | |
623 <a href="#gdImagePngCtxEx">gdImagePngCtxEx</a>, and | |
624 <a href="#gdImagePngPtrEx">gdImagePngPtrEx</a> functions. | |
625 <li>The annotate utility builds without error in the absence of | |
626 freetype, although of course it is not useful without freetype. | |
627 <li>Thorben Kundinger fixed a bug relating to the use of palette-based | |
628 images as brushes when drawing on truecolor images. | |
629 <li>Michael Schwartz corrected a problem with his code for drawing | |
630 thick lines. | |
631 <li>Prior to 2.0.12, any alpha channel component in the | |
632 <em>destination</em> image was ignored when drawing with | |
633 alpha blending in effect (see | |
634 <a href="#gdImageAlphaBlending">gdImageAlphaBlending</a>). 2.0.12 | |
635 correctly preserves an appropriate proportion of the alpha component | |
636 of the destination, just as it preserves an appropriate proportion | |
637 of the red, green and blue components, depending on the opacity | |
638 of the foreground. Thanks to Frank Warmerdam for pointing out the issue. | |
639 <li>Memory leaks on failed attempts to load fonts | |
640 in <a href="#gdImageStringFTEx">gdImageStringFTEx</a> were corrected. | |
641 Thanks to Frank Faubert. | |
642 <li>The impact of kerning is now correctly included in the calculation | |
643 of the bounding box returned by the freetype text routines. This issue | |
644 was pointed out by several individuals. | |
645 <li>Color problems with the <code>gd2</code> file format routines | |
646 were fixed by Steven Brown. These problems were due to the | |
647 incorrect use of a signed integer. | |
648 <li>Version 2.0.12 supports the <code>gd</code> file format correctly | |
649 for truecolor images. Truecolor <code>gd</code> files created with | |
650 earlier releases in the 2.0 series must be written again. The <code>gd</code> | |
651 file format is used to quickly load an entire uncompressed image, typically | |
652 an existing background to which additional material will be added; it is not a | |
653 general purpose file format. More advanced capabilities are also available | |
654 via the <code>gd2</code> format. Thanks to Andreas Pfaller for reporting | |
655 the problem. | |
656 <li>Signed vs. unsigned problem caused misbehavior when attempting to | |
657 load a bad JPEG image. Thanks to Geert Jansen. | |
658 <li>Existing truecolor PNG images with simple single-color transparency are | |
659 now loaded properly, thanks to Slaven Rezic. | |
660 <li>The <a href="#gdImageTrueColorToPalette">gdImageTrueColorToPalette</a> | |
661 function no longer attempts to preserve an alpha channel in the original. | |
662 My attempt to do so resulted in significantly inferior output even if no | |
663 alpha channel was present in the original. Thanks to Barend Gehrels for | |
664 submitting a new adaptation of Tom Lane's jquant2.c which does a very | |
665 high-quality job of palette conversion. Thanks also to Steven Brown, who | |
666 submitted patches allowing a single 100% transparent color in the | |
667 original truecolor image to be preserved. In practice, more complex | |
668 alpha channels in palettes are ill-supported and difficult to | |
669 allocate skillfully. | |
670 </ul> | |
671 <P> | |
672 <A NAME="whatsnew2.0.11"><H3>What's new in version 2.0.11?</H3></A> | |
673 <P> | |
674 <ul> | |
675 <li>Support for the "gd2" file format, which allows fast loading of all or | |
676 only part of an existing image, has been properly debugged for use with | |
677 truecolor images. (Palette images already worked properly, except for a | |
678 bug when loading from a regular file with gdImageCreateFromGd2Part, which | |
679 has also been fixed.) .gd2 files can be either compressed or uncompressed, | |
680 and they allow useful tricks such as fast loading of a 500x500 pixel | |
681 region of a 6000x3000 pixel image, without uncompressing <em>all</em> of the | |
682 image. .gd2 is NOT a general purpose file format and should only be used | |
683 where quick loading of a background image or subset of a larger image | |
684 is required. For more information, see | |
685 <a href="#gdImageGd2">gdImageGd2</a>, | |
686 <a href="#gdImageCreateFromGd2">gdImageCreateFromGd2</a>, | |
687 and | |
688 <a href="#gdImageCreateFromGd2Part">gdImageCreateFromGd2Part</a>. | |
689 <li>The gd2topng utility has been extended to support extraction of | |
690 only part of an image from a .gd2 file. This is both a demonstration and | |
691 a practical tool. | |
692 <li>Additional <code>configure</code> improvements by Lars Hecking. | |
693 </ul> | |
694 <P> | |
695 <A NAME="whatsnew2.0.10"><H3>What's new in version 2.0.10?</H3></A> | |
696 <P> | |
697 <ul> | |
698 <li>gdImageLine now clips to the edges of the image before drawing | |
699 lines, which greatly improves performance when many lines extend | |
700 outside or are entirely outside the actual image. Thanks to | |
701 Nick Atty for this code. | |
702 <li>gdImageBoundsSafe is replaced with a macro when called internally; | |
703 this improves the performance of gdImageSetPixel and gdImageGetPixel | |
704 a little bit, and therefore everything else as well. Thanks to | |
705 Nicky Atty for the idea. | |
706 <li>Transparent indexes are handled properly with non-truecolor | |
707 source images in gdImageCopy. Thanks to Frank Warmerdam. | |
708 <li>floor() replaced with a cast to long in gdImageCopyResampled, | |
709 for a roughly 35% performance boost. Thanks to John Buckman. | |
710 <li>gdft.c builds correctly on WIN32 without patches. | |
711 <li>Much faster gdImageCreateFromJpeg routines, thanks to Christian | |
712 Aberger for more efficient pointer arithmetic. | |
713 <li>gdtestft correctly builds without PNG tests if PNG support is not present. | |
714 Thanks to Gabriele Verzeletti. | |
715 </ul> | |
716 <P> | |
717 <A NAME="whatsnew2.0.9"><H3>What's new in version 2.0.9?</H3></A> | |
718 <P> | |
719 <ul> | |
720 <li>Version 2.0.9 contains a fix to gdImageCopyResized which allows | |
721 correct results when copying a palette-based image with a single | |
722 transparent index into a truecolor image. Thanks to Thorben | |
723 Kundinger. | |
724 <li>More <code>configure</code> fixes from Lars Hecking. Thanks, Lars. | |
725 </ul> | |
726 <P> | |
727 <A NAME="whatsnew2.0.8"><H3>What's new in version 2.0.8?</H3></A> | |
728 <P> | |
729 <ul> | |
730 <li>Version 2.0.8 contains additional fixes to the 'configure' script, | |
731 allowing a clean out-of-the-box build on more systems. | |
732 <li>Version 2.0.8 adds the new | |
733 <a href="#gdImageCopyRotated">gdImageCopyRotated</a> function, which | |
734 can rotate any rectangular image region by an arbitrary number of degrees. | |
735 </ul> | |
736 <P> | |
737 <A NAME="whatsnew2.0.7"><H3>What's new in version 2.0.7?</H3></A> | |
738 <P> | |
739 Version 2.0.7 corrects a problem which caused 'configure' to complain | |
740 that the directory NONE was not found, in various places, causing | |
741 the configuration process to stop. There are no code changes. | |
742 <P> | |
743 <A NAME="whatsnew2.0.6"><H3>What's new in version 2.0.6?</H3></A> | |
744 <P> | |
745 <ul> | |
746 <li> | |
747 Fixed a compilation problem with gdft.c. A declaration appeared | |
748 after executable code, and gcc let it slide by, so it made it | |
749 out the door. My apologies! | |
750 <li>As penance, I have seen to it that the entire library | |
751 now compiles cleanly with the <code>-Wall</code>, <code>-ansi</code> | |
752 and <code>-pedantic</code> options enabled. | |
753 </ul> | |
754 <p> | |
755 <A NAME="whatsnew2.0.5"><H3>What's new in version 2.0.5?</H3></A> | |
756 <ul> | |
757 <li>libgd 2.0.5 INSTALLS IN /usr/local/lib BY DEFAULT. IF YOU WANT | |
758 IT TO INSTALL IN /usr/lib, YOU MUST SPECIFY THIS at | |
759 <code>configure</code> time using this syntax: | |
760 <p> | |
761 <code>./configure --prefix=/usr</code> | |
762 <li>gd now uses GNU autoconf. This means that the provided | |
763 <code>configure</code> script should be compatible with all standard | |
764 GNU configure options and will figure out the correct settings for a | |
765 much wider range of operating systems. Many, many thanks to | |
766 Lars Hecking for taking care of this. | |
767 <li>The <a href="#gdImageStringFTEx">gdImageStringFTEx</a> function | |
768 is now included, thanks to Wez Furlong. My apologies to Wez for the | |
769 unreasonable amount of time this patch has sat in my queue. | |
770 <li>Additional fixes from Wez Furlong. | |
771 <li>Arithmetic cleanup by Doug Claar. | |
772 <li>Corrections to loading and saving of alpha channel | |
773 information in PNG files, by Andrew Hull. | |
774 <li>gdImageTrueColorToPalette does not contain | |
775 unneeded test code. | |
776 <li>gdImageCopyResized works properly again when copying | |
777 from a non-truecolor source. | |
778 </ul> | |
779 <P> | |
780 <A NAME="whatsnew2.0.4"><H3>What's new in version 2.0.4?</H3></A> | |
781 The following contributions from John Ellson: | |
782 <ul> | |
783 <li>Various test programs now compile in the absence | |
784 of PNG support | |
785 <li>gdIOCtx correctly calls gdFree rather than free | |
786 <li>Various cleanups to pass -Wall without warnings | |
787 <li>Support for Adobe-style Type 1 fonts (.pfa and .pfb files) | |
788 via freetype | |
789 <li>gdImageColorResolve and gdImageColorResolveAlpha will not | |
790 attempt to resolve a color request to the transparent color index | |
791 (for palette-based images) | |
792 <li>Improved font search path support | |
793 <li>Antialiased freetype text on palette images works properly | |
794 when more than one image is created in a single program lifetime | |
795 with different color indexes | |
796 <li>Better threshold for two-color "mono" images | |
797 <li>Memory leak fixes | |
798 <li>Text rotation fix | |
799 <li>More extensive default font path | |
800 <li>fontwheeltest and fontsizetest test programs for freetype | |
801 </ul> | |
802 And the following additional fixes: | |
803 <ul> | |
804 <li><code>configure</code> now correctly detects and provides | |
805 support for the Xpm library and its dependencies (Len Makin) | |
806 </ul> | |
807 <A NAME="whatsnew2.0.3"><H3>What's new in version 2.0.3?</H3></A> | |
808 <ul> | |
809 <li>The <code>configure</code> script has been extensively modified | |
810 to work properly in tests with both Solaris and Linux. Other platforms | |
811 should also work based on feedback received and integrated to date. | |
812 <li>The <code>--prefix</code> option to <code>configure</code> | |
813 works properly. | |
814 <li>The <code>annotate</code> utility has been added. This is a | |
815 very handy tool for adding freetype text to existing JPEGs. After | |
816 <code>make install</code>, type <code>annotate -h</code> for more | |
817 information. Thanks to Joel Dubiner. | |
818 </ul> | |
819 <P> | |
820 <A NAME="whatsnew2.0.2"><H3>What's new in version 2.0.2?</H3></A> | |
821 <ul> | |
822 <li>A "configure" script has been added. After wrestling with GNU | |
823 autoconf for a while, I got tired of trying to make it detect libraries | |
824 but accept their absence gracefully, and so on. Instead, I wrote a short | |
825 Perl script which does the job and builds a reasonable Makefile. Those | |
826 who find it doesn't detect their system's needs properly are welcome | |
827 to contribute patches or the necessary commands. | |
828 <li>Antialiased freetype text output now works properly in both | |
829 truecolor and non-truecolor contexts! Hurrah! On a truecolor image | |
830 it is possible, for instance, to draw antialiased text on an arbitrarily | |
831 complex background with 50% alpha blending (transparency), and get the | |
832 expected pretty results. Thanks to Joel Dubiner for his support of this work. | |
833 <li><strong>By default, alpha blending is now done within the library.</strong> | |
834 Also, by default, alpha channel is not saved with PNG images. This means | |
835 that programmers who try loading a JPEG, scribbling some pretty antialiased | |
836 text on it, and saving the JPEG again will now get the results they | |
837 expected. It also means that, by default, users will not run afoul of | |
838 the fact that many web browsers don't properly support full PNG alpha | |
839 channel. | |
840 <li>Various submitted bug fixes have been incorporated. | |
841 <li>Various other submitted changes have not been incorporated. Sorry. | |
842 The interval between 2.0.1 and 2.0.2 was simply too long, and changes | |
843 accumulated which were not mutually compatible. I'll do better in | |
844 the future, especially with bug fixes. | |
845 </ul> | |
846 <P><A NAME="whatsnew2.0.1"><H3>What's new in version 2.0.1?</H3></A> | |
847 <ul> | |
848 <li>Workaround for a bug in gcc, apparently found in gcc 2.7.2 and up. | |
849 I reproduced and fixed it while using gcc 2.9.5.2. The bug occurred only | |
850 when the -g option was in use. This problem caused gcc to spew | |
851 internal error messages unrelated to the correctness of the code | |
852 in gd_gd2.c. Howard Jones was first to report it. | |
853 <li><a href="#gdImageFilledEllipse">gdImageFilledEllipse</a> documented | |
854 and altered; no longer requires a superfluous style argument. Thanks to | |
855 Francis James Franklin. | |
856 <li>The Makefile now offers the correct syntax for | |
857 optionally creating a static library. Thanks to Jean-Lous Regez, | |
858 among others. | |
859 <li>A nested comment, an attempt to return the value of a void function, | |
860 and a potentially significant error in gdImageCopyResampled were fixed | |
861 thanks to Joseph Shirley. | |
862 <li>A bug preventing proper truecolor text rendering was fixed, | |
863 thanks to Jason Gallagher. | |
864 <li><a href="#gdImageStringFT">gdImageStringFT</a> (FreeType) should | |
865 now work better against a transparent or semitransparent background, | |
866 and should act in a manner consistent with the most recent | |
867 <a href="#gdImageAlphaBlending">gdImageAlphaBlending</a> setting. | |
868 Antialiasing is now done via the alpha channel mechanism if the | |
869 image is a truecolor image. | |
870 <li>Bugs in the output of gdImageArc and gdImageFilledArc were reported | |
871 by Bruce Verderaime. A simple and correct but inefficient implementation | |
872 has been substituted until fixes are contributed for the faster code, | |
873 which is in gd_arc_f_buggy.c along with the test program that reproduces | |
874 the bug(s). | |
875 <li><a href="#gdImageFilledArc">gdImageFilledArc</a> now offers additional | |
876 style options, which can be combined to produce various effects. | |
877 <li>Masahito Yamaga (ma@yama-ga.com) sent a patch to improve | |
878 support for Japanese output via <a href="#gdImageStringFT">gdImageStringFT</a>. | |
879 He also added a new <code>readme.jpn</code> file. | |
880 <li>Zillions of documentation fixes. | |
881 </ul> | |
882 <P><A NAME="whatsnew2.0"><H3>What's new in version 2.0?</H3></A> | |
883 <ul> | |
884 <li><strong>Support for truecolor images!</strong> Version 2.0 can | |
885 load truecolor PNGs with no loss of color information, and almost | |
886 no loss of alpha channel information. Version 2.0 can also load | |
887 truecolor JPEGs with as little loss as possible; however, bear in | |
888 mind that JPEG is a lossy format, so repeated load/save cycles | |
889 always reduce image quality. This is not a bug. To create | |
890 a truecolor image from scratch, call the new | |
891 <a href="#gdImageCreateTrueColor">gdImageCreateTrueColor</a> | |
892 function. The <a href="#gdImageCreate">gdImageCreate</a> function | |
893 is still available to create palette images, and may also be | |
894 referred to as <a href="#gdImageCreatePalette">gdImageCreatePalette</a>. | |
895 <li><strong>Support for alpha channels!</strong> In addition to | |
896 24 bits of color information for each pixel (eight bits of | |
897 red, green, and blue respectively), version 2.0 supports | |
898 7 bits of "alpha channel" information. This is used to determine | |
899 exactly how transparent the pixel should be. There is also support | |
900 for a full 7 bits of transparency for each individual palette index | |
901 in a palette-based image. Please note that, as of this writing, | |
902 only Macintosh Internet Explorer 5.x and Mozilla/Netscape 6.x | |
903 display partial transparency properly. | |
904 <li>The new <a href="#gdImageAlphaBlending">gdImageAlphaBlending</a> | |
905 function allows for two different modes of drawing. In blending mode, | |
906 the alpha channel component of the color supplied to all drawing | |
907 functions, such as <a href="#gdImageSetPixel">gdImageSetPixel</a>, | |
908 determines how much of the underlying color should be allowed to | |
909 shine through. The resulting image is not transparent. In non-blending | |
910 mode, drawing color is copied literally with the alpha channel | |
911 information, resulting in a transparent image. Blending mode is | |
912 not available when drawing on palette images. | |
913 <li>The <a href="#gdImageCopyResampled">gdImageCopyResampled</a> | |
914 function provides "smooth" copying from a large image to a smaller | |
915 one, using a weighted average of the pixels of the source area rather | |
916 than selecting one representative pixel. This function is identical | |
917 to <a href="#gdImageCopyResized">gdImageCopyResized</a> when the | |
918 destination image is a palette image. | |
919 <li>The <a href="#gdImageTrueColorToPalette">gdImageTrueColorToPalette</a> | |
920 function converts a truecolor image to a palette image. The code for | |
921 this function was originally drawn from the Independent JPEG Group library | |
922 code, which is excellent. The code has been modified to preserve as much | |
923 alpha channel information as possible in the resulting palette, in addition | |
924 to preserving colors as well as possible. This does not work as well as | |
925 might be hoped. It is usually best to simply produce a truecolor | |
926 output image instead, which guarantees the highest output quality. | |
927 <li>A very high degree of backwards compatibility with existing | |
928 gd 1.x code has been maintained, at both the source code and binary | |
929 level. <strong>Code which directly accesses the <code>pixels</code> array | |
930 will fail only if it encounters an existing truecolor image</strong>, which may | |
931 happen if the code attempts to open and modify an existing JPEG or | |
932 truecolor PNG. Such code should be modified to check the | |
933 <code>trueColor</code> flag of the <code>gdImage</code> structure, and | |
934 refer to the <code>tpixels</code> array instead when it is set. | |
935 <li>gd is now compiled and installed as a shared library. However, | |
936 gd still does not use autoconf, because I (TBB) have very limited | |
937 patience with autoconf. These days, most Unix systems provide a fairly | |
938 POSIX-standard environment, and the provided Makefile is likely to work well | |
939 if users read it and follow the instructions at the top. | |
940 <li>Support for line thickness was added by Michael Schwartz. My apologies | |
941 to him for sitting on his patches for so long. See the new | |
942 <a href="#gdImageSetThickness">gdImageSetThickness</a> function, which | |
943 affects all standard gd functions that draw lines and curves. In addition, | |
944 Michael added a convenient <a href="#gdImageEllipse">gdImageEllipse</a> | |
945 function. | |
946 <li>The new <a href="#gdImageFilledArc">gdImageFilledArc</a> function | |
947 provides a straightforward way to draw filled arcs. Also, | |
948 <a href="#gdImageFilledEllipse">gdImageFilledEllipse</a> is a | |
949 convenient way to fill an ellipse without specifying starting | |
950 and ending angles. Thanks go out to F J Franklin. | |
951 <li>To put an end to the confusion, TrueType 1.x support has been | |
952 removed in favor of TrueType 2.x support. The old | |
953 gdImageStringTTF function simply invokes gdImageStringFT. | |
954 <li>The specialized .gd and .gd2 file formats have been upgraded to support | |
955 truecolor. New images written by the versions of these functions | |
956 found in 2.0 will be rejected, with varying degrees of grace, by | |
957 older versions of gd. THIS AFFECTS THE .GD and .GD2 FORMATS ONLY. IF YOU | |
958 ARE CONFUSED BY THIS PARAGRAPH, IT PROBABLY DOESN'T APPLY TO ANYTHING | |
959 YOU WILL EVER ENCOUNTER. Since these file formats are absolutely, | |
960 positively *not* designed for distributing images, just for | |
961 preprocessing them, this should not be a big problem. gd 2.0 should | |
962 read old .gd and .gd2 files correctly. | |
963 </ul> | |
964 <P><A NAME="whatsnew1.8.4"><H3>What's new in version 1.8.4?</H3></A> | |
965 <ul> | |
966 <li>Add support for FreeType2 (John Ellson ellson@graphviz.org) | |
967 <li>Add support for finding in fonts in a builtin DEFAULT_FONTPATH, | |
968 or in a path from the GDFONTPATH environment variable. | |
969 <li>remove some unused symbols to reduce compiler warnings | |
970 <li>bugfix in size comparisons in gdImageCompare | |
971 <li>REXX now mentioned | |
972 <li>All memory allocation functions are now wrapped within the | |
973 library; gdFree is exported and recommended for freeing memory | |
974 returned by the gdImage(Something)Ptr family of functions. | |
975 </ul> | |
976 <P><A NAME="whatsnew1.8.3"><H3>What's new in version 1.8.3?</H3></A> | |
977 <ul> | |
978 <li>WBMP output memory leak fixed | |
979 <li><code>#include <gd.h></code> corrected to <code>#include "gd.h"</code> in gd_wbmp.c | |
980 <li>Documented the fact that the source and output images shouldn't | |
981 match in the WBMP test except for black and white source images | |
982 </ul> | |
983 <P> | |
984 <A NAME="whatsnew1.8.2"><H3>What's new in version 1.8.2?</H3></A> | |
985 <ul> | |
986 <li>WBMP support debugged and improved by Johann Van den Brande | |
987 <li>WBMP tests added to gdtest.c by Thomas Boutell | |
988 <li>Use of platform-dependent 'install' command removed by Thomas Boutell | |
989 <li>Comments added to Makefile warning users to juggle the order of the | |
990 libraries if the linker complains; is there any portable way to do this | |
991 automatically, short of using autoconf? | |
992 <li>Documentation of <a href="#gdImageCreateFromXpm">gdImageCreateFromXpm</a> | |
993 corrected | |
994 <li>Updated links to fast-moving, always dodging libpng and zlib web sites | |
995 </ul> | |
996 <P><A NAME="whatsnew1.8.1"><H3>What's new in version 1.8.1?</H3></A> | |
997 <ul> | |
998 <li>Optional components no longer built by default (following the | |
999 documentation) | |
1000 <li>JPEG code no longer requires inappropriate header files | |
1001 <li>Win32 patches from Joe Gregorio | |
1002 <li>16-bit font support for bdftogd, from Honza Pazdziora | |
1003 </ul> | |
1004 <P><A NAME="whatsnew1.8"><H3>What's new in version 1.8?</H3></A> | |
1005 <ul> | |
1006 <li>Support for JPEG output, courtesy of Doug Becker | |
1007 <li>A link to Michael Bradbery's Pascal wrapper | |
1008 <li>Support for WBMP output, courtesy of Maurice Szmurlo | |
1009 <li>gdImageColorClosestHWB function based on hue, whiteness, blackness, | |
1010 superior to the regular gdImageColorClosest function, courtesy | |
1011 of Philip Warner | |
1012 <li>License clarification: yes, you can modify gd | |
1013 </ul> | |
1014 <h4>Additional JPEG Information</h4> | |
1015 Support for reading and writing JPEG-format images is courtesy | |
1016 of Doug Becker and the Independent JPEG Group / Thomas G. Lane. You | |
1017 can get the latest version of the IJG JPEG software from <A | |
1018 HREF="ftp://ftp.uu.net/graphics/jpeg/">ftp://ftp.uu.net/graphics/jpeg/</A> | |
1019 (e.g., the <A | |
1020 HREF="ftp://ftp.uu.net/graphics/jpeg/jpegsrc.v6b.tar.gz">jpegsrc.v6b.tar.gz</A> | |
1021 file). You <strong>must</strong> use | |
1022 version 6b or later of the IJG JPEG software. You might also consult | |
1023 the <A HREF="http://www.faqs.org/faqs/jpeg-faq/">JPEG FAQ</A> at | |
1024 <A HREF="http://www.faqs.org/faqs/jpeg-faq/">http://www.faqs.org/faqs/jpeg-faq/</A>. | |
1025 <P><A NAME="whatsnew1.7.3"><H3>What's new in version 1.7.3?</H3></A> | |
1026 Another attempt at Makefile fixes to permit | |
1027 linking with all libraries required on platforms with order- | |
1028 dependent linkers. Perhaps it will work this time. | |
1029 <P><A NAME="whatsnew1.7.2"><H3>What's new in version 1.7.2?</H3></A> | |
1030 An uninitialized-pointer bug in <code>gdtestttf.c</code> was corrected. | |
1031 This bug caused crashes at the end of each call to gdImageStringTTF on | |
1032 some platforms. Thanks to Wolfgang Haefelinger. | |
1033 <p> | |
1034 Documentation fixes. Thanks to Dohn Arms. | |
1035 <p> | |
1036 Makefile fixes to permit | |
1037 linking with all libraries required on platforms with order- | |
1038 dependent linkers. | |
1039 <P><A NAME="whatsnew1.7.1"><H3>What's new in version 1.7.1?</H3></A> | |
1040 A minor buglet in the Makefile was corrected, as well as an inaccurate | |
1041 error message in <code>gdtestttf.c</code>. Thanks to Masahito Yamaga. | |
1042 <P><A NAME="whatsnew1.7"><H3>What's new in version 1.7?</H3></A> | |
1043 Version 1.7 contains the following changes: | |
1044 <ul> | |
1045 <li>Japanese language support for the TrueType functions. | |
1046 Thanks to Masahito Yamaga. | |
1047 <li><code>autoconf</code> and <code>configure</code> have been removed, in favor of a | |
1048 carefully designed Makefile which produces and properly installs | |
1049 the library and the binaries. System-dependent variables are | |
1050 at the top of the Makefile for easy modification. I'm sorry, | |
1051 folks, but autoconf generated <strong>many, many confused email | |
1052 messages</strong> from people who didn't have things where autoconf | |
1053 expected to find them. I am not an autoconf/automake wizard, and | |
1054 gd is a simple, very compact library which does not need to | |
1055 be a shared library. I <strong>did</strong> make many improvements | |
1056 over the old gd 1.3 Makefile, which were directly inspired by the | |
1057 autoconf version found in the 1.6 series (thanks to John Ellson). | |
1058 <li>Completely ANSI C compliant, according to the <code>-pedantic-errors</code> | |
1059 flag of gcc. Several pieces of not-quite-ANSI-C code were causing problems | |
1060 for those with non-gcc compilers. | |
1061 <li><code>gdttf.c</code> patched to allow the use of Windows symbol | |
1062 fonts, when present (thanks to Joseph Peppin). | |
1063 <li><code>extern "C"</code> wrappers added to <code>gd.h</code> and the | |
1064 font header files for the convenience of C++ programmers. | |
1065 <code>bdftogd</code> was also modified to automatically insert these | |
1066 wrappers into future font header files. Thanks to John Lindal. | |
1067 <li>Compiles correctly on platforms that don't define <code>SEEK_SET</code>. | |
1068 Thanks to Robert Bonomi. | |
1069 <li>Loads Xpm images via the | |
1070 <a href="#gdImageCreateFromXpm"><code>gdImageCreateFromXpm</code></a> | |
1071 function, if the Xpm library is available. Thanks to Caolan McNamara. | |
1072 </ul> | |
1073 <P><A NAME="whatsnew1.6.3"><H3>What's new in version 1.6.3?</H3></A> | |
1074 Version 1.6.3 corrects a memory leak in gd_png.c. This leak caused | |
1075 a significant amount of memory to be allocated and not freed when | |
1076 writing a PNG image. | |
1077 <P><A NAME="whatsnew1.6.2"><H3>What's new in version 1.6.2?</H3></A> | |
1078 Version 1.6.2 from John Ellson <ellson@graphviz.org> adds two new functions: | |
1079 <ul> | |
1080 <li>gdImageStringTTF - scalable, rotatable, anti-aliased, TrueType strings using | |
1081 the FreeType library, but only if libttf is found by configure. | |
1082 <strong>We do not provide TrueType fonts. Obtaining them | |
1083 is entirely up to you.</strong> | |
1084 <li>gdImageColorResolve - an efficient alternative for the | |
1085 common code fragment: | |
1086 <pre> | |
1087 | |
1088 if ((color=gdImageColorExact(im,R,G,B)) < 0) | |
1089 if ((color=gdImageColorAllocate(im,R,G,B)) < 0) | |
1090 color=gdImageColorClosest(im,R,G,B); | |
1091 </pre> | |
1092 </ul> | |
1093 <p> | |
1094 Also in this release the build process has been converted to | |
1095 GNU autoconf/automake/libtool conventions so that both (or either) | |
1096 static and shared libraries can be built. | |
1097 <P><A NAME="whatsnew1.6.1"><H3>What's new in version 1.6.1?</H3></A> | |
1098 Version 1.6.1 incorporates superior PNG reading and writing code | |
1099 from Greg Roelofs, with minor modifications by Tom Boutell. | |
1100 Specifically, I altered his code to read non-palette images | |
1101 (converting them to palette images badly, by dithering them), | |
1102 and to tolerate palette images with types of transparency that | |
1103 gd doesn't actually support (it just ignores the advanced | |
1104 transparency features). Any bugs in this area are therefore my | |
1105 fault, not Greg's. | |
1106 <p> | |
1107 Unlike gd 1.6, users should have no trouble linking with | |
1108 gd 1.6.1 if they follow the instructions and install all of | |
1109 the pieces. However, <strong>If you get undefined symbol errors, | |
1110 be sure to check for older versions of libpng in your | |
1111 library directories!</strong> | |
1112 <P><A NAME="whatsnew1.6"><H3>What's new in version 1.6?</H3></A> | |
1113 Version 1.6 features the following changes: | |
1114 <p> | |
1115 <strong>Support for 8-bit palette PNG images has been added. | |
1116 Support for GIF has been removed.</strong> This step was taken | |
1117 to completely avoid the legal controversy regarding the LZW | |
1118 compression algorithm used in GIF. Unisys holds a patent which | |
1119 is relevant to LZW compression. PNG is a superior image format | |
1120 in any case. Now that PNG is supported by both Microsoft | |
1121 Internet Explorer and Netscape (in their recent releases), | |
1122 we highly recommend that GD users upgrade in order to get | |
1123 well-compressed images in a format which is legally unemcumbered. | |
1124 | |
1125 <P><A NAME="whatsnew1.5"><H3>What's new in version 1.5?</H3></A> | |
1126 | |
1127 Version 1.5 featured the following changes: | |
1128 | |
1129 <dl> | |
1130 <dt><b>New GD2 format</b> | |
1131 <dd> An improvement over the GD format, the GD2 format uses the zlib | |
1132 compression library to compress the image in chunks. This results | |
1133 in file sizes comparable to GIFs, with the ability to access parts | |
1134 of large images without having to read the entire image into memory. | |
1135 <p> | |
1136 This format also supports version numbers and rudimentary validity | |
1137 checks, so it should be more 'supportable' than the previous GD format. | |
1138 <p> | |
1139 <dt><b>Re-arranged source files</b> | |
1140 <dd> gd.c has been broken into constituant parts: io, gif, gd, gd2 and | |
1141 graphics functions are now in separate files. | |
1142 <p> | |
1143 <dt><b>Extended I/O capabilities.</b> | |
1144 <dd> The source/sink feature has been extended to support GD2 file formats (which | |
1145 require seek/tell functions; seek must return 1 for success, 0 for failure), and to allow more general non-file I/O. | |
1146 <p> | |
1147 <dt><b>Better support for Lincoln Stein's Perl Module</b> | |
1148 <dd> The new gdImage*Ptr function returns the chosen format stored in a block of memory. | |
1149 This can be directly used by the GD perl module. | |
1150 <p> | |
1151 <dt><b>Added functions</b> | |
1152 <dd>gdImageCreateFromGd2Part - allows retrieval of part of an image (good for huge images, like maps), | |
1153 <br>gdImagePaletteCopy - Copies a palette from one image to another, doing it's best to match the colors in the target image to the colors in the source palette. | |
1154 <br>gdImageGd2, gdImageCreateFromGd2 - Support for new format | |
1155 <br>gdImageCopyMerge - Merges two images (useful to highlight part of an image) | |
1156 <br>gdImageCopyMergeGray - Similar to gdImageCopyMerge, but tries to preserve source image hue. | |
1157 <br>gdImagePngPtr, gdImageJpegPtr, gdImageWBMPPtr, gdImageGdPtr, gdImageGd2Ptr - return memory blocks for each type of image. | |
1158 <br>gdImageCreateFromPngCtx, gdImageCreateFromGdCtx, gdImageCreateFromGd2Ctx, gdImageCreateFromGd2PartCtx - Support for new I/O context. | |
1159 | |
1160 </dl> | |
1161 | |
1162 <b>NOTE:</b> In fairness to Thomas Boutell, any bug/problems with any of the above features should | |
1163 probably be reported to <a href=mailto:pjw@rhyme.com.au>Philip Warner</a>. | |
