Mercurial > hg > beaglert
diff projects/basic_sensor/render.cpp @ 52:a6d223473ea2 newapi
Updated examples for new API. tank_wars not yet updated; audio_in_FFT and oscillator_bank not working properly yet.
author | andrewm |
---|---|
date | Sun, 31 May 2015 02:13:39 -0500 |
parents | 6adb088196a7 |
children |
line wrap: on
line diff
--- a/projects/basic_sensor/render.cpp Sat May 30 13:25:51 2015 -0500 +++ b/projects/basic_sensor/render.cpp Sun May 31 02:13:39 2015 -0500 @@ -6,14 +6,14 @@ */ -#include "../../include/render.h" +#include "../../include/BeagleRT.h" #include "../../include/Utilities.h" #include <rtdk.h> #include <cmath> float gPhase; float gInverseSampleRate; -int gMatrixFramesPerAudioFrame; +int gAudioFramesPerAnalogFrame; // These settings are carried over from main.cpp // Setting global variables is an alternative approach @@ -31,19 +31,15 @@ // // Return true on success; returning false halts the program. -bool initialise_render(int numMatrixChannels, int numAudioChannels, - int numMatrixFramesPerPeriod, - int numAudioFramesPerPeriod, - float matrixSampleRate, float audioSampleRate, - void *userData) +bool initialise_render(BeagleRTContext *context, void *userData) { - if(numMatrixFramesPerPeriod == 0 || numMatrixFramesPerPeriod > numAudioFramesPerPeriod) { - rt_printf("Error: this example needs the matrix enabled, with 4 or 8 channels\n"); + if(context->analogFrames == 0 || context->analogFrames > context->audioFrames) { + rt_printf("Error: this example needs analog enabled, with 4 or 8 channels\n"); return false; } - gMatrixFramesPerAudioFrame = numAudioFramesPerPeriod / numMatrixFramesPerPeriod; - gInverseSampleRate = 1.0 / audioSampleRate; + gAudioFramesPerAnalogFrame = context->audioFrames / context->analogFrames; + gInverseSampleRate = 1.0 / context->audioSampleRate; gPhase = 0.0; return true; @@ -54,26 +50,25 @@ // ADCs and DACs (if available). If only audio is available, numMatrixFrames // will be 0. -void render(int numMatrixFrames, int numAudioFrames, float *audioIn, float *audioOut, - uint16_t *matrixIn, uint16_t *matrixOut) +void render(BeagleRTContext *context, void *userData) { - float frequency = 0; - float amplitude = 0; + float frequency = 440.0; + float amplitude = 0.8; // There are twice as many audio frames as matrix frames since audio sample rate // is twice as high - for(int n = 0; n < numAudioFrames; n++) { - if(!(n % gMatrixFramesPerAudioFrame)) { + for(unsigned int n = 0; n < context->audioFrames; n++) { + if(!(n % gAudioFramesPerAnalogFrame)) { // Even audio samples: update frequency and amplitude from the matrix - frequency = map(analogRead(gSensorInputFrequency, n/gMatrixFramesPerAudioFrame), 0, MATRIX_MAX, 100, 1000); - amplitude = (float)analogRead(gSensorInputAmplitude, n/gMatrixFramesPerAudioFrame) / MATRIX_MAX; + frequency = map(analogReadFrame(context, n/gAudioFramesPerAnalogFrame, gSensorInputFrequency), 0, 1, 100, 1000); + amplitude = analogReadFrame(context, n/gAudioFramesPerAnalogFrame, gSensorInputAmplitude); } float out = amplitude * sinf(gPhase); - for(int channel = 0; channel < gNumAudioChannels; channel++) - audioOut[n * gNumAudioChannels + channel] = out; + for(unsigned int channel = 0; channel < context->audioChannels; channel++) + context->audioOut[n * context->audioChannels + channel] = out; gPhase += 2.0 * M_PI * frequency * gInverseSampleRate; if(gPhase > 2.0 * M_PI) @@ -84,7 +79,7 @@ // cleanup_render() is called once at the end, after the audio has stopped. // Release any resources that were allocated in initialise_render(). -void cleanup_render() +void cleanup_render(BeagleRTContext *context, void *userData) { }