Mercurial > hg > beaglert
diff projects/basic_analog_output/render.cpp @ 52:a6d223473ea2 newapi
Updated examples for new API. tank_wars not yet updated; audio_in_FFT and oscillator_bank not working properly yet.
author | andrewm |
---|---|
date | Sun, 31 May 2015 02:13:39 -0500 |
parents | 6adb088196a7 |
children | 3c3a1357657d |
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--- a/projects/basic_analog_output/render.cpp Sat May 30 13:25:51 2015 -0500 +++ b/projects/basic_analog_output/render.cpp Sun May 31 02:13:39 2015 -0500 @@ -6,14 +6,14 @@ */ -#include "../../include/render.h" +#include "../../include/BeagleRT.h" #include "../../include/Utilities.h" #include <rtdk.h> #include <cmath> // Set range for analog outputs designed for driving LEDs -const float kMinimumAmplitude = (1.5 / 5.0) * MATRIX_MAX; -const float kAmplitudeRange = MATRIX_MAX - kMinimumAmplitude; +const float kMinimumAmplitude = (1.5 / 5.0); +const float kAmplitudeRange = 1.0 - kMinimumAmplitude; float gFrequency; float gPhase; @@ -28,21 +28,17 @@ // // Return true on success; returning false halts the program. -bool initialise_render(int numMatrixChannels, int numAudioChannels, - int numMatrixFramesPerPeriod, - int numAudioFramesPerPeriod, - float matrixSampleRate, float audioSampleRate, - void *userData) +bool initialise_render(BeagleRTContext *context, void *userData) { // Retrieve a parameter passed in from the initAudio() call gFrequency = *(float *)userData; - if(numMatrixFramesPerPeriod == 0) { + if(context->analogFrames == 0) { rt_printf("Error: this example needs the matrix enabled\n"); return false; } - gInverseSampleRate = 1.0 / matrixSampleRate; + gInverseSampleRate = 1.0 / context->analogSampleRate; gPhase = 0.0; return true; @@ -53,18 +49,15 @@ // ADCs and DACs (if available). If only audio is available, numMatrixFrames // will be 0. -void render(int numMatrixFrames, int numAudioFrames, float *audioIn, float *audioOut, - uint16_t *matrixIn, uint16_t *matrixOut) +void render(BeagleRTContext *context, void *userData) { - for(int n = 0; n < numMatrixFrames; n++) { + for(int n = 0; n < context->analogFrames; n++) { // Set LED to different phase for each matrix channel float relativePhase = 0.0; - for(int channel = 0; channel < gNumMatrixChannels; channel++) { + for(int channel = 0; channel < context->analogChannels; channel++) { float out = kMinimumAmplitude + kAmplitudeRange * 0.5f * (1.0f + sinf(gPhase + relativePhase)); - if(out > MATRIX_MAX) - out = MATRIX_MAX; - analogWrite(channel, n, out); + analogWriteFrame(context, n, channel, out); // Advance by pi/4 (1/8 of a full rotation) for each channel relativePhase += M_PI * 0.25; @@ -79,7 +72,7 @@ // cleanup_render() is called once at the end, after the audio has stopped. // Release any resources that were allocated in initialise_render(). -void cleanup_render() +void cleanup_render(BeagleRTContext *context, void *userData) { }