1164 | |
1165 <P><A NAME="whatsnew1.4"><H3>What's new in version 1.4?</H3></A> | |
1166 | |
1167 Version 1.4 features the following changes: | |
1168 <dl> | |
1169 <dt>Fixed polygon fill routine (again) | |
1170 <dd>Thanks to Kirsten Schulz, version 1.4 is able to fill | |
1171 numerous types of polygons that caused problems with | |
1172 previous releases, including version 1.3. | |
1173 <dt>Support for alternate data sources | |
1174 <dd>Programmers who wish to load a GIF from something other | |
1175 than a stdio FILE * stream can use the new | |
1176 <a href="#gdImageCreateFromPngSource">gdImageCreateFromPngSource</a> function. | |
1177 <dt>Support for alternate data destinations | |
1178 <dd>Programmers who wish to write a GIF to something other | |
1179 than a stdio FILE * stream can use the new | |
1180 <a href="#gdImagePngToSink">gdImagePngToSink</a> function. | |
1181 <dt>More tolerant when reading GIFs | |
1182 <dd> | |
1183 Version 1.4 does not crash when reading certain animated GIFs, | |
1184 although it still only reads the first frame. Version 1.4 also has | |
1185 overflow testing code to prevent crashes when reading | |
1186 damaged GIFs. | |
1187 </dl> | |
1188 <P><A NAME="whatsnew1.3"><H3>What's new in version 1.3?</H3></A> | |
1189 Version 1.3 features the following changes: | |
1190 <dl> | |
1191 <dt>Non-LZW-based GIF compression code | |
1192 <dd> | |
1193 Version 1.3 contained GIF compression code that uses simple Run Length | |
1194 Encoding instead of LZW compression, while still retaining compatibility | |
1195 with normal LZW-based GIF decoders (your browser will still like your GIFs). | |
1196 <strong>LZW compression is patented by Unisys. We are currently reevaluating | |
1197 the approach taken by gd 1.3. The current release of gd does not support | |
1198 this approach. We recommend that you use the current release, and generate | |
1199 PNG images.</strong> Thanks to | |
1200 Hutchison Avenue Software Corporation for contributing | |
1201 the RLE GIF code. | |
1202 <dt>8-bit fonts, and 8-bit font support | |
1203 <dd>This improves support for European languages. Thanks are due | |
1204 to Honza Pazdziora <adelton@informatics.muni.cz> and also to | |
1205 Jan Pazdziora <adelton@fi.muni.cz>. Also see the provided bdftogd | |
1206 Perl script if you wish to convert fixed-width X11 fonts | |
1207 to gd fonts. | |
1208 <dt>16-bit font support (no fonts provided) | |
1209 <dd>Although no such fonts are provided in the distribution, | |
1210 fonts containing more than 256 characters should work if the | |
1211 gdImageString16 and gdImageStringUp16 routines are used. | |
1212 <dt>Improvements to the "webpng" example/utility | |
1213 <dd>The "webpng" utility is now a slightly more useful application. Thanks to | |
1214 Brian Dowling for this code. | |
1215 <dt>Corrections to the color resolution field of GIF output | |
1216 <dd>Thanks to Bruno Aureli. | |
1217 <dt>Fixed polygon fills | |
1218 <dd>A one-line patch for the infamous polygon fill bug, courtesy | |
1219 of Jim Mason. I believe this fix is sufficient. However, if you | |
1220 find a situation where polygon fills still fail to behave properly, | |
1221 please send code that demonstrates the problem, <em>and</em> a fix if | |
1222 you have one. Verifying the fix is important. | |
1223 <dt>Row-major, not column-major | |
1224 <dd>Internally, gd now represents the array of pixels as | |
1225 an array of rows of pixels, rather than an array of columns | |
1226 of pixels. This improves the performance of compression and | |
1227 decompression routines slightly, because horizontally adjacent | |
1228 pixels are now next to each other in memory. <strong>This should | |
1229 not affect properly written gd applications, but applications that | |
1230 directly manipulate the <code>pixels</code> array will require | |
1231 changes.</strong> | |
1232 </dl> | |
1233 <A NAME="required"><H3>What else do I need to use gd?</H3></A> | |
1234 <P> | |
1235 To use gd, you will need an ANSI C compiler. <strong>All popular | |
1236 Windows 95 and NT C compilers are ANSI C compliant.</strong> Any | |
1237 full-ANSI-standard C compiler should be adequate. <strong>The cc | |
1238 compiler released with SunOS 4.1.3 is not an ANSI C compiler. | |
1239 Most Unix users who do not already have gcc should get it. | |
1240 gcc is free, ANSI compliant and a de facto industry standard. | |
1241 Ask your ISP why it is missing.</strong> | |
1242 <P> | |
1243 As of version 1.6, you also need the zlib compression library, | |
1244 and the libpng library. As of version 1.6.2, you can draw text | |
1245 using antialiased TrueType fonts if you also have the libttf | |
1246 library installed, but this is not mandatory. | |
1247 zlib is available for a variety of platforms from | |
1248 <a href="http://www.freesoftware.com/pub/infozip/index.html">the zlib web site</a>. | |
1249 libpng is available for a variety of platforms from | |
1250 <a href="http://www.cdrom.com/pub/png/">the PNG web site</a>. | |
1251 | |
1252 <P> | |
1253 You will also want a PNG viewer, if you do not already have | |
1254 one for your system, since you will need a good way to check the | |
1255 results of your work. Netscape 4.04 and higher, and Microsoft | |
1256 Internet Explorer 4.0 or higher, both support PNG. | |
1257 <strong>Not every PNG-compatible viewer supports alpha channel | |
1258 transparency,</strong> which is why gd 2.0.2 and above do alpha | |
1259 blending in the library by default; it is possible to turn on the | |
1260 saving of alpha channel information to the file instead. | |
1261 <P> | |
1262 <A NAME="getgd"><H3>How do I get gd?</H3></A> | |
1263 <h4>Binaries (DLL for Windows programmers):</h4> | |
1264 <ul> | |
1265 <li><a href="http://www.libgd.org/Downloads">.ZIP File of DLL, Headers, Et Cetera</a> | |
1266 <p> | |
1267 </ul> | |
1268 <h4>Source Code:</h4> | |
1269 <ul> | |
1270 <li><a href="http://www.libgd.org/Downloads">Gzipped Tar File (Unix)</a> | |
1271 <li><a href="http://www.boutell.com/gd/http/gd-2.0.33.tar.gz">.ZIP File of SOURCE CODE (Windows)</a> | |
1272 </ul> | |
1273 <P> | |
1274 <A NAME="buildgd"><H3>How do I build gd?</H3></A> | |
1275 <blockquote> | |
1276 Win32 DLL users: if you are using MSVC, use the provided batch file | |
1277 <code>makemsvcimport.bat</code> to make a bgd.lib import library | |
1278 corresponding to the provided bgd.dll. Copy bgd.dll to your | |
1279 application directory, or to your Windows sytem directory. In the | |
1280 settings of your MSVC project, you <b>MUST</b> choose the | |
1281 "multithreaded DLL" library option under "code generation." | |
1282 mingw32 and cygwin users can simply link with the provided libbgd.a | |
1283 stub library in order to use the DLL. | |
1284 </blockquote> | |
1285 Building gd From the Source | |
1286 <p> | |
1287 In order to build gd, you must first unpack the archive you have | |
1288 downloaded. If you are not familiar with <code>tar</code> and | |
1289 <code>gunzip</code> (Unix) or <code>ZIP</code> (Windows), please | |
1290 consult with an experienced user of your system. Sorry, we cannot | |
1291 answer questions about basic Internet skills. | |
1292 <p> | |
1293 Unpacking the archive will produce a directory called "gd-2.0.33". | |
1294 <p> | |
1295 <h4>For Unix</h4> | |
1296 <code>cd</code> to the 2.0.33 directory and type: | |
1297 <p> | |
1298 <code>./configure</code> | |
1299 <P> | |
1300 <blockquote> | |
1301 <STRONG>NOTE: BY DEFAULT, THE LIBRARY IS INSTALLED IN | |
1302 <code>/usr/local/lib</code></strong> and the include files are | |
1303 installed in <code>/usr/local/include</code>. IF YOU ARE | |
1304 UPGRADING, you may wish to use: | |
1305 <pre> | |
1306 ./configure --prefix=/usr | |
1307 </pre> | |
1308 Rather than just <code>./configure</code>, before typing | |
1309 <code>make</code> and <code>make install</code>. | |
1310 </blockquote> | |
1311 <p> | |
1312 If all goes well, this will create a Makefile. If all does not go well -- | |
1313 for instance, if neither the the JPEG nor the PNG and ZLIB libraries | |
1314 are found -- you will need to install those libraries, then come back | |
1315 and run <code>configure</code> again. | |
1316 <p> | |
1317 If necessary, make changes to the resulting Makefile. Then, | |
1318 type "make". If there are no errors, follow this with "make install". | |
1319 Because gd 2.0 and above installs as a shared library, it is necessary to | |
1320 install the library properly before running gd-based programs. | |
1321 <p> | |
1322 If you get errors, type <code>./configure --help</code> for more | |
1323 information about the available options. In the unlikely event | |
1324 that the GNU autoconf-produced configure script does not work well | |
1325 for you, you may wish to try <code>configure.pl</code>, a | |
1326 simple Perl script with similar but less complete capabilities. | |
1327 If all else fails, try renaming <code>makefile.sample</code> | |
1328 to <code>Makefile</code>. However, <code>./configure</code> is | |
1329 almost always your best bet. | |
1330 <blockquote> | |
1331 <h4>For Windows</h4> | |
1332 Use the DLL version! See the paragraph at the beginning of this sectino. | |
1333 If you really want to compile it yourself for some strange reason, read on. | |
1334 <p> | |
1335 Create a project using your favorite programming environment. | |
1336 Copy all of the gd files to the project directory. Add <code>gd.c</code> | |
1337 to your project. Add other source files as appropriate. Learning the | |
1338 basic skills of creating projects with your chosen C environment | |
1339 is up to you. Alternatively, use the free <code>mingw32</code> | |
1340 or <code>cygwin</code> tools, which may prove to be compatible | |
1341 with the provided <code>configure</code> script. | |
1342 </blockquote> | |
1343 <P> | |
1344 If you wish to test the library, type "make test" AFTER you have | |
1345 successfully executed "make install". This will build | |
1346 several test programs, including "gddemo". (Not all of these | |
1347 programs are expected to print completely successful messages, | |
1348 depending on the nature of the image formats with which some of | |
1349 the tests are tried; for instance, WBMP is a black and white | |
1350 format, so loss of color information is expected there.) | |
1351 Run gddemo to see some of the capabilities of gd. Run | |
1352 gdtestft to play with the freetype support, if you have built | |
1353 gd with it and have access to truetype fonts. | |
1354 <P> | |
1355 gddemo should execute without incident, creating the file | |
1356 demoout.png. (Note there is also a file named demoin.png, | |
1357 which is provided in the package as part of the demonstration.) | |
1358 <P> | |
1359 Display demoout.png in your PNG viewer. The image should | |
1360 be 128x128 pixels and should contain an image of the | |
1361 space shuttle with quite a lot of graphical elements drawn | |
1362 on top of it. | |
1363 <P> | |
1364 (If you are missing the demoin.png file, the other items | |
1365 should appear anyway.) | |
1366 <P> | |
1367 Look at demoin.png to see the original space shuttle | |
1368 image which was scaled and copied into the output image. | |
1369 <P> | |
1370 <A NAME="basics"><H3>gd basics: using gd in your program</H3></A> | |
1371 gd lets you create PNG or JPEG images on the fly. To use gd in your | |
1372 program, include the file gd.h, and link with the gd | |
1373 library and the other required libraries; the syntax for | |
1374 most Unix flavors is: | |
1375 <pre> | |
1376 -lgd -lpng -lz -ljpeg -lfreetype -lm | |
1377 </pre> | |
1378 Assuming that all of these libraries are available. | |
1379 <P> | |
1380 If you want to use the provided simple fonts, include | |
1381 gdfontt.h, gdfonts.h, gdfontmb.h, gdfontl.h and/or gdfontg.h. For | |
1382 more impressive results, install FreeType 2.x and use the | |
1383 <a href="#gdImageStringFT">gdImageStringFT</a> | |
1384 function. If you are not using the provided Makefile and/or a | |
1385 library-based approach, be sure to include the source modules as well in your | |
1386 project. (They may be too large for 16-bit memory models, | |
1387 that is, 16-bit DOS and Windows.) | |
1388 <P> | |
1389 Here is a short example program. <strong>(For a more advanced example, | |
1390 see gddemo.c, included in the distribution. gddemo.c is NOT the same program; | |
1391 it demonstrates additional features!)</strong> | |
1392 <P> | |
1393 <PRE> | |
1394 /* Bring in gd library functions */ | |
1395 #include "gd.h" | |
1396 | |
1397 /* Bring in standard I/O so we can output the PNG to a file */ | |
1398 #include <stdio.h> | |
1399 | |
1400 int main() { | |
1401 /* Declare the image */ | |
1402 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
1403 /* Declare output files */ | |
1404 FILE *pngout, *jpegout; | |
1405 /* Declare color indexes */ | |
1406 int black; | |
1407 int white; | |
1408 | |
1409 /* Allocate the image: 64 pixels across by 64 pixels tall */ | |
1410 im = <A HREF="#gdImageCreate">gdImageCreate</A>(64, 64); | |
1411 | |
1412 /* Allocate the color black (red, green and blue all minimum). | |
1413 Since this is the first color in a new image, it will | |
1414 be the background color. */ | |
1415 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
1416 | |
1417 /* Allocate the color white (red, green and blue all maximum). */ | |
1418 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
1419 | |
1420 /* Draw a line from the upper left to the lower right, | |
1421 using white color index. */ | |
1422 <A HREF="#gdImageLine">gdImageLine</A>(im, 0, 0, 63, 63, white); | |
1423 | |
1424 /* Open a file for writing. "wb" means "write binary", important | |
1425 under MSDOS, harmless under Unix. */ | |
1426 pngout = fopen("test.png", "wb"); | |
1427 | |
1428 /* Do the same for a JPEG-format file. */ | |
1429 jpegout = fopen("test.jpg", "wb"); | |
1430 | |
1431 /* Output the image to the disk file in PNG format. */ | |
1432 <A HREF="#gdImagePng">gdImagePng</A>(im, pngout); | |
1433 | |
1434 /* Output the same image in JPEG format, using the default | |
1435 JPEG quality setting. */ | |
1436 <A HREF="#gdImageJpeg">gdImageJpeg</A>(im, jpegout, -1); | |
1437 | |
1438 /* Close the files. */ | |
1439 fclose(pngout); | |
1440 fclose(jpegout); | |
1441 | |
1442 /* Destroy the image in memory. */ | |
1443 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
1444 } | |
1445 </PRE> | |
1446 When executed, this program creates an image, allocates | |
1447 two colors (the first color allocated becomes the background | |
1448 color), draws a diagonal line (note that 0, 0 is the upper | |
1449 left corner), writes the image to PNG and JPEG files, and | |
1450 destroys the image. | |
1451 <P> | |
1452 The above example program should | |
1453 give you an idea of how the package works. | |
1454 gd provides many additional functions, which are listed | |
1455 in the following reference chapters, complete with code | |
1456 snippets demonstrating each. There is also an | |
1457 <A HREF="#index">alphabetical index</A>. | |
1458 <H3><A NAME="webpng">Webpng: a more powerful gd example</A></H3> | |
1459 Webpng is a simple utility program to manipulate PNGs from the | |
1460 command line. It is written for Unix and similar command-line | |
1461 systems, but should be easily adapted for other environments. | |
1462 Webpng allows you to set transparency and interlacing and | |
1463 output interesting information about the PNG in question. | |
1464 <P> | |
1465 webpng.c is provided in the distribution. Unix users can | |
1466 simply type "make webpng" to compile the program. Type | |
1467 "webpng" with no arguments to see the available options. | |
1468 <H2><A NAME="reference">Function and type reference</A></H2> | |
1469 <UL> | |
1470 <LI><A HREF="#types">Types</A></LI> | |
1471 <LI><A HREF="#creating">Image creation, destruction, loading and saving</A></LI> | |
1472 <LI><A HREF="#drawing">Drawing, styling, brushing, tiling and | |
1473 filling functions</A></LI> | |
1474 <LI><A HREF="#query">Query functions (not color-related)</A></LI> | |
1475 <LI><A HREF="#fonts">Font and text-handling functions</A></LI> | |
1476 <LI><A HREF="#colors">Color handling functions</A></LI> | |
1477 <LI><A HREF="#copying">Copying, resizing, rotating, deformation and filter | |
1478 functions</A></LI> | |
1479 <LI><A HREF="#misc">Miscellaneous Functions</A></LI> | |
1480 <LI><A HREF="#constants">Constants</A></LI> | |
1481 </UL> | |
1482 <H3><A NAME="types">Types</A></H3> | |
1483 <DL> | |
1484 <DT><A NAME="gdImage"><code>gdImage</code><strong>(TYPE)</strong></A> | |
1485 <DD> | |
1486 The data structure in which gd stores images. <A HREF="#gdImageCreate"> | |
1487 gdImageCreate</A>, <a href="#gdImageCreateTrueColor">gdImageCreateTrueColor</a> | |
1488 and the various image file-loading functions return | |
1489 a pointer to this type, and the other functions expect to receive | |
1490 a pointer to this type as their first argument. It is reasonably safe to | |
1491 examine any of the members of this structure. It is also reasonably | |
1492 safe to modify individual pixels within the <code>pixels</code> | |
1493 or <code>tpixels</code> arrays. If the <code>trueColor</code> flag | |
1494 is set, the <code>tpixels</code> array is valid; otherwise the | |
1495 <code>pixels</code> array is valid. | |
1496 <p> | |
1497 The <code>colorsTotal</code>, <code>red</code>, <code>green</code>, | |
1498 <code>blue</code>, <code>alpha</code> and <code>open</code> arrays | |
1499 manage the palette. They are valid only when the <code>trueColor</code> | |
1500 flag is not set. | |
1501 The <code>transparent</code> value contains the palette index of the first | |
1502 transparent color as read-only information for backwards compatibility; | |
1503 gd 2.0 stores this information in the <code>alpha</code> array so that | |
1504 variable transparency can be supported for each palette entry. However, | |
1505 for truecolor images, <code>transparent</code> represents a single | |
1506 RGB color which is <strong>always 100% transparent</strong>, and this | |
1507 feature is generally supported by browsers which do not support | |
1508 full alpha channels. | |
1509 <PRE> | |
1510 typedef struct { | |
1511 /* Palette-based image pixels */ | |
1512 unsigned char ** pixels; | |
1513 int sx; | |
1514 int sy; | |
1515 /* These are valid in palette images only. See also | |
1516 /* 'alpha', which appears later in the structure to | |
1517 preserve binary backwards compatibility */ | |
1518 int colorsTotal; | |
1519 int red[gdMaxColors]; | |
1520 int green[gdMaxColors]; | |
1521 int blue[gdMaxColors]; | |
1522 int open[gdMaxColors]; | |
1523 /* For backwards compatibility, this is set to the | |
1524 first palette entry with 100% transparency, | |
1525 and is also set and reset by the | |
1526 gdImageColorTransparent function. Newer | |
1527 applications can allocate palette entries | |
1528 with any desired level of transparency; however, | |
1529 bear in mind that many viewers, notably | |
1530 many web browsers, fail to implement | |
1531 full alpha channel for PNG and provide | |
1532 support for full opacity or transparency only. */ | |
1533 int transparent; | |
1534 int *polyInts; | |
1535 int polyAllocated; | |
1536 struct gdImageStruct *brush; | |
1537 struct gdImageStruct *tile; | |
1538 int brushColorMap[gdMaxColors]; | |
1539 int tileColorMap[gdMaxColors]; | |
1540 int styleLength; | |
1541 int stylePos; | |
1542 int *style; | |
1543 int interlace; | |
1544 /* New in 2.0: alpha channel for palettes. Note that only | |
1545 Macintosh Internet Explorer and (possibly) Netscape 6 | |
1546 really support multiple levels of transparency in | |
1547 palettes, to my knowledge, as of 2/15/01. Most | |
1548 common browsers will display 100% opaque and | |
1549 100% transparent correctly, and do something | |
1550 unpredictable and/or undesirable for levels | |
1551 in between. TBB */ | |
1552 int alpha[gdMaxColors]; | |
1553 /* Truecolor flag and pixels. New 2.0 fields appear here at the | |
1554 end to minimize breakage of existing object code. */ | |
1555 int trueColor; | |
1556 int ** tpixels; | |
1557 /* Should alpha channel be copied, or applied, each time a | |
1558 pixel is drawn? This applies to truecolor images only. | |
1559 No attempt is made to alpha-blend in palette images, | |
1560 even if semitransparent palette entries exist. | |
1561 To do that, build your image as a truecolor image, | |
1562 then quantize down to 8 bits. */ | |
1563 int alphaBlendingFlag; | |
1564 /* Should the alpha channel of the image be saved? This affects | |
1565 PNG at the moment; other future formats may also | |
1566 have that capability. JPEG doesn't. */ | |
1567 int saveAlphaFlag; | |
1568 } gdImage; | |
1569 </PRE> | |
1570 <p> | |
1571 The order of the structure members may appear confusing, but was chosen | |
1572 deliberately to increase backwards compatibility with existing gd 1.x-based | |
1573 binary code that references particular structure members. | |
1574 <DT><A NAME="gdImagePtr">gdImagePtr</A> <strong>(TYPE)</strong> | |
1575 <DD> | |
1576 A pointer to an image structure. <A HREF="#gdImageCreate">gdImageCreate</A> | |
1577 returns this type, and the other functions expect it as the first | |
1578 argument. | |
1579 <DT><A NAME="gdIoCtx">gdIOCtx</a> <strong>(TYPE)</strong> | |
1580 <DD> | |
1581 Most of the gd functions that read and write files, such as | |
1582 <a href="#gdImagePng">gdImagePng</a> and <a href="#gdImageCreateFromJpeg"></a>, | |
1583 also have variants that accept a gdIOCtx structure; see | |
1584 <a href="#gdImagePngCtx">gdImagePngCtx</a> and | |
1585 <a href="#gdImageCreateFromJpegCtx">gdImageCreateFromJpegCtx</a>. Those who wish to provide | |
1586 their own custom routines to read and write images can populate a | |
1587 gdIOCtx structure with functions of their own devising to | |
1588 to read and write data. For image reading, the only mandatory | |
1589 functions are getC and getBuf, which must return the number of | |
1590 characters actually read, or a negative value on error or EOF. | |
1591 These functions must read the number of characters requested | |
1592 unless at the end of the file. For image writing, the only mandatory | |
1593 functions are putC and putBuf, which return the number of | |
1594 characters written; these functions must write the number of | |
1595 characters requested except in the event of an error. The seek | |
1596 and tell functions are only required in conjunction with the | |
1597 <code>gd2</code> file format, which supports quick loading of | |
1598 partial images. The gd_free function will not be invoked when | |
1599 calling the standard Ctx functions; it is an implementation | |
1600 convenience when adding new data types to gd. For examples, | |
1601 see gd_png.c, gd_gd2.c, gd_jpeg.c, etc., all of which rely | |
1602 on gdIOCtx to implement the standard image read and write functions. | |
1603 | |
1604 <pre> | |
1605 typedef struct gdIOCtx | |
1606 { | |
1607 int (*getC) (struct gdIOCtx *); | |
1608 int (*getBuf) (struct gdIOCtx *, void *, int wanted); | |
1609 | |
1610 void (*putC) (struct gdIOCtx *, int); | |
1611 int (*putBuf) (struct gdIOCtx *, const void *, int wanted); | |
1612 | |
1613 /* seek must return 1 on SUCCESS, 0 on FAILURE. Unlike fseek! */ | |
1614 int (*seek) (struct gdIOCtx *, const int); | |
1615 | |
1616 long (*tell) (struct gdIOCtx *); | |
1617 | |
1618 void (*gd_free) (struct gdIOCtx *); | |
1619 | |
1620 } gdIOCtx; | |
1621 </pre> | |
1622 | |
1623 | |
1624 <DT><A NAME="gdFont">gdFont</A> <strong>(TYPE)</strong> | |
1625 <DD> | |
1626 A font structure. Used to declare the characteristics of a font. | |
1627 Please see the files gdfontl.c and gdfontl.h for an example of the | |
1628 proper declaration of this structure. You can provide your | |
1629 own font data by providing such a structure and the associated | |
1630 pixel array. You can determine the width and height of a single | |
1631 character in a font by examining the w and h members of the | |
1632 structure. If you will not be creating your own fonts, you will | |
1633 not need to concern yourself with the rest of the components of this | |
1634 structure. | |
1635 <PRE> | |
1636 typedef struct { | |
1637 /* # of characters in font */ | |
1638 int nchars; | |
1639 /* First character is numbered... (usually 32 = space) */ | |
1640 int offset; | |
1641 /* Character width and height */ | |
1642 int w; | |
1643 int h; | |
1644 /* Font data; array of characters, one row after another. | |
1645 Easily included in code, also easily loaded from | |
1646 data files. */ | |
1647 char *data; | |
1648 } gdFont; | |
1649 </PRE> | |
1650 <DT><A NAME="gdFontPtr">gdFontPtr</A> <strong>(TYPE)</strong> | |
1651 <DD> | |
1652 A pointer to a font structure. Text-output functions expect these | |
1653 as their second argument, following the <A HREF="#gdImagePtr"> | |
1654 gdImagePtr</A> argument. Two such pointers are declared in the | |
1655 provided include files gdfonts.h and gdfontl.h. | |
1656 <DT><A NAME="gdPoint">gdPoint</A> <strong>(TYPE)</strong> | |
1657 <DD> | |
1658 Represents a point in the coordinate space of the image; used | |
1659 by <A HREF="#gdImagePolygon">gdImagePolygon</A>, | |
1660 <A HREF="#gdImageOpenPolygon">gdImageOpenPolygon</A> and | |
1661 <A HREF="#gdImageFilledPolygon">gdImageFilledPolygon</A>. | |
1662 <PRE> | |
1663 typedef struct { | |
1664 int x, y; | |
1665 } gdPoint, *gdPointPtr; | |
1666 </PRE> | |
1667 <DT><A NAME="gdPointPtr">gdPointPtr</A> <strong>(TYPE)</strong> | |
1668 <DD> | |
1669 A pointer to a <A HREF="#gdPoint">gdPoint</A> structure; passed | |
1670 as an argument to <A HREF="#gdImagePolygon">gdImagePolygon</A>, | |
1671 <A HREF="#gdImageOpenPolygon">gdImageOpenPolygon</A> | |
1672 and <A HREF="#gdImageFilledPolygon">gdImageFilledPolygon</A>. | |
1673 </DL> | |
1674 <DT><A NAME="gdFTStringExtra">gdFTStringExtra</a> <strong>(TYPE)</strong> | |
1675 <DD> | |
1676 A structure used to pass additional parameters to the | |
1677 <a href="#gdImageStringFTEx">gdImageStringFTEx</a> function. See | |
1678 <a href="#gdImageStringFTEx">gdImageStringFTEx</a> for the | |
1679 structure definition. | |
1680 </DD> | |
1681 <DT><A NAME="gdFTStringExtraPtr">gdFTStringExtraPtr</a> <strong>(TYPE)</strong> | |
1682 <DD> | |
1683 A pointer to a structure used to pass additional parameters to the | |
1684 <a href="#gdImageStringFTEx">gdImageStringFTEx</a> function. See | |
1685 <a href="#gdImageStringFTEx">gdImageStringFTEx</a> for the | |
1686 structure definition. | |
1687 </DD> | |
1688 <DT><A NAME="gdSource">gdSource</A> <strong>(TYPE)</strong> | |
1689 <DD> | |
1690 <pre> | |
1691 typedef struct { | |
1692 int (*source) (void *context, char *buffer, int len); | |
1693 void *context; | |
1694 } gdSource, *gdSourcePtr; | |
1695 </pre> | |
1696 Represents a source from which a PNG can be read. | |
1697 Programmers who do not wish to read PNGs from a file can provide | |
1698 their own alternate input mechanism, using the | |
1699 <a href="#gdImageCreateFromPngSource">gdImageCreateFromPngSource</a> function. | |
1700 See the documentation of that function for an example of the | |
1701 proper use of this type. | |
1702 <DT><A NAME="gdSink">gdSink</A> <strong>(TYPE)</strong> | |
1703 <DD> | |
1704 <PRE> | |
1705 typedef struct { | |
1706 int (*sink) (void *context, char *buffer, int len); | |
1707 void *context; | |
1708 } gdSink, *gdSinkPtr; | |
1709 </PRE> | |
1710 Represents a "sink" (destination) to which a PNG can be written. | |
1711 Programmers who do not wish to write PNGs to a file can provide | |
1712 their own alternate output mechanism, using the | |
1713 <a href="#gdImagePngToSink">gdImagePngToSink</a> function. | |
1714 See the documentation of that function for an example of the | |
1715 proper use of this type. | |
1716 <H3><A NAME="creating">Image creation, destruction, loading and saving</A></H3> | |
1717 <DL> | |
1718 <DT><A NAME="gdImageCreate">gdImageCreate(sx, sy)</A> | |
1719 <strong>(FUNCTION)</strong> | |
1720 <DD> | |
1721 gdImageCreate is called to create palette-based images, with no | |
1722 more than 256 colors. Invoke gdImageCreate | |
1723 with the x and y dimensions of the desired image. gdImageCreate | |
1724 returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or | |
1725 NULL if unable to | |
1726 allocate the image. The image must eventually be destroyed | |
1727 using <A HREF="#gdImageDestroy">gdImageDestroy()</A>. | |
1728 <PRE> | |
1729 ... inside a function ... | |
1730 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
1731 im = gdImageCreate(64, 64); | |
1732 /* ... Use the image ... */ | |
1733 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
1734 </PRE> | |
1735 <DT><A NAME="gdImageCreateTrueColor">gdImageCreateTrueColor(sx, sy)</A> | |
1736 <strong>(FUNCTION)</strong> | |
1737 <DD> | |
1738 gdImageCreateTrueColor is called to create truecolor images, with | |
1739 an essentially unlimited number of colors. Invoke gdImageCreateTrueColor | |
1740 with the x and y dimensions of the desired image. gdImageCreateTrueColor | |
1741 returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or | |
1742 NULL if unable to | |
1743 allocate the image. The image must eventually be destroyed | |
1744 using <A HREF="#gdImageDestroy">gdImageDestroy()</A>. | |
1745 <p> | |
1746 Truecolor images are always filled with black at creation time. | |
1747 There is no concept of a "background" color index. | |
1748 <PRE> | |
1749 ... inside a function ... | |
1750 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
1751 im = gdImageCreateTrueColor(64, 64); | |
1752 /* ... Use the image ... */ | |
1753 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
1754 </PRE> | |
1755 <DT><A NAME="gdImageCreateFromJpeg">gdImageCreateFromJpeg(FILE *in)</A> | |
1756 <strong>(FUNCTION)</strong> | |
1757 <br> | |
1758 <A NAME="gdImageCreateFromJpegPtr">gdImageCreateFromJpegPtr(int size, void *data)</A> | |
1759 <strong>(FUNCTION)</strong> | |
1760 <br> | |
1761 <A NAME="gdImageCreateFromJpegCtx">gdImageCreateFromJpegCtx(gdIOCtx *in)</A> | |
1762 <strong>(FUNCTION)</strong> | |
1763 <p> | |
1764 <DD> | |
1765 gdImageCreateFromJpeg is called to load truecolor images from JPEG format files. | |
1766 Invoke gdImageCreateFromJpeg with an already opened pointer to a file | |
1767 containing the desired image. | |
1768 gdImageCreateFromJpeg | |
1769 returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new | |
1770 truecolor image, or NULL | |
1771 if unable to load the image (most often because the file is corrupt or | |
1772 does not contain a JPEG image). gdImageCreateFromJpeg does <em>not</em> | |
1773 close the file. You can inspect the sx and sy members of the | |
1774 image to determine its size. The image must eventually be destroyed | |
1775 using <A HREF="#gdImageDestroy">gdImageDestroy()</A>. <strong>The | |
1776 returned image is always a truecolor image.</strong> | |
1777 <p> | |
1778 If you already have the | |
1779 image file in memory, pass the size of the file and a pointer to the | |
1780 file's data to gdImageCreateFromJpegPtr, which is otherwise identical | |
1781 to gdImageCreateFromJpeg. | |
1782 <p> | |
1783 <PRE> | |
1784 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
1785 ... inside a function ... | |
1786 FILE *in; | |
1787 in = fopen("myjpeg.jpg", "rb"); | |
1788 im = gdImageCreateFromJpeg(in); | |
1789 fclose(in); | |
1790 /* ... Use the image ... */ | |
1791 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
1792 </PRE> | |
1793 <DT><A NAME="gdImageCreateFromPng">gdImageCreateFromPng(FILE *in)</A> | |
1794 <strong>(FUNCTION)</strong> | |
1795 <BR><A NAME="gdImageCreateFromPngPtr">gdImageCreateFromPngPtr(int size, void *data)</A> | |
1796 <strong>(FUNCTION)</strong> | |
1797 <BR><A NAME="gdImageCreateFromPngCtx">gdImageCreateFromPngCtx(<a href=#gdioctx>gdIOCtx</a> *in)</A> | |
1798 <strong>(FUNCTION)</strong> | |
1799 <p> | |
1800 <DD> | |
1801 gdImageCreateFromPng is called to load images from PNG format files. | |
1802 Invoke gdImageCreateFromPng with an already opened pointer to a file | |
1803 containing the desired image. | |
1804 gdImageCreateFromPng | |
1805 returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or NULL | |
1806 if unable to load the image (most often because the file is corrupt or | |
1807 does not contain a PNG image). gdImageCreateFromPng does <em>not</em> | |
