Mercurial > hg > beaglert
diff examples/basic_libpd/render.cpp @ 300:dbeed520b014 prerelease
Renamed projects to examples
author | Giulio Moro <giuliomoro@yahoo.it> |
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date | Fri, 27 May 2016 13:58:20 +0100 |
parents | projects/basic_libpd/render.cpp@600355cf4ed5 |
children | e4392164b458 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/examples/basic_libpd/render.cpp Fri May 27 13:58:20 2016 +0100 @@ -0,0 +1,187 @@ +/* + * render.cpp + * + * Created on: Oct 24, 2014 + * Author: parallels + */ + +#include <BeagleRT.h> +#include <cmath> +#include <Utilities.h> +#include <I2c_Codec.h> +#include <PRU.h> +#include <stdio.h> +#include "z_libpd.h" +#include <UdpServer.h> + +// setup() is called once before the audio rendering starts. +// Use it to perform any initialisation and allocation which is dependent +// on the period size or sample rate. +// +// userData holds an opaque pointer to a data structure that was passed +// in from the call to initAudio(). +// +// Return true on success; returning false halts the program. +#define DEFDACBLKSIZE 8u //make sure this matches the one used to compile libpd + +int gChannelsInUse = 10; +int gBufLength; + +float* gInBuf; +float* gOutBuf; + +void pdnoteon(int ch, int pitch, int vel) { + printf("noteon: %d %d %d\n", ch, pitch, vel); +} + +void BeagleRT_printHook(const char *recv){ + rt_printf("%s", recv); +} + +UdpServer udpServer; + +void udpRead(){ + char dest[100] = {0}; + while(!gShouldStop){ + libpd_sys_microsleep(0); + usleep(1000); + } +} + +AuxiliaryTask udpReadTask; +bool setup(BeagleRTContext *context, void *userData) +{ + gChannelsInUse = min((int)(context->analogChannels+context->audioChannels), (int)gChannelsInUse); + udpServer.bindToPort(1234); + + // check that we are not running with a blocksize smaller than DEFDACBLKSIZE + // it would still work, but the load would be executed unevenly between calls to render + if(context->audioFrames < DEFDACBLKSIZE){ + fprintf(stderr, "Error: minimum block size must be %d\n", DEFDACBLKSIZE); + return false; + } + + // check that the sampling rate of the analogs is the same as audio if running with + // more than 2 channels (that is with analog). If we fix the TODO in render, then + // this test is not needed. +// if(context->analogFrames != context->audioFrames){ +// fprintf(stderr, "Error: analog and audio sampling rates must be the same\n"); +// return false; +// } + //following lines borrowed from libpd/samples/c/pdtest/pdtest.c + // init pd + libpd_set_printhook(BeagleRT_printHook); // set this before calling libpd_init + libpd_set_noteonhook(pdnoteon); + libpd_init(); + //TODO: analyse the ASCII of the patch file and find the in/outs to use + libpd_init_audio(gChannelsInUse, gChannelsInUse, context->audioSampleRate); + + libpd_start_message(1); // one entry in list + libpd_add_float(1.0f); + libpd_finish_message("pd", "dsp"); + + gBufLength = max(DEFDACBLKSIZE, context->audioFrames); + unsigned int bufferSize = sizeof(float)*gChannelsInUse*gBufLength; + gInBuf = (float*)malloc(bufferSize); + gOutBuf = (float*)malloc(bufferSize); + // no need to memset to zero + + char file[] = "_main.pd"; + char folder[] = "./"; + // open patch [; pd open file folder( + libpd_openfile(file, folder); + + udpReadTask = BeagleRT_createAuxiliaryTask(udpRead, 60, "udpReadTask"); + BeagleRT_scheduleAuxiliaryTask(udpReadTask); + return true; +} + +// render() is called regularly at the highest priority by the audio engine. +// Input and output are given from