Mercurial > hg > beaglert
view projects/d-box/PinkNoise.h @ 39:638bc1ae2500 staging
Improved readibility of the DIGITAL code in the PRU, using register names instead of aliases and expanding some of the macros, removing unused macros. Binaries were not modified
author | Giulio Moro <giuliomoro@yahoo.it> |
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date | Wed, 13 May 2015 12:18:10 +0100 |
parents | 8a575ba3ab52 |
children |
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#ifndef _PinkNoise_H #define _PinkNoise_H // Technique by Larry "RidgeRat" Trammell 3/2006 // http://home.earthlink.net/~ltrammell/tech/pinkalg.htm // implementation and optimization by David Lowenfels #include <cstdlib> #include <ctime> #include <stdlib.h> #define PINK_NOISE_NUM_STAGES 3 class PinkNoise { public: PinkNoise() { srand ( time(NULL) ); // initialize random generator clear(); } void clear() { for( size_t i=0; i< PINK_NOISE_NUM_STAGES; i++ ) state[ i ] = 0.0; } float tick() { static const float RMI2 = 2.0 / float(RAND_MAX); // + 1.0; // change for range [0,1) static const float offset = A[0] + A[1] + A[2]; // unrolled loop float temp = float( rand() ); state[0] = P[0] * (state[0] - temp) + temp; temp = float( rand() ); state[1] = P[1] * (state[1] - temp) + temp; temp = float( rand() ); state[2] = P[2] * (state[2] - temp) + temp; return ( A[0]*state[0] + A[1]*state[1] + A[2]*state[2] )*RMI2 - offset; } protected: float state[ PINK_NOISE_NUM_STAGES ]; static const float A[ PINK_NOISE_NUM_STAGES ]; static const float P[ PINK_NOISE_NUM_STAGES ]; }; //const float PinkNoise::A[] = { 0.02109238, 0.07113478, 0.68873558 }; // rescaled by (1+P)/(1-P) //const float PinkNoise::P[] = { 0.3190, 0.7756, 0.9613 }; #endif