1808 close the file. You can inspect the sx and sy members of the | |
1809 image to determine its size. The image must eventually be destroyed | |
1810 using <A HREF="#gdImageDestroy">gdImageDestroy()</A>. | |
1811 <p> | |
1812 If you already have the | |
1813 image file in memory, pass the size of the file and a pointer to the | |
1814 file's data to gdImageCreateFromPngPtr, which is otherwise identical | |
1815 to gdImageCreateFromPng. | |
1816 <p> | |
1817 If the PNG image being loaded is a truecolor image, the resulting | |
1818 gdImagePtr will refer to a truecolor image. If the PNG image | |
1819 being loaded is a palette or grayscale image, the resulting | |
1820 gdImagePtr will refer to a palette image. gd retains only 8 bits | |
1821 of resolution for each of the red, green and blue channels, and | |
1822 only 7 bits of resolution for the alpha channel. The former | |
1823 restriction affects only a handful of very rare 48-bit color | |
1824 and 16-bit grayscale PNG images. The second restriction affects | |
1825 all semitransparent PNG images, but the difference is essentially | |
1826 invisible to the eye. 7 bits of alpha channel resolution is, | |
1827 in practice, quite a lot. | |
1828 <PRE> | |
1829 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
1830 ... inside a function ... | |
1831 FILE *in; | |
1832 in = fopen("mypng.png", "rb"); | |
1833 im = gdImageCreateFromPng(in); | |
1834 fclose(in); | |
1835 /* ... Use the image ... */ | |
1836 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
1837 </PRE> | |
1838 <DT><A NAME="gdImageCreateFromPngSource">gdImageCreateFromPngSource(gdSourcePtr in)</A> | |
1839 <strong>(FUNCTION)</strong> | |
1840 <dd> | |
1841 <b>Deprecated</b> in favor of | |
1842 <a href="#gdImageCreateFromPngCtx">gdImageCreateFromPngCtx</a>. Should | |
1843 not be used in new applications. | |
1844 <p> | |
1845 gdImageCreateFromPngSource is called to load a PNG from | |
1846 a data source other than a file. Usage is very similar to | |
1847 the <a href="#gdImageCreateFromPng">gdImageCreateFromPng</a> function, | |
1848 except that the programmer provides a custom data source. | |
1849 <p> | |
1850 The programmer must write an input function which accepts | |
1851 a context pointer, a buffer, and a number of bytes to be | |
1852 read as arguments. This function must read the number of | |
1853 bytes requested, unless the end of the file has been reached, | |
1854 in which case the function should return zero, or an error | |
1855 has occurred, in which case the function should return | |
1856 <code>-1</code>. The programmer then creates a | |
1857 <a href="#gdSource">gdSource</a> structure and sets | |
1858 the <code>source</code> pointer to the input function and | |
1859 the context pointer to any value which is useful to the | |
1860 programmer. | |
1861 <p> | |
1862 The example below | |
1863 implements <a href="#gdImageCreateFromPng">gdImageCreateFromPng</a> | |
1864 by creating a custom data source and invoking gdImageCreateFromPngSource. | |
1865 <pre> | |
1866 static int freadWrapper(void *context, char *buf, int len); | |
1867 | |
1868 gdImagePtr gdImageCreateFromPng(FILE *in) | |
1869 { | |
1870 gdSource s; | |
1871 s.source = freadWrapper; | |
1872 s.context = in; | |
1873 return gdImageCreateFromPngSource(&s); | |
1874 } | |
1875 | |
1876 static int freadWrapper(void *context, char *buf, int len) | |
1877 { | |
1878 int got = fread(buf, 1, len, (FILE *) context); | |
1879 return got; | |
1880 } | |
1881 </pre> | |
1882 <DT><A NAME="gdImageCreateFromGif">gdImageCreateFromGif(FILE *in)</A> | |
1883 <strong>(FUNCTION)</strong> | |
1884 <BR><A NAME="gdImageCreateFromGifPtr">gdImageCreateFromGifPtr(int size, void *data)</A> | |
1885 <strong>(FUNCTION)</strong> | |
1886 <BR><A NAME="gdImageCreateFromGifCtx">gdImageCreateFromGifCtx(<a href=#gdioctx>gdIOCtx</a> *in)</A> | |
1887 <strong>(FUNCTION)</strong> | |
1888 <p> | |
1889 <DD> | |
1890 gdImageCreateFromGif is called to load images from GIF format files. | |
1891 Invoke gdImageCreateFromGif with an already opened pointer to a file | |
1892 containing the desired image. | |
1893 gdImageCreateFromGif | |
1894 returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or NULL | |
1895 if unable to load the image (most often because the file is corrupt or | |
1896 does not contain a GIF image). gdImageCreateFromGif does <em>not</em> | |
1897 close the file. You can inspect the sx and sy members of the | |
1898 image to determine its size. The image must eventually be destroyed | |
1899 using <A HREF="#gdImageDestroy">gdImageDestroy()</A>. | |
1900 <p> | |
1901 If you already have the | |
1902 image file in memory, pass the size of the file and a pointer to the | |
1903 file's data to gdImageCreateFromGifPtr, which is otherwise identical | |
1904 to gdImageCreateFromGif. | |
1905 <PRE> | |
1906 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
1907 ... inside a function ... | |
1908 FILE *in; | |
1909 in = fopen("mygif.gif", "rb"); | |
1910 im = gdImageCreateFromGif(in); | |
1911 fclose(in); | |
1912 /* ... Use the image ... */ | |
1913 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
1914 </PRE> | |
1915 <DT><A NAME="gdImageCreateFromGd">gdImageCreateFromGd(FILE *in)</A> | |
1916 <strong>(FUNCTION)</strong> | |
1917 <br><DT><A NAME="gdImageCreateFromGdPtr">gdImageCreateFromGdPtr(int size, void *data)</A> | |
1918 <strong>(FUNCTION)</strong> | |
1919 <BR><A NAME="gdImageCreateFromGdCtx">gdImageCreateFromGdCtx(<a href=#gdioctx>gdIOCtx</a> *in)</A> | |
1920 <strong>(FUNCTION)</strong> | |
1921 <p> | |
1922 <DD> | |
1923 gdImageCreateFromGd is called to load images from gd format files. | |
1924 Invoke gdImageCreateFromGd | |
1925 with an already opened pointer to a file containing the desired image | |
1926 in the <A HREF="#gdformat">gd file format</A>, which is specific to | |
1927 gd and intended for very fast loading. (It is <em>not</em> intended for | |
1928 compression; for compression, use PNG or JPEG.) | |
1929 <p> | |
1930 If you already have the | |
1931 image file in memory, pass the size of the file and a pointer to the | |
1932 file's data to gdImageCreateFromGdPtr, which is otherwise identical | |
1933 to gdImageCreateFromGd. | |
1934 <p> | |
1935 gdImageCreateFromGd | |
1936 returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or NULL | |
1937 if unable to load the image (most often because the file is corrupt or | |
1938 does not contain a gd format image). gdImageCreateFromGd does <em>not</em> | |
1939 close the file. You can inspect the sx and sy members of the | |
1940 image to determine its size. The image must eventually be destroyed | |
1941 using <A HREF="#gdImageDestroy">gdImageDestroy()</A>. | |
1942 <PRE> | |
1943 ... inside a function ... | |
1944 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
1945 FILE *in; | |
1946 in = fopen("mygd.gd", "rb"); | |
1947 im = gdImageCreateFromGd(in); | |
1948 fclose(in); | |
1949 /* ... Use the image ... */ | |
1950 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
1951 </PRE> | |
1952 | |
1953 <DT><A NAME="gdImageCreateFromGd2">gdImageCreateFromGd2(FILE *in)</A> | |
1954 <strong>(FUNCTION)</strong> | |
1955 <br><A NAME="gdImageCreateFromGd2Ptr">gdImageCreateFromGd2Ptr(int size, void *data)</A> | |
1956 <strong>(FUNCTION)</strong> | |
1957 <BR><A NAME="gdImageCreateFromGd2Ctx">gdImageCreateFromGd2Ctx(<a href=#gdioctx>gdIOCtx</a> *in)</A> | |
1958 <strong>(FUNCTION)</strong> | |
1959 <p> | |
1960 | |
1961 <DD> | |
1962 gdImageCreateFromGd2 is called to load images from gd2 format files. | |
1963 Invoke gdImageCreateFromGd2 | |
1964 with an already opened pointer to a file containing the desired image | |
1965 in the <A HREF="#gdformat">gd2 file format</A>, which is specific to | |
1966 gd2 and intended for fast loading of parts of large images. | |
1967 (It is a compressed format, but generally not as good as maximum | |
1968 compression of the entire image would be.) | |
1969 <p> | |
1970 If you already have the | |
1971 image file in memory, pass the size of the file and a pointer to the | |
1972 file's data to gdImageCreateFromGd2Ptr, which is otherwise identical | |
1973 to gdImageCreateFromGd2. | |
1974 <p> | |
1975 gdImageCreateFromGd2 | |
1976 returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or NULL | |
1977 if unable to load the image (most often because the file is corrupt or | |
1978 does not contain a gd format image). gdImageCreateFromGd2 does <em>not</em> | |
1979 close the file. You can inspect the sx and sy members of the | |
1980 image to determine its size. The image must eventually be destroyed | |
1981 using <A HREF="#gdImageDestroy">gdImageDestroy()</A>. | |
1982 <PRE> | |
1983 ... inside a function ... | |
1984 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
1985 FILE *in; | |
1986 in = fopen("mygd.gd2", "rb"); | |
1987 im = gdImageCreateFromGd2(in); | |
1988 fclose(in); | |
1989 /* ... Use the image ... */ | |
1990 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
1991 </PRE> | |
1992 | |
1993 <DT><A NAME="gdImageCreateFromGd2Part">gdImageCreateFromGd2Part(FILE *in, int srcX, int srcY, int w, int h)</A> | |
1994 <strong>(FUNCTION)</strong> | |
1995 <br><A NAME="gdImageCreateFromGd2PartPtr">gdImageCreateFromGd2PartPtr(int size, void *data, int srcX, int srcY, int w, int h)</A> | |
1996 <strong>(FUNCTION)</strong> | |
1997 <BR><A NAME="gdImageCreateFromGd2PartCtx">gdImageCreateFromGd2PartCtx(<a href=#gdioctx>gdIOCtx</a> *in)</A> | |
1998 <strong>(FUNCTION)</strong> | |
1999 <p> | |
2000 | |
2001 <DD> | |
2002 gdImageCreateFromGd2Part is called to load parts of images from <A HREF="#gdformat">gd2 format files</a>. | |
2003 Invoked in the same way as <a href=#gdImageCreateFromGd2>gdImageCreateFromGd2</a>, | |
2004 but with extra parameters | |
2005 indicating the source (x, y) and width/height of the desired image. | |
2006 gdImageCreateFromGd2Part returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the | |
2007 new image, or NULL if unable to load the image. | |
2008 The image must eventually be destroyed using <A HREF="#gdImageDestroy">gdImageDestroy()</A>. | |
2009 <p> | |
2010 If you already have the image file in memory, you may use | |
2011 gdImageCreateFromGd2PartPtr. Pass the size of the image file, | |
2012 in bytes, as the first argument and the pointer to the image file data | |
2013 as the second argument. | |
2014 <p> | |
2015 <DT><A NAME="gdImageCreateFromWBMP">gdImageCreateFromWBMP(FILE *in)</A> | |
2016 <strong>(FUNCTION)</strong> | |
2017 <BR><A NAME="gdImageCreateFromWBMPPtr">gdImageCreateFromWBMPPtr(int size, void *data)</A> | |
2018 <strong>(FUNCTION)</strong> | |
2019 <BR><A NAME="gdImageCreateFromWBMPCtx">gdImageCreateFromWBMPCtx(<a href=#gdioctx>gdIOCtx</a> *in)</A> | |
2020 <strong>(FUNCTION)</strong> | |
2021 <p> | |
2022 <DD> | |
2023 gdImageCreateFromWBMP is called to load images from WBMP format files. | |
2024 Invoke gdImageCreateFromWBMP with an already opened pointer to a file | |
2025 containing the desired image. | |
2026 gdImageCreateFromWBMP | |
2027 returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or NULL | |
2028 if unable to load the image (most often because the file is corrupt or | |
2029 does not contain a PNG image). gdImageCreateFromWBMP does <em>not</em> | |
2030 close the file. You can inspect the sx and sy members of the | |
2031 image to determine its size. The image must eventually be destroyed | |
2032 using <A HREF="#gdImageDestroy">gdImageDestroy()</A>. | |
2033 <p> | |
2034 If you already have the | |
2035 image file in memory, pass the size of the file and a pointer to the | |
2036 file's data to gdImageCreateFromWBMPPtr, which is otherwise identical | |
2037 to gdImageCreateFromWBMP. | |
2038 <PRE> | |
2039 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2040 ... inside a function ... | |
2041 FILE *in; | |
2042 in = fopen("mywbmp.wbmp", "rb"); | |
2043 im = gdImageCreateFromWBMP(in); | |
2044 fclose(in); | |
2045 /* ... Use the image ... */ | |
2046 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2047 </PRE> | |
2048 <p> | |
2049 <DT><A NAME="gdImageCreateFromXbm">gdImageCreateFromXbm(FILE *in)</A> | |
2050 <strong>(FUNCTION)</strong> | |
2051 <DD> | |
2052 gdImageCreateFromXbm is called to load images from X bitmap format | |
2053 files. Invoke gdImageCreateFromXbm | |
2054 with an already opened pointer to a file containing the desired image. | |
2055 gdImageCreateFromXbm | |
2056 returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or NULL | |
2057 if unable to load the image (most often because the file is corrupt or | |
2058 does not contain an X bitmap format image). gdImageCreateFromXbm does | |
2059 <em>not</em> close the file. You can inspect the sx and sy members of the | |
2060 image to determine its size. The image must eventually be destroyed | |
2061 using <A HREF="#gdImageDestroy">gdImageDestroy()</A>. | |
2062 <PRE> | |
2063 ... inside a function ... | |
2064 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2065 FILE *in; | |
2066 in = fopen("myxbm.xbm", "rb"); | |
2067 im = gdImageCreateFromXbm(in); | |
2068 fclose(in); | |
2069 /* ... Use the image ... */ | |
2070 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2071 </PRE> | |
2072 <DT><A NAME="gdImageCreateFromXpm">gdImageCreateFromXpm(char *filename)</A> | |
2073 <strong>(FUNCTION)</strong> | |
2074 <DD> | |
2075 gdImageCreateFromXbm is called to load images from XPM X Window System | |
2076 color bitmap format files. This function is available only if HAVE_XPM | |
2077 is selected in the Makefile and the Xpm library is linked with the | |
2078 application. Unlike most gd file functions, the Xpm functions require | |
2079 filenames, not file pointers. | |
2080 gdImageCreateFromXpm | |
2081 returns a <A HREF="#gdImagePtr">gdImagePtr</A> to the new image, or NULL | |
2082 if unable to load the image (most often because the file is corrupt or | |
2083 does not contain an XPM bitmap format image). You can inspect the sx and sy members of the | |
2084 image to determine its size. The image must eventually be destroyed | |
2085 using <A HREF="#gdImageDestroy">gdImageDestroy()</A>. | |
2086 <PRE> | |
2087 ... inside a function ... | |
2088 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2089 FILE *in; | |
2090 in = fopen("myxpm.xpm", "rb"); | |
2091 im = gdImageCreateFromXpm(in); | |
2092 fclose(in); | |
2093 /* ... Use the image ... */ | |
2094 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2095 </PRE> | |
2096 <DT><A NAME="gdImageDestroy">gdImageDestroy(gdImagePtr im)</A> <STRONG>(FUNCTION)</STRONG> | |
2097 <DD>gdImageDestroy is used to free the memory associated with | |
2098 an image. It is important to invoke gdImageDestroy before | |
2099 exiting your program or assigning a new image to | |
2100 a <A HREF="#gdImagePtr">gdImagePtr</A> variable. | |
2101 <PRE> | |
2102 ... inside a function ... | |
2103 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2104 im = <A HREF="#gdImageCreate">gdImageCreate</A>(10, 10); | |
2105 /* ... Use the image ... */ | |
2106 /* Now destroy it */ | |
2107 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2108 </PRE> | |
2109 <DT><A NAME="gdImageJpeg"> | |
2110 void gdImageJpeg(gdImagePtr im, FILE *out, int quality)</A> | |
2111 <STRONG>(FUNCTION)</STRONG><BR> | |
2112 <a name="gdImageJpegCtx">void gdImageJpegCtx(gdImagePtr im, gdIOCtx *out, int quality)</A> | |
2113 <STRONG>(FUNCTION)</STRONG><BR> | |
2114 <DD> | |
2115 gdImageJpeg outputs the specified image to the specified | |
2116 file in JPEG format. The file must be open for writing. Under MSDOS | |
2117 and all versions of Windows, it is important to use "wb" as opposed | |
2118 to simply "w" as the mode when opening the file, and under Unix there | |
2119 is no penalty for doing so. gdImageJpeg does <em>not</em> | |
2120 close the file; your code must do so. | |
2121 <P> | |
2122 If quality is negative, the default IJG JPEG quality value (which | |
2123 should yield a good general quality / size tradeoff for most | |
2124 situations) is used. Otherwise, for practical purposes, quality | |
2125 should be a value in the range 0-95, higher quality values usually | |
2126 implying both higher quality and larger image sizes. | |
2127 <P> | |
2128 If you have set image interlacing using | |
2129 <A HREF="#gdImageInterlace">gdImageInterlace</A>, this function will | |
2130 interpret that to mean you wish to output a progressive JPEG. Some | |
2131 programs (e.g., Web browsers) can display progressive JPEGs | |
2132 incrementally; this can be useful when browsing over a relatively slow | |
2133 communications link, for example. Progressive JPEGs can also be | |
2134 slightly smaller than sequential (non-progressive) JPEGs. | |
2135 <PRE> | |
2136 ... inside a function ... | |
2137 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2138 int black, white; | |
2139 FILE *out; | |
2140 /* Create the image */ | |
2141 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2142 /* Allocate background */ | |
2143 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2144 /* Allocate drawing color */ | |
2145 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2146 /* Draw rectangle */ | |
2147 <A HREF="#gdImageRectangle">gdImageRectangle</A>(im, 0, 0, 99, 99, black); | |
2148 /* Open output file in binary mode */ | |
2149 out = fopen("rect.jpg", "wb"); | |
2150 /* Write JPEG using default quality */ | |
2151 gdImageJpeg(im, out, -1); | |
2152 /* Close file */ | |
2153 fclose(out); | |
2154 /* Destroy image */ | |
2155 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2156 </PRE> | |
2157 <DT><A NAME="gdImageJpegPtr"> | |
2158 void* gdImageJpegPtr(gdImagePtr im, int *size, int quality)</A> | |
2159 <STRONG>(FUNCTION)</STRONG> | |
2160 <DD>Identical to gdImageJpeg except that it returns a pointer to a memory | |
2161 area with the JPEG data. This memory must be freed by the caller when it is | |
2162 no longer needed. <strong>The caller must invoke gdFree(), not free(), | |
2163 unless the caller is absolutely certain that the same implementations of | |
2164 malloc, free, etc. are used both at library build time and at application | |
2165 build time.</strong> The 'size' parameter receives the total size of the block | |
2166 of memory. | |
2167 <DT><A NAME="gdImageGif"> | |
2168 void gdImageGif(gdImagePtr im, FILE *out)</A> | |
2169 <br> | |
2170 <A NAME="gdImageGifCtx"> | |
2171 void gdImageGifCtx(gdImagePtr im, gdIOCtx *out)</A> | |
2172 | |
2173 <STRONG>(FUNCTION)</STRONG> | |
2174 <DD> | |
2175 gdImageGif outputs the specified image to the specified | |
2176 file in GIF format. The file must be open for writing. Under MSDOS | |
2177 and all versions of Windows, it is important to use "wb" as opposed | |
2178 to simply "w" as the mode when opening the file, and under Unix there | |
2179 is no penalty for doing so. gdImageGif does <em>not</em> | |
2180 close the file; your code must do so. | |
2181 <p> | |
2182 GIF does not support true color; GIF images can contain a maximum | |
2183 of 256 colors. If the image to be written is a | |
2184 truecolor image, such as those created with | |
2185 <a href="#gdImageCreateTrueColor">gdImageCreateTrueColor</a> or loaded | |
2186 from a JPEG or a truecolor PNG image file, a palette-based | |
2187 temporary image will automatically be created internally using the | |
2188 <a href="#gdImageCreatePaletteFromTrueColor">gdImageCreatePaletteFromTrueColor</a> function. The original image pixels are not modified. This conversion | |
2189 produces high quality palettes but does require some CPU time. If you are | |
2190 regularly converting truecolor to palette in this way, you should consider | |
2191 creating your image as a palette-based image in the first place. | |
2192 <PRE> | |
2193 ... inside a function ... | |
2194 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2195 int black, white; | |
2196 FILE *out; | |
2197 /* Create the image */ | |
2198 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2199 /* Allocate background */ | |
2200 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2201 /* Allocate drawing color */ | |
2202 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2203 /* Draw rectangle */ | |
2204 <A HREF="#gdImageRectangle">gdImageRectangle</A>(im, 0, 0, 99, 99, black); | |
2205 /* Open output file in binary mode */ | |
2206 out = fopen("rect.gif", "wb"); | |
2207 /* Write GIF */ | |
2208 gdImageGif(im, out); | |
2209 /* Close file */ | |
2210 fclose(out); | |
2211 /* Destroy image */ | |
2212 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2213 </PRE> | |
2214 <DT><A NAME="gdImageGifPtr"> | |
2215 void* gdImageGifPtr(gdImagePtr im, int *size)</A> | |
2216 <STRONG>(FUNCTION)</STRONG> | |
2217 <DD>Identical to gdImageGif except that it returns a pointer to a memory | |
2218 area with the GIF data. This memory must be freed by the caller when it is | |
2219 no longer needed. <strong>The caller must invoke gdFree(), not free(), | |
2220 unless the caller is absolutely certain that the same implementations of | |
2221 malloc, free, etc. are used both at library build time and at application | |
2222 build time.</strong> The 'size' parameter receives the total size of the block | |
2223 of memory. | |
2224 | |
2225 <DT><A NAME="gdImageGifAnimBegin"> | |
2226 void gdImageGifAnimBegin(gdImagePtr im, FILE *out, int GlobalCM, int Loops)</A> | |
2227 <br> | |
2228 <A NAME="gdImageGifAnimBeginCtx"> | |
2229 void gdImageGifAnimBeginCtx(gdImagePtr im, gdIOCtx *out, int GlobalCM, int Loops)</A> | |
2230 | |
2231 <STRONG>(FUNCTION)</STRONG> | |
2232 | |
2233 <DD>This function must be called as the first function when creating a | |
2234 GIF animation. It writes the correct GIF file headers to selected | |
2235 file output, and prepares for frames to be added for the animation. | |
2236 The image argument is not used to produce an image frame to the file, | |
2237 it is only used to establish the GIF animation frame size, interlacing | |
2238 options and the color palette. gdImageGifAnimAdd is used to | |
2239 add the first and subsequent frames to the animation, and the animation | |
2240 must be terminated by writing a semicolon character (;) to it or by using | |
2241 gdImageGifAnimEnd to do that. | |
2242 <p> | |
2243 | |
2244 The GlobalCM flag indicates if a global color map (or palette) is used | |
2245 in the GIF89A header. A nonzero value specifies that a global color | |
2246 map should be used to reduce the size of the animation. | |
2247 Of course, if the color maps of | |
2248 individual frames differ greatly, a global color map may not be a good idea. | |
2249 GlobalCM=1 means write global color map, GlobalCM=0 means do not, and | |
2250 GlobalCM=-1 means to do the default, which currently is to use a global | |
2251 color map. | |
2252 | |
2253 <p> | |
2254 | |
2255 If Loops is 0 or greater, the Netscape 2.0 extension for animation | |
2256 loop count is written. 0 means infinite loop count. -1 means that | |
2257 the extension is not added which results in no looping. -1 is the | |
2258 default. | |
2259 | |
2260 <DT><A NAME="gdImageGifAnimBeginPtr"> | |
2261 void* gdImageGifAnimBeginPtr(gdImagePtr im, int *size, int GlobalCM, int Loops)</A> | |
2262 <STRONG>(FUNCTION)</STRONG> | |
2263 <DD>Identical to gdImageGifAnimBegin except that it returns a pointer | |
2264 to a memory area with the GIF data. This memory must be freed by the | |
2265 caller when it is no longer needed. <strong>The caller must invoke | |
2266 gdFree(), not free(), unless the caller is absolutely certain that the | |
2267 same implementations of malloc, free, etc. are used both at library | |
2268 build time and at application build time.</strong> The 'size' | |
2269 parameter receives the total size of the block of memory. | |
2270 | |
2271 <DT><A NAME="gdImageGifAnimAdd"> | |
2272 void gdImageGifAnimAdd(gdImagePtr im, FILE *out, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal, gdImagePtr previm)</A> | |
2273 <br> | |
2274 <A NAME="gdImageGifAnimAddCtx"> | |
2275 void gdImageGifAnimAddCtx(gdImagePtr im, gdIOCtx *out, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal, gdImagePtr previm)</A> | |
2276 | |
2277 <STRONG>(FUNCTION)</STRONG> | |
2278 | |
2279 <DD> This function writes GIF animation frames to GIF animation, which | |
2280 was initialized with <a | |
2281 href="#gdImageGifAnimBegin">gdImageGifAnimBegin</a>. With LeftOfs and | |
2282 TopOfs you can place this frame in different offset than (0,0) inside | |
2283 the image screen as defined in gdImageGifAnimBegin. Delay between the | |
2284 previous frame and this frame is in 1/100s units. Disposal is usually | |
2285 <code>gdDisposalNone</code>, meaning that the pixels changed by this | |
2286 frame should remain on the display when the next frame begins to render, but | |
2287 can also be <code>gdDisposalUnknown</code> (not recommended), | |
2288 <code>gdDisposalRestoreBackground</code> (restores the first | |
2289 allocated color of the global palette), or | |
2290 <code>gdDisposalRestorePrevious</code> (restores the appearance of the | |
2291 affected area before the frame was rendered). Only | |
2292 <code>gdDisposalNone</code> is a sensible choice for the first frame. | |
2293 If <code>previm</code> is | |
2294 passed, the built-in GIF optimizer will always use <code>gdDisposalNone</code> | |
2295 regardless of the Disposal parameter. | |
2296 <p> | |
2297 Setting the LocalCM flag to 1 adds a local palette for this image to the | |
2298 animation. Otherwise the global palette is assumed and the user must make | |
2299 sure the palettes match. Use <A HREF="#gdImagePaletteCopy">gdImagePaletteCopy</A> to do that. | |
2300 | |
2301 <p> | |
2302 | |
2303 Automatic optimization is activated by giving the previous image as a | |
2304 parameter. This function then compares the images and only writes the changed | |
2305 pixels to the new frame in animation. The Disposal parameter for | |
2306 optimized animations must be set to 1, also for the first frame. | |
2307 LeftOfs and TopOfs parameters are ignored for optimized frames. To | |
2308 achieve good optimization, it is usually best to use a single global | |
2309 color map. To allow gdImageGifAnimAdd to compress unchanged pixels via | |
2310 the use of a transparent color, the image must include a transparent color. | |
2311 | |
2312 <PRE> | |
2313 ... inside a function ... | |
2314 gdImagePtr im, im2, im3; | |
2315 int black, white, trans; | |
2316 FILE *out; | |
2317 /* Create the image */ | |
2318 im = gdImageCreate(100, 100); | |
2319 /* Allocate background */ | |
2320 white = gdImageColorAllocate(im, 255, 255, 255); | |
2321 /* Allocate drawing color */ | |
2322 black = gdImageColorAllocate(im, 0, 0, 0); | |
2323 /* Allocate transparent color for animation compression */ | |
2324 trans = gdImageColorAllocate(im, 1, 1, 1); | |
2325 /* Draw rectangle */ | |
2326 gdImageRectangle(im, 0, 0, 10, 10, black); | |
2327 /* Open output file in binary mode */ | |
2328 out = fopen("anim.gif", "wb"); | |
2329 /* Write GIF header. Use global color map. Loop a few times */ | |
2330 gdImageGifAnimBegin(im, out, 1, 3); | |
2331 /* Write the first frame. No local color map. Delay = 1s */ | |
2332 gdImageGifAnimAdd(im, out, 0, 0, 0, 100, 1, NULL); | |
2333 /* construct the second frame */ | |
2334 im2 = gdImageCreate(100, 100); | |
2335 /* Allocate background to make it white */ | |
2336 (void)gdImageColorAllocate(im2, 255, 255, 255); | |
2337 /* Make sure the palette is identical */ | |
2338 gdImagePaletteCopy (im2, im); | |
2339 /* Draw something */ | |
2340 gdImageRectangle(im2, 0, 0, 15, 15, black); | |
2341 /* Allow animation compression with transparent pixels */ | |
2342 gdImageColorTransparent (im2, trans); | |
2343 /* Add the second frame */ | |
2344 gdImageGifAnimAdd(im2, out, 0, 0, 0, 100, 1, im); | |
2345 /* construct the second frame */ | |
2346 im3 = gdImageCreate(100, 100); | |
2347 /* Allocate background to make it white */ | |
2348 (void)gdImageColorAllocate(im3, 255, 255, 255); | |
2349 /* Make sure the palette is identical */ | |
2350 gdImagePaletteCopy (im3, im); | |
2351 /* Draw something */ | |
2352 gdImageRectangle(im3, 0, 0, 15, 20, black); | |
2353 /* Allow animation compression with transparent pixels */ | |
2354 gdImageColorTransparent (im3, trans); | |
2355 /* Add the third frame, compressing against the second one */ | |
2356 gdImageGifAnimAdd(im3, out, 0, 0, 0, 100, 1, im2); | |
2357 /* Write the end marker */ | |
2358 /* gdImageGifAnimEnd(out); is the same as the following: */ | |
2359 putc (';', out); | |
2360 /* Close file */ | |
2361 fclose(out); | |
2362 /* Destroy images */ | |
2363 gdImageDestroy(im); | |
2364 gdImageDestroy(im2); | |
2365 gdImageDestroy(im3); | |
2366 </PRE> | |
2367 | |
2368 <DT><A NAME="gdImageGifAnimAddPtr"> | |
2369 void* gdImageGifAnimAddPtr(gdImagePtr im, int *size, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal, gdImagePtr previm)</A> | |
2370 <STRONG>(FUNCTION)</STRONG> | |
2371 <DD>Identical to gdImageGifAnimAdd except that it returns a pointer | |
2372 to a memory area with the GIF data. This memory must be freed by the | |
2373 caller when it is no longer needed. <strong>The caller must invoke | |
2374 gdFree(), not free(), unless the caller is absolutely certain that the | |
2375 same implementations of malloc, free, etc. are used both at library | |
2376 build time and at application build time.</strong> The 'size' | |
2377 parameter receives the total size of the block of memory. | |
2378 | |
2379 <DT><A NAME="gdImageGifAnimEnd"> | |
2380 void gdImageGifAnimEnd(FILE *out)</A> | |
2381 <br> | |
2382 <A NAME="gdImageGifAnimEndCtx"> | |
2383 void gdImageGifAnimEndCtx(gdIOCtx *out)</A> | |
2384 | |
2385 <STRONG>(FUNCTION)</STRONG> | |
2386 | |
2387 <DD>Writes semicolon character (;) to the output file. This | |
2388 terminates the GIF file properly. You can omit the call to | |
2389 gdImageGifAnimEnd and just print out the semicolon. | |
2390 | |
2391 <DT><A NAME="gdImageGifAnimEndPtr"> | |
2392 void* gdImageGifAnimEndPtr(int *size)</A> | |
2393 <STRONG>(FUNCTION)</STRONG> | |
2394 | |
2395 <DD>Returns a one byte string containing the semicolon character (;). | |
2396 Returns a pointer to a memory area with that string. This memory must | |
2397 be freed by the caller when it is no longer needed. <strong>The caller | |
2398 must invoke gdFree(), not free(), unless the caller is absolutely | |
2399 certain that the same implementations of malloc, free, etc. are used | |
2400 both at library build time and at application build time.</strong> The | |
2401 'size' parameter receives the total size of the block of memory. The | |
2402 string ";" can be used in place of this function. | |
2403 | |
2404 <DT><A NAME="gdImagePng"> | |
2405 void gdImagePng(gdImagePtr im, FILE *out)</A> | |
2406 <br> | |
2407 <A NAME="gdImagePngCtx"> | |
2408 void gdImagePngCtx(gdImagePtr im, gdIOCtx *out)</A> | |
2409 | |
2410 <STRONG>(FUNCTION)</STRONG> | |
2411 <DD> | |
2412 gdImagePng outputs the specified image to the specified | |
2413 file in PNG format. The file must be open for writing. Under MSDOS | |
2414 and all versions of Windows, it is important to use "wb" as opposed | |
2415 to simply "w" as the mode when opening the file, and under Unix there | |
2416 is no penalty for doing so. gdImagePng does <em>not</em> | |
2417 close the file; your code must do so. | |
2418 <PRE> | |
2419 ... inside a function ... | |
2420 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2421 int black, white; | |
2422 FILE *out; | |
2423 /* Create the image */ | |
2424 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2425 /* Allocate background */ | |
2426 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2427 /* Allocate drawing color */ | |
2428 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2429 /* Draw rectangle */ | |
2430 <A HREF="#gdImageRectangle">gdImageRectangle</A>(im, 0, 0, 99, 99, black); | |
2431 /* Open output file in binary mode */ | |
2432 out = fopen("rect.png", "wb"); | |
2433 /* Write PNG */ | |
2434 gdImagePng(im, out); | |
2435 /* Close file */ | |
2436 fclose(out); | |
2437 /* Destroy image */ | |
2438 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2439 </PRE> | |
2440 <DT><A NAME="gdImagePngEx"> | |
2441 void gdImagePngEx(gdImagePtr im, FILE *out, int level)</A> | |
2442 <br> | |
2443 <A NAME="gdImagePngCtxEx"> | |
2444 void gdImagePngCtxEx(gdImagePtr im, gdIOCtx *out, int level)</A> | |
2445 | |
2446 <STRONG>(FUNCTION)</STRONG> | |
