changeset 473:2a0b468ce1dd prerelease

build_pd_heavy now looks for file in heavy/render.cpp instead of heavy_render.cpp
author Giulio Moro <giuliomoro@yahoo.it>
date Mon, 20 Jun 2016 18:35:47 +0100
parents c8dd56aed76d
children efc9a9f8e63d
files scripts/build_pd_heavy.sh
diffstat 1 files changed, 4 insertions(+), 4 deletions(-) [+]
line wrap: on
line diff
--- a/scripts/build_pd_heavy.sh	Mon Jun 20 18:23:05 2016 +0100
+++ b/scripts/build_pd_heavy.sh	Mon Jun 20 18:35:47 2016 +0100
@@ -137,14 +137,14 @@
     BBB_NETWORK_TARGET_FOLDER=$BBB_ADDRESS:$BBB_PROJECT_FOLDER
 
     # check how to copy/sync render.cpp file...
-    # check if custom heavy_render.cpp file is provided in the input folder
+    # check if custom heavy/render.cpp file is provided in the input folder
     # TODO: extend this to all non-Pd files
-    CUSTOM_RENDER_SOURCE_PATH="$pdpath/heavy_render.cpp"
+    CUSTOM_RENDER_SOURCE_PATH="$pdpath/heavy/render.cpp"
     if [ -f "$CUSTOM_RENDER_SOURCE_PATH" ]; then
-        echo "Found custom heavy_render.cpp file in input folder, using that one instead of the default one.";
+        echo "Found custom heavy/render.cpp file in input folder, using that one instead of the default one.";
         cp "$CUSTOM_RENDER_SOURCE_PATH" "$projectpath/render.cpp"
     else
-        echo "Using default heavy_render.cpp"
+        echo "Using default heavy/render.cpp"
         cp "hvresources/heavy_render.cpp" "$projectpath/render.cpp"
     fi