view projects/audio_in_FFT/render.cpp @ 151:e9c9404e3d1f ClockSync

Pff partially working. No PID. When setting the audio clock on the bbb to 44098 the master and slave clock keep diverging instead of converging ...
author Giulio Moro <giuliomoro@yahoo.it>
date Tue, 22 Sep 2015 04:10:07 +0100
parents 3c3a1357657d
children ac8eb07afcf5
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/*
 * render.cpp
 *
 *  Created on: Oct 24, 2014
 *      Author: parallels
 */


#include <BeagleRT.h>
#include <rtdk.h>
#include <NE10.h>					// neon library
#include <cmath>

int gFFTSize;
float gFFTScaleFactor = 0;

int gReadPointer = 0;
int gWritePointer = 0;

// FFT vars
ne10_fft_cpx_float32_t* timeDomainIn;
ne10_fft_cpx_float32_t* timeDomainOut;
ne10_fft_cpx_float32_t* frequencyDomain;
ne10_fft_cfg_float32_t cfg;

// setup() is called once before the audio rendering starts.
// Use it to perform any initialisation and allocation which is dependent
// on the period size or sample rate.
//
// userData holds an opaque pointer to a data structure that was passed
// in from the call to initAudio().
//
// Return true on success; returning false halts the program.

bool setup(BeagleRTContext *context, void *userData)
{
	// Retrieve a parameter passed in from the initAudio() call
	gFFTSize = *(int *)userData;
	gFFTScaleFactor = 1.0f / (float)gFFTSize;

	timeDomainIn = (ne10_fft_cpx_float32_t*) NE10_MALLOC (gFFTSize * sizeof (ne10_fft_cpx_float32_t));
	timeDomainOut = (ne10_fft_cpx_float32_t*) NE10_MALLOC (gFFTSize * sizeof (ne10_fft_cpx_float32_t));
	frequencyDomain = (ne10_fft_cpx_float32_t*) NE10_MALLOC (gFFTSize * sizeof (ne10_fft_cpx_float32_t));
	cfg = ne10_fft_alloc_c2c_float32 (gFFTSize);

	memset(timeDomainOut, 0, gFFTSize * sizeof (ne10_fft_cpx_float32_t));

	return true;
}

// render() is called regularly at the highest priority by the audio engine.
// Input and output are given from the audio hardware and the other
// ADCs and DACs (if available). If only audio is available, numMatrixFrames
// will be 0.

void render(BeagleRTContext *context, void *userData)
{
	for(unsigned int n = 0; n < context->audioFrames; n++) {
		timeDomainIn[gReadPointer].r = (ne10_float32_t) ((context->audioIn[n*context->audioChannels] +
															context->audioIn[n*context->audioChannels+1]) * 0.5);
		timeDomainIn[gReadPointer].i = 0;

		if(++gReadPointer >= gFFTSize)
		{
			//FFT
			ne10_fft_c2c_1d_float32_neon (frequencyDomain, timeDomainIn, cfg->twiddles, cfg->factors, gFFTSize, 0);

			//Do frequency domain stuff

			//IFFT
			ne10_fft_c2c_1d_float32_neon (timeDomainOut, frequencyDomain, cfg->twiddles, cfg->factors, gFFTSize, 1);

			gReadPointer = 0;
			gWritePointer = 0;
		}

		for(unsigned int channel = 0; channel < context->audioChannels; channel++)
			context->audioOut[n * context->audioChannels + channel] = (float) timeDomainOut[gWritePointer].r * gFFTScaleFactor;
		gWritePointer++;
	}
}

// cleanup() is called once at the end, after the audio has stopped.
// Release any resources that were allocated in setup().

void cleanup(BeagleRTContext *context, void *userData)
{
	NE10_FREE(timeDomainIn);
	NE10_FREE(timeDomainOut);
	NE10_FREE(frequencyDomain);
	NE10_FREE(cfg);
}