2447 <DD> | |
2448 Like <a href="#gdImagePng">gdImagePng</a>, gdImagePngEx outputs the | |
2449 specified image to the specified file in PNG format. In addition, | |
2450 gdImagePngEx allows the level of compression to be specified. A compression | |
2451 level of 0 means "no compression." A compression level of 1 means | |
2452 "compressed, but as quickly as possible." A compression level of 9 | |
2453 means "compressed as much as possible to produce the smallest possible | |
2454 file." A compression level of -1 will use the default compression level | |
2455 at the time zlib was compiled on your system. | |
2456 <p> | |
2457 For more information, see <a href="#gdImagePng">gdImagePng</a>. | |
2458 <DT><A NAME="gdImagePngPtr"> | |
2459 void* gdImagePngPtr(gdImagePtr im, int *size)</A> | |
2460 <STRONG>(FUNCTION)</STRONG> | |
2461 <DD>Identical to gdImagePng except that it returns a pointer to a memory | |
2462 area with the PNG data. This memory must be freed by the caller when it is | |
2463 no longer needed. <strong>The caller must invoke gdFree(), not free(), | |
2464 unless the caller is absolutely certain that the same implementations of | |
2465 malloc, free, etc. are used both at library build time and at application | |
2466 build time.</strong> The 'size' parameter receives the total size of the block | |
2467 of memory. | |
2468 <DT><A NAME="gdImagePngPtrEx"> | |
2469 void* gdImagePngPtrEx(gdImagePtr im, int *size, int level)</A> | |
2470 <STRONG>(FUNCTION)</STRONG> | |
2471 <DD> | |
2472 Like <a href="#gdImagePngPtr">gdImagePngPtr</a>, gdImagePngPtrEx returns a | |
2473 pointer to a PNG image in allocated memory. | |
2474 In addition, gdImagePngPtrEx allows the level of compression to be | |
2475 specified. A compression level of 0 means "no compression." A compression level of 1 means | |
2476 "compressed, but as quickly as possible." A compression level of 9 | |
2477 means "compressed as much as possible to produce the smallest possible | |
2478 file." A compression level of -1 will use the default compression level | |
2479 at the time zlib was compiled on your system. | |
2480 <p> | |
2481 For more information, see <a href="#gdImagePngPtr">gdImagePngPtr</a>. | |
2482 <DT><A NAME="gdImagePngToSink">gdImagePngToSink(gdImagePtr im, gdSinkPtr out)</A> | |
2483 <strong>(FUNCTION)</strong> | |
2484 <dd> | |
2485 gdImagePngToSink is called to write a PNG to | |
2486 a data "sink" (destination) other than a file. Usage is very similar to | |
2487 the <a href="#gdImagePng">gdImagePng</a> function, | |
2488 except that the programmer provides a custom data sink. | |
2489 <p> | |
2490 The programmer must write an output function which accepts | |
2491 a context pointer, a buffer, and a number of bytes to be | |
2492 written as arguments. This function must write the number of | |
2493 bytes requested and return that number, unless an error | |
2494 has occurred, in which case the function should return | |
2495 <code>-1</code>. The programmer then creates a | |
2496 <a href="#gdSink">gdSink</a> structure and sets | |
2497 the <code>sink</code> pointer to the output function and | |
2498 the context pointer to any value which is useful to the | |
2499 programmer. | |
2500 <p> | |
2501 The example below | |
2502 implements <a href="#gdImagePng">gdImagePng</a> | |
2503 by creating a custom data source and invoking gdImagePngFromSink. | |
2504 <pre> | |
2505 static int stdioSink(void *context, char *buffer, int len) | |
2506 { | |
2507 return fwrite(buffer, 1, len, (FILE *) context); | |
2508 } | |
2509 | |
2510 void gdImagePng(gdImagePtr im, FILE *out) | |
2511 { | |
2512 gdSink mySink; | |
2513 mySink.context = (void *) out; | |
2514 mySink.sink = stdioSink; | |
2515 gdImagePngToSink(im, &mySink); | |
2516 } | |
2517 </pre> | |
2518 <DT><A NAME="gdImageWBMP"> | |
2519 void gdImageWBMP(gdImagePtr im, int fg, FILE *out)</A> | |
2520 <BR><A NAME="gdImageWBMPCtx">gdImageWBMPCtx(<a href=#gdioctx>gdIOCtx</a> *out)</A> | |
2521 <strong>(FUNCTION)</strong><STRONG>(FUNCTION)</STRONG> | |
2522 <DD> | |
2523 gdImageWBMP outputs the specified image to the specified | |
2524 file in WBMP format. The file must be open for writing. Under MSDOS | |
2525 and all versions of Windows, it is important to use "wb" as opposed | |
2526 to simply "w" as the mode when opening the file, and under Unix there | |
2527 is no penalty for doing so. gdImageWBMP does <em>not</em> | |
2528 close the file; your code must do so. | |
2529 <p> | |
2530 <strong>WBMP file support is black and white only. The color index | |
2531 specified by the fg argument is the "foreground," and only pixels | |
2532 of this color will be set in the WBMP file.</strong> All other pixels | |
2533 will be considered "background." | |
2534 <PRE> | |
2535 ... inside a function ... | |
2536 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2537 int black, white; | |
2538 FILE *out; | |
2539 /* Create the image */ | |
2540 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2541 /* Allocate background */ | |
2542 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2543 /* Allocate drawing color */ | |
2544 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2545 /* Draw rectangle */ | |
2546 <A HREF="#gdImageRectangle">gdImageRectangle</A>(im, 0, 0, 99, 99, black); | |
2547 /* Open output file in binary mode */ | |
2548 out = fopen("rect.wbmp", "wb"); | |
2549 /* Write WBMP, with black as foreground */ | |
2550 gdImageWBMP(im, black, out); | |
2551 /* Close file */ | |
2552 fclose(out); | |
2553 /* Destroy image */ | |
2554 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2555 </PRE> | |
2556 <DT><A NAME="gdImageWBMPPtr"> | |
2557 void* gdImageWBMPPtr(gdImagePtr im, int *size)</A> | |
2558 <STRONG>(FUNCTION)</STRONG> | |
2559 <DD>Identical to gdImageWBMP except that it returns a pointer to a memory | |
2560 area with the WBMP data. This memory must be freed by the caller when it is | |
2561 no longer needed. <strong>The caller must invoke gdFree(), not free(), | |
2562 unless the caller is absolutely certain that the same implementations of | |
2563 malloc, free, etc. are used both at library build time and at application | |
2564 build time.</strong> The 'size' parameter receives the total size of the block | |
2565 of memory. | |
2566 <DT><A NAME="gdImageGd"> | |
2567 void gdImageGd(gdImagePtr im, FILE *out)</A> | |
2568 <STRONG>(FUNCTION)</STRONG> | |
2569 <DD> | |
2570 gdImageGd outputs the specified image to the specified | |
2571 file in the <A HREF="#gdformat">gd image format</A>. The file must | |
2572 be open for writing. Under MSDOS and all versions of Windows, it is | |
2573 important to use "wb" as | |
2574 opposed to simply "w" as the mode when opening the file, and under | |
2575 Unix there is no penalty for doing so. gdImagePng does <em>not</em> | |
2576 close the file; your code must do so. | |
2577 <P> | |
2578 The gd image format is intended for fast reads and writes of | |
2579 images your program will need frequently to build other | |
2580 images. It is <em>not</em> a compressed format, and is not intended | |
2581 for general use. | |
2582 <PRE> | |
2583 ... inside a function ... | |
2584 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2585 int black, white; | |
2586 FILE *out; | |
2587 /* Create the image */ | |
2588 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2589 /* Allocate background */ | |
2590 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2591 /* Allocate drawing color */ | |
2592 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2593 /* Draw rectangle */ | |
2594 <A HREF="#gdImageRectangle">gdImageRectangle</A>(im, 0, 0, 99, 99, black); | |
2595 /* Open output file in binary mode */ | |
2596 out = fopen("rect.gd", "wb"); | |
2597 /* Write gd format file */ | |
2598 gdImageGd(im, out); | |
2599 /* Close file */ | |
2600 fclose(out); | |
2601 /* Destroy image */ | |
2602 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2603 </PRE> | |
2604 | |
2605 <DT><A NAME="gdImageGdPtr"> | |
2606 void* gdImageGdPtr(gdImagePtr im, int *size)</A> | |
2607 <STRONG>(FUNCTION)</STRONG> | |
2608 <DD>Identical to gdImageGd except that it returns a pointer to a memory | |
2609 area with the GD data. This memory must be freed by the caller when it is | |
2610 no longer needed. <strong>The caller must invoke gdFree(), not free(), | |
2611 unless the caller is absolutely certain that the same implementations of | |
2612 malloc, free, etc. are used both at library build time and at application | |
2613 build time.</strong> The 'size' parameter receives the total size of the block | |
2614 of memory. | |
2615 | |
2616 <DT><A NAME="gdImageGd2"> | |
2617 void gdImageGd2(gdImagePtr im, FILE *out, int chunkSize, int fmt)</A> | |
2618 <br> | |
2619 <A NAME="gdImageGd2Ctx"> | |
2620 void gdImageGd2Ctx(gdImagePtr im, gdIOCtx *out, int chunkSize, int fmt)</A> | |
2621 <STRONG>(FUNCTION)</STRONG> | |
2622 <DD> | |
2623 gdImageGd2 outputs the specified image to the specified | |
2624 file in the <A HREF="#gd2format">gd2 image format</A>. The file must | |
2625 be open for writing. Under MSDOS and all versions of Windows, it is | |
2626 important to use "wb" as | |
2627 opposed to simply "w" as the mode when opening the file, and under | |
2628 Unix there is no penalty for doing so. gdImageGd2 does <em>not</em> | |
2629 close the file; your code must do so. | |
2630 <P> | |
2631 The gd2 image format is intended for fast reads and writes of | |
2632 parts of images. | |
2633 It is a compressed format, and well suited to retrieving smll sections of | |
2634 much larger images. | |
2635 | |
2636 The third and fourth parameters are the 'chunk size' and format resposectively. | |
2637 <p> | |
2638 The file is stored as a series of compressed subimages, and the | |
2639 <strong>Chunk Size</strong> determines the sub-image size - a value of | |
2640 zero causes the GD library to use the default. | |
2641 <p> | |
2642 It is also possible to store GD2 files in an uncompressed format, in which case the | |
2643 fourth parameter should be GD2_FMT_RAW. | |
2644 | |
2645 <PRE> | |
2646 ... inside a function ... | |
2647 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2648 int black, white; | |
2649 FILE *out; | |
2650 /* Create the image */ | |
2651 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2652 /* Allocate background */ | |
2653 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2654 /* Allocate drawing color */ | |
2655 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2656 /* Draw rectangle */ | |
2657 <A HREF="#gdImageRectangle">gdImageRectangle</A>(im, 0, 0, 99, 99, black); | |
2658 /* Open output file in binary mode */ | |
2659 out = fopen("rect.gd", "wb"); | |
2660 /* Write gd2 format file */ | |
2661 gdImageGd2(im, out, 0, GD2_FMT_COMPRESSED); | |
2662 /* Close file */ | |
2663 fclose(out); | |
2664 /* Destroy image */ | |
2665 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2666 </PRE> | |
2667 | |
2668 <DT><A NAME="gdImageGd2Ptr"> | |
2669 void* gdImageGd2Ptr(gdImagePtr im, int chunkSize, int fmt, int *size)</A> | |
2670 <STRONG>(FUNCTION)</STRONG> | |
2671 <DD>Identical to gdImageGd2 except that it returns a pointer to a memory | |
2672 area with the GD2 data. This memory must be freed by the caller when it is | |
2673 no longer needed. <strong>The caller must invoke gdFree(), not free(), | |
2674 unless the caller is absolutely certain that the same implementations of | |
2675 malloc, free, etc. are used both at library build time and at application | |
2676 build time.</strong> The 'size' parameter receives the total size of the block | |
2677 of memory. | |
2678 <DT><A NAME="gdImageTrueColorToPalette"> | |
2679 void gdImageTrueColorToPalette(gdImagePtr im, int ditherFlag, int colorsWanted)</A> | |
2680 <br> | |
2681 <A NAME="gdImageCreatePaletteFromTrueColor"> | |
2682 gdImagePtr gdImageCreatePaletteFromTrueColor(gdImagePtr im, int ditherFlag, int colorsWanted)</A> | |
2683 | |
2684 <STRONG>(FUNCTION)</STRONG> | |
2685 <DD> | |
2686 <blockquote> | |
2687 gdImageCreatePaletteFromTrueColor returns a <b>new</b> | |
2688 image. gdImageTrueColorToPalette permanently converts the | |
2689 <b>existing</b> image. The two functions are otherwise identical. | |
2690 </blockquote> | |
2691 <p> | |
2692 The function converts a truecolor image to a palette-based image, | |
2693 using a high-quality two-pass quantization routine. | |
2694 If ditherFlag is set, the image will be | |
2695 dithered to approximate colors better, at the expense | |
2696 of some obvious "speckling." colorsWanted can be | |
2697 anything up to 256. If the original source image | |
2698 includes photographic information or anything that | |
2699 came out of a JPEG, 256 is strongly recommended. | |
2700 100% transparency of a single transparent color in the | |
2701 original truecolor image will be preserved. There is no other | |
2702 support for preservation of alpha channel or transparency in | |
2703 the destination image. | |
2704 <p> | |
2705 For best results, don't use this function -- write real | |
2706 truecolor PNGs and JPEGs. The disk space gain of | |
2707 conversion to palette is not great (for small images | |
2708 it can be negative) and the quality loss is ugly. However, | |
2709 the version of this function included in version 2.0.12 and later does | |
2710 do a better job than the version included prior to 2.0.12. | |
2711 </DL> | |
2712 <H3><A NAME="drawing">Drawing Functions</A></H3> | |
2713 <DL> | |
2714 <DT><A NAME="gdImageSetPixel">void gdImageSetPixel(gdImagePtr im, int x, int y, int color)</A> <STRONG>(FUNCTION)</STRONG> | |
2715 <DD>gdImageSetPixel sets a pixel to a particular color index. Always use | |
2716 this function or one of the other drawing functions to access pixels; | |
2717 do not access the pixels of the <A HREF="#gdImage">gdImage</A> structure | |
2718 directly. | |
2719 <PRE> | |
2720 ... inside a function ... | |
2721 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2722 int black; | |
2723 int white; | |
2724 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2725 /* Background color (first allocated) */ | |
2726 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2727 /* Allocate the color white (red, green and blue all maximum). */ | |
2728 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2729 /* Set a pixel near the center. */ | |
2730 gdImageSetPixel(im, 50, 50, white); | |
2731 /* ... Do something with the image, such as | |
2732 saving it to a file... */ | |
2733 /* Destroy it */ | |
2734 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2735 </PRE> | |
2736 <DT><A NAME="gdImageLine">void gdImageLine(gdImagePtr im, int x1, int y1, int x2, int y2, int color)</A> | |
2737 <STRONG>(FUNCTION)</STRONG> | |
2738 <DD> | |
2739 gdImageLine is used to draw a line between two endpoints (x1,y1 and x2, y2). | |
2740 The line is drawn using the color index specified. Note that the color | |
2741 index can be an actual color returned by <A HREF="#gdImageColorAllocate"> | |
2742 gdImageColorAllocate</A> or one of <A HREF="#gdStyled">gdStyled</A>, | |
2743 <A HREF="#gdBrushed">gdBrushed</A> or <A HREF="#gdStyledBrushed"> | |
2744 gdStyledBrushed</A>. | |
2745 <PRE> | |
2746 ... inside a function ... | |
2747 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2748 int black; | |
2749 int white; | |
2750 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2751 /* Background color (first allocated) */ | |
2752 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2753 /* Allocate the color white (red, green | |
2754 and blue all maximum). */ | |
2755 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2756 /* Draw a line from the upper left corner to the | |
2757 lower right corner. */ | |
2758 gdImageLine(im, 0, 0, 99, 99, white); | |
2759 /* ... Do something with the image, such as | |
2760 saving it to a file... */ | |
2761 /* Destroy it */ | |
2762 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2763 </PRE> | |
2764 <DT><A NAME="gdImageDashedLine">void gdImageDashedLine(gdImagePtr im, int x1, int y1, int x2, int y2, int color)</A> | |
2765 <STRONG>(FUNCTION)</STRONG> | |
2766 <DD> | |
2767 gdImageDashedLine is provided <strong>solely for backwards compatibility | |
2768 </strong> with gd 1.0. New programs should draw dashed lines using | |
2769 the normal <A HREF="#gdImageLine">gdImageLine</A> function and the | |
2770 new <A HREF="#gdImageSetStyle">gdImageSetStyle</A> function. | |
2771 <P> | |
2772 gdImageDashedLine is used to draw a dashed line between two endpoints | |
2773 (x1,y1 and x2, y2). | |
2774 The line is drawn using the color index specified. The portions of the line | |
2775 that are not drawn are left transparent so the background is visible. | |
2776 <PRE> | |
2777 ... inside a function ... | |
2778 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2779 int black; | |
2780 int white; | |
2781 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2782 /* Background color (first allocated) */ | |
2783 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2784 /* Allocate the color white (red, green and blue | |
2785 all maximum). */ | |
2786 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2787 /* Draw a dashed line from the upper left corner | |
2788 to the lower right corner. */ | |
2789 gdImageDashedLine(im, 0, 0, 99, 99); | |
2790 /* ... Do something with the image, such as | |
2791 saving it to a file... */ | |
2792 /* Destroy it */ | |
2793 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2794 </PRE> | |
2795 <DT><A NAME="gdImagePolygon">void gdImagePolygon(gdImagePtr im, gdPointPtr points, int pointsTotal, int color)</A> | |
2796 <STRONG>(FUNCTION)</STRONG> | |
2797 <DD> | |
2798 gdImagePolygon is used to draw a polygon with the verticies | |
2799 (at least 3) specified, using the color index specified. | |
2800 See also <A HREF="#gdImageFilledPolygon">gdImageFilledPolygon</A>. | |
2801 <PRE> | |
2802 ... inside a function ... | |
2803 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2804 int black; | |
2805 int white; | |
2806 /* Points of polygon */ | |
2807 <A HREF="#gdPoint">gdPoint</A> points[3]; | |
2808 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2809 /* Background color (first allocated) */ | |
2810 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2811 /* Allocate the color white (red, green and | |
2812 blue all maximum). */ | |
2813 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2814 /* Draw a triangle. */ | |
2815 points[0].x = 50; | |
2816 points[0].y = 0; | |
2817 points[1].x = 99; | |
2818 points[1].y = 99; | |
2819 points[2].x = 0; | |
2820 points[2].y = 99; | |
2821 gdImagePolygon(im, points, 3, white); | |
2822 /* ... Do something with the image, such as | |
2823 saving it to a file... */ | |
2824 /* Destroy it */ | |
2825 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2826 </PRE> | |
2827 <DT><A NAME="gdImageOpenPolygon">void gdImageOpenPolygon(gdImagePtr im, gdPointPtr points, int pointsTotal, int color)</A> | |
2828 <STRONG>(FUNCTION)</STRONG> | |
2829 <DD> | |
2830 gdImageOpenPolygon is used to draw a sequence of lines with the verticies | |
2831 (at least 3) specified, using the color index specified. Unlike | |
2832 <A HREF="#gdImagePolygon">gdImagePolygon</A>, the enpoints of the line | |
2833 sequence are not connected to a closed polygon. | |
2834 <DT><A NAME="gdImageRectangle">void gdImageRectangle(gdImagePtr im, int x1, int y1, int x2, int y2, int color)</A> | |
2835 <STRONG>(FUNCTION)</STRONG> | |
2836 <DD> | |
2837 gdImageRectangle is used to draw a rectangle with the two corners | |
2838 (upper left first, then lower right) specified, using the | |
2839 color index specified. | |
2840 <PRE> | |
2841 ... inside a function ... | |
2842 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2843 int black; | |
2844 int white; | |
2845 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2846 /* Background color (first allocated) */ | |
2847 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2848 /* Allocate the color white (red, green and blue all maximum). */ | |
2849 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2850 /* Draw a rectangle occupying the central area. */ | |
2851 gdImageRectangle(im, 25, 25, 74, 74, white); | |
2852 /* ... Do something with the image, such as | |
2853 saving it to a file... */ | |
2854 /* Destroy it */ | |
2855 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2856 </PRE> | |
2857 <DT><A NAME="gdImageFilledPolygon">void gdImageFilledPolygon(gdImagePtr im, gdPointPtr points, int pointsTotal, int color)</A> | |
2858 <STRONG>(FUNCTION)</STRONG> | |
2859 <DD> | |
2860 gdImageFilledPolygon is used to fill a polygon with the verticies | |
2861 (at least 3) specified, using the color index specified. | |
2862 See also <A HREF="#gdImageFilledPolygon">gdImagePolygon</A>. | |
2863 <PRE> | |
2864 ... inside a function ... | |
2865 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2866 int black; | |
2867 int white; | |
2868 int red; | |
2869 /* Points of polygon */ | |
2870 <A HREF="#gdPoint">gdPoint</A> points[3]; | |
2871 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2872 /* Background color (first allocated) */ | |
2873 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2874 /* Allocate the color white (red, green and blue all maximum). */ | |
2875 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2876 /* Allocate the color red. */ | |
2877 red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0); | |
2878 /* Draw a triangle. */ | |
2879 points[0].x = 50; | |
2880 points[0].y = 0; | |
2881 points[1].x = 99; | |
2882 points[1].y = 99; | |
2883 points[2].x = 0; | |
2884 points[2].y = 99; | |
2885 /* Paint it in white */ | |
2886 gdImageFilledPolygon(im, points, 3, white); | |
2887 /* Outline it in red; must be done second */ | |
2888 <A HREF="#gdImagePolygon">gdImagePolygon</A>(im, points, 3, red); | |
2889 /* ... Do something with the image, such as | |
2890 saving it to a file... */ | |
2891 /* Destroy it */ | |
2892 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2893 </PRE> | |
2894 <DT><A NAME="gdImageFilledRectangle">void gdImageFilledRectangle(gdImagePtr im, int x1, int y1, int x2, int y2, int color)</A> | |
2895 <STRONG>(FUNCTION)</STRONG> | |
2896 <DD> | |
2897 gdImageFilledRectangle is used to draw a solid rectangle with the two corners | |
2898 (upper left first, then lower right) specified, using the | |
2899 color index specified. | |
2900 <PRE> | |
2901 ... inside a function ... | |
2902 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2903 int black; | |
2904 int white; | |
2905 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
2906 /* Background color (first allocated) */ | |
2907 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2908 /* Allocate the color white (red, green and blue all maximum). */ | |
2909 white = <A HREF="#gdImageColorAllocate">int gdImageColorAllocate</A>(im, 255, 255, 255); | |
2910 /* Draw a filled rectangle occupying the central area. */ | |
2911 gdImageFilledRectangle(im, 25, 25, 74, 74, white); | |
2912 /* ... Do something with the image, such as | |
2913 saving it to a file... */ | |
2914 /* Destroy it */ | |
2915 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2916 </PRE> | |
2917 <DT><A NAME="gdImageArc">void gdImageArc(gdImagePtr im, int cx, int cy, int w, int h, int s, int e, int color)</A> | |
2918 <STRONG> (FUNCTION)</STRONG> | |
2919 <DD> | |
2920 gdImageArc is used to draw a partial ellipse centered at the given point, | |
2921 with the specified width and height in pixels. The arc begins at | |
2922 the position in degrees specified by <code>s</code> and ends at | |
2923 the position specified by <code>e</code>. The arc is drawn in | |
2924 the color specified by the last argument. A circle can be drawn | |
2925 by beginning from 0 degrees and ending at 360 degrees, with | |
2926 width and height being equal. e must be greater than s. Values greater | |
2927 than 360 are interpreted modulo 360. | |
2928 <PRE> | |
2929 ... inside a function ... | |
2930 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2931 int black; | |
2932 int white; | |
2933 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 50); | |
2934 /* Background color (first allocated) */ | |
2935 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2936 /* Allocate the color white (red, green and blue all maximum). */ | |
2937 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2938 /* Inscribe an ellipse in the image. */ | |
2939 gdImageArc(im, 50, 25, 98, 48, 0, 360, white); | |
2940 /* ... Do something with the image, such as | |
2941 saving it to a file... */ | |
2942 /* Destroy it */ | |
2943 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2944 </PRE> | |
2945 <DT><A NAME="gdImageFilledArc">void gdImageFilledArc(gdImagePtr im, int cx, int cy, int w, int h, int s, int e, int color, int style)</A> | |
2946 <STRONG> (FUNCTION)</STRONG> | |
2947 <DD> | |
2948 gdImageFilledArc is used to draw a partial ellipse centered at the given point, | |
2949 with the specified width and height in pixels. The arc begins at | |
2950 the position in degrees specified by <code>s</code> and ends at | |
2951 the position specified by <code>e</code>. The arc is filled in | |
2952 the color specified by the second to last argument. A circle can be drawn | |
2953 by beginning from 0 degrees and ending at 360 degrees, with | |
2954 width and height being equal. e must be greater than s. Values greater | |
2955 than 360 are interpreted modulo 360. The last argument is a bitwise | |
2956 OR of the following possibilities: | |
2957 <ul> | |
2958 <li>gdArc | |
2959 <li>gdChord | |
2960 <li>gdPie (synonym for gdChord) | |
2961 <li>gdNoFill | |
2962 <li>gdEdged | |
2963 </ul> | |
2964 gdArc and gdChord are mutually exclusive; | |
2965 gdChord just connects the starting and ending | |
2966 angles with a straight line, while gdArc produces | |
2967 a rounded edge. gdPie is a synonym for gdArc. | |
2968 gdNoFill indicates that the arc or chord should be | |
2969 outlined, not filled. gdEdged, used together with | |
2970 gdNoFill, indicates that the beginning and ending | |
2971 angles should be connected to the center; this is | |
2972 a good way to outline (rather than fill) a | |
2973 'pie slice'. | |
2974 | |
2975 <PRE> | |
2976 ... inside a function ... | |
2977 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
2978 int black; | |
2979 int white; | |
2980 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 50); | |
2981 /* Background color (first allocated) */ | |
2982 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
2983 /* Allocate the color white (red, green and blue all maximum). */ | |
2984 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
2985 /* Inscribe a filled pie slice in the image. */ | |
2986 gdImageFilledArc(im, 50, 25, 98, 48, 0, 45, white, gdArc); | |
2987 /* ... Do something with the image, such as | |
2988 saving it to a file... */ | |
2989 /* Destroy it */ | |
2990 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
2991 </PRE> | |
2992 <DT><A NAME="gdImageFilledEllipse">void gdImageFilledEllipse(gdImagePtr im, int cx, int cy, int w, int h, int color)</A> | |
2993 <STRONG> (FUNCTION)</STRONG> | |
2994 <DD> | |
2995 gdImageFilledEllipse is used to draw an ellipse centered at the given point, | |
2996 with the specified width and height in pixels. The ellipse is filled in | |
2997 the color specified by the last argument. | |
2998 <PRE> | |
2999 ... inside a function ... | |
3000 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3001 int black; | |
3002 int white; | |
3003 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 50); | |
3004 /* Background color (first allocated) */ | |
3005 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3006 /* Allocate the color white (red, green and blue all maximum). */ | |
3007 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
3008 /* Inscribe a filled ellipse in the image. */ | |
3009 gdImageFilledEllipse(im, 50, 25, 98, 48, white); | |
3010 /* ... Do something with the image, such as | |
3011 saving it to a file... */ | |
3012 /* Destroy it */ | |
3013 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3014 </PRE> | |
3015 <DT><A NAME="gdImageFillToBorder">void gdImageFillToBorder(gdImagePtr im, int x, int y, int border, int color) | |
3016 <STRONG> (FUNCTION)</STRONG> | |
3017 <DD> | |
3018 gdImageFillToBorder floods a portion of the image with the specified | |
3019 <code>color</code>, beginning at the specified point and stopping at | |
3020 the specified <code>border</code> color. For a way of flooding an | |
3021 area defined by the color of the starting point, see | |
3022 <A HREF="#gdImageFill">gdImageFill</A>. | |
3023 <P> | |
3024 The border color <em>cannot</em> be a special color | |
3025 such as <A HREF="#gdTiled">gdTiled</A>; it must be a proper | |
3026 solid color. The fill color can be, however. | |
3027 <P> | |
3028 Note that gdImageFillToBorder is recursive. It is not the most | |
3029 naive implementation possible, and the implementation is | |
3030 expected to improve, but there will always be degenerate | |
3031 cases in which the stack can become very deep. This can be | |
3032 a problem in MSDOS and MS Windows 3.1 environments. (Of course, | |
3033 in a Unix or Windows 95/98/NT environment with a proper stack, this is | |
3034 not a problem at all.) | |
3035 <PRE> | |
3036 ... inside a function ... | |
3037 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3038 int black; | |
3039 int white; | |
3040 int red; | |
3041 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 50); | |
3042 /* Background color (first allocated) */ | |
3043 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3044 /* Allocate the color white (red, green and blue all maximum). */ | |
3045 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
3046 /* Allocate the color red. */ | |
3047 red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0); | |
3048 /* Inscribe an ellipse in the image. */ | |
3049 gdImageArc(im, 50, 25, 98, 48, 0, 360, white); | |
3050 /* Flood-fill the ellipse. Fill color is red, border color is | |
3051 white (ellipse). */ | |
3052 gdImageFillToBorder(im, 50, 50, white, red); | |
3053 /* ... Do something with the image, such as | |
3054 saving it to a file... */ | |
3055 /* Destroy it */ | |
3056 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3057 </PRE> | |
3058 <DT><A NAME="gdImageFill">void gdImageFill(gdImagePtr im, int x, int y, int color) | |
3059 <STRONG> (FUNCTION)</STRONG> | |
3060 <DD> | |
3061 gdImageFill floods a portion of the image with the specified | |
3062 <code>color</code>, beginning at the specified point and flooding the | |
3063 surrounding region of the same color as the starting point. | |
3064 For a way of flooding a region defined by a specific border | |
3065 color rather than by its interior color, see | |
3066 <A HREF="#gdImageFillToBorder">gdImageFillToBorder</A>. | |
3067 <P> | |
3068 The fill color can be <A HREF="#gdTiled">gdTiled</A>, resulting | |
3069 in a tile fill using another image as the tile. However, | |
3070 the tile image cannot be transparent. If the image you wish | |
3071 to fill with has a transparent color index, call | |
3072 <A HREF="#gdImageTransparent">gdImageTransparent</A> on the | |
3073 tile image and set the transparent color index to -1 | |
3074 to turn off its transparency. | |
3075 <P> | |
3076 Note that gdImageFill is recursive. It is not the most | |
3077 naive implementation possible, and the implementation is | |
3078 expected to improve, but there will always be degenerate | |
3079 cases in which the stack can become very deep. This can be | |
3080 a problem in MSDOS and MS Windows environments. (Of course, | |
3081 in a Unix or Windows 95/98/NT environment with a proper stack, this is | |
3082 not a problem at all.) | |
3083 <PRE> | |
3084 ... inside a function ... | |
3085 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3086 int black; | |
3087 int white; | |
3088 int red; | |
3089 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 50); | |
3090 /* Background color (first allocated) */ | |
3091 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3092 /* Allocate the color white (red, green and blue all maximum). */ | |
3093 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
3094 /* Allocate the color red. */ | |
3095 red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0); | |
3096 /* Inscribe an ellipse in the image. */ | |
