Mercurial > hg > beaglert
view projects/basic_libpd/render.cpp @ 232:600355cf4ed5 mergingClockSync
libpd taking care of different numbers of analog channels
author | Giulio Moro <giuliomoro@yahoo.it> |
---|---|
date | Sun, 10 Apr 2016 03:14:33 +0200 |
parents | af211ee57867 |
children |
line wrap: on
line source
/* * render.cpp * * Created on: Oct 24, 2014 * Author: parallels */ #include <BeagleRT.h> #include <cmath> #include <Utilities.h> #include <I2c_Codec.h> #include <PRU.h> #include <stdio.h> #include "z_libpd.h" #include <UdpServer.h> // setup() is called once before the audio rendering starts. // Use it to perform any initialisation and allocation which is dependent // on the period size or sample rate. // // userData holds an opaque pointer to a data structure that was passed // in from the call to initAudio(). // // Return true on success; returning false halts the program. #define DEFDACBLKSIZE 8u //make sure this matches the one used to compile libpd int gChannelsInUse = 10; int gBufLength; float* gInBuf; float* gOutBuf; void pdnoteon(int ch, int pitch, int vel) { printf("noteon: %d %d %d\n", ch, pitch, vel); } void BeagleRT_printHook(const char *recv){ rt_printf("%s", recv); } UdpServer udpServer; void udpRead(){ char dest[100] = {0}; while(!gShouldStop){ libpd_sys_microsleep(0); usleep(1000); } } AuxiliaryTask udpReadTask; bool setup(BeagleRTContext *context, void *userData) { gChannelsInUse = min((int)(context->analogChannels+context->audioChannels), (int)gChannelsInUse); udpServer.bindToPort(1234); // check that we are not running with a blocksize smaller than DEFDACBLKSIZE // it would still work, but the load would be executed unevenly between calls to render if(context->audioFrames < DEFDACBLKSIZE){ fprintf(stderr, "Error: minimum block size must be %d\n", DEFDACBLKSIZE); return false; } // check that the sampling rate of the analogs is the same as audio if running with // more than 2 channels (that is with analog). If we fix the TODO in render, then // this test is not needed. // if(context->analogFrames != context->audioFrames){ // fprintf(stderr, "Error: analog and audio sampling rates must be the same\n"); // return false; // } //following lines borrowed from libpd/samples/c/pdtest/pdtest.c // init pd libpd_set_printhook(BeagleRT_printHook); // set this before calling libpd_init libpd_set_noteonhook(pdnoteon); libpd_init(); //TODO: analyse the ASCII of the patch file and find the in/outs to use libpd_init_audio(gChannelsInUse, gChannelsInUse, context->audioSampleRate); libpd_start_message(1); // one entry in list libpd_add_float(1.0f); libpd_finish_message("pd", "dsp"); gBufLength = max(DEFDACBLKSIZE, context->audioFrames); unsigned int bufferSize = sizeof(float)*gChannelsInUse*gBufLength; gInBuf = (float*)malloc(bufferSize); gOutBuf = (float*)malloc(bufferSize); // no need to memset to zero char file[] = "_main.pd"; char folder[] = "./"; // open patch [; pd open file folder( libpd_openfile(file, folder); udpReadTask = BeagleRT_createAuxiliaryTask(udpRead, 60, "udpReadTask"); BeagleRT_scheduleAuxiliaryTask(udpReadTask); return true; } // render() is called regularly at the highest priority by the audio engine. // Input and output are given from the audio hardware and the other // ADCs and DACs (if available). If only audio is available, numMatrixFrames // will be 0. BeagleRTContext *c; void render(BeagleRTContext *context, void *userData) { static int inW = 0; static int outR = 0; /* * NOTE: if you are only using audio (or only analogs) and you are using interleaved buffers * and the blocksize of Bela is the same as DEFDACBLKSIZE, then you probably * do not need the for loops before and after libpd_process_float, so you can save quite some * memory operations. */ static int analogChannelsInUse = min(context->analogChannels, gChannelsInUse - context->audioChannels); // rt_printf("channelsInUse: %d, analogChannels in Use: %d\n", gChannelsInUse, analogChannelsInUse); for(unsigned int n = 0; n < context->audioFrames; ++n){ //pd buffers are interleaved for(unsigned int ch = 0; ch < context->audioChannels; ++ch){ //first two channels are audio gInBuf[inW++] = audioReadFrame(context, n, ch); } // then analogs // this loop resamples by ZOH, as needed, using m if(context->analogChannels == 8 ){ //hold the value for two frames for(int analogCh = 0; analogCh < analogChannelsInUse; ++analogCh){ gInBuf[inW++] = analogReadFrame(context, n/2, analogCh); // n/2 wil be the same for n and n+1 when n is even } } else if(context->analogChannels == 4){ //write every frame for(int analogCh = 0; analogCh < analogChannelsInUse; ++analogCh){ gInBuf[inW++] = analogReadFrame(context, n, analogCh); } } else if(context->analogChannels == 2){ //drop every other frame for(int analogCh = 0; analogCh < analogChannelsInUse; ++analogCh){ gInBuf[inW++] = analogReadFrame(context, n*2, analogCh); } } if(inW == gBufLength * gChannelsInUse){ inW = 0; } } // rt_printf("inW %d\n", inW); if(inW == 0){ //if the buffer is full, process it static int numberOfPdBlocksToProcess = gBufLength/DEFDACBLKSIZE; libpd_process_float(numberOfPdBlocksToProcess, gInBuf, gOutBuf); outR = 0; // reset the read pointer. NOTE: hopefully this is needed only the first time } for(unsigned int n = 0; n < context->audioFrames; n++){ //pd buffers are interleaved for(unsigned int ch = 0; ch < context->audioChannels; ++ch){ audioWriteFrame(context, n, ch, gOutBuf[outR++]); } //and analogs if(context->analogChannels == 8){ for(unsigned int analogCh = 0; analogCh < analogChannelsInUse; ++analogCh){ float analogOut = gOutBuf[outR++]; if((n&1) == 0){//write every two frames analogWriteFrame(context, n/2, analogCh, analogOut); } else { // discard this sample } } } else if(context->analogChannels == 4){ //write every frame for(int analogCh = 0; analogCh < analogChannelsInUse; ++analogCh){ float analogOut = gOutBuf[outR++]; analogWriteFrame(context, n, analogCh, analogOut); } } else if(context->analogChannels == 2){ //write twice every frame for(unsigned int analogCh = 0; analogCh < analogChannelsInUse; ++analogCh){ float analogOut = gOutBuf[outR++]; analogWriteFrame(context, 2*n, analogCh, analogOut); analogWriteFrame(context, 2*n + 1, analogCh, analogOut); } } if(outR == gBufLength * gChannelsInUse){ outR = 0; } } // rt_printf("outR %d, analogChannelsInUse %d, channelsInUse %d\n", // outR , analogChannelsInUse, gChannelsInUse); } // cleanup() is called once at the end, after the audio has stopped. // Release any resources that were allocated in setup(). void cleanup(BeagleRTContext *context, void *userData) { free(gInBuf); free(gOutBuf); }