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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Vamp feature extraction plugin for the BeatRoot beat tracker.
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5
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2011 Simon Dixon, Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #ifndef _AGENT_LIST_H_
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17 #define _AGENT_LIST_H_
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18
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19 #include "Agent.h"
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20 #include "Event.h"
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21
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22 #include <algorithm>
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23
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24 /** Class for maintaining the set of all Agents involved in beat tracking a piece of music.
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25 */
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26 class AgentList
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27 {
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28 public:
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29 typedef std::vector<Agent> Container;
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30 typedef Container::iterator iterator;
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31
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32 protected:
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33 Container list;
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34
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35 public:
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36 // expose some vector methods
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37 //!!! can we remove these again once the rest of AgentList is implemented?
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38 bool empty() const { return list.empty(); }
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39 Container::iterator begin() { return list.begin(); }
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40 Container::iterator end() { return list.end(); }
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41 void push_back(const Agent &a) { list.push_back(a); }
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42
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43 /** Flag for choice between sum and average beat salience values for Agent scores.
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44 * The use of summed saliences favours faster tempi or lower metrical levels. */
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45 static bool useAverageSalience;
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46
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47 /** For the purpose of removing duplicate agents, the default JND of IBI */
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48 static const double DEFAULT_BI;
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49
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50 /** For the purpose of removing duplicate agents, the default JND of phase */
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51 static const double DEFAULT_BT;
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52
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53 /** Inserts newAgent into the list in ascending order of beatInterval */
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54 void add(Agent a) {
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55 add(a, true);
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56 } // add()/1
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57
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58 /** Appends newAgent to list (sort==false), or inserts newAgent into the list
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59 * in ascending order of beatInterval
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60 * @param newAgent The agent to be added to the list
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61 * @param sort Flag indicating whether the list is sorted or not
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62 */
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63 void add(Agent newAgent, bool sort){
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64 list.push_back(newAgent);
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65 if (sort) this->sort();
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66 } // add()/2
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67
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68 /** Sorts the AgentList by increasing beatInterval. */
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69 void sort() {
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70 std::sort(list.begin(), list.end());
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71 } // sort()
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72
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73 /** Removes the given item from the list.
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74 * @param ptr Points to the Agent which is removed from the list
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75 */
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76 void remove(iterator itr) {
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77 list.erase(itr);
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78 } // remove()
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79
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80 protected:
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81 /** Removes Agents from the list which are duplicates of other Agents.
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82 * A duplicate is defined by the tempo and phase thresholds
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83 * thresholdBI and thresholdBT respectively.
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84 */
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85 void removeDuplicates() {
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86 sort();
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87 for (iterator itr = begin(); itr != end(); ++itr) {
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88 if (itr->phaseScore < 0.0) // already flagged for deletion
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89 continue;
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90 iterator itr2 = itr;
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91 for (++itr2; itr != end(); ++itr) {
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92 if (itr2->beatInterval - itr->beatInterval > DEFAULT_BI)
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93 break;
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94 if (fabs(itr->beatTime - itr2->beatTime) > DEFAULT_BT)
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95 continue;
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96 if (itr->phaseScore < itr2->phaseScore) {
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97 itr->phaseScore = -1.0; // flag for deletion
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98 if (itr2->topScoreTime < itr->topScoreTime)
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99 itr2->topScoreTime = itr->topScoreTime;
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100 break;
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101 } else {
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102 itr2->phaseScore = -1.0; // flag for deletion
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103 if (itr->topScoreTime < itr2->topScoreTime)
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104 itr->topScoreTime = itr2->topScoreTime;
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105 }
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106 }
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107 }
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108 for (iterator itr = begin(); itr != end(); ) {
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109 if (itr->phaseScore < 0.0) {
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110 list.erase(itr);
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111 } else {
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112 ++itr;
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113 }
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114 }
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115 } // removeDuplicates()
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116
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117 public:
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118 /** Perform beat tracking on a list of events (onsets).
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119 * @param el The list of onsets (or events or peaks) to beat track
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120 */
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121 void beatTrack(EventList el) {
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122 beatTrack(el, -1.0);
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123 } // beatTrack()/1
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124
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125 /** Perform beat tracking on a list of events (onsets).
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126 * @param el The list of onsets (or events or peaks) to beat track.
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127 * @param stop Do not find beats after <code>stop</code> seconds.
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128 */
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129 void beatTrack(EventList el, double stop) {
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130 EventList::iterator ei = el.begin();
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131 bool phaseGiven = !empty() && (begin()->beatTime >= 0); // if given for one, assume given for others
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132 while (ei != el.end()) {
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133 Event ev = *ei;
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134 ++ei;
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135 if ((stop > 0) && (ev.time > stop))
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136 break;
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137 bool created = phaseGiven;
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138 double prevBeatInterval = -1.0;
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139 // cc: Duplicate our list of agents, and scan through
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140 // the (now immutable) copy. This means we can safely
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141 // add agents to our own list while scanning without
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142 // disrupting our scan.
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143 Container currentAgents = list;
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144 for (Container::iterator ai = currentAgents.begin();
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145 ai != currentAgents.end(); ++ai) {
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146 Agent currentAgent = *ai;
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147 if (currentAgent.beatInterval != prevBeatInterval) {
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148 if ((prevBeatInterval>=0) && !created && (ev.time<5.0)) {
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149 // Create new agent with different phase
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150 Agent newAgent(prevBeatInterval);
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151 // This may add an agent to our list
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152 newAgent.considerAsBeat(ev, *this);
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153 }
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154 prevBeatInterval = currentAgent.beatInterval;
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155 created = phaseGiven;
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156 }
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157 if (currentAgent.considerAsBeat(ev, *this))
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158 created = true;
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159 } // loop for each agent
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160 removeDuplicates();
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161 } // loop for each event
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162 } // beatTrack()
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163
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164 /** Finds the Agent with the highest score in the list, or NULL if beat tracking has failed.
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165 * @return The Agent with the highest score
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166 */
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167 Agent *bestAgent() {
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168 double best = -1.0;
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169 Agent *bestAg = 0;
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170 for (iterator itr = begin(); itr != end(); ++itr) {
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171 double startTime = itr->events.begin()->time;
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172 double conf = (itr->phaseScore + itr->tempoScore) /
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173 (useAverageSalience? (double)itr->beatCount: 1.0);
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174 if (conf > best) {
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175 bestAg = &(*itr);
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176 best = conf;
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177 }
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178 }
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179 return bestAg;
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180 } // bestAgent()
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181
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182
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183 }; // class AgentList
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184
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185 #endif
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186
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