3097 gdImageArc(im, 50, 25, 98, 48, 0, 360, white); | |
3098 /* Flood-fill the ellipse. Fill color is red, and will replace the | |
3099 black interior of the ellipse. */ | |
3100 gdImageFill(im, 50, 50, red); | |
3101 /* ... Do something with the image, such as | |
3102 saving it to a file... */ | |
3103 /* Destroy it */ | |
3104 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3105 </PRE> | |
3106 <DT><A NAME="gdImageSetAntiAliased">void gdImageSetAntiAliased(gdImagePtr im, int c)</A> | |
3107 <STRONG>(FUNCTION)</STRONG> | |
3108 <DD> | |
3109 "Antialiasing" is a process by which jagged edges associated with line | |
3110 drawing can be reduced by blending the foreground color with an appropriate | |
3111 percentage of the background, depending on how much of the pixel in question | |
3112 is actually within the boundaries of the line being drawn. | |
3113 All line-drawing functions, | |
3114 such as <A HREF="#gdImageLine">gdImageLine</A>, | |
3115 <A HREF="#gdImageOpenPolygon">gdImageOpenPolygon</A> and | |
3116 <A HREF="#gdImagePolygon">gdImagePolygon</A>, will draw antialiased lines | |
3117 if the special "color" <A HREF="#gdAntiAliased"> | |
3118 gdAntiAliased</A> is used when calling them. | |
3119 <P> | |
3120 gdImageSetAntiAliased is used to specify the actual foreground color | |
3121 to be used when drawing antialiased lines. You may set any color to | |
3122 be the foreground, however as of version 2.0.12 an alpha channel | |
3123 component is not supported. | |
3124 <p> | |
3125 Antialiased lines can be drawn on both truecolor and palette-based | |
3126 images. However, attempts to draw antialiased lines on | |
3127 highly complex palette-based backgrounds may not give satisfactory | |
3128 results, due to the limited number of colors available in the | |
3129 palette. Antialiased line-drawing on simple backgrounds should | |
3130 work well with palette-based images; otherwise create or fetch | |
3131 a truecolor image instead. | |
3132 <P> | |
3133 You need not take any special action when you are finished | |
3134 with antialised line drawing. | |
3135 <PRE> | |
3136 ... inside a function ... | |
3137 <A HREF="#gdImagePtr">gdImagePtr</A> im, brush; | |
3138 int black; | |
3139 int blue; | |
3140 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
3141 /* Background color (first allocated) */ | |
3142 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3143 blue = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 255); | |
3144 gdImageSetAntiAliased(im, blue); | |
3145 /* Draw a smooth line from the upper left corner to the | |
3146 lower right corner. */ | |
3147 <A HREF="#gdImageLine">gdImageLine</A>(im, 0, 0, 99, 99, <A HREF="#gdBrushed">gdAntiAliased</A>); | |
3148 /* ... Do something with the image, such as | |
3149 saving it to a file... */ | |
3150 /* Destroy it */ | |
3151 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3152 </PRE> | |
3153 See also <a href="#gdAntiAliased">gdAntiAliased</a> and | |
3154 <a href="#gdSetAntiAliasedDontBlend">gdSetAntiAliasedDontBlend</a>. | |
3155 <DT><A NAME="gdImageSetAntiAliasedDontBlend">void gdImageSetAntiAliasedDontBlend(gdImagePtr im, int c)</A> | |
3156 <STRONG>(FUNCTION)</STRONG> | |
3157 <DD> | |
3158 Normally, when drawing lines with the special | |
3159 <a href="#gdAntiAliased">gdAntiAliased</a> "color," blending with the | |
3160 background to reduce jagged edges is the desired behavior. However, when | |
3161 it is desired that lines not be blended with one particular color when | |
3162 it is encountered in the background, the | |
3163 gdImageSetAntiAliasedDontBlend function can be used to indicate the | |
3164 special color that the foreground should stand out more clearly against. | |
3165 <PRE> | |
3166 ... inside a function ... | |
3167 <A HREF="#gdImagePtr">gdImagePtr</A> im, brush; | |
3168 int black; | |
3169 int blue; | |
3170 int white; | |
3171 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
3172 /* Background color (first allocated) */ | |
3173 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3174 blue = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 255); | |
3175 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
3176 | |
3177 gdImageSetAntiAliased(im, blue); | |
3178 /* The portion of the line that crosses this white rectangle will | |
3179 not be blended smoothly */ | |
3180 gdImageSetAntiAliasedDontBlend(im, white); | |
3181 gdImageFilledRectangle(im, 25, 25, 75, 75, white); | |
3182 /* Draw a smooth line from the upper left corner | |
3183 to the lower right corner. */ | |
3184 <A HREF="#gdImageLine">gdImageLine</A>(im, 0, 0, 99, 99, <A HREF="#gdBrushed">gdAntiAliased</A>); | |
3185 /* ... Do something with the image, such as | |
3186 saving it to a file... */ | |
3187 /* Destroy it */ | |
3188 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3189 </PRE> | |
3190 See also <a href="#gdAntiAliased">gdAntiAliased</a> and | |
3191 <a href="#gdSetAntiAliased">gdSetAntiAliased</a>. | |
3192 <DT><A NAME="gdImageSetBrush">void gdImageSetBrush(gdImagePtr im, gdImagePtr brush)</A> | |
3193 <STRONG>(FUNCTION)</STRONG> | |
3194 <DD> | |
3195 A "brush" is an image used to draw wide, shaped strokes in another image. Just | |
3196 as a paintbrush is not a single point, a brush image need not be | |
3197 a single pixel. <em>Any</em> gd image can be used as a brush, and by | |
3198 setting the transparent color index of the brush image with | |
3199 <A HREF="#gdImageColorTransparent">gdImageColorTransparent</A>, | |
3200 a brush of any shape can be created. All line-drawing functions, | |
3201 such as <A HREF="#gdImageLine">gdImageLine</A>, | |
3202 <A HREF="#gdImageOpenPolygon">gdImageOpenPolygon</A> and | |
3203 <A HREF="#gdImagePolygon">gdImagePolygon</A>, will use the | |
3204 current brush if the special "color" <A HREF="#gdBrushed"> | |
3205 gdBrushed</A> or <A HREF="#gdStyledBrushed">gdStyledBrushed</A> | |
3206 is used when calling them. | |
3207 <P> | |
3208 gdImageSetBrush is used to specify the brush to be used in a | |
3209 particular image. You can set any image to be the brush. | |
3210 If the brush image does not have the same color map as the | |
3211 first image, any colors missing from the first image | |
3212 will be allocated. If not enough colors can be allocated, | |
3213 the closest colors already available will be used. This | |
3214 allows arbitrary PNGs to be used as brush images. It also | |
3215 means, however, that you should not set a brush unless you | |
3216 will actually use it; if you set a rapid succession of | |
3217 different brush images, you can quickly fill your color map, | |
3218 and the results will not be optimal. | |
3219 <P> | |
3220 You need not take any special action when you are finished | |
3221 with a brush. As for any other image, if you will not | |
3222 be using the brush image for any further purpose, | |
3223 you should call <A HREF="#gdImageDestroy">gdImageDestroy</A>. | |
3224 You must not use the color <A HREF="#gdBrushed">gdBrushed</A> | |
3225 if the current brush has been destroyed; you can of | |
3226 course set a new brush to replace it. | |
3227 <PRE> | |
3228 ... inside a function ... | |
3229 <A HREF="#gdImagePtr">gdImagePtr</A> im, brush; | |
3230 FILE *in; | |
3231 int black; | |
3232 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
3233 /* Open the brush PNG. For best results, portions of the | |
3234 brush that should be transparent (ie, not part of the | |
3235 brush shape) should have the transparent color index. */ | |
3236 in = fopen("star.png", "rb"); | |
3237 brush = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
3238 /* Background color (first allocated) */ | |
3239 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3240 gdImageSetBrush(im, brush); | |
3241 /* Draw a line from the upper left corner to the lower right corner | |
3242 using the brush. */ | |
3243 <A HREF="#gdImageLine">gdImageLine</A>(im, 0, 0, 99, 99, <A HREF="#gdBrushed">gdBrushed</A>); | |
3244 /* ... Do something with the image, such as | |
3245 saving it to a file... */ | |
3246 /* Destroy it */ | |
3247 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3248 /* Destroy the brush image */ | |
3249 <A HREF="#gdImageDestroy">gdImageDestroy</A>(brush); | |
3250 </PRE> | |
3251 <DT><A NAME="gdImageSetTile">void gdImageSetTile(gdImagePtr im, gdImagePtr tile)</A> | |
3252 <STRONG>(FUNCTION)</STRONG> | |
3253 <DD> | |
3254 A "tile" is an image used to fill an area with a repeated pattern. | |
3255 <em>Any</em> gd image can be used as a tile, and by | |
3256 setting the transparent color index of the tile image with | |
3257 <A HREF="#gdImageColorTransparent">gdImageColorTransparent</A>, | |
3258 a tile that allows certain parts of the underlying area to shine | |
3259 through can be created. All region-filling functions, | |
3260 such as <A HREF="#gdImageFill">gdImageFill</A> and | |
3261 <A HREF="#gdImageFilledPolygon">gdImageFilledPolygon</A>, will use the | |
3262 current tile if the special "color" <A HREF="#gdTiled"> | |
3263 gdTiled</A> is used when calling them. | |
3264 <P> | |
3265 gdImageSetTile is used to specify the tile to be used in a | |
3266 particular image. You can set any image to be the tile. | |
3267 If the tile image does not have the same color map as the | |
3268 first image, any colors missing from the first image | |
3269 will be allocated. If not enough colors can be allocated, | |
3270 the closest colors already available will be used. This | |
3271 allows arbitrary PNGs to be used as tile images. It also | |
3272 means, however, that you should not set a tile unless you | |
3273 will actually use it; if you set a rapid succession of | |
3274 different tile images, you can quickly fill your color map, | |
3275 and the results will not be optimal. | |
3276 <P> | |
3277 You need not take any special action when you are finished | |
3278 with a tile. As for any other image, if you will not | |
3279 be using the tile image for any further purpose, | |
3280 you should call <A HREF="#gdImageDestroy">gdImageDestroy</A>. | |
3281 You must not use the color <A HREF="#gdBrushed">gdTiled</A> | |
3282 if the current tile has been destroyed; you can of | |
3283 course set a new tile to replace it. | |
3284 <PRE> | |
3285 ... inside a function ... | |
3286 <A HREF="#gdImagePtr">gdImagePtr</A> im, tile; | |
3287 FILE *in; | |
3288 int black; | |
3289 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
3290 /* Open the tile PNG. For best results, portions of the | |
3291 tile that should be transparent (ie, allowing the | |
3292 background to shine through) should have the transparent | |
3293 color index. */ | |
3294 in = fopen("star.png", "rb"); | |
3295 tile = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
3296 /* Background color (first allocated) */ | |
3297 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3298 gdImageSetTile(im, tile); | |
3299 /* Fill an area using the tile. */ | |
3300 <A HREF="#gdImageFilledRectangle">gdImageFilledRectangle</A>(im, 25, 25, 75, 75, <A HREF="#gdTiled">gdTiled</A>); | |
3301 /* ... Do something with the image, such as | |
3302 saving it to a file... */ | |
3303 /* Destroy it */ | |
3304 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3305 /* Destroy the tile image */ | |
3306 <A HREF="#gdImageDestroy">gdImageDestroy</A>(tile); | |
3307 </PRE> | |
3308 <DT><A NAME="gdImageSetStyle">void gdImageSetStyle(gdImagePtr im, int *style, int styleLength)</A> | |
3309 <STRONG>(FUNCTION)</STRONG> | |
3310 <DD> | |
3311 It is often desirable to draw dashed lines, dotted lines, and other | |
3312 variations on a broken line. gdImageSetStyle can be used to set | |
3313 any desired series of colors, including a special color that | |
3314 leaves the background intact, to be repeated during the drawing | |
3315 of a line. | |
3316 <P> | |
3317 To use gdImageSetStyle, create an array of integers and assign | |
3318 them the desired series of color values to be repeated. | |
3319 You can assign the special color value <A HREF="#gdTransparent"> | |
3320 gdTransparent</A> to indicate that the existing color should | |
3321 be left unchanged for that particular pixel (allowing a dashed | |
3322 line to be attractively drawn over an existing image). | |
3323 <P> | |
3324 Then, to draw a line using the style, use the normal | |
3325 <A HREF="#gdImageLine">gdImageLine</A> function with the | |
3326 special color value <A HREF="#gdStyled">gdStyled</A>. | |
3327 <P> | |
3328 As of <A HREF="#whatsnew1.1.1">version 1.1.1</A>, the style | |
3329 array is copied when you set the style, so you need not | |
3330 be concerned with keeping the array around indefinitely. | |
3331 This should not break existing code that assumes styles | |
3332 are not copied. | |
3333 <P> | |
3334 You can also combine styles and brushes to draw the brush | |
3335 image at intervals instead of in a continuous stroke. | |
3336 When creating a style for use with a brush, the | |
3337 style values are interpreted differently: zero (0) indicates | |
3338 pixels at which the brush should not be drawn, while one (1) | |
3339 indicates pixels at which the brush should be drawn. | |
3340 To draw a styled, brushed line, you must use the | |
3341 special color value <A HREF="#gdStyledBrushed"> | |
3342 gdStyledBrushed</A>. For an example of this feature | |
3343 in use, see gddemo.c (provided in the distribution). | |
3344 <PRE> | |
3345 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3346 int styleDotted[2], styleDashed[6]; | |
3347 FILE *in; | |
3348 int black; | |
3349 int red; | |
3350 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
3351 /* Background color (first allocated) */ | |
3352 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3353 red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0); | |
3354 /* Set up dotted style. Leave every other pixel alone. */ | |
3355 styleDotted[0] = red; | |
3356 styleDotted[1] = gdTransparent; | |
3357 /* Set up dashed style. Three on, three off. */ | |
3358 styleDashed[0] = red; | |
3359 styleDashed[1] = red; | |
3360 styleDashed[2] = red; | |
3361 styleDashed[3] = gdTransparent; | |
3362 styleDashed[4] = gdTransparent; | |
3363 styleDashed[5] = gdTransparent; | |
3364 /* Set dotted style. Note that we have to specify how many pixels are | |
3365 in the style! */ | |
3366 gdImageSetStyle(im, styleDotted, 2); | |
3367 /* Draw a line from the upper left corner to the lower right corner. */ | |
3368 <A HREF="#gdImageLine">gdImageLine</A>(im, 0, 0, 99, 99, <A HREF="#gdStyled">gdStyled</A>); | |
3369 /* Now the dashed line. */ | |
3370 gdImageSetStyle(im, styleDashed, 6); | |
3371 <A HREF="#gdImageLine">gdImageLine</A>(im, 0, 99, 0, 99, <A HREF="#gdStyled">gdStyled</A>); | |
3372 | |
3373 /* ... Do something with the image, such as | |
3374 saving it to a file ... */ | |
3375 | |
3376 /* Destroy it */ | |
3377 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3378 </PRE> | |
3379 <DT><A NAME="gdImageSetThickness">void gdImageSetThickness(gdImagePtr im, int thickness)</A> <STRONG>(FUNCTION)</STRONG> | |
3380 <DD>gdImageSetThickness determines the width of lines drawn by the | |
3381 <a href="#gdImageLine">gdImageLine</a>, <a href="#gdImagePolygon">gdImagePolygon</a>, <a href="#gdImageOpenPolygon">gdImageOpenPolygon</a> | |
3382 and related functions, in pixels. | |
3383 <PRE> | |
3384 ... inside a function ... | |
3385 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3386 int black; | |
3387 int white; | |
3388 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
3389 /* Background color (first allocated) */ | |
3390 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3391 /* Allocate the color white (red, green and blue all maximum). */ | |
3392 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
3393 /* Set thickness. */ | |
3394 gdImageSetThickness(im, 4); | |
3395 /* Draw a fat line from the upper left corner to the lower right corner. */ | |
3396 gdImageLine(im, 0, 0, 99, 99, white); | |
3397 /* ... Do something with the image, such as | |
3398 saving it to a file... */ | |
3399 /* Destroy it */ | |
3400 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3401 </PRE> | |
3402 <DT><A NAME="gdImageAlphaBlending">void gdImageAlphaBlending(gdImagePtr im, int blending)</A> | |
3403 <STRONG>(FUNCTION)</STRONG> | |
3404 <DD> | |
3405 The <a href="#gdImageAlphaBlending">gdImageAlphaBlending</a> | |
3406 function allows for two different modes of drawing on truecolor | |
3407 images. In blending mode, which is <strong>on by default (gd 2.0.2 | |
3408 and above)</strong>, the alpha channel component of the color | |
3409 supplied to all drawing functions, such as | |
3410 <a href="#gdImageSetPixel">gdImageSetPixel</a>, determines how much of | |
3411 the underlying color should be allowed to shine through. As a result, | |
3412 gd automatically blends the existing color at that point with the | |
3413 drawing color, and stores the result in the image. The resulting pixel | |
3414 is opaque. In non-blending mode, the drawing color is copied literally | |
3415 with its alpha channel information, replacing the destination pixel. | |
3416 Blending mode is not available when drawing on palette images. | |
3417 <PRE> | |
3418 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3419 int red, blue; | |
3420 im = <A HREF="#gdImageCreate">gdImageCreateTrueColor</A>(100, 100); | |
3421 /* Background color */ | |
3422 red = <A HREF="#gdTrueColor">gdTrueColor</A>(255, 0, 0); | |
3423 gdImageFilledRectangle(im, 0, 0, 100, 100, red); | |
3424 /* Drawing color. Full transparency would be an alpha channel value | |
3425 of 127 (gd has a 7 bit alpha chnanel). 0 is opaque, | |
3426 127 is transparent. So cut gdAlphaTransparent in half to get | |
3427 50% blending. */ | |
3428 blue = <A HREF="#gdTrueColor">gdTrueColorAlpha</A>(0, 0, 255, gdAlphaTransparent / 2); | |
3429 /* Draw with blending. Result will be 50% red, 50% blue: yellow | |
3430 (emitted light, remember, not reflected light. What you learned | |
3431 in Kindergarten is wrong here). */ | |
3432 gdImageAlphaBlending(im, 1); | |
3433 <a href="#gdImageFilledRectangle">gdImageFilledRectangle</a>(im, 0, 0, 25, 25, blue); | |
3434 /* Draw without blending. Result will be 50% blue, 50% | |
3435 the background color of the image viewer or web browser | |
3436 used; results in browsers that don't support | |
3437 semi-transparent pixels are unpredictable! */ | |
3438 gdImageAlphaBlending(im, 0); | |
3439 <a href="#gdImageFilledRectangle">gdImageFilledRectangle</a>(im, 75, 75, 25, 25, blue); | |
3440 /* Write the image to disk, etc. */ | |
3441 </pre> | |
3442 <DT><A NAME="gdImageSaveAlpha"> | |
3443 void gdImageSaveAlpha(gdImagePtr im, int saveFlag)</A> | |
3444 <STRONG>(FUNCTION)</STRONG> | |
3445 <DD> | |
3446 By default, gd 2.0.2 and above do not attempt to save full alpha channel information | |
3447 (as opposed to single-color transparency) when saving PNG images. (PNG | |
3448 is currently the only output format supported by gd which can accommodate | |
3449 alpa channel information.) This saves space in the output file. If you wish | |
3450 to create an image with alpha channel information for use with tools that | |
3451 support it, call gdImageSaveAlpha(im, 1) to turn on saving of such | |
3452 information, and call <a href="#gdImageAlphaBlending">gdImageAlphaBlending(im, 0)</a> | |
3453 to turn off alpha blending within the library so that alpha channel | |
3454 information is actually stored in the image rather than being composited | |
3455 immediately at the time that drawing functions are invoked. | |
3456 <DT><A NAME="gdImageSetClip"> | |
3457 void gdImageSetClip(gdImagePtr im, int x1, int y1, int x2, int y2)</A> | |
3458 <STRONG>(FUNCTION)</STRONG> | |
3459 <DD> | |
3460 Establishes a clipping rectangle. Once gdImageSetClip has been called, | |
3461 all future drawing operations will remain within the specified clipping | |
3462 area, until a new gdImageSetClip call takes place. For instance, | |
3463 if a clipping rectangle of 25, 25, 75, 75 has been set within a | |
3464 100x100 image, a diagonal line from 0,0 to 99,99 will appear only | |
3465 between 25,25 and 75,75. | |
3466 <p> | |
3467 If gdImageSetClip is never called, the clipping area will be the | |
3468 entire image. | |
3469 <p> | |
3470 The parameters passed to gdImageSetClip are checked against the dimensions | |
3471 of the image and limited to "safe" values. | |
3472 <PRE> | |
3473 ... inside a function ... | |
3474 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3475 int black; | |
3476 int white; | |
3477 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
3478 /* Background color (first allocated) */ | |
3479 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3480 /* Allocate the color white (red, green and blue all maximum). */ | |
3481 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
3482 /* Set the clipping rectangle. */ | |
3483 gdImageSetClip(im, 25, 25, 75, 75); | |
3484 /* Draw a line from the upper left corner to the lower right corner. | |
3485 Only the part within the clipping rectangle will appear. */ | |
3486 <a href="#gdImageLine">gdImageLine</a>(im, 0, 0, 99, 99, white); | |
3487 /* ... Do something with the image, such as | |
3488 saving it to a file ... */ | |
3489 /* Destroy it */ | |
3490 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3491 </PRE> | |
3492 See also <a href="#gdImageGetClip">gdImageGetClip</a>. | |
3493 <DT><A NAME="gdImageGetClip"> | |
3494 void gdImageGetClip(gdImagePtr im, int *x1P, int *y1P, int *x2P, int *y2P)</A> | |
3495 <STRONG>(FUNCTION)</STRONG> | |
3496 <DD> | |
3497 Fetches the boundaries of the current clipping rectangle. | |
3498 <pre> | |
3499 ... Inside a function ... | |
3500 gdImagePtr im = <a href="#gdImageCreateTrueColor">gdImageCreateTrueColor</a>(100, 100); | |
3501 int x1, y1, x2, y2; | |
3502 gdImageSetClip(im, 25, 25, 75, 75); | |
3503 gdImageGetClip(im, &x1, &y1, &x2, &y2); | |
3504 printf("%d %d %d %d\n", x1, y1, x2, y2); | |
3505 </pre> | |
3506 The above code would print: | |
3507 <pre> | |
3508 25 25 75 75 | |
3509 </pre> | |
3510 See also <a href="#gdImageSetClip">gdImageSetClip</a>. | |
3511 </DL> | |
3512 <H3><A NAME="query">Query Functions</A></H3> | |
3513 <DL> | |
3514 <DT><A NAME="gdImageBlue"> | |
3515 int gdImageAlpha(gdImagePtr im, int color)</A> | |
3516 <STRONG>(MACRO)</STRONG> | |
3517 <DD> | |
3518 gdImageAlpha is a macro which returns the alpha channel component of | |
3519 the specified color index. Alpha channel values vary between | |
3520 0 (gdAlphaOpaque), which does not blend at all with the background, | |
3521 through 127 (gdAlphaTransparent), which allows the background to | |
3522 shine through 100%. Use this macro rather than accessing the | |
3523 structure members directly. | |
3524 int gdImageBlue(gdImagePtr im, int color)</A> | |
3525 <STRONG>(MACRO)</STRONG> | |
3526 <DD> | |
3527 gdImageBlue is a macro which returns the blue component of | |
3528 the specified color index. Use this macro rather than accessing the | |
3529 structure members directly. | |
3530 <DT><A NAME="gdImageGetPixel">int gdImageGetPixel(gdImagePtr im, int x, int y)</A> | |
3531 <STRONG>(FUNCTION)</STRONG> | |
3532 <DD> | |
3533 gdImageGetPixel() retrieves the color index of a particular | |
3534 pixel. Always use this function to query pixels; | |
3535 do not access the pixels of the <A HREF="#gdImage">gdImage</A> structure | |
3536 directly. | |
3537 <PRE> | |
3538 ... inside a function ... | |
3539 FILE *in; | |
3540 gdImagePtr im; | |
3541 int c; | |
3542 in = fopen("mypng.png", "rb"); | |
3543 im = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
3544 fclose(in); | |
3545 c = gdImageGetPixel(im, gdImageSX(im) / 2, gdImageSY(im) / 2); | |
3546 printf("The value of the center pixel is %d; RGB values are %d,%d,%d\n", | |
3547 c, im->red[c], im->green[c], im->blue[c]); | |
3548 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3549 </PRE> | |
3550 <DT><A NAME="gdImageBoundsSafe"> | |
3551 int gdImageBoundsSafe(gdImagePtr im, int x, int y)</A> | |
3552 <STRONG>(FUNCTION)</STRONG> | |
3553 <DD> | |
3554 gdImageBoundsSafe returns true (1) if the specified point is within the | |
3555 current clipping rectangle, false (0) if not. The clipping rectangle is | |
3556 set by <a href="#gdImageSetClip">gdImageSetClip</a> and defaults | |
3557 to the entire image. This function is intended primarily for | |
3558 use by those who wish to add functions to gd. All of the gd drawing | |
3559 functions already clip safely using this function or its macro | |
3560 equivalent in gd.c, gdImageBoundsSafeMacro. | |
3561 <PRE> | |
3562 ... inside a function ... | |
3563 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3564 int black; | |
3565 int white; | |
3566 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
3567 if (gdImageBoundsSafe(im, 50, 50)) { | |
3568 printf("50, 50 is within the image bounds\n"); | |
3569 } else { | |
3570 printf("50, 50 is outside the image bounds\n"); | |
3571 } | |
3572 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3573 </PRE> | |
3574 <DT><A NAME="gdImageGreen"> | |
3575 int gdImageGreen(gdImagePtr im, int color)</A> | |
3576 <STRONG>(MACRO)</STRONG> | |
3577 <DD> | |
3578 gdImageGreen is a macro which returns the green component of | |
3579 the specified color index. Use this macro rather than accessing the | |
3580 structure members directly. | |
3581 <DT><A NAME="gdImageRed"> | |
3582 int gdImageRed(gdImagePtr im, int color)</A> | |
3583 <STRONG>(MACRO)</STRONG> | |
3584 <DD> | |
3585 gdImageRed is a macro which returns the red component of | |
3586 the specified color index. Use this macro rather than accessing the | |
3587 structure members directly. | |
3588 <DT><A NAME="gdImageSX"> | |
3589 int gdImageSX(gdImagePtr im)</A> | |
3590 <STRONG>(MACRO)</STRONG> | |
3591 <DD> | |
3592 gdImageSX is a macro which returns the width of the image | |
3593 in pixels. Use this macro rather than accessing the | |
3594 structure members directly. | |
3595 <DT><A NAME="gdImageSY"> | |
3596 int gdImageSY(gdImagePtr im)</A> | |
3597 <STRONG>(MACRO)</STRONG> | |
3598 <DD> | |
3599 gdImageSY is a macro which returns the height of the image | |
3600 in pixels. Use this macro rather than accessing the | |
3601 structure members directly. | |
3602 </DL> | |
3603 <H3><A NAME="fonts">Fonts and text-handling functions</A></H3> | |
3604 <DL> | |
3605 <DT><A NAME="gdFontGetSmall"> | |
3606 gdFontPtr gdFontGetSmall(void)</a> | |
3607 <STRONG>(FUNCTION)</STRONG> | |
3608 <DD> | |
3609 Returns a font pointer for the "small" gd font. Your code must | |
3610 include the header file <code>gdfonts.h</code> before | |
3611 calling this function. Under Windows, due to the nature of DLLs, | |
3612 the use of this function is strongly recommended rather than attempting | |
3613 to use the <code>gdFontSmall</code> pointer directly. (You may | |
3614 safely assign the result to a local <code>gdFontPtr</code> variable | |
3615 in your own code.) | |
3616 <p> | |
3617 See <a href="#gdImageString">gdImageString</a> for more information | |
3618 and examples, or <a href="#gdImageStringFT">gdImageStringFT</a> for a | |
3619 freetype-based alternative that supports truetype fonts. | |
3620 <DT><A NAME="gdFontGetLarge"> | |
3621 gdFontPtr gdFontGetLarge(void)</a> | |
3622 <STRONG>(FUNCTION)</STRONG> | |
3623 <DD> | |
3624 Returns a font pointer for the "large" gd font. Your code must | |
3625 include the header file <code>gdfontl.h</code> before | |
3626 calling this function. Under Windows, due to the nature of DLLs, | |
3627 the use of this function is strongly recommended rather than attempting | |
3628 to use the <code>gdFontLarge</code> pointer directly. (You may | |
3629 safely assign the result to a local <code>gdFontPtr</code> variable | |
3630 in your own code.) | |
3631 <p> | |
3632 See <a href="#gdImageString">gdImageString</a> for more information | |
3633 and examples, or <a href="#gdImageStringFT">gdImageStringFT</a> for a | |
3634 freetype-based alternative that supports truetype fonts. | |
3635 <DT><A NAME="gdFontGetMediumBold"> | |
3636 gdFontPtr gdFontGetMediumBold(void)</a> | |
3637 <STRONG>(FUNCTION)</STRONG> | |
3638 <DD> | |
3639 Returns a font pointer for the "medium bold" gd font. Your code must | |
3640 include the header file <code>gdfontmb.h</code> before | |
3641 calling this function. Under Windows, due to the nature of DLLs, | |
3642 the use of this function is strongly recommended rather than attempting | |
3643 to use the <code>gdFontMediumBold</code> pointer directly. (You may | |
3644 safely assign the result to a local <code>gdFontPtr</code> variable | |
3645 in your own code.) | |
3646 <p> | |
3647 See <a href="#gdImageString">gdImageString</a> for more information | |
3648 and examples, or <a href="#gdImageStringFT">gdImageStringFT</a> for a | |
3649 freetype-based alternative that supports truetype fonts. | |
3650 <DT><A NAME="gdFontGetGiant"> | |
3651 gdFontPtr gdFontGetGiant(void)</a> | |
3652 <STRONG>(FUNCTION)</STRONG> | |
3653 <DD> | |
3654 Returns a font pointer for the "giant" gd font. Your code must | |
3655 include the header file <code>gdfontg.h</code> before | |
3656 calling this function. Under Windows, due to the nature of DLLs, | |
3657 the use of this function is strongly recommended rather than attempting | |
3658 to use the <code>gdFontGiant</code> pointer directly. (You may | |
3659 safely assign the result to a local <code>gdFontPtr</code> variable | |
3660 in your own code.) | |
3661 <p> | |
3662 See <a href="#gdImageString">gdImageString</a> for more information | |
3663 and examples, or <a href="#gdImageStringFT">gdImageStringFT</a> for a | |
3664 freetype-based alternative that supports truetype fonts. | |
3665 <DT><A NAME="gdFontGetTiny"> | |
3666 gdFontPtr gdFontGetTiny(void)</a> | |
3667 <STRONG>(FUNCTION)</STRONG> | |
3668 <DD> | |
3669 Returns a font pointer for the "tiny" gd font. Your code must | |
3670 include the header file <code>gdfontt.h</code> before | |
3671 calling this function. Under Windows, due to the nature of DLLs, | |
3672 the use of this function is strongly recommended rather than attempting | |
3673 to use the <code>gdFontTiny</code> pointer directly. (You may | |
3674 safely assign the result to a local <code>gdFontPtr</code> variable | |
3675 in your own code.) | |
3676 <p> | |
3677 See <a href="#gdImageString">gdImageString</a> for more information | |
3678 and examples, or <a href="#gdImageStringFT">gdImageStringFT</a> for a | |
3679 freetype-based alternative that supports truetype fonts. | |
3680 <DT><A NAME="gdImageChar"> | |
3681 void gdImageChar(gdImagePtr im, gdFontPtr font, int x, int y, | |
3682 int c, int color)</A> | |
3683 <STRONG>(FUNCTION)</STRONG> | |
3684 <DD> | |
3685 gdImageChar is used to draw single characters on the image. | |
3686 (To draw multiple characters, use <A HREF="#gdImageString"> | |
3687 gdImageString</A> or <A HREF="#gdImageString16"> | |
3688 gdImageString16</A>. | |
3689 See also <A HREF="#gdImageStringFT">gdImageStringFT</A> for a high quality | |
3690 solution.) | |
3691 The second argument is a pointer to a font definition structure; five fonts are | |
3692 provided with gd, gdFontTiny, gdFontSmall, gdFontMediumBold, | |
3693 gdFontLarge, and gdFontGiant. | |
3694 <p> | |
3695 You must include the files "gdfontt.h", "gdfonts.h", "gdfontmb.h", | |
3696 "gdfontl.h" and "gdfontg.h" respectively | |
3697 and (if you are not using a library-based approach) link with the | |
3698 corresponding .c files to use the provided fonts. | |
3699 <p> | |
3700 <blockquote> | |
3701 <b>Windows DLL users:</b> although you can use | |
3702 these DLL-exported pointers directly, you cannot easily assign them to other | |
3703 pointers. This will cause hard-to-debug problems. To avoid such troubles, you | |
3704 should call the functions gdFontGetTiny(), gdFontGetSmall(), | |
3705 gdFontGetMediumBold(), gdFontGetLarge(), and gdFontGetGiant() in order to | |
3706 obtain pointers to the fonts under Windows. | |
3707 </blockquote> | |
3708 <p> | |
3709 The character specified by the fifth | |
3710 argument is drawn from left to right in the specified | |
3711 color. (See <A HREF="#gdImageCharUp">gdImageCharUp</A> for a way | |
3712 of drawing vertical text.) Pixels not | |
3713 set by a particular character retain their previous color. | |
3714 <PRE> | |
3715 #include "gd.h" | |
3716 #include "gdfontl.h" | |
3717 ... inside a function ... | |
