# HG changeset patch # User Giulio Moro # Date 1466444147 -3600 # Node ID 2a0b468ce1dd3e8dd527307fee90621741124bf7 # Parent c8dd56aed76d2ccd02a2dfa96540bdc1db720fbc build_pd_heavy now looks for file in heavy/render.cpp instead of heavy_render.cpp diff -r c8dd56aed76d -r 2a0b468ce1dd scripts/build_pd_heavy.sh --- a/scripts/build_pd_heavy.sh Mon Jun 20 18:23:05 2016 +0100 +++ b/scripts/build_pd_heavy.sh Mon Jun 20 18:35:47 2016 +0100 @@ -137,14 +137,14 @@ BBB_NETWORK_TARGET_FOLDER=$BBB_ADDRESS:$BBB_PROJECT_FOLDER # check how to copy/sync render.cpp file... - # check if custom heavy_render.cpp file is provided in the input folder + # check if custom heavy/render.cpp file is provided in the input folder # TODO: extend this to all non-Pd files - CUSTOM_RENDER_SOURCE_PATH="$pdpath/heavy_render.cpp" + CUSTOM_RENDER_SOURCE_PATH="$pdpath/heavy/render.cpp" if [ -f "$CUSTOM_RENDER_SOURCE_PATH" ]; then - echo "Found custom heavy_render.cpp file in input folder, using that one instead of the default one."; + echo "Found custom heavy/render.cpp file in input folder, using that one instead of the default one."; cp "$CUSTOM_RENDER_SOURCE_PATH" "$projectpath/render.cpp" else - echo "Using default heavy_render.cpp" + echo "Using default heavy/render.cpp" cp "hvresources/heavy_render.cpp" "$projectpath/render.cpp" fi