the audio hardware and the other +// ADCs and DACs (if available). If only audio is available, numMatrixFrames +// will be 0. +BeagleRTContext *c; +void render(BeagleRTContext *context, void *userData) +{ + static int inW = 0; + static int outR = 0; +/* + * NOTE: if you are only using audio (or only analogs) and you are using interleaved buffers + * and the blocksize of Bela is the same as DEFDACBLKSIZE, then you probably + * do not need the for loops before and after libpd_process_float, so you can save quite some + * memory operations. + */ + static int analogChannelsInUse = min(context->analogChannels, gChannelsInUse - context->audioChannels); + // rt_printf("channelsInUse: %d, analogChannels in Use: %d\n", gChannelsInUse, analogChannelsInUse); + for(unsigned int n = 0; n < context->audioFrames; ++n){ //pd buffers are interleaved + for(unsigned int ch = 0; ch < context->audioChannels; ++ch){ //first two channels are audio + gInBuf[inW++] = audioReadFrame(context, n, ch); + } + // then analogs + // this loop resamples by ZOH, as needed, using m + if(context->analogChannels == 8 ){ //hold the value for two frames + for(int analogCh = 0; analogCh < analogChannelsInUse; ++analogCh){ + gInBuf[inW++] = analogReadFrame(context, n/2, analogCh); // n/2 wil be the same for n and n+1 when n is even + } + } else if(context->analogChannels == 4){ //write every frame + for(int analogCh = 0; analogCh < analogChannelsInUse; ++analogCh){ + gInBuf[inW++] = analogReadFrame(context, n, analogCh); + } + } else if(context->analogChannels == 2){ //drop every other frame + for(int analogCh = 0; analogCh < analogChannelsInUse; ++analogCh){ + gInBuf[inW++] = analogReadFrame(context, n*2, analogCh); + } + } + if(inW == gBufLength * gChannelsInUse){ + inW = 0; + } + } + // rt_printf("inW %d\n", inW); + if(inW == 0){ //if the buffer is full, process it + static int numberOfPdBlocksToProcess = gBufLength/DEFDACBLKSIZE; + libpd_process_float(numberOfPdBlocksToProcess, gInBuf, gOutBuf); + outR = 0; // reset the read pointer. NOTE: hopefully this is needed only the first time + } + + for(unsigned int n = 0; n < context->audioFrames; n++){ //pd buffers are interleaved + for(unsigned int ch = 0; ch < context->audioChannels; ++ch){ + audioWriteFrame(context, n, ch, gOutBuf[outR++]); + } + //and analogs + if(context->analogChannels == 8){ + for(unsigned int analogCh = 0; analogCh < analogChannelsInUse; ++analogCh){ + float analogOut = gOutBuf[outR++]; + if((n&1) == 0){//write every two frames + analogWriteFrame(context, n/2, analogCh, analogOut); + } else { + // discard this sample + } + } + } else if(context->analogChannels == 4){ //write every frame + for(int analogCh = 0; analogCh < analogChannelsInUse; ++analogCh){ + float analogOut = gOutBuf[outR++]; + analogWriteFrame(context, n, analogCh, analogOut); + } + } else if(context->analogChannels == 2){ //write twice every frame + for(unsigned int analogCh = 0; analogCh < analogChannelsInUse; ++analogCh){ + float analogOut = gOutBuf[outR++]; + analogWriteFrame(context, 2*n, analogCh, analogOut); + analogWriteFrame(context, 2*n + 1, analogCh, analogOut); + } + } + if(outR == gBufLength * gChannelsInUse){ + outR = 0; + } + } + // rt_printf("outR %d, analogChannelsInUse %d, channelsInUse %d\n", + // outR , analogChannelsInUse, gChannelsInUse); +} + +// cleanup() is called once at the end, after the audio has stopped. +// Release any resources that were allocated in setup(). + +void cleanup(BeagleRTContext *context, void *userData) +{ + free(gInBuf); + free(gOutBuf); +}