3718 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3719 int black; | |
3720 int white; | |
3721 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
3722 /* Background color (first allocated) */ | |
3723 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3724 /* Allocate the color white (red, green and blue all maximum). */ | |
3725 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
3726 /* Draw a character. */ | |
3727 gdImageChar(im, gdFontGetLarge(), 0, 0, 'Q', white); | |
3728 /* ... Do something with the image, such as | |
3729 saving it to a file... */ | |
3730 /* Destroy it */ | |
3731 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3732 </PRE> | |
3733 <DT><A NAME="gdImageCharUp"> | |
3734 void gdImageCharUp(gdImagePtr im, gdFontPtr font, int x, int y, | |
3735 int c, int color)</A> | |
3736 <STRONG>(FUNCTION)</STRONG> | |
3737 <DD> | |
3738 gdImageCharUp is used to draw single characters on the image, | |
3739 rotated 90 degrees. | |
3740 (To draw multiple characters, use <A HREF="#gdImageStringUp"> | |
3741 gdImageStringUp</A> or <A HREF="#gdImageStringUp16"> | |
3742 gdImageStringUp16</A>.) The second argument is a | |
3743 pointer to a font definition structure; five fonts are | |
3744 provided with gd, gdFontTiny, gdFontSmall, gdFontMediumBold, | |
3745 gdFontLarge, and gdFontGiant. You must | |
3746 include the files "gdfontt.h", "gdfonts.h", "gdfontmb.h", | |
3747 "gdfontl.h" and "gdfontg.h" respectively | |
3748 and (if you are not using a library-based approach) link with the | |
3749 corresponding .c files to use the provided fonts. | |
3750 <p> | |
3751 <blockquote> | |
3752 <b>Windows DLL users:</b> although you can use | |
3753 these DLL-exported pointers directly, you cannot easily assign them to other | |
3754 pointers. This will cause hard-to-debug problems. To avoid such troubles, you | |
3755 should call the functions gdFontGetTiny(), gdFontGetSmall(), | |
3756 gdFontGetMediumBold(), gdFontGetLarge(), and gdFontGetGiant() in order to | |
3757 obtain pointers to the fonts under Windows. | |
3758 </blockquote> | |
3759 <p> | |
3760 The character specified by | |
3761 the fifth argument is drawn | |
3762 from bottom to top, rotated at a 90-degree angle, in the specified | |
3763 color. (See <A HREF="#gdImageChar">gdImageChar</A> for a way | |
3764 of drawing horizontal text.) Pixels not | |
3765 set by a particular character retain their previous color. | |
3766 <PRE> | |
3767 #include "gd.h" | |
3768 #include "gdfontl.h" | |
3769 ... inside a function ... | |
3770 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3771 int black; | |
3772 int white; | |
3773 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
3774 /* Background color (first allocated) */ | |
3775 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3776 /* Allocate the color white (red, green and blue all maximum). */ | |
3777 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
3778 /* Draw a character upwards so it rests against the top of the image. */ | |
3779 gdImageCharUp(im, gdFontGetLarge(), | |
3780 0, gdFontGetLarge()->h, 'Q', white); | |
3781 /* ... Do something with the image, such as | |
3782 saving it to a file... */ | |
3783 /* Destroy it */ | |
3784 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3785 </PRE> | |
3786 <DT><A NAME="gdImageString"> | |
3787 void gdImageString(gdImagePtr im, gdFontPtr font, int x, int y, | |
3788 unsigned char *s, int color)</A> | |
3789 <STRONG>(FUNCTION)</STRONG> | |
3790 <DD> | |
3791 gdImageString is used to draw multiple characters on the image. | |
3792 (To draw single characters, use <A HREF="#gdImageChar"> | |
3793 gdImageChar</A>.) The second argument is a | |
3794 pointer to a font definition structure; five fonts are | |
3795 provided with gd, gdFontTiny, gdFontSmall, gdFontMediumBold, | |
3796 gdFontLarge, and gdFontGiant. You must | |
3797 include the files "gdfontt.h", "gdfonts.h", "gdfontmb.h", | |
3798 "gdfontl.h" and "gdfontg.h" respectively | |
3799 and (if you are not using a library-based approach) link with the | |
3800 corresponding .c files to use the provided fonts. | |
3801 <p> | |
3802 <blockquote> | |
3803 <b>Windows DLL users:</b> although you can use | |
3804 these DLL-exported pointers directly, you cannot easily assign them to other | |
3805 pointers. This will cause hard-to-debug problems. To avoid such troubles, you | |
3806 should call the functions gdFontGetTiny(), gdFontGetSmall(), | |
3807 gdFontGetMediumBold(), gdFontGetLarge(), and gdFontGetGiant() in order to | |
3808 obtain pointers to the fonts under Windows. | |
3809 </blockquote> | |
3810 The null-terminated C string specified | |
3811 by the fifth argument is drawn from left to right in the specified | |
3812 color. (See <A HREF="#gdImageStringUp">gdImageStringUp</A> for a way | |
3813 of drawing vertical text. | |
3814 See also <A HREF="#gdImageStringFT">gdImageStringFT</A> for a high | |
3815 quality solution.) | |
3816 Pixels not set by a particular character retain their previous color. | |
3817 <PRE> | |
3818 #include "gd.h" | |
3819 #include "gdfontl.h" | |
3820 #include <string.h> | |
3821 ... inside a function ... | |
3822 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3823 int black; | |
3824 int white; | |
3825 /* String to draw. */ | |
3826 char *s = "Hello."; | |
3827 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
3828 /* Background color (first allocated) */ | |
3829 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3830 /* Allocate the color white (red, green and blue all maximum). */ | |
3831 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
3832 /* Draw a centered string. */ | |
3833 gdImageString(im, gdFontGetLarge(), | |
3834 im->sx / 2 - (strlen(s) * gdFontGetLarge()->w / 2), | |
3835 im->sy / 2 - gdFontGetLarge()->h / 2, | |
3836 s, white); | |
3837 /* ... Do something with the image, such as | |
3838 saving it to a file... */ | |
3839 /* Destroy it */ | |
3840 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3841 </PRE> | |
3842 <DT><A NAME="gdImageString16"> | |
3843 void gdImageString16(gdImagePtr im, gdFontPtr font, int x, int y, | |
3844 unsigned short *s, int color)</A> | |
3845 <STRONG>(FUNCTION)</STRONG> | |
3846 <DD> | |
3847 gdImageString16 is used to draw multiple 16-bit characters on the image. | |
3848 (To draw single characters, use <A HREF="#gdImageChar"> | |
3849 gdImageChar16</A>.) The second argument is a | |
3850 pointer to a font definition structure; no 16-bit fonts are | |
3851 provided with gd as standard equipment and there does not seem to be | |
3852 much momentum to create them although the bdftogd script can do so. The | |
3853 preferred solution is <a href="#gdImageStringFT">gdImageStringFT</a>, which | |
3854 uses freetype to provide truetype font support. | |
3855 <p> | |
3856 <blockquote> | |
3857 <b>Windows DLL users:</b> although you can use | |
3858 these DLL-exported pointers directly, you cannot easily assign them to other | |
3859 pointers. This will cause hard-to-debug problems. To avoid such troubles, you | |
3860 should call the functions gdFontGetTiny(), gdFontGetSmall(), | |
3861 gdFontGetMediumBold(), gdFontGetLarge(), and gdFontGetGiant() in order to | |
3862 obtain pointers to the fonts under Windows. | |
3863 </blockquote> | |
3864 The null-terminated string of characters represented as 16-bit unsigned | |
3865 short integers specified by the fifth argument is drawn from left to right | |
3866 in the specified | |
3867 color. (See <A HREF="#gdImageStringUp16">gdImageStringUp16</A> for a way | |
3868 of drawing vertical text.) Pixels not | |
3869 set by a particular character retain their previous color. | |
3870 <p> | |
3871 This function was added in gd1.3 to provide a means of rendering | |
3872 fonts with more than 256 characters for those who have them. A | |
3873 more frequently used routine is <a href="#gdImageString">gdImageString</a>. | |
3874 <DT><A NAME="gdImageStringUp"> | |
3875 void gdImageStringUp(gdImagePtr im, gdFontPtr font, int x, int y, | |
3876 unsigned char *s, int color)</A> | |
3877 <STRONG>(FUNCTION)</STRONG> | |
3878 <DD> | |
3879 gdImageStringUp is used to draw multiple characters on the image, | |
3880 rotated 90 degrees. | |
3881 (To draw single characters, use <A HREF="#gdImageCharUp"> | |
3882 gdImageCharUp</A>.) The second argument is a | |
3883 pointer to a font definition structure; five fonts are | |
3884 provided with gd, gdFontTiny, gdFontSmall, gdFontMediumBold, | |
3885 gdFontLarge, and gdFontGiant. You must | |
3886 include the files "gdfontt.h", "gdfonts.h", "gdfontmb.h", | |
3887 "gdfontl.h" and "gdfontg.h" respectively | |
3888 and (if you are not using a library-based approach) link with the | |
3889 corresponding .c files to use the provided fonts. | |
3890 <blockquote> | |
3891 <b>Windows DLL users:</b> although you can use | |
3892 these DLL-exported pointers directly, you cannot easily assign them to other | |
3893 pointers. This will cause hard-to-debug problems. To avoid such troubles, you | |
3894 should call the functions gdFontGetTiny(), gdFontGetSmall(), | |
3895 gdFontGetMediumBold(), gdFontGetLarge(), and gdFontGetGiant() in order to | |
3896 obtain pointers to the fonts under Windows. | |
3897 </blockquote> | |
3898 | |
3899 The null-terminated C string specified | |
3900 by the fifth argument is drawn from bottom to top (rotated | |
3901 90 degrees) in the specified color. (See | |
3902 <A HREF="#gdImageString">gdImageString</A> for a way | |
3903 of drawing horizontal text.) Pixels not | |
3904 set by a particular character retain their previous color. | |
3905 <PRE> | |
3906 #include "gd.h" | |
3907 #include "gdfontl.h" | |
3908 #include <string.h> | |
3909 ... inside a function ... | |
3910 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3911 int black; | |
3912 int white; | |
3913 /* String to draw. */ | |
3914 char *s = "Hello."; | |
3915 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
3916 /* Background color (first allocated) */ | |
3917 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
3918 /* Allocate the color white (red, green and blue all maximum). */ | |
3919 white = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 255, 255); | |
3920 /* Draw a centered string going upwards. Axes are reversed, | |
3921 and Y axis is decreasing as the string is drawn. */ | |
3922 gdImageStringUp(im, gdFontGetLarge(), | |
3923 im->w / 2 - gdFontGetLarge()->h / 2, | |
3924 im->h / 2 + (strlen(s) * gdFontGetLarge()->w / 2), | |
3925 s, white); | |
3926 /* ... Do something with the image, such as | |
3927 saving it to a file... */ | |
3928 /* Destroy it */ | |
3929 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
3930 </PRE> | |
3931 <DT><A NAME="gdImageStringUp16"> | |
3932 void gdImageStringUp16(gdImagePtr im, gdFontPtr font, int x, int y, | |
3933 unsigned short *s, int color)</A> | |
3934 <STRONG>(FUNCTION)</STRONG> | |
3935 <DD> | |
3936 gdImageString is used to draw multiple 16-bit characters vertically on | |
3937 the image. (To draw single characters, use <A HREF="#gdImageChar"> | |
3938 gdImageChar</A>.) The second argument is a | |
3939 pointer to a font definition structure; five fonts are | |
3940 provided with gd, gdFontTiny, gdFontSmall, gdFontMediumBold, | |
3941 gdFontLarge, and gdFontGiant. You must | |
3942 include the files "gdfontt.h", "gdfonts.h", "gdfontmb.h", | |
3943 "gdfontl.h" and "gdfontg.h" respectively | |
3944 and (if you are not using a library-based approach) link with the | |
3945 corresponding .c files to use the provided fonts. | |
3946 <blockquote> | |
3947 <b>Windows DLL users:</b> although you can use | |
3948 these DLL-exported pointers directly, you cannot easily assign them to other | |
3949 pointers. This will cause hard-to-debug problems. To avoid such troubles, you | |
3950 should call the functions gdFontGetTiny(), gdFontGetSmall(), | |
3951 gdFontGetMediumBold(), gdFontGetLarge(), and gdFontGetGiant() in order to | |
3952 obtain pointers to the fonts under Windows. | |
3953 </blockquote> | |
3954 The null-terminated string of characters represented as 16-bit unsigned | |
3955 short integers specified by the fifth argument is drawn from bottom to top | |
3956 in the specified color. | |
3957 (See <A HREF="#gdImageStringUp16">gdImageStringUp16</A> for a way | |
3958 of drawing horizontal text.) Pixels not | |
3959 set by a particular character retain their previous color. | |
3960 <p> | |
3961 This function was added in gd1.3 to provide a means of rendering | |
3962 fonts with more than 256 characters for those who have them. A | |
3963 more frequently used routine is <a href="#gdImageStringUp">gdImageStringUp</a>. | |
3964 <DT><A NAME="gdFTUseFontConfig">int gdFTUseFontConfig(int flag)</a> | |
3965 <STRONG>(FUNCTION)</STRONG> | |
3966 <DD> | |
3967 GD 2.0.29 introduced the ability to use | |
3968 <a href="http://freedesktop.org/software/fontconfig">fontconfig patterns</a> | |
3969 rather than font file names as parameters to | |
3970 <a href="#gdImageStringFT">gdImageStringFT</a>, | |
3971 <a href="#gdImageStringFTEx">gdImageStringFTEx</a> and | |
3972 <a href="#gdImageStringFTEx">gdImageStringFTCircle</a>. | |
3973 For backwards compatibility reasons, the fontlist parameter to those | |
3974 functions is still expected to be a full or partial font file path name | |
3975 or list thereof by default. However, as a convenience, a single call | |
3976 to gdFTUseFontConfig with a nonzero parameter configures gd to expect | |
3977 the fontlist parameter to be a fontconfig pattern. Regardless of whether | |
3978 the flag argument is nonzero, this function returns true when the | |
3979 fontconfig library is available and false when it is not. When fontconfig | |
3980 is not available, the fontlist parameter always behaves as in previous | |
3981 versions of GD. | |
3982 <pre> | |
3983 #include "gd.h" | |
3984 #include <string.h> | |
3985 ... inside a function ... | |
3986 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
3987 int black; | |
3988 int white; | |
3989 int brect[8]; | |
3990 int x, y; | |
3991 char *err; | |
3992 | |
3993 char *s = "Hello."; /* String to draw. */ | |
3994 double sz = 40.; | |
3995 char *fc = "times:bold:italic"; /* fontconfig pattern */ | |
3996 | |
3997 /* Signal that all freetype font calls in this program will receive | |
3998 fontconfig patterns rather than filenames of font files */ | |
3999 gdUseFontConfig(1); | |
4000 | |
4001 /* obtain brect so that we can size the image */ | |
4002 err = <A HREF="#gdImageStringFT">gdImageStringFT</A>(NULL,&brect[0],0,fc,sz,0.,0,0,s); | |
4003 if (err) {fprintf(stderr,err); return 1;} | |
4004 | |
4005 /* create an image big enough for the string plus a little whitespace */ | |
4006 x = brect[2]-brect[6] + 6; | |
4007 y = brect[3]-brect[7] + 6; | |
4008 im = <A HREF="#gdImageCreate">gdImageCreate</A>(x,y); | |
4009 | |
4010 /* Background color (first allocated) */ | |
4011 white = <A HREF="#gdImageColorResolve">gdImageColorResolve</A>(im, 255, 255, 255); | |
4012 black = <A HREF="#gdImageColorResolve">gdImageColorResolve</A>(im, 0, 0, 0); | |
4013 | |
4014 /* render the string, offset origin to center string*/ | |
4015 /* note that we use top-left coordinate for adjustment | |
4016 * since gd origin is in top-left with y increasing downwards. */ | |
4017 x = 3 - brect[6]; | |
4018 y = 3 - brect[7]; | |
4019 err = <A HREF="#gdImageStringFT">gdImageStringFT</A>(im,&brect[0],black,fc,sz,0.0,x,y,s); | |
4020 if (err) {fprintf(stderr,err); return 1;} | |
4021 </pre> | |
4022 <DT><A NAME="gdImageStringFT"> | |
4023 char *gdImageStringFT(gdImagePtr im, int *brect, | |
4024 int fg, char *fontname, double ptsize, double angle, | |
4025 int x, int y, char *string)</A> | |
4026 <STRONG>(FUNCTION)</STRONG> | |
4027 <DD> | |
4028 <strong>RECOMMENDED. New in 1.8.4.</strong> gdImageStringFT draws text using the | |
4029 FreeType 2.x library. | |
4030 <p> | |
4031 gdImageStringFT draws a string of anti-aliased characters on the image using | |
4032 the <A HREF=http://www.freetype.org/>FreeType</A> | |
4033 library to render user-supplied TrueType fonts. <strong>We do not provide | |
4034 TrueType fonts (.ttf and .ttc files). Obtaining them is entirely up to | |
4035 you.</strong> The string is anti-aliased, meaning that there should be | |
4036 fewer "jaggies" visible. The fontname is the full pathname to a TrueType | |
4037 font file, or a font face name if the GDFONTPATH environment variable | |
4038 or the compiled-in DEFAULT_FONTPATH macro of gdft.c have been set intelligently. In the absence of a full path, the font face name may be presented with or without extension (2.0.26). | |
4039 <p> | |
4040 The null-terminated <b>string</b> argument is considered to be encoded via the UTF_8 | |
4041 standard; also, HTML entities are supported, including decimal, | |
4042 hexadecimal, and named entities (2.0.26). Those who are passing | |
4043 ordinary ASCII strings may have difficulty with the & | |
4044 character unless encoded correctly as & but should have no | |
4045 other difficulties. | |
4046 <p> | |
4047 The string may be arbitrarily scaled (ptsize) and rotated (angle in radians). | |
4048 The direction of rotation is counter-clockwise, with 0 radians (0 degrees) | |
4049 at 3 o'clock and PI/2 radians (90 degrees) at 12 o'clock. | |
4050 | |
4051 <p> | |
4052 The user-supplied int brect[8] array is filled on return from gdImageStringFT | |
4053 with the 8 elements representing the 4 corner coordinates of the | |
4054 bounding rectangle (the smallest rectangle that completely surrounds the | |
4055 rendered string and does not intersect any pixel of the rendered string). | |
4056 | |
4057 <TABLE BORDER="1"> | |
4058 <TR><TD ALIGN="LEFT" VALIGN="TOP">0</TD><TD ALIGN="LEFT" VALIGN="TOP"> | |
4059 lower left corner, X position</TD></TR> | |
4060 <TR><TD ALIGN="LEFT" VALIGN="TOP">1</TD><TD ALIGN="LEFT" VALIGN="TOP"> | |
4061 lower left corner, Y position</TD></TR> | |
4062 <TR><TD ALIGN="LEFT" VALIGN="TOP">2</TD><TD ALIGN="LEFT" VALIGN="TOP"> | |
4063 lower right corner, X position</TD></TR> | |
4064 <TR><TD ALIGN="LEFT" VALIGN="TOP">3</TD><TD ALIGN="LEFT" VALIGN="TOP"> | |
4065 lower right corner, Y position</TD></TR> | |
4066 <TR><TD ALIGN="LEFT" VALIGN="TOP">4</TD><TD ALIGN="LEFT" VALIGN="TOP"> | |
4067 upper right corner, X position</TD></TR> | |
4068 <TR><TD ALIGN="LEFT" VALIGN="TOP">5</TD><TD ALIGN="LEFT" VALIGN="TOP"> | |
4069 upper right corner, Y position</TD></TR> | |
4070 <TR><TD ALIGN="LEFT" VALIGN="TOP">6</TD><TD ALIGN="LEFT" VALIGN="TOP"> | |
4071 upper left corner, X position</TD></TR> | |
4072 <TR><TD ALIGN="LEFT" VALIGN="TOP">7</TD><TD ALIGN="LEFT" VALIGN="TOP"> | |
4073 upper left corner, Y position</TD></TR> | |
4074 </TABLE> | |
4075 <p> | |
4076 The points are relative to the text regardless of the angle, so "upper left" | |
4077 means in the top left-hand corner seeing the text horizontally. | |
4078 <p> | |
4079 Use a NULL gdImagePtr to get the bounding rectangle without rendering. | |
4080 This is a relatively cheap operation if followed by a rendering of the same | |
4081 string, because of the caching of the partial rendering during bounding | |
4082 rectangle calculation. | |
4083 <p> | |
4084 The string is rendered in the color indicated by the gf color index. | |
4085 <strong>Use the negative of the desired color index to | |
4086 disable anti-aliasing.</strong> | |
4087 <p> | |
4088 The string may contain UTF-8 sequences like: "&#192;" | |
4089 <p> | |
4090 gdImageStringFT will return a null char* on success, or an error | |
4091 string on failure. | |
4092 <PRE> | |
4093 #include "gd.h" | |
4094 #include <string.h> | |
4095 ... inside a function ... | |
4096 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
4097 int black; | |
4098 int white; | |
4099 int brect[8]; | |
4100 int x, y; | |
4101 char *err; | |
4102 | |
4103 char *s = "Hello."; /* String to draw. */ | |
4104 double sz = 40.; | |
4105 char *f = "/usr/local/share/ttf/Times.ttf"; /* User supplied font */ | |
4106 | |
4107 /* obtain brect so that we can size the image */ | |
4108 err = <A HREF="#gdImageStringFT">gdImageStringFT</A>(NULL,&brect[0],0,f,sz,0.,0,0,s); | |
4109 if (err) {fprintf(stderr,err); return 1;} | |
4110 | |
4111 /* create an image big enough for the string plus a little whitespace */ | |
4112 x = brect[2]-brect[6] + 6; | |
4113 y = brect[3]-brect[7] + 6; | |
4114 im = <A HREF="#gdImageCreate">gdImageCreate</A>(x,y); | |
4115 | |
4116 /* Background color (first allocated) */ | |
4117 white = <A HREF="#gdImageColorResolve">gdImageColorResolve</A>(im, 255, 255, 255); | |
4118 black = <A HREF="#gdImageColorResolve">gdImageColorResolve</A>(im, 0, 0, 0); | |
4119 | |
4120 /* render the string, offset origin to center string*/ | |
4121 /* note that we use top-left coordinate for adjustment | |
4122 * since gd origin is in top-left with y increasing downwards. */ | |
4123 x = 3 - brect[6]; | |
4124 y = 3 - brect[7]; | |
4125 err = <A HREF="#gdImageStringFT">gdImageStringFT</A>(im,&brect[0],black,f,sz,0.0,x,y,s); | |
4126 if (err) {fprintf(stderr,err); return 1;} | |
4127 | |
4128 /* Write img to stdout */ | |
4129 <A HREF="#gdImagePng">gdImagePng</A>(im, stdout); | |
4130 | |
4131 /* Destroy it */ | |
4132 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
4133 </PRE> | |
4134 See also <a href="#gdImageStringFTEx">gdImageStringFTEx</a>. | |
4135 <DT><A NAME="gdImageStringFTEx"> | |
4136 char *gdImageStringFTEx(gdImagePtr im, int *brect, | |
4137 int fg, char *fontname, double ptsize, double angle, | |
4138 int x, int y, char *string, gdFTStringExtraPtr strex)</A> | |
4139 <STRONG>(FUNCTION)</STRONG> | |
4140 <DD> | |
4141 <strong>New in 2.0.5,</strong> also found in common third-party versions | |
4142 of gd. gdImageStringFTEx extends the capabilities of | |
4143 <a href="#gdImageStringFT">gdImageStringFT</a> by providing a | |
4144 way to pass additional parameters. | |
4145 <p> | |
4146 If the <code>strex</code> parameter is not null, it must point to a | |
4147 <code>gdFTStringExtra</code> structure. As of gd 2.0.5, this structure | |
4148 is defined as follows: | |
4149 <pre> | |
4150 typedef struct { | |
4151 /* logical OR of gdFTEX_ values */ | |
4152 int flags; | |
4153 /* fine tune line spacing for '\n' */ | |
4154 double linespacing; | |
4155 /* Preferred character mapping */ | |
4156 int charmap; | |
4157 /* Rendering resolution */ | |
4158 int hdpi; | |
4159 int vdpi; | |
4160 char *xshow; | |
4161 char *fontpath; | |
4162 } gdFTStringExtra, *gdFTStringExtraPtr; | |
4163 </pre> | |
4164 To output multiline text with a specific line spacing, | |
4165 include <code>gdFTEX_LINESPACE</code> in the setting of | |
4166 <code>flags</code>: | |
4167 <pre> | |
4168 flags |= gdFTEX_LINESPACE; | |
4169 </pre> | |
4170 And also set <code>linespacing</code> to the desired spacing, expressed as a | |
4171 multiple of the font height. Thus a line spacing of 1.0 is the | |
4172 minimum to guarantee that lines of text do not collide. | |
4173 <p> | |
4174 If <code>gdFTEX_LINESPACE</code> is not present, or | |
4175 <code>strex</code> is null, or <a href="#gdImageStringFT">gdImageStringFT</a> | |
4176 is called, <code>linespacing</code> defaults to 1.05. | |
4177 <p> | |
4178 To specify a preference for Unicode, Shift_JIS Big5 character encoding, | |
4179 set or To output multiline text with a specific line spacing, | |
4180 include <code>gdFTEX_CHARMAP</code> in the setting of | |
4181 <code>flags</code>: | |
4182 <pre> | |
4183 flags |= gdFTEX_CHARMAP; | |
4184 </pre> | |
4185 And set <code>charmap</code> to the desired value, which can be | |
4186 any of gdFTEX_Unicode, gdFTEX_Shift_JIS, gdFTEX_Big5, or gdFTEX_Adobe_Custom. | |
4187 If you do not specify a preference, Unicode will be tried first. If the preferred | |
4188 character mapping is not found in the font, other character mappings | |
4189 are attempted. | |
4190 <p> | |
4191 GD operates on the assumption that the output image will be | |
4192 rendered to a computer screen. By default, gd passes a | |
4193 resolution of 96 dpi to the freetype text rendering engine. | |
4194 This influences the "hinting" decisions made by the renderer. To | |
4195 specify a different resolution, set hdpi and vdpi accordingly | |
4196 (in dots per inch) and add <code>gdFTEX_RESOLUTION</code> to <code>flags</code>: | |
4197 <pre> | |
4198 flags | gdFTEX_RESOLUTION; | |
4199 </pre> | |
4200 GD 2.0.29 and later will normally attempt to apply kerning tables, if | |
4201 fontconfig is available, to adjust the relative positions of consecutive | |
4202 characters more ideally for that pair of characters. This can be turn off by | |
4203 specifying the gdFTEX_DISABLE_KERNING flag: | |
4204 <pre> | |
4205 flags | gdFTEX_DISABLE_KERNING; | |
4206 </pre> | |
4207 GD 2.0.29 and later can return a vector of individual character | |
4208 position advances, occasionally useful in applications that must know | |
4209 exactly where each character begins. This is returned in the xshow | |
4210 element of the gdFTStringExtra structure if the gdFTEX_XSHOW | |
4211 flag is set: | |
4212 <pre> | |
4213 flags | gdFTEX_XSHOW; | |
4214 </pre> | |
4215 <b>The caller is responsible for calling gdFree() on the xshow | |
4216 element after the call</b> if gdFTEX_XSHOW is set. | |
4217 <p> | |
4218 GD 2.0.29 and later can also return the path to the actual font file | |
4219 used if the gdFTEX_RETURNFONTPATHNAME flag is set. This is useful because | |
4220 GD 2.0.29 and above are capable of | |
4221 selecting a font automatically based on a fontconfig font pattern | |
4222 when fontconfig is available. This information is returned in the | |
4223 fontpath element of the gdFTStringExtra structure. | |
4224 <pre> | |
4225 flags | gdFTEX_RETURNFONTPATHNAME; | |
4226 </pre> | |
4227 <b>The caller is responsible for calling gdFree() on the fontpath | |
4228 element after the call</b> if gdFTEX_RETURNFONTPATHNAME is set. | |
4229 <p> | |
4230 GD 2.0.29 and later can use fontconfig to resolve | |
4231 font names, including fontconfig patterns, if the gdFTEX_FONTCONFIG | |
4232 flag is set. As a convenience, this behavior can be made the default | |
4233 by calling <a href="#gdFTUseFontConfig">gdFTUseFontConfig</a> with | |
4234 a nonzero value. In that situation it is not necessary to set the | |
4235 gdFTEX_FONTCONFIG flag on every call; however explicit font path names | |
4236 can still be used if the gdFTEX_FONTPATHNAME flag is set: | |
4237 <pre> | |
4238 flags | gdFTEX_FONTPATHNAME; | |
4239 </pre> | |
4240 <p> | |
4241 Unless <a href="#gdFTUseFontConfig">gdFTUseFontConfig</a> has been | |
4242 called with a nonzero value, GD 2.0.29 and later will still expect | |
4243 the fontlist argument to the freetype text output functions to be | |
4244 a font file name or list thereof as in previous versions. If you do | |
4245 not wish to make fontconfig the default, it is | |
4246 still possible to force the use of fontconfig for a single call to | |
4247 the freetype text output functions by setting the gdFTEX_FONTCONFIG | |
4248 flag: | |
4249 <pre> | |
4250 flags | gdFTEX_FONTCONFIG; | |
4251 </pre> | |
4252 GD 2.0.29 and above can use fontconfig to resolve | |
4253 font names, including fontconfig patterns, if the gdFTEX_FONTCONFIG | |
4254 flag is set. As a convenience, this behavior can be made the default | |
4255 by calling <a href="#gdFTUseFontConfig">gdFTUseFontConfig</a> with | |
4256 a nonzero value. In that situation it is not necessary to set the | |
4257 gdFTEX_FONTCONFIG flag on every call; however explicit font path names | |
4258 can still be used if the gdFTEX_FONTPATHNAME flag is set: | |
4259 <pre> | |
4260 flags | gdFTEX_FONTPATHNAME; | |
4261 </pre> | |
4262 For more information, see <a href="#gdImageStringFT">gdImageStringFT</a>. | |
4263 <DT><A NAME="gdImageStringFTCircle"> | |
4264 char *gdImageStringFTCircle(gdImagePtr im, | |
4265 int cx, | |
4266 int cy, | |
4267 double radius, | |
4268 double textRadius, | |
4269 double fillPortion, | |
4270 char *font, | |
4271 double points, | |
4272 char *top, | |
4273 char *bottom, | |
4274 int fgcolor)</A> | |
4275 <STRONG>(FUNCTION)</STRONG> | |
4276 <DD> | |
4277 Draws the text strings specified by <code>top</code> and <code>bottom</code> | |
4278 on <code>im</code>, curved along the edge of a circle of radius | |
4279 <code>radius</code>, with its center at <code>cx</code> and <code>cy</code>. | |
4280 <code>top</code> is written clockwise | |
4281 along the top; <code>bottom</code> is written counterclockwise | |
4282 along the bottom. <code>textRadius</code> determines the "height" | |
4283 of each character; if <code>textRadius</code> is 1/2 of | |
4284 <code>radius</code>, | |
4285 characters extend halfway from the edge to the center. | |
4286 <code>fillPortion</code> varies from 0 to 1.0, with useful values | |
4287 from about 0.4 to 0.9, and determines how much of the | |
4288 180 degrees of arc assigned to each section of text | |
4289 is actually occupied by text; 0.9 looks better than | |
4290 1.0 which is rather crowded. <code>font</code> is a freetype | |
4291 font; see gdImageStringFT. <code>points</code> is passed to the | |
4292 freetype engine and has an effect on hinting; although | |
4293 the size of the text is determined by <code>radius</code>, | |
4294 <code>textRadius</code>, and <code>fillPortion</code>, you should | |
4295 pass a point size that | |
4296 "hints" appropriately -- if you know the text will be | |
4297 large, pass a large point size such as 24.0 to get the | |
4298 best results. <code>fgcolor</code> can be any color, and may have | |
4299 an alpha component, do blending, etc. | |
4300 <p> | |
4301 Returns 0 on success, or an error string otherwise. | |
4302 <pre> | |
4303 #include <stdio.h> | |
4304 #include <gd.h> | |
4305 | |
4306 int main (int argc, char *argv[]) | |
4307 { | |
4308 FILE *in; | |
4309 FILE *out; | |
4310 gdImagePtr im; | |
4311 int radius; | |
4312 /* Create an image of text on a circle, with an | |
4313 alpha channel so that we can copy it onto a | |
4314 background */ | |
4315 in = fopen("mypicture.jpg", "rb"); | |
4316 if (!in) { | |
4317 im = gdImageCreateTrueColor(300, 300); | |
4318 } else { | |
4319 im = gdImageCreateFromJpeg(in); | |
4320 fclose(in); | |
4321 } | |
4322 if (gdImageSX(im) < gdImageSY(im)) { | |
4323 radius = gdImageSX(im) / 2; | |
4324 } else { | |
4325 radius = gdImageSY(im) / 2; | |
4326 } | |
4327 gdStringFTCircle( | |
4328 im, | |
4329 gdImageSX(im) / 2, | |
4330 gdImageSY(im) / 2, | |
4331 radius, | |
4332 radius / 2, | |
4333 0.8, | |
4334 "arial", | |
4335 24, | |
4336 "top text", | |
4337 "bottom text", | |
4338 gdTrueColorAlpha(240, 240, 255, 32)); | |
4339 out = fopen("gdfx.png", "wb"); | |
4340 if (!out) { | |
4341 fprintf(stderr, "Can't create gdfx.png\n"); | |
4342 return 1; | |
4343 } | |
4344 gdImagePng(im, out); | |
4345 fclose(out); | |
4346 gdImageDestroy(im); | |
4347 return 0; | |
4348 } | |
4349 </pre> | |
4350 | |
4351 <p> | |
4352 For more information, see <a href="#gdImageStringFTEx">gdImageStringFTEx</a> | |
4353 and <a href="#gdImageSquareToCircle">gdImageSquareToCircle</a>. | |
4354 <DT><A NAME="gdImageStringTTF"> | |
4355 char *gdImageStringTTF(gdImagePtr im, int *brect, | |
4356 int fg, char *fontname, double ptsize, double angle, | |
4357 int x, int y, char *string)</A> | |
4358 <STRONG>(FUNCTION)</STRONG> | |
4359 <DD> | |
4360 <strong>DEPRECATED.</strong> This function simply invokes | |
4361 <a href="#gdImageStringFT">gdImageStringFT</a> for backwards | |
4362 compatibility with old code that was written with FreeType 1.x. | |
4363 <DT><A NAME="gdFontCacheSetup"> | |
4364 int gdFontCacheSetup(void)</A> | |
4365 <STRONG>(FUNCTION)</STRONG> | |
4366 <DD> | |
4367 This function initializes the font cache for freetype text output | |
4368 functions such as <a href="#gdImageStringFTEx">gdImageStringFTEx</a>. | |
4369 If this function is not called by the programmer, it is invoked | |
4370 automatically on the first truetype text output call, which is | |
4371 perfectly safe <b>unless</b> the application is multithreaded. | |
4372 Multithreaded applications should directly invoke this function before | |
4373 allowing any thread to use freetype text output. Returns 0 on success, | |
4374 nonzero if the freetype library fails to initialize. | |
4375 <DT><A NAME="gdFontCacheShutdown"> | |
4376 void gdFontCacheShutdown(void)</A> | |
4377 <STRONG>(FUNCTION)</STRONG> | |
4378 <DD> | |
4379 This function releases the memory used by the freetype font cache | |
