Mercurial > hg > beaglert
view projects/basic_libpd/render.cpp @ 230:af211ee57867 mergingClockSync
Working basic_libpd
author | Giulio Moro <giuliomoro@yahoo.it> |
---|---|
date | Sat, 09 Apr 2016 08:19:09 +0100 |
parents | |
children | 600355cf4ed5 |
line wrap: on
line source
/* * render.cpp * * Created on: Oct 24, 2014 * Author: parallels */ #include <BeagleRT.h> #include <cmath> #include <Utilities.h> #include <I2c_Codec.h> #include <PRU.h> #include <stdio.h> #include "z_libpd.h" #include <UdpServer.h> // setup() is called once before the audio rendering starts. // Use it to perform any initialisation and allocation which is dependent // on the period size or sample rate. // // userData holds an opaque pointer to a data structure that was passed // in from the call to initAudio(). // // Return true on success; returning false halts the program. #define DEFDACBLKSIZE 8u //make sure this matches the one used to compile libpd const int gChannelsInUse = 6; int gBufLength; float* gInBuf; float* gOutBuf; void pdnoteon(int ch, int pitch, int vel) { printf("noteon: %d %d %d\n", ch, pitch, vel); } void BeagleRT_printHook(const char *recv){ rt_printf("%s", recv); } UdpServer udpServer; void udpRead(){ char dest[100] = {0}; while(!gShouldStop){ libpd_sys_microsleep(0); usleep(1000); } } AuxiliaryTask udpReadTask; bool setup(BeagleRTContext *context, void *userData) { udpServer.bindToPort(1234); // check that we are not running with a blocksize smaller than DEFDACBLKSIZE // it would still work, but the load would be executed unevenly between calls to render if(context->audioFrames < DEFDACBLKSIZE){ fprintf(stderr, "Error: minimum block size must be %d\n", DEFDACBLKSIZE); return false; } // check that the sampling rate of the analogs is the same as audio if running with // more than 2 channels (that is with analog). If we fix the TODO in render, then // this test is not needed. if(context->analogFrames != context->audioFrames){ fprintf(stderr, "Error: analog and audio sampling rates must be the same\n"); return false; } //following lines borrowed from libpd/samples/c/pdtest/pdtest.c // init pd libpd_set_printhook(BeagleRT_printHook); // set this before calling libpd_init libpd_set_noteonhook(pdnoteon); libpd_init(); //TODO: analyse the ASCII of the patch file and find the in/outs to use libpd_init_audio(gChannelsInUse, gChannelsInUse, context->audioSampleRate); libpd_start_message(1); // one entry in list libpd_add_float(1.0f); libpd_finish_message("pd", "dsp"); gBufLength = max(DEFDACBLKSIZE, context->audioFrames); unsigned int bufferSize = sizeof(float)*gChannelsInUse*gBufLength; gInBuf = (float*)malloc(bufferSize); gOutBuf = (float*)malloc(bufferSize); // no need to memset to zero char file[] = "_main.pd"; char folder[] = "./"; // open patch [; pd open file folder( libpd_openfile(file, folder); udpReadTask = BeagleRT_createAuxiliaryTask(udpRead, 60, "udpReadTask"); BeagleRT_scheduleAuxiliaryTask(udpReadTask); return true; } // render() is called regularly at the highest priority by the audio engine. // Input and output are given from the audio hardware and the other // ADCs and DACs (if available). If only audio is available, numMatrixFrames // will be 0. BeagleRTContext *c; void render(BeagleRTContext *context, void *userData) { static int inW = 0; static int outR = 0; /* * NOTE: if you are only using audio (or only analogs) and you are using interleaved buffers * and the blocksize of Bela is the same as DEFDACBLKSIZE, then you probably * do not need the for loops before and after libpd_process_float, so you can save quite some * memory operations. */ for(unsigned int n = 0; n < context->audioFrames; n++){ //pd buffers are interleaved for(unsigned int k = 0; k < context->audioChannels; k++){ gInBuf[inW++] = audioReadFrame(context, n, k); } for(unsigned int k = 0; k < gChannelsInUse - context->audioChannels; k ++){ // add analogs gInBuf[inW++] = analogReadFrame(context, n, k); // TODO: Apply here sampling rate conversion from analogs to audio } if(inW == gBufLength * gChannelsInUse){ inW = 0; } } if(inW == 0){ //if the buffer is full, process it int numberOfPdBlocksToProcess = gBufLength/DEFDACBLKSIZE; libpd_process_float(numberOfPdBlocksToProcess, gInBuf, gOutBuf); outR = 0; // reset the read pointer. NOTE: hopefully this is not needed EXCEPT the first time } for(unsigned int n = 0; n < context->audioFrames; n++){ //pd buffers are interleaved for(unsigned int k = 0; k < context->audioChannels; k++){ audioWriteFrame(context, n, k, gOutBuf[outR++]); } //add analogs here, limit them to channelsInUse for(unsigned int k = 0; k < gChannelsInUse - context->audioChannels; k ++){ // add analogs analogWriteFrame(context, n, k, gOutBuf[outR++]); // TODO: Apply here sampling rate conversion from analogs to audio } if(outR == gBufLength * gChannelsInUse){ outR = 0; } } } // cleanup() is called once at the end, after the audio has stopped. // Release any resources that were allocated in setup(). void cleanup(BeagleRTContext *context, void *userData) { free(gInBuf); free(gOutBuf); }