4380 and the text output mutex. Applications that use gd for their | |
4381 entire lifetime, then exit, need not call this function. | |
4382 </DL> | |
4383 <H3><A NAME="colors">Color-handling functions</A></H3> | |
4384 <DL> | |
4385 <DT><A NAME="gdImageColorAllocate"> | |
4386 int gdImageColorAllocate(gdImagePtr im, int r, int g, int b)</A> | |
4387 <STRONG>(FUNCTION)</STRONG> | |
4388 <DD> | |
4389 gdImageColorAllocate finds the first available color index in | |
4390 the image specified, sets its RGB values to those requested | |
4391 (255 is the maximum for each), | |
4392 and returns the index of the new color table entry, or an RGBA | |
4393 value in the case of a truecolor image; in either case you can | |
4394 then use the returned value as a parameter to drawing functions. When | |
4395 creating a new palette-based image, the first time you invoke this function, | |
4396 you are setting the background color for that image. | |
4397 <P> | |
4398 In the event that all <A HREF="#gdMaxColors">gdMaxColors</A> colors | |
4399 (256) have already been allocated, gdImageColorAllocate will | |
4400 return -1 to indicate failure. (This is not uncommon when | |
4401 working with existing PNG files that already use 256 colors.) | |
4402 Note that gdImageColorAllocate | |
4403 does not check for existing colors that match your request; | |
4404 see <A HREF="#gdImageColorExact">gdImageColorExact</A>, | |
4405 <A HREF="#gdImageColorClosest">gdImageColorClosest</A> and | |
4406 <A HREF="#gdImageColorClosestHWB">gdImageColorClosestHWB</A> | |
4407 for ways to locate existing colors that approximate the | |
4408 color desired in situations where a new color is not available. | |
4409 Also see <A HREF="#gdImageColorResolve">gdImageColorResolve</A>, | |
4410 new in gd-1.6.2. | |
4411 <PRE> | |
4412 ... inside a function ... | |
4413 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
4414 int black; | |
4415 int red; | |
4416 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
4417 /* Background color (first allocated) */ | |
4418 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
4419 /* Allocate the color red. */ | |
4420 red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0); | |
4421 /* Draw a dashed line from the upper left corner | |
4422 to the lower right corner. */ | |
4423 gdImageDashedLine(im, 0, 0, 99, 99, red); | |
4424 /* ... Do something with the image, such as saving | |
4425 it to a file... */ | |
4426 /* Destroy it */ | |
4427 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
4428 </PRE> | |
4429 <DT><A NAME="gdImageColorAllocateAlpha"> | |
4430 int gdImageColorAllocateAlpha(gdImagePtr im, int r, int g, int b, int a)</A> | |
4431 <STRONG>(FUNCTION)</STRONG> | |
4432 <DD> | |
4433 gdImageColorAllocateAlpha finds the first available color index in | |
4434 the image specified, sets its RGBA values to those requested | |
4435 (255 is the maximum for red, green and blue, and 127 represents | |
4436 full transparency for alpha), | |
4437 and returns the index of the new color table entry, or an RGBA | |
4438 value in the case of a truecolor image; in either case you can | |
4439 then use the returned value as a parameter to drawing functions. When | |
4440 creating a new palette-based image, the first time you invoke this function, | |
4441 you are setting the background color for that image. | |
4442 <P> | |
4443 In the event that all <A HREF="#gdMaxColors">gdMaxColors</A> colors | |
4444 (256) have already been allocated, gdImageColorAllocate will | |
4445 return -1 to indicate failure. (This is not uncommon when | |
4446 working with existing palette-based PNG files that already use 256 colors.) | |
4447 Note that gdImageColorAllocateAlpha | |
4448 does not check for existing colors that match your request; | |
4449 see <A HREF="#gdImageColorExactAlpha">gdImageColorExactAlpha</A> and | |
4450 <A HREF="#gdImageColorClosestAlpha">gdImageColorClosestAlpha</A> | |
4451 for ways to locate existing colors that approximate the | |
4452 color desired in situations where a new color is not available. | |
4453 Also see <A HREF="#gdImageColorResolveAlpha">gdImageColorResolveAlpha</A>. | |
4454 <PRE> | |
4455 ... inside a function ... | |
4456 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
4457 int black; | |
4458 int red; | |
4459 im = <A HREF="#gdImageCreate">gdImageCreate</A>(100, 100); | |
4460 /* Background color (first allocated) */ | |
4461 black = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 0, 0, 0); | |
4462 /* Allocate the color red, 50% transparent. */ | |
4463 red = <A HREF="#gdImageColorAllocateAlpha">gdImageColorAllocateAlpha</A>(im, 255, 0, 0, 64); | |
4464 /* Draw a dashed line from the upper left corner to the lower right corner. */ | |
4465 gdImageDashedLine(im, 0, 0, 99, 99, red); | |
4466 /* ... Do something with the image, such as | |
4467 saving it to a file... */ | |
4468 /* Destroy it */ | |
4469 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
4470 </PRE> | |
4471 <DT><A NAME="gdImageColorClosest"> | |
4472 int gdImageColorClosest(gdImagePtr im, int r, int g, int b)</A> | |
4473 <STRONG>(FUNCTION)</STRONG> | |
4474 <DD> | |
4475 gdImageColorClosest searches the colors which have been | |
4476 defined thus far in the image specified and returns the | |
4477 index of the color with RGB values closest to those of the | |
4478 request. (Closeness is determined by Euclidian distance, | |
4479 which is used to determine the distance in three-dimensional color | |
4480 space between colors.) | |
4481 <P> | |
4482 If no colors have yet been allocated in the image, | |
4483 gdImageColorClosest returns -1. | |
4484 <p> | |
4485 When applied to a truecolor image, this function always | |
4486 succeeds in returning the desired color. | |
4487 <P> | |
4488 This function is most useful as a backup method for choosing | |
4489 a drawing color when an image already contains | |
4490 <A HREF="#gdMaxColors">gdMaxColors</A> (256) colors and | |
4491 no more can be allocated. (This is not uncommon when | |
4492 working with existing PNG files that already use many colors.) | |
4493 See <A HREF="#gdImageColorExact">gdImageColorExact</A> | |
4494 for a method of locating exact matches only. | |
4495 <PRE> | |
4496 ... inside a function ... | |
4497 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
4498 FILE *in; | |
4499 int red; | |
4500 /* Let's suppose that photo.png is a scanned photograph with | |
4501 many colors. */ | |
4502 in = fopen("photo.png", "rb"); | |
4503 im = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
4504 fclose(in); | |
4505 /* Try to allocate red directly */ | |
4506 red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0); | |
4507 /* If we fail to allocate red... */ | |
4508 if (red == (-1)) { | |
4509 /* Find the <em>closest</em> color instead. */ | |
4510 red = gdImageColorClosest(im, 255, 0, 0); | |
4511 } | |
4512 /* Draw a dashed line from the upper left corner to the lower right corner */ | |
4513 gdImageDashedLine(im, 0, 0, 99, 99, red); | |
4514 /* ... Do something with the image, such as | |
4515 saving it to a file... */ | |
4516 /* Destroy it */ | |
4517 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
4518 </PRE> | |
4519 <DT><A NAME="gdImageColorClosestAlpha"> | |
4520 int gdImageColorClosestAlpha(gdImagePtr im, int r, int g, int b, int a)</A> | |
4521 <STRONG>(FUNCTION)</STRONG> | |
4522 <DD> | |
4523 gdImageColorClosest searches the colors which have been | |
4524 defined thus far in the image specified and returns the | |
4525 index of the color with RGBA values closest to those of the | |
4526 request. (Closeness is determined by Euclidian distance, | |
4527 which is used to determine the distance in four-dimensional color/alpha | |
4528 space between colors.) | |
4529 <P> | |
4530 If no colors have yet been allocated in the image, | |
4531 gdImageColorClosestAlpha returns -1. | |
4532 <p> | |
4533 When applied to a truecolor image, this function always | |
4534 succeeds in returning the desired color. | |
4535 <P> | |
4536 This function is most useful as a backup method for choosing | |
4537 a drawing color when a palette-based image already contains | |
4538 <A HREF="#gdMaxColors">gdMaxColors</A> (256) colors and | |
4539 no more can be allocated. (This is not uncommon when | |
4540 working with existing palette-based PNG files that already use many colors.) | |
4541 See <A HREF="#gdImageColorExactAlpha">gdImageColorExactAlpha</A> | |
4542 for a method of locating exact matches only. | |
4543 <PRE> | |
4544 ... inside a function ... | |
4545 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
4546 FILE *in; | |
4547 int red; | |
4548 /* Let's suppose that photo.png is a scanned photograph with | |
4549 many colors. */ | |
4550 in = fopen("photo.png", "rb"); | |
4551 im = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
4552 fclose(in); | |
4553 /* Try to allocate red, 50% transparent, directly */ | |
4554 red = <A HREF="#gdImageColorAllocateAlpha">gdImageColorAllocateAlpha</A>(im, 255, 0, 0, 64); | |
4555 /* If we fail to allocate red... */ | |
4556 if (red == (-1)) { | |
4557 /* Find the <em>closest</em> color instead. */ | |
4558 red = gdImageColorClosestAlpha(im, 255, 0, 0, 64); | |
4559 } | |
4560 /* Draw a dashed line from the upper left corner to the lower right corner */ | |
4561 gdImageDashedLine(im, 0, 0, 99, 99, red); | |
4562 /* ... Do something with the image, such as | |
4563 saving it to a file... */ | |
4564 /* Destroy it */ | |
4565 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
4566 </PRE> | |
4567 <DT><A NAME="gdImageColorClosestHWB"> | |
4568 int gdImageColorClosestHWB(gdImagePtr im, int r, int g, int b)</A> | |
4569 <STRONG>(FUNCTION)</STRONG> | |
4570 <DD> | |
4571 gdImageColorClosestHWB searches the colors which have been | |
4572 defined thus far in the image specified and returns the | |
4573 index of the color with hue, whiteness and blackness closest to the | |
4574 requested color. This scheme is typically superior to the | |
4575 Euclidian distance scheme used by | |
4576 <a href="#gdImageColorClosest">gdImageColorClosest</a>. | |
4577 <P> | |
4578 If no colors have yet been allocated in the image, | |
4579 gdImageColorClosestHWB returns -1. | |
4580 <p> | |
4581 When applied to a truecolor image, this function always | |
4582 succeeds in returning the desired color. | |
4583 <P> | |
4584 This function is most useful as a backup method for choosing | |
4585 a drawing color when an image already contains | |
4586 <A HREF="#gdMaxColors">gdMaxColors</A> (256) colors and | |
4587 no more can be allocated. (This is not uncommon when | |
4588 working with existing PNG files that already use many colors.) | |
4589 See <A HREF="#gdImageColorExact">gdImageColorExact</A> | |
4590 for a method of locating exact matches only. | |
4591 <PRE> | |
4592 ... inside a function ... | |
4593 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
4594 FILE *in; | |
4595 int red; | |
4596 /* Let's suppose that photo.png is a scanned photograph with | |
4597 many colors. */ | |
4598 in = fopen("photo.png", "rb"); | |
4599 im = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
4600 fclose(in); | |
4601 /* Try to allocate red directly */ | |
4602 red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0); | |
4603 /* If we fail to allocate red... */ | |
4604 if (red == (-1)) { | |
4605 /* Find the <em>closest</em> color instead. */ | |
4606 red = gdImageColorClosestHWB(im, 255, 0, 0); | |
4607 } | |
4608 /* Draw a dashed line from the upper left corner to the lower right corner */ | |
4609 gdImageDashedLine(im, 0, 0, 99, 99, red); | |
4610 /* ... Do something with the image, such as | |
4611 saving it to a file... */ | |
4612 /* Destroy it */ | |
4613 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
4614 </PRE> | |
4615 <DT><A NAME="gdImageColorExact"> | |
4616 int gdImageColorExact(gdImagePtr im, int r, int g, int b)</A> | |
4617 <STRONG>(FUNCTION)</STRONG> | |
4618 <DD> | |
4619 gdImageColorExact searches the colors which have been | |
4620 defined thus far in the image specified and returns the | |
4621 index of the first color with RGB values which exactly | |
4622 match those of the request. If no allocated color matches the | |
4623 request precisely, gdImageColorExact returns -1. | |
4624 See <A HREF="#gdImageColorClosest">gdImageColorClosest</A> | |
4625 for a way to find the color closest to the color requested. | |
4626 <p> | |
4627 When applied to a truecolor image, this function always | |
4628 succeeds in returning the desired color. | |
4629 <PRE> | |
4630 ... inside a function ... | |
4631 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
4632 int red; | |
4633 in = fopen("photo.png", "rb"); | |
4634 im = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
4635 fclose(in); | |
4636 /* The image may already contain red; if it does, we'll save a slot | |
4637 in the color table by using that color. */ | |
4638 /* Try to allocate red directly */ | |
4639 red = gdImageColorExact(im, 255, 0, 0); | |
4640 /* If red isn't already present... */ | |
4641 if (red == (-1)) { | |
4642 /* Second best: try to allocate it directly. */ | |
4643 red = <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>(im, 255, 0, 0); | |
4644 /* Out of colors, so find the <em>closest</em> color instead. */ | |
4645 red = gdImageColorClosest(im, 255, 0, 0); | |
4646 } | |
4647 /* Draw a dashed line from the upper left corner to the lower right corner */ | |
4648 gdImageDashedLine(im, 0, 0, 99, 99, red); | |
4649 /* ... Do something with the image, such as | |
4650 saving it to a file... */ | |
4651 /* Destroy it */ | |
4652 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
4653 </PRE> | |
4654 <DT><A NAME="gdImageColorResolve"> | |
4655 int gdImageColorResolve(gdImagePtr im, int r, int g, int b)</A> | |
4656 <STRONG>(FUNCTION)</STRONG> | |
4657 <DD> | |
4658 gdImageColorResolve searches the colors which have been | |
4659 defined thus far in the image specified and returns the | |
4660 index of the first color with RGB values which exactly | |
4661 match those of the request. If no allocated color matches the | |
4662 request precisely, then gdImageColorResolve tries to allocate the | |
4663 exact color. If there is no space left in the color table then | |
4664 gdImageColorResolve returns the closest color (as in gdImageColorClosest). | |
4665 This function always returns an index of a color. | |
4666 <p> | |
4667 When applied to a truecolor image, this function always | |
4668 succeeds in returning the desired color. | |
4669 <PRE> | |
4670 ... inside a function ... | |
4671 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
4672 int red; | |
4673 in = fopen("photo.png", "rb"); | |
4674 im = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
4675 fclose(in); | |
4676 /* The image may already contain red; if it does, we'll save a slot | |
4677 in the color table by using that color. */ | |
4678 /* Get index of red, or color closest to red */ | |
4679 red = gdImageColorResolve(im, 255, 0, 0); | |
4680 /* Draw a dashed line from the upper left corner to the lower right corner */ | |
4681 gdImageDashedLine(im, 0, 0, 99, 99, red); | |
4682 /* ... Do something with the image, such as | |
4683 saving it to a file... */ | |
4684 /* Destroy it */ | |
4685 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
4686 </PRE> | |
4687 <DT><A NAME="gdImageColorResolveAlpha"> | |
4688 int gdImageColorResolveAlpha(gdImagePtr im, int r, int g, int b, int a)</A> | |
4689 <STRONG>(FUNCTION)</STRONG> | |
4690 <DD> | |
4691 gdImageColorResolveAlpha searches the colors which have been | |
4692 defined thus far in the image specified and returns the | |
4693 index of the first color with RGBA values which exactly | |
4694 match those of the request. If no allocated color matches the | |
4695 request precisely, then gdImageColorResolveAlpha tries to allocate the | |
4696 exact color. If there is no space left in the color table then | |
4697 gdImageColorResolveAlpha returns the closest color (as in gdImageColorClosestAlpha). | |
4698 This function always returns an index of a color. | |
4699 <p> | |
4700 When applied to a truecolor image, this function always | |
4701 succeeds in returning the desired color. | |
4702 <PRE> | |
4703 ... inside a function ... | |
4704 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
4705 int red; | |
4706 in = fopen("photo.png", "rb"); | |
4707 im = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
4708 fclose(in); | |
4709 /* The image may already contain red; if it does, | |
4710 we'll save a slot in the color table by using that color. */ | |
4711 /* Get index of red, 50% transparent, or the next best thing */ | |
4712 red = gdImageColorResolveAlpha(im, 255, 0, 0, 64); | |
4713 /* Draw a dashed line from the upper left corner to the lower right corner */ | |
4714 gdImageDashedLine(im, 0, 0, 99, 99, red); | |
4715 /* ... Do something with the image, such as saving | |
4716 it to a file... */ | |
4717 /* Destroy it */ | |
4718 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
4719 </PRE> | |
4720 <DT><A NAME="gdImageColorsTotal"> | |
4721 int gdImageColorsTotal(gdImagePtr im)</A> | |
4722 <STRONG>(MACRO)</STRONG> | |
4723 <DD> | |
4724 gdImageColorsTotal is a macro which returns the number of | |
4725 colors currently allocated in a palette image. For truecolor | |
4726 images, the result of this call is undefined and should not | |
4727 be used. | |
4728 <DT><A NAME="gdImageRed"> | |
4729 int gdImageRed(gdImagePtr im, int c)</A> | |
4730 <STRONG>(MACRO)</STRONG> | |
4731 <DD> | |
4732 gdImageRed is a macro which returns the red portion | |
4733 of the specified color in the image. This macro works | |
4734 for both palette and truecolor images. | |
4735 <DT><A NAME="gdImageGreen"> | |
4736 int gdImageGreen(gdImagePtr im, int c)</A> | |
4737 <STRONG>(MACRO)</STRONG> | |
4738 <DD> | |
4739 gdImageGreen is a macro which returns the green portion | |
4740 of the specified color in the image. This macro works | |
4741 for both palette and truecolor images. | |
4742 <DT><A NAME="gdImageBlue"> | |
4743 int gdImageBlue(gdImagePtr im, int c)</A> | |
4744 <STRONG>(MACRO)</STRONG> | |
4745 <DD> | |
4746 gdImageBlue is a macro which returns the blue portion | |
4747 of the specified color in the image. This macro works | |
4748 for both palette and truecolor images. | |
4749 <DT><A NAME="gdImageGetInterlaced"> | |
4750 int gdImageGetInterlaced(gdImagePtr im)</A> | |
4751 <STRONG>(MACRO)</STRONG> | |
4752 <DD> | |
4753 gdImageGetInterlaced is a macro which returns true (1) | |
4754 if the image is interlaced, false (0) if not. | |
4755 Use this macro to obtain this information; do not | |
4756 access the structure directly. | |
4757 See <A HREF="#gdImageInterlace">gdImageInterlace</A> for | |
4758 a means of interlacing images. | |
4759 <DT><A NAME="gdImageGetTransparent"> | |
4760 int gdImageGetTransparent(gdImagePtr im)</A> | |
4761 <STRONG>(MACRO)</STRONG> | |
4762 <DD> | |
4763 gdImageGetTransparent is a macro which returns the | |
4764 current transparent color index in the image. | |
4765 If there is no transparent color, gdImageGetTransparent | |
4766 returns -1. Use this macro to obtain this information; do not | |
4767 access the structure directly. | |
4768 <DT><A NAME="gdImageColorDeallocate"> | |
4769 void gdImageColorDeallocate(gdImagePtr im, int color)</A> | |
4770 <STRONG>(FUNCTION)</STRONG> | |
4771 <DD> | |
4772 gdImageColorDeallocate marks the specified color as being | |
4773 available for reuse. It does not attempt to determine whether | |
4774 the color index is still in use in the image. After a call | |
4775 to this function, the next call to | |
4776 <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A> | |
4777 for the same image will set new RGB values for that | |
4778 color index, changing the color of any pixels which | |
4779 have that index as a result. If multiple calls to | |
4780 gdImageColorDeallocate are made consecutively, the lowest-numbered | |
4781 index among them will be reused by the next | |
4782 <A HREF="#gdImageColorAllocate"> gdImageColorAllocate</A> call. | |
4783 <PRE> | |
4784 ... inside a function ... | |
4785 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
4786 int red, blue; | |
4787 in = fopen("photo.png", "rb"); | |
4788 im = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
4789 fclose(in); | |
4790 /* Look for red in the color table. */ | |
4791 red = gdImageColorExact(im, 255, 0, 0); | |
4792 /* If red is present... */ | |
4793 if (red != (-1)) { | |
4794 /* Deallocate it. */ | |
4795 gdImageColorDeallocate(im, red); | |
4796 /* Allocate blue, reusing slot in table. | |
4797 Existing red pixels will change color. */ | |
4798 blue = gdImageColorAllocate(im, 0, 0, 255); | |
4799 } | |
4800 /* ... Do something with the image, such as | |
4801 saving it to a file... */ | |
4802 /* Destroy it */ | |
4803 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
4804 </PRE> | |
4805 <DT><A NAME="gdImageColorTransparent"> | |
4806 void gdImageColorTransparent(gdImagePtr im, int color)</A> | |
4807 <STRONG>(FUNCTION)</STRONG> | |
4808 <DD> | |
4809 gdImageColorTransparent sets the transparent color index | |
4810 for the specified image to the specified index. To indicate | |
4811 that there should be <em>no</em> transparent color, invoke | |
4812 gdImageColorTransparent with a color index of -1. Note that | |
4813 JPEG images do not support transparency, so this setting has no effect | |
4814 when writing JPEG images. | |
4815 <P> | |
4816 The color index used should be an index | |
4817 allocated by <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A>, | |
4818 whether explicitly invoked by your code or implicitly | |
4819 invoked by loading an image. | |
4820 In order to ensure that your image has a reasonable appearance | |
4821 when viewed by users who do not have transparent background | |
4822 capabilities (or when you are writing a JPEG-format file, which does | |
4823 not support transparency), be sure to give reasonable RGB values to the | |
4824 color you allocate for use as a transparent color, | |
4825 <em>even though it will be transparent on systems | |
4826 that support PNG transparency</em>. | |
4827 <PRE> | |
4828 ... inside a function ... | |
4829 <A HREF="#gdImagePtr">gdImagePtr</A> im; | |
4830 int black; | |
4831 FILE *in, *out; | |
4832 in = fopen("photo.png", "rb"); | |
4833 im = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
4834 fclose(in); | |
4835 /* Look for black in the color table and make it transparent. */ | |
4836 black = <A HREF="#gdImageColorExact">gdImageColorExact</A>(im, 0, 0, 0); | |
4837 /* If black is present... */ | |
4838 if (black != (-1)) { | |
4839 /* Make it transparent */ | |
4840 gdImageColorTransparent(im, black); | |
4841 } | |
4842 /* Save the newly-transparent image back to the file */ | |
4843 out = fopen("photo.png", "wb"); | |
4844 <A HREF="#gdImagePng">gdImagePng</A>(im, out); | |
4845 fclose(out); | |
4846 /* Destroy it */ | |
4847 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
4848 </PRE> | |
4849 <DT><A NAME="gdImageTrueColor"> | |
4850 void gdImageTrueColor(int red, int green, int blue)</A> | |
4851 <STRONG>(MACRO)</STRONG> | |
4852 <DD> | |
4853 gdImageTrueColor returns an RGBA color value for use when | |
4854 drawing on a truecolor image. Red, green, and blue are all | |
4855 in the range between 0 (off) and 255 (maximum). This macro should | |
4856 not be used with palette-based images. If you need to write | |
4857 code which is compatible with both palette-based and | |
4858 truecolor images, use <a href="#gdImageColorResolve">gdImageColorResolve</a>. | |
4859 <DT><A NAME="gdTrueColorAlpha"> | |
4860 void gdTrueColorAlpha(int red, int green, int blue, int alpha)</A> | |
4861 <STRONG>(MACRO)</STRONG> | |
4862 <DD> | |
4863 gdTrueColorAlpha returns an RGBA color value for use when | |
4864 drawing on a truecolor image with alpha channel transparency. Red, | |
4865 green, and blue are all | |
4866 in the range between 0 (off) and 255 (maximum). Alpha is in the | |
4867 range between 0 (opaque) and 127 (fully transparent). This macro should | |
4868 not be used with palette-based images. If you need to write | |
4869 code which is compatible with both palette-based and | |
4870 truecolor images, use <a href="#gdImageColorResolveAlpha">gdImageColorResolveAlpha</a>.</DL> | |
4871 <H3><A NAME="copying">Copying and resizing functions</A></H3> | |
4872 <DL> | |
4873 | |
4874 <DT><A NAME="gdImageCopy">void gdImageCopy(gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int w, int h) | |
4875 <STRONG> (FUNCTION)</STRONG> | |
4876 <DD> | |
4877 gdImageCopy is used to copy a rectangular portion of one image to | |
4878 another image. (For a way of stretching or shrinking the image | |
4879 in the process, see <A HREF="#gdImageCopyResized"> | |
4880 gdImageCopyResized</A>.) | |
4881 <P> | |
4882 The <code>dst</code> argument is the destination image to which the | |
4883 region will be copied. The <code>src</code> argument is the source | |
4884 image from which the region is copied. The <code>dstX</code> | |
4885 and <code>dstY</code> arguments specify the point in the destination | |
4886 image to which the region will be copied. The <code>srcX</code> | |
4887 and <code>srcY</code> arguments specify the upper left corner | |
4888 of the region in the source image. The <code>w</code> | |
4889 and <code>h</code> arguments specify the width and height | |
4890 of the region. | |
4891 <P> | |
4892 When you copy a region from one location in an image to another | |
4893 location in the same image, gdImageCopy will perform as expected | |
4894 unless the regions overlap, in which case the result is | |
4895 unpredictable. | |
4896 <P> | |
4897 <strong>Important note on copying between images:</strong> since | |
4898 different images do | |
4899 not necessarily have the same color tables, pixels are not simply set to the | |
4900 same color index values to copy them. gdImageCopy will attempt | |
4901 to find an identical RGB value in the destination image for | |
4902 each pixel in the copied portion of the source image by | |
4903 invoking <A HREF="#gdImageColorExact">gdImageColorExact</A>. If | |
4904 such a value is not found, gdImageCopy will attempt to | |
4905 allocate colors as needed using <A HREF="#gdImageColorAllocate"> | |
4906 gdImageColorAllocate</A>. If both of these methods fail, | |
4907 gdImageCopy will invoke <A HREF="#gdImageColorClosest"> | |
4908 gdImageColorClosest</A> to find the color in the destination | |
4909 image which most closely approximates the color of the | |
4910 pixel being copied. | |
4911 <PRE> | |
4912 ... Inside a function ... | |
4913 <A HREF="#gdImagePtr">gdImagePtr</A> im_in; | |
4914 <A HREF="#gdImagePtr">gdImagePtr</A> im_out; | |
4915 int x, y; | |
4916 FILE *in; | |
4917 FILE *out; | |
4918 /* Load a small png to tile the larger one with */ | |
4919 in = fopen("small.png", "rb"); | |
4920 im_in = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
4921 fclose(in); | |
4922 /* Make the output image four times as large on both axes */ | |
4923 im_out = <A HREF="#gdImageCreate">gdImageCreate</A>(im_in->sx * 4, im_in->sy * 4); | |
4924 /* Now tile the larger image using the smaller one */ | |
4925 for (y = 0; (y < 4); y++) { | |
4926 for (x = 0; (x < 4); x++) { | |
4927 gdImageCopy(im_out, im_in, | |
4928 x * im_in->sx, y * im_in->sy, | |
4929 0, 0, | |
4930 im_in->sx, im_in->sy); | |
4931 } | |
4932 } | |
4933 out = fopen("tiled.png", "wb"); | |
4934 <A HREF="#gdImagePng">gdImagePng</A>(im_out, out); | |
4935 fclose(out); | |
4936 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im_in); | |
4937 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im_out); | |
4938 </PRE> | |
4939 <DT><A NAME="gdImageCopyResized">void gdImageCopyResized(gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int destW, int destH, int srcW, int srcH) | |
4940 <STRONG> (FUNCTION)</STRONG> | |
4941 <DD> | |
4942 gdImageCopyResized is used to copy a rectangular portion of one image to | |
4943 another image. The X and Y dimensions of the original region and the | |
4944 destination region can vary, resulting in stretching or shrinking of | |
4945 the region as appropriate. (For a simpler version of this function | |
4946 which does not deal with resizing, see <A HREF="#gdImageCopy"> | |
4947 gdImageCopy</A>.) | |
4948 <P> | |
4949 The <code>dst</code> argument is the destination image to which the | |
4950 region will be copied. The <code>src</code> argument is the source | |
4951 image from which the region is copied. The <code>dstX</code> | |
4952 and <code>dstY</code> arguments specify the point in the destination | |
4953 image to which the region will be copied. The <code>srcX</code> | |
4954 and <code>srcY</code> arguments specify the upper left corner | |
4955 of the region in the source image. The <code>dstW</code> | |
4956 and <code>dstH</code> arguments specify the width and height | |
4957 of the destination region. The <code>srcW</code> | |
4958 and <code>srcH</code> arguments specify the width and height | |
4959 of the source region and can differ from the destination size, | |
4960 allowing a region to be scaled during the copying process. | |
4961 <P> | |
4962 When you copy a region from one location in an image to another | |
4963 location in the same image, gdImageCopy will perform as expected | |
4964 unless the regions overlap, in which case the result is | |
4965 unpredictable. If this presents a problem, create a scratch image | |
4966 in which to keep intermediate results. | |
4967 <P> | |
4968 <strong>Important note on copying between images:</strong> since images | |
4969 do not necessarily have the same color tables, pixels are not simply set | |
4970 to the same color index values to copy them. gdImageCopy will attempt | |
4971 to find an identical RGB value in the destination image for | |
4972 each pixel in the copied portion of the source image by | |
4973 invoking <A HREF="#gdImageColorExact">gdImageColorExact</A>. If | |
4974 such a value is not found, gdImageCopy will attempt to | |
4975 allocate colors as needed using <A HREF="#gdImageColorAllocate"> | |
4976 gdImageColorAllocate</A>. If both of these methods fail, | |
4977 gdImageCopy will invoke <A HREF="#gdImageColorClosest"> | |
4978 gdImageColorClosest</A> to find the color in the destination | |
4979 image which most closely approximates the color of the | |
4980 pixel being copied. | |
4981 <PRE> | |
4982 ... Inside a function ... | |
4983 <A HREF="#gdImagePtr">gdImagePtr</A> im_in; | |
4984 <A HREF="#gdImagePtr">gdImagePtr</A> im_out; | |
4985 int x, y; | |
4986 FILE *in; | |
4987 FILE *out; | |
4988 /* Load a small png to expand in the larger one */ | |
4989 in = fopen("small.png", "rb"); | |
4990 im_in = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
4991 fclose(in); | |
4992 /* Make the output image four times as large on both axes */ | |
4993 im_out = <A HREF="#gdImageCreate">gdImageCreate</A>(im_in->sx * 4, im_in->sy * 4); | |
4994 /* Now copy the smaller image, but four times larger */ | |
4995 gdImageCopyResized(im_out, im_in, 0, 0, 0, 0, | |
4996 im_out->sx, im_out->sy, | |
4997 im_in->sx, im_in->sy); | |
4998 out = fopen("large.png", "wb"); | |
4999 <A HREF="#gdImagePng">gdImagePng</A>(im_out, out); | |
5000 fclose(out); | |
5001 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im_in); | |
5002 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im_out); | |
5003 </PRE> | |
5004 <DT><A NAME="gdImageCopyResampled">void gdImageCopyResampled(gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int destW, int destH, int srcW, int srcH) | |
5005 <STRONG> (FUNCTION)</STRONG> | |
5006 <DD> | |
5007 gdImageCopyResampled is used to copy a rectangular portion of one image to | |
5008 another image, smoothly interpolating pixel values so that, in particular, | |
5009 reducing the size of an image still retains a great deal of clarity. The | |
5010 X and Y dimensions of the original region and the | |
5011 destination region can vary, resulting in stretching or shrinking of | |
5012 the region as appropriate. (For a simpler version of this function | |
5013 which does not deal with resizing, see <A HREF="#gdImageCopy"> | |
5014 gdImageCopy</A>. For a version which does not interpolate pixel values, | |
5015 see <A HREF="#gdImageCopyResized">gdImageCopyResized</A>. | |
5016 <p> | |
5017 Pixel values are only interpolated if the destination image is a | |
5018 truecolor image. Otherwise, | |
5019 <a href="#gdImageCopyResized">gdImageCopyResized</a> is | |
5020 automatically invoked. | |
5021 <P> | |
5022 The <code>dst</code> argument is the destination image to which the | |
5023 region will be copied. The <code>src</code> argument is the source | |
5024 image from which the region is copied. The <code>dstX</code> | |
5025 and <code>dstY</code> arguments specify the point in the destination | |
5026 image to which the region will be copied. The <code>srcX</code> | |
5027 and <code>srcY</code> arguments specify the upper left corner | |
5028 of the region in the source image. The <code>dstW</code> | |
5029 and <code>dstH</code> arguments specify the width and height | |
5030 of the destination region. The <code>srcW</code> | |
5031 and <code>srcH</code> arguments specify the width and height | |
5032 of the source region and can differ from the destination size, | |
5033 allowing a region to be scaled during the copying process. | |
5034 <P> | |
5035 When you copy a region from one location in an image to another | |
5036 location in the same image, gdImageCopy will perform as expected | |
5037 unless the regions overlap, in which case the result is | |
5038 unpredictable. If this presents a problem, create a scratch image | |
5039 in which to keep intermediate results. | |
5040 <P> | |
5041 <strong>Important note on copying between images:</strong> since images | |
5042 do not necessarily have the same color tables, pixels are not simply set | |
5043 to the same color index values to copy them. If the destination image | |
5044 is a palette image, gd will use the | |
5045 <a href="#gdImageColorResolve">gdImageColorResolve</a> function to | |
5046 determine the best color available. | |
5047 <PRE> | |
5048 ... Inside a function ... | |
5049 <A HREF="#gdImagePtr">gdImagePtr</A> im_in; | |
5050 <A HREF="#gdImagePtr">gdImagePtr</A> im_out; | |
5051 int x, y; | |
5052 FILE *in; | |
5053 FILE *out; | |
5054 /* Load a large png to shrink in the smaller one */ | |
5055 in = fopen("large.png", "rb"); | |
5056 im_in = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
5057 fclose(in); | |
5058 /* Make the output image four times as small on both axes. Use | |
5059 a true color image so that we can interpolate colors. */ | |
5060 im_out = <A HREF="#gdImageCreate">gdImageCreateTrueColor</A>(im_in->sx / 4, im_in->sy / 4); | |
5061 /* Now copy the large image, but four times smaller */ | |
5062 gdImageCopyResampled(im_out, im_in, 0, 0, 0, 0, | |
5063 im_out->sx, im_out->sy, | |
5064 im_in->sx, im_in->sy); | |
5065 out = fopen("large.png", "wb"); | |
5066 <A HREF="#gdImagePng">gdImagePng</A>(im_out, out); | |
5067 fclose(out); | |
5068 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im_in); | |
5069 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im_out); | |
5070 </PRE> | |
5071 <DT><A NAME="gdImageCopyRotated">void gdImageCopyRotated(gdImagePtr dst, gdImagePtr src, double dstX, double dstY, int srcX, int srcY, int srcW, int srcH, int angle) | |
5072 <STRONG> (FUNCTION)</STRONG> | |
5073 <DD> | |
5074 gdImageCopyRotated is used to copy a rectangular portion of one image to | |
5075 another image, or to another region of the same image. <strong>The srcX and | |
5076 srcY coordinates specify the upper left corner of the source area; however, | |
5077 the dstX and dstY coordinates specify the CENTER of the destination area. | |
5078 </strong> This important distinction is made because the rotated rectangle may | |
5079 may or may not be parallel to the X and Y axes. The destination coordinates | |
5080 may be floating point, as the center of the desired destination area may lie | |
5081 at the center of a pixel (0.5 pixels) rather than its upper left corner. | |
5082 The angle specified is an integer number of degrees, between 0 and 360, | |
5083 with 0 degrees causing no change, and counterclockwise rotation as | |
5084 the angle increases. | |
5085 <P> | |
5086 When you copy a region from one location in an image to another | |
5087 location in the same image, gdImageCopyRotated will perform as expected | |
5088 unless the regions overlap, in which case the result is | |
5089 unpredictable. If this presents a problem, create a scratch image | |
5090 in which to keep intermediate results. | |
5091 <P> | |
5092 <strong>Important note on copying between images:</strong> since | |
5093 palette-based images do not necessarily have the same color tables, pixels | |
5094 are not simply set to the same color index values to copy them. | |
5095 If the destination image is not a truecolor image, | |
5096 <a href="#gdImageColorResolveAlpha">gdImageColorResolveAlpha</a> is | |
5097 used to choose the destination pixel. | |
5098 <PRE> | |
5099 ... Inside a function ... | |
5100 <A HREF="#gdImagePtr">gdImagePtr</A> im_in; | |
5101 <A HREF="#gdImagePtr">gdImagePtr</A> im_out; | |
5102 int x, y; | |
5103 int a; | |
5104 FILE *in; | |
5105 FILE *out; | |
5106 /* Load a small png to rotate in the larger one */ | |
5107 in = fopen("small.png", "rb"); | |
5108 im_in = <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A>(in); | |
5109 fclose(in); | |
5110 /* Make the output image four times as large on both axes */ | |
5111 im_out = <A HREF="#gdImageCreate">gdImageCreate</A>(im_in->sx * 4, im_in->sy * 4); | |
5112 /* Now rotate the smaller image */ | |
5113 for (a = 0; (a < 360); a += 45) { | |
5114 double x = cos(a * .0174532925) * gdImageSX(im_out) / 2; | |
5115 double y = -sin(a * .0174532925) * gdImageSY(im_out) / 2; | |
5116 gdImageCopyRotated(im_out, im_in, | |
5117 gdImageSX(im_out) / 2 + x, | |
5118 gdImageSY(im_out) / 2 + y, | |
5119 0, 0, | |
5120 gdImageSX(im_in), | |
5121 gdImageSY(im_in), | |
5122 a); | |
5123 } | |
5124 out = fopen("large.png", "wb"); | |
5125 <A HREF="#gdImagePng">gdImagePng</A>(im_out, out); | |
5126 fclose(out); | |
5127 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im_in); | |
5128 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im_out); | |
5129 </PRE> | |
5130 | |
5131 <DT><A NAME="gdImageCopyMerge">void gdImageCopyMerge(gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int w, int h, int pct) | |
5132 <STRONG> (FUNCTION)</STRONG> | |
5133 <DD> | |
5134 gdImageCopyMerge is almost identical to <a href=#gdImageCopy>gdImageCopy</a>, except that | |
5135 it 'merges' the two images by an amount specified in the last parameter. If the last | |
5136 parameter is 100, then it will function identically to gdImageCopy - the source image replaces | |
5137 the pixels in the destination. | |
5138 <p> | |
5139 If, however, the <strong>pct</strong> parameter is less than 100, then the two images are merged. | |
5140 With pct = 0, no action is taken. | |
5141 <p>This feature is most useful to 'highlight' sections of an image by merging a solid color with | |
5142 pct = 50: | |
5143 <PRE> | |
5144 ... Inside a function ... | |
5145 gdImageCopyMerge(im_out, im_in, 100, 200, 0, 0, 30, 50, 50); | |
5146 </PRE> | |
5147 | |
5148 <DT><A NAME="gdImageCopyMergeGray">void gdImageCopyMergeGray(gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int | |
5149 w, int h, int pct) | |
5150 <STRONG> (FUNCTION)</STRONG> | |
5151 <DD> | |
5152 gdImageCopyMergeGray is almost identical to <a href=#gdImageCopyMerge>gdImageCopyMerge</a>, | |
5153 except that when merging images it preserves the hue of the source by converting the destination | |
5154 pixels to grey scale before the copy operation. | |
5155 <PRE> | |
5156 ... Inside a function ... | |
5157 gdImageCopyMergeGray(im_out, im_in, 100, 200, 0, 0, 30, 50, 50); | |
5158 </PRE> | |
5159 | |
5160 <DT><A NAME="gdImagePaletteCopy">void gdImagePaletteCopy(gdImagePtr dst, gdImagePtr src) | |
5161 <STRONG> (FUNCTION)</STRONG> | |
5162 <DD> | |
5163 Copies a palette from one image to another, attempting to match the colors in the target image | |
5164 to the colors | |
5165 in the source palette. | |
5166 <DT><A NAME="gdImageSquareToCircle">void gdImageSquareToCircle(gdImagePtr im, int radius)</a> | |
5167 <STRONG> (FUNCTION)</STRONG> | |
5168 <DD> | |
5169 <b>im MUST be square, but can have any size.</b> Returns a new image | |
5170 of width and height radius * 2, in which the X axis of | |
5171 the original has been remapped to theta (angle) and the Y axis | |
5172 of the original has been remapped to rho (distance from center). | |
5173 This is known as a "polar coordinate transform." | |
5174 See also <a href="#gdImageStringFTCircle">gdImageStringFTCircle</a>, which | |
5175 uses this function internally. | |
5176 <DT><A NAME="gdImageSharpen">void gdImageSharpen(gdImagePtr im, int pct)</a> | |
5177 <STRONG> (FUNCTION)</STRONG> | |
5178 <DD> | |
5179 Sharpens the specified image. pct is a sharpening percentage, and | |
5180 can be greater than 100. Silently does nothing to non-truecolor images. | |
5181 Silently does nothing for pct<0. Transparency/alpha channel are not | |
5182 altered. | |
5183 </DL> | |
5184 <H3><A NAME="misc">Miscellaneous Functions</A></H3> | |
5185 <DL> | |
5186 | |
5187 <DT><A NAME="gdImageCompare">int gdImageCompare(gdImagePtr im1, gdImagePtr im2) | |
5188 <STRONG> (FUNCTION)</STRONG> | |
5189 <DD> | |
5190 gdImageCompare returns a bitmap indicating if the two images are different. The members of the | |
5191 bitmap are defined in gd.h, but the most important is GD_CMP_IMAGE, which indicated that the images | |
5192 will actually appear different when displayed. Other, less important, differences relate to pallette | |
5193 entries. Any difference in the transparent colour is assumed to make images display differently, | |
5194 even if the transparent colour is not used. | |
5195 <PRE> | |
5196 ... Inside a function ... | |
5197 cmpMask = gdImageCompare(im1, im2); | |
5198 </PRE> | |
5199 | |
5200 <DT><A NAME="gdImageInterlace">gdImageInterlace(gdImagePtr im, int interlace)</A> <strong>(FUNCTION)</strong> | |
5201 <DD> | |
5202 gdImageInterlace is used to determine whether an image should be stored | |
5203 in a linear fashion, in which lines will appear on the display from | |
5204 first to last, or in an interlaced fashion, in which the image | |
5205 will "fade in" over several passes. By default, images are not | |
5206 interlaced. (When writing JPEG images, interlacing implies generating | |
5207 progressive JPEG files, which are represented as a series of scans of | |
5208 increasing quality. Noninterlaced gd images result in regular | |
5209 [sequential] JPEG data streams.) | |
5210 <P> | |
5211 A nonzero value for the interlace argument turns on interlace; | |
5212 a zero value turns it off. Note that interlace has no effect | |
5213 on other functions, and has no meaning unless you save the | |
5214 image in PNG or JPEG format; the gd and xbm formats do not support | |
5215 interlace. | |
5216 <P> | |
5217 When a PNG is loaded with | |
5218 <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A> or a JPEG is | |
5219 loaded with | |
5220 <A HREF="#gdImageCreateFromJpeg">gdImageCreateFromJpeg</A>, interlace | |
5221 will be set according to the setting in the PNG or JPEG file. | |
5222 <P> | |
5223 Note that many PNG and JPEG viewers and web browsers do <em>not</em> | |
5224 support interlace or the incremental display of progressive | |
5225 JPEGs. However, the interlaced PNG or progressive JPEG should still | |
5226 display; it will simply appear all at once, just as other images do. | |
5227 <PRE> | |
5228 gdImagePtr im; | |
5229 FILE *out; | |
5230 /* ... Create or load the image... */ | |
5231 | |
5232 /* Now turn on interlace */ | |
5233 gdImageInterlace(im, 1); | |
5234 /* And open an output file */ | |
5235 out = fopen("test.png", "wb"); | |
5236 /* And save the image -- could also use <A HREF="#gdImageJpeg">gdImageJpeg</A> */ | |
5237 <A HREF="#gdImagePng">gdImagePng</A>(im, out); | |
5238 fclose(out); | |
5239 <A HREF="#gdImageDestroy">gdImageDestroy</A>(im); | |
5240 </PRE> | |
5241 <DT><A NAME="gdFree">gdFree(void *ptr)</A> <strong>(FUNCTION)</strong> | |
5242 <DD> | |
5243 gdFree provides a reliable way to free memory allocated by functions | |
5244 such as <a href="#gdImagePngPtr">gdImagePngPtr</a> which return | |
5245 blocks of memory. Use of this function guarantees that the | |
5246 version of <code>free()</code> that is ultimately called will | |
5247 be intended for use with the version of <code>malloc()</code> that | |
5248 originally allocated the block. | |
5249 </DL> | |
5250 <H3><A NAME="constants">Constants</A></H3> | |
5251 <DL> | |
5252 <DT><A NAME="gdAntiAliased">gdAntiAliased</A> <strong>(CONSTANT)</strong> | |
5253 <DD> | |
5254 Used in place of a color when invoking a line-drawing | |
5255 function such as <A HREF="#gdImageLine">gdImageLine</A> | |
5256 or <A HREF="#gdImageRectangle">gdImageRectangle</A>. | |
5257 When gdAntiAliased is used as the color, the foreground color | |
5258 set with <a href="#gdImageSetAntiAliased">gdImageSetAntiAliased</a> | |
5259 is used, with antialiasing mechanisms to minimize any | |
5260 "jagged" appearance. | |
5261 For more information, see | |
5262 <a href="#gdImageSetAntiAliased">gdImageSetAntiAliased</a>. | |
5263 <DT><A NAME="gdBrushed">gdBrushed</A> <strong>(CONSTANT)</strong> | |
5264 <DD> | |
5265 Used in place of a color when invoking a line-drawing | |
5266 function such as <A HREF="#gdImageLine">gdImageLine</A> | |
5267 or <A HREF="#gdImageRectangle">gdImageRectangle</A>. | |
5268 When gdBrushed is used as the color, the brush | |
5269 image set with <A HREF="#gdImageSetBrush">gdImageSetBrush</A> | |
5270 is drawn in place of each pixel of the line (the brush is | |
5271 usually larger than one pixel, creating the effect | |
5272 of a wide paintbrush). See also | |
5273 <A HREF="#gdStyledBrushed">gdStyledBrushed</A> for a way | |
5274 to draw broken lines with a series of distinct copies of an image. | |
5275 <DT><A NAME="gdMaxColors"><code>gdMaxColors</code><strong>(CONSTANT)</strong> | |
5276 <DD> | |
5277 The constant 256. This is the maximum number of colors in a palette-based | |
5278 PNG file according to the PNG standard, and is also the maximum number of | |
5279 colors in a palette-based gd image. This of course does not apply to | |
5280 truecolor images. | |
5281 <DT><A NAME="gdStyled">gdStyled</A> <strong>(CONSTANT)</strong> | |
5282 <DD> | |
5283 Used in place of a color when invoking a line-drawing | |
5284 function such as <A HREF="#gdImageLine">gdImageLine</A> | |
5285 or <A HREF="#gdImageRectangle">gdImageRectangle</A>. | |
5286 When gdStyled is used as the color, the colors of the pixels are | |
5287 drawn successively from the style that has been | |
5288 set with <A HREF="#gdImageSetStyle">gdImageSetStyle</A>. | |
5289 If the color of a pixel is equal to | |
5290 <A HREF="#gdTransparent">gdTransparent</A>, that pixel | |
5291 is not altered. (This mechanism is completely unrelated | |
5292 to the "transparent color" of the image itself; see | |
5293 <A HREF="#gdImageColorTransparent">gdImageColorTransparent</A> | |
5294 gdImageColorTransparent for that mechanism.) See also | |
5295 <A NAME="#gdStyledBrushed"> gdStyledBrushed</A>. | |
5296 <DT><A NAME="gdStyledBrushed">gdStyledBrushed</A> <strong>(CONSTANT)</strong> | |
5297 <DD> | |
5298 Used in place of a color when invoking a line-drawing | |
5299 function such as <A HREF="#gdImageLine">gdImageLine</A> | |
5300 or <A HREF="#gdImageRectangle">gdImageRectangle</A>. | |
5301 When gdStyledBrushed is used as the color, the brush | |
5302 image set with <A HREF="#gdImageSetBrush">gdImageSetBrush</A> | |
5303 is drawn at each pixel of the line, providing that the | |
5304 style set with <A HREF="#gdImageSetStyle">gdImageSetStyle</A> | |
5305 contains a nonzero value (OR gdTransparent, which | |
5306 does not equal zero but is supported for consistency) | |
5307 for the current pixel. (Pixels are drawn successively from the style as the | |
5308 line is drawn, returning to the beginning when the | |
5309 available pixels in the style are exhausted.) Note that | |
5310 this differs from the behavior of <A HREF="#gdStyled">gdStyled</A>, | |
5311 in which the values in the style are used as actual | |
5312 pixel colors, except for gdTransparent. | |
5313 <DT><A NAME="gdDashSize">gdDashSize</A> <strong>(CONSTANT)</strong> | |
5314 <DD> | |
5315 The length of a dash in a dashed line. Defined to be 4 for | |
5316 backwards compatibility with programs that use | |
5317 <A NAME="gdImageDashedLine">gdImageDashedLine</A>. New | |
5318 programs should use <A NAME="gdImageSetStyle"> | |
5319 gdImageSetStyle</A> and call the standard | |
5320 <A NAME="gdImageLine">gdImageLine</A> function | |
5321 with the special "color" <A NAME="gdStyled"> | |
5322 gdStyled</A> or <A NAME="gdStyledBrushed">gdStyledBrushed</A>. | |
5323 <DT><A NAME="gdTiled">gdTiled</A> <strong>(CONSTANT)</strong> | |
5324 <DD> | |
5325 Used in place of a normal color in <A HREF="#gdImageFilledRectangle"> | |
5326 gdImageFilledRectangle</A>, <A HREF="#gdImageFilledPolygon"> | |
5327 gdImageFilledPolygon</A>, | |
5328 <A HREF="#gdImageFill">gdImageFill</A>, and <A HREF="#gdImageFillToBorder"> | |
5329 gdImageFillToBorder</A>. gdTiled selects a pixel from the | |
5330 tile image set with <A HREF="#gdImageSetTile">gdImageSetTile</A> | |
5331 in such a way as to ensure that the filled area will be | |
5332 tiled with copies of the tile image. See the discussions of | |
5333 <A HREF="#gdImageFill">gdImageFill</A> and | |
5334 <A HREF="#gdImageFillToBorder">gdImageFillToBorder</A> for special | |
5335 restrictions regarding those functions. | |
5336 <DT><A NAME="gdTransparent">gdTransparent</A> <strong>(CONSTANT)</strong> | |
5337 <DD> | |
5338 Used in place of a normal color in a style to be set with | |
5339 <A HREF="#gdImageSetStyle">gdImageSetStyle</A>. | |
5340 gdTransparent is <strong>not</strong> the transparent | |
5341 color index of the image; for that functionality please | |
5342 see <A HREF="#gdImageColorTransparent">gdImageColorTransparent</A>. | |
5343 </DL> | |
5344 | |
5345 <A NAME="gdformat"><H3>About the additional .gd image file format</H3></A> | |
5346 In addition to reading and writing the PNG and JPEG formats and reading the | |
5347 X Bitmap format, gd has the capability to read and write its | |
5348 own ".gd" format. This format is <em>not</em> intended for | |
5349 general purpose use and should never be used to distribute | |
5350 images. It is not a compressed format. Its purpose is solely to | |
5351 allow very fast loading of images your program needs often in | |
5352 order to build other images for output. If you are experiencing | |
5353 performance problems when loading large, fixed PNG images your | |
5354 program needs to produce its output images, you may wish | |
5355 to examine the functions <A HREF="#gdImageCreateFromGd"> | |
5356 gdImageCreateFromGd</A> and <A HREF="#gdImageGd">gdImageGd</A>, | |
5357 which read and write .gd format images. | |
5358 | |
5359 <P> | |
5360 The program "pngtogd.c" is provided as a simple way of converting | |
5361 .png files to .gd format. I emphasize again that you will not | |
5362 need to use this format unless you have a need for high-speed loading | |
5363 of a few frequently-used images in your program. | |
5364 | |
5365 <A NAME="gd2format"><H3>About the .gd2 image file format</H3></A> | |
5366 In addition to reading and writing the PNG format and reading the | |
5367 X Bitmap format, gd has the capability to read and write its | |
5368 own ".gd2" format. This format is <em>not</em> intended for | |
5369 general purpose use and should never be used to distribute | |
5370 images. It is a compressed format allowing pseudo-random access | |
5371 to large image files. Its purpose is solely to | |
5372 allow very fast loading of <strong>parts</strong> of images | |
5373 If you are experiencing | |
5374 performance problems when loading large, fixed PNG or JPEG images your | |
5375 program needs to produce its output images, you may wish | |
5376 to examine the functions <A HREF="#gdImageCreateFromGd2"> | |
5377 gdImageCreateFromGd2</A>, <A HREF="#gdImageCreateFromGd2Part"> | |
5378 gdImageCreateFromGd2Part</A> and <A HREF="#gdImageGd2">gdImageGd2</A>, | |
5379 which read and write .gd2 format images. | |
5380 | |
5381 <P> | |
5382 The program "pngtogd2.c" is provided as a simple way of converting | |
5383 .png files to .gd2 format. | |
5384 | |
5385 <A NAME="gdioctx"><H3>About the gdIOCtx structure</H3></A> | |
5386 Version 1.5 of GD added a new style of I/O based on an IOCtx | |
5387 structure (the most up-to-date version can be found in gd_io.h): | |
5388 <PRE> | |
5389 typedef struct gdIOCtx { | |
5390 int (*getC)(struct gdIOCtx*); | |
5391 int (*getBuf)(struct gdIOCtx*, void*, int); | |
5392 | |
5393 void (*putC)(struct gdIOCtx*, int); | |
5394 int (*putBuf)(struct gdIOCtx*, const void*, int); | |
5395 | |
5396 int (*seek)(struct gdIOCtx*, const int); /* Returns 1 on SUCCESS */ | |
5397 long (*tell)(struct gdIOCtx*); | |
5398 | |
5399 void (*free)(struct gdIOCtx*); | |
5400 | |
5401 } gdIOCtx; | |
5402 </PRE> | |
5403 | |
5404 Most functions that accepted files in previous versions now also have a | |
5405 counterpart that accepts an I/O context. These functions have a 'Ctx' | |
5406 suffix. | |
5407 <p> | |
5408 The <xxx>Ctx routines use the function pointers in the I/O context pointed to | |
5409 by gdIOCtx to perform all I/O. Examples of how to implement an I/O context | |
5410 can be found in io_file.c (which provides a wrapper for file routines), and | |
5411 io_dp.c (which implements in-memory storage). | |
5412 <p> | |
5413 It is not necessary to implement all functions in an I/O context if you know | |
5414 that it will only be used in limited cirsumstances. At the time of writing | |
5415 (Version 1.6.1, July 1999), the known requirements are: | |
5416 <p> | |
5417 <Table> | |
5418 <TR><TD>All</TD><td width=20> </td><TD>Must have 'free',</td></tr> | |
5419 <TR><TD>Anything that reads from the context</TD><td></td><TD>Must have 'getC' and 'getBuf',</td></tr> | |
5420 <TR><TD>Anything that writes to the context</TD><td></td><TD>Must have 'putC' and 'putBuf'.</td></tr> | |
5421 <TR><TD>If gdCreateFromGd2Part is called</td><td></td><TD>Must also have 'seek' and 'tell'. Note: seek must return 1 on SUCCESS and 0 on FAILURE.</td></tr> | |
5422 <TR><TD>If gdImageGd2 is called</td><td></td><TD>Must also have 'seek' and 'tell'.</td></tr> | |
5423 </Table> | |
5424 | |
5425 | |
5426 | |
5427 <A NAME="informing"><H3>Please tell us you're using gd!</H3> | |
5428 When you contact us and let us know you are using gd, | |
5429 you help us justify the time spent in maintaining and improving | |
5430 it. So please let us know. If the results are publicly | |
5431 visible on the web, a URL is a wonderful thing to receive, but | |
5432 if it's not a publicly visible project, a simple note is just | |
5433 as welcome. | |
5434 | |
5435 <A NAME="support"><H3>How do I get support?</H3></A> | |
5436 <h4>Free Support</h4> | |
5437 | |
5438 Anyone can mail questions about the gd library using the | |
5439 <a href="http://www.libgd.org/Wiki/Support">LibGD support</a>. However, | |
5440 we receive a very large volume of email on many subjects, and while we do | |
5441 our best to respond to all queries this can take some time. Sometimes | |
5442 the response must take the form of an eventual new release or | |
5443 an addition to a FAQ or other document, as opposed to an detailed individual response. | |
5444 | |
5445 <h4>Hourly Support</h4> | |
5446 Those requiring support in detail may arrange for direct support | |
5447 from the maintaines, at the rate of $50/hr, billed | |
5448 directly by credit card. Purchase orders are also accepted from | |
5449 Fortune 500 corporations and institutions in good standing. | |
5450 To make arrangements, contact <A HREF="http://www.libgd.org/Contact">Pierre-A. Joye</A>. To avoid delay | |
5451 and/or confusion, be sure to specifically mention that you wish to purchase gd support at the | |
5452 hourly rate above. | |
5453 | |
5454 <A NAME="issues"><H3>How do I report issues, bugs or features request?</H3></A> | |
5455 Bugs, feature requests or other issues can be reported using the | |
5456 <A HREF="http://bugs.libgd.org">libGD.org issues tracker.</A> as well as using | |
5457 one of our support channels: <a href="http://www.libgd.org/Wiki/Support">LibGD support</a> | |
5458 | |
5459 <H3><A NAME="index">Alphabetical quick index</A></H3> | |
5460 <A HREF="#gdAntiAliased">gdAntiAliased</A> | | |
5461 <A HREF="#gdBrushed">gdBrushed</A> | | |
5462 <A HREF="#gdDashSize">gdDashSize</A> | | |
5463 <A HREF="#gdFont">gdFont</A> | | |
5464 <A HREF="#gdFontGetHuge">gdFontGetHuge</A> | | |
5465 <A HREF="#gdFontGetLarge">gdFontGetLarge</A> | | |
5466 <A HREF="#gdFontGetMediumBold">gdFontGetMediumBold</A> | | |
5467 <A HREF="#gdFontGetSmall">gdFontGetSmall</A> | | |
5468 <A HREF="#gdFontGetTiny">gdFontGetTiny</A> | | |
5469 <A HREF="#gdFontCacheSetup">gdFontCacheSetup</A> | | |
5470 <A HREF="#gdFontCacheShutdown">gdFontCacheShutdown</A> | | |
5471 <A HREF="#gdFontPtr">gdFontPtr</A> | | |
5472 <A HREF="#gdFree">gdFree</A> | | |
5473 <A HREF="#gdImage">gdImage</A> | | |
5474 <A HREF="#gdImageAlphaBlending">gdImageAlphaBlending</A> | | |
5475 <A HREF="#gdImageArc">gdImageArc</A> | | |
5476 <A HREF="#gdImageBlue">gdImageBlue</A> | | |
5477 <A HREF="#gdImageBoundsSafe">gdImageBoundsSafe</A> | | |
5478 <A HREF="#gdImageChar">gdImageChar</A> | | |
5479 <A HREF="#gdImageCharUp">gdImageCharUp</A> | | |
5480 <A HREF="#gdImageColorAllocate">gdImageColorAllocate</A> | | |
5481 <A HREF="#gdImageColorAllocateAlpha">gdImageColorAllocateAlpha</A> | | |
5482 <A HREF="#gdImageColorClosest">gdImageColorClosest</A> | | |
5483 <A HREF="#gdImageColorClosestAlpha">gdImageColorClosestAlpha</A> | | |
5484 <A HREF="#gdImageColorClosestHWB">gdImageColorClosestHWB</A> | | |
5485 <A HREF="#gdImageColorDeallocate">gdImageColorDeallocate</A> | | |
5486 <A HREF="#gdImageColorExact">gdImageColorExact</A> | | |
5487 <A HREF="#gdImageColorExactAlpha">gdImageColorExactAlpha</A> | | |
5488 <A HREF="#gdImageColorResolve">gdImageColorResolve</A> | | |
5489 <A HREF="#gdImageColorResolveAlpha">gdImageColorResolveAlpha</A> | | |
5490 <A HREF="#gdImageColorTransparent">gdImageColorTransparent</A> | | |
5491 <A HREF="#gdImageCopy">gdImageCopy</A> | | |
5492 <A HREF="#gdImageCopyMerge">gdImageCopyMerge</A> | | |
5493 <A HREF="#gdImageCopyMergeGray">gdImageMergeGray</A> | | |
5494 <A HREF="#gdImageCopyResized">gdImageCopyResized</A> | | |
5495 <A HREF="#gdImageCopyResampled">gdImageCopyResampled</A> | | |
5496 <A HREF="#gdImageCopyRotated">gdImageCopyRotated</A> | | |
5497 <A HREF="#gdImageCreate">gdImageCreate</A> | | |
5498 <A HREF="#gdImageCreate">gdImageCreatePalette</A> | | |
5499 <A HREF="#gdImageCreate">gdImageCreateTrueColor</A> | | |
5500 <A HREF="#gdImageCreateFromGd">gdImageCreateFromGd</A> | | |
5501 <A HREF="#gdImageCreateFromGdCtx">gdImageCreateFromGdCtx</A> | | |
5502 <A HREF="#gdImageCreateFromGdPtr">gdImageCreateFromGdPtr</A> | | |
5503 <A HREF="#gdImageCreateFromGd2">gdImageCreateFromGd2</A> | | |
5504 <A HREF="#gdImageCreateFromGd2Ctx">gdImageCreateFromGd2Ctx</A> | | |
5505 <A HREF="#gdImageCreateFromGd2Ptr">gdImageCreateFromGd2Ptr</A> | | |
5506 <A HREF="#gdImageCreateFromGd2Part">gdImageCreateFromGd2Part</A> | | |
5507 <A HREF="#gdImageCreateFromGd2PartCtx">gdImageCreateFromGd2PartCtx</A> | | |
5508 <A HREF="#gdImageCreateFromGd2PartPtr">gdImageCreateFromGd2PartPtr</A> | | |
5509 <A HREF="#gdImageCreateFromJpeg">gdImageCreateFromJpeg</A> | | |
5510 <A HREF="#gdImageCreateFromJpegCtx">gdImageCreateFromJpegCtx</A> | | |
5511 <A HREF="#gdImageCreateFromJpegPtr">gdImageCreateFromJpegPtr</A> | | |
5512 <A HREF="#gdImageCreateFromPng">gdImageCreateFromPng</A> | | |
5513 <A HREF="#gdImageCreateFromPngCtx">gdImageCreateFromPngCtx</A> | | |
5514 <A HREF="#gdImageCreateFromPngPtr">gdImageCreateFromPngPtr</A> | | |
5515 <A HREF="#gdImageCreateFromPngSource">gdImageCreateFromPngSource</A> | | |
5516 <A HREF="#gdImageCreateFromWBMP">gdImageCreateFromWBMP</A> | | |
5517 <A HREF="#gdImageCreateFromWBMPCtx">gdImageCreateFromWBMPCtx</A> | | |
5518 <A HREF="#gdImageCreateFromWBMPPtr">gdImageCreateFromWBMPPtr</A> | | |
5519 <A HREF="#gdImageCreateFromXbm">gdImageCreateFromXbm</A> | | |
5520 <A HREF="#gdImageCreateFromXpm">gdImageCreateFromXpm</A> | | |
5521 <A HREF="#gdImageDashedLine">gdImageDashedLine</A> | | |
5522 <A HREF="#gdImageDestroy">gdImageDestroy</A> | | |
5523 <A HREF="#gdImageFill">gdImageFill</A> | | |
5524 <A HREF="#gdImageFilledArc">gdImageFilledArc</A> | | |
5525 <A HREF="#gdImageFilledEllipse">gdImageFilledEllipse</A> | | |
5526 <A HREF="#gdImageFillToBorder">gdImageFillToBorder</A> | | |
5527 <A HREF="#gdImageFilledRectangle">gdImageFilledRectangle</A> | | |
5528 <A HREF="#gdImageGd">gdImageGd</A> | | |
5529 <A HREF="#gdImageGd2">gdImageGd2</A> | | |
5530 <A HREF="#gdImageGetInterlaced">gdImageGetInterlaced</A> | | |
5531 <A HREF="#gdImageGetPixel">gdImageGetPixel</A> | | |
5532 <A HREF="#gdImageGetTransparent">gdImageGetTransparent</A> | | |
5533 <A HREF="#gdImageGifAnimAdd">gdImageGifAnimAdd</A> | | |
5534 <A HREF="#gdImageGifAnimAddCtx">gdImageGifAnimAddCtx</A> | | |
5535 <A HREF="#gdImageGifAnimAddPtr">gdImageGifAnimAddPtr</A> | | |
5536 <A HREF="#gdImageGifAnimBegin">gdImageGifAnimBegin</A> | | |
5537 <A HREF="#gdImageGifAnimBeginCtx">gdImageGifAnimBeginCtx</A> | | |
5538 <A HREF="#gdImageGifAnimBeginPtr">gdImageGifAnimBeginPtr</A> | | |
5539 <A HREF="#gdImageGifAnimEnd">gdImageGifAnimEnd</A> | | |
5540 <A HREF="#gdImageGifAnimEndCtx">gdImageGifAnimEndCtx</A> | | |
5541 <A HREF="#gdImageGifAnimEndPtr">gdImageGifAnimEndPtr</A> | | |
5542 <A HREF="#gdImageGreen">gdImageGreen</A> | | |
5543 <A HREF="#gdImageInterlace">gdImageInterlace</A> | | |
5544 <A HREF="#gdImageJpeg">gdImageJpeg</A> | | |
5545 <A HREF="#gdImageJpegCtx">gdImageJpegCtx</A> | | |
5546 <A HREF="#gdImageLine">gdImageLine</A> | | |
5547 <A HREF="#gdImageFilledPolygon">gdImageFilledPolygon</A> | | |
5548 <A HREF="#gdImageOpenPolygon">gdImageOpenPolygon</A> | | |
5549 <A HREF="#gdImagePaletteCopy">gdImagePaletteCopy</A> | | |
5550 <A HREF="#gdImagePng">gdImagePng</A> | | |
5551 <A HREF="#gdImagePngEx">gdImagePngEx</A> | | |
5552 <A HREF="#gdImagePngCtx">gdImagePngCtx</A> | | |
5553 <A HREF="#gdImagePngCtxEx">gdImagePngCtxEx</A> | | |
5554 <A HREF="#gdImagePngPtr">gdImagePngPtr</A> | | |
5555 <A HREF="#gdImagePngPtrEx">gdImagePngPtrEx</A> | | |
5556 <A HREF="#gdImagePngToSink">gdImagePngToSink</A> | | |
5557 <A HREF="#gdImagePolygon">gdImagePolygon</A> | | |
5558 <A HREF="#gdImagePtr">gdImagePtr</A> | | |
5559 <A HREF="#gdImageWBMP">gdImageWBMP</A> | | |
5560 <A HREF="#gdImageWBMPCtx">gdImageWBMPCtx</A> | | |
5561 <A HREF="#gdImageRectangle">gdImageRectangle</A> | | |
5562 <A HREF="#gdImageRed">gdImageRed</A> | | |
5563 <A HREF="#gdImageSaveAlpha">gdImageSaveAlpha</A> | | |
5564 <A HREF="#gdImageSetAntiAliased">gdImageSetAntiAliased</A> | | |
5565 <A HREF="#gdImageSetAntiAliasedDontBlend">gdImageSetAntiAliasedDontBlend</A> | | |
5566 <A HREF="#gdImageSetBrush">gdImageSetBrush</A> | | |
5567 <A HREF="#gdImageSetPixel">gdImageSetPixel</A> | | |
5568 <A HREF="#gdImageSetStyle">gdImageSetStyle</A> | | |
5569 <A HREF="#gdImageSetThickness">gdImageSetThickness</A> | | |
5570 <A HREF="#gdImageSetTile">gdImageSetTile</A> | | |
5571 <A HREF="#gdImageSharpen">gdImageSharpen</A> | | |
5572 <A HREF="#gdImageSquareToCircle">gdImageSquareToCircle</A> | | |
5573 <A HREF="#gdImageString">gdImageString</A> | | |
5574 <A HREF="#gdImageString16">gdImageString16</A> | | |
5575 <A HREF="#gdImageStringFT">gdImageStringFT</A> | | |
5576 <A HREF="#gdImageStringFTCircle">gdImageStringFTCircle</A> | | |
5577 <A HREF="#gdImageStringFTEx">gdImageStringFTEx</A> | | |
5578 <A HREF="#gdImageStringTTF">gdImageStringTTF</A> | | |
5579 <A HREF="#gdImageStringUp">gdImageStringUp</A> | | |
5580 <A HREF="#gdImageStringUp">gdImageStringUp16</A> | | |
5581 <A HREF="#gdImageToPalette">gdImageToPalette</A> | | |
5582 <A HREF="#gdImageWBMP">gdImageWBMP</A> | | |
5583 <A HREF="#gdMaxColors">gdMaxColors</A> | | |
5584 <A HREF="#gdPoint">gdPoint</A> | | |
5585 <A HREF="#gdStyled">gdStyled</A> | | |
5586 <A HREF="#gdStyledBrushed">gdStyledBrushed</A> | | |
5587 <A HREF="#gdTiled">gdTiled</A> | | |
5588 <A HREF="#gdTransparent">gdTransparent</A> | |
5589 <P> | |
5590 <em><A HREF="http://www.libgd.org/"> | |
5591 www.libgd.org</A></em> | |
5592 </body> | |
5593 |