Mercurial > hg > beaglert
diff projects/audio_in_FFT/render.cpp @ 52:a6d223473ea2 newapi
Updated examples for new API. tank_wars not yet updated; audio_in_FFT and oscillator_bank not working properly yet.
author | andrewm |
---|---|
date | Sun, 31 May 2015 02:13:39 -0500 |
parents | 06f93bef7dd2 |
children | 3c3a1357657d |
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--- a/projects/audio_in_FFT/render.cpp Sat May 30 13:25:51 2015 -0500 +++ b/projects/audio_in_FFT/render.cpp Sun May 31 02:13:39 2015 -0500 @@ -6,7 +6,7 @@ */ -#include "../../include/render.h" +#include "../../include/BeagleRT.h" #include <rtdk.h> #include <NE10.h> // neon library #include <cmath> @@ -32,11 +32,7 @@ // // Return true on success; returning false halts the program. -bool initialise_render(int numMatrixChannels, int numAudioChannels, - int numMatrixFramesPerPeriod, - int numAudioFramesPerPeriod, - float matrixSampleRate, float audioSampleRate, - void *userData) +bool initialise_render(BeagleRTContext *context, void *userData) { // Retrieve a parameter passed in from the initAudio() call gFFTSize = *(int *)userData; @@ -57,11 +53,11 @@ // ADCs and DACs (if available). If only audio is available, numMatrixFrames // will be 0. -void render(int numMatrixFrames, int numAudioFrames, float *audioIn, float *audioOut, - uint16_t *matrixIn, uint16_t *matrixOut) +void render(BeagleRTContext *context, void *userData) { - for(int n = 0; n < numAudioFrames; n++) { - timeDomainIn[gReadPointer].r = (ne10_float32_t) ((audioIn[n*gNumAudioChannels] + audioIn[n*gNumAudioChannels+1]) * 0.5); + for(unsigned int n = 0; n < context->audioFrames; n++) { + timeDomainIn[gReadPointer].r = (ne10_float32_t) ((context->audioIn[n*context->audioChannels] + + context->audioIn[n*context->audioChannels+1]) * 0.5); timeDomainIn[gReadPointer].i = 0; if(++gReadPointer >= gFFTSize) @@ -78,8 +74,8 @@ gWritePointer = 0; } - for(int channel = 0; channel < gNumAudioChannels; channel++) - audioOut[n * gNumAudioChannels + channel] = (float) timeDomainOut[gWritePointer].r * gFFTScaleFactor; + for(int channel = 0; channel < context->audioChannels; channel++) + context->audioOut[n * context->audioChannels + channel] = (float) timeDomainOut[gWritePointer].r * gFFTScaleFactor; gWritePointer++; } } @@ -87,7 +83,7 @@ // cleanup_render() is called once at the end, after the audio has stopped. // Release any resources that were allocated in initialise_render(). -void cleanup_render() +void cleanup_render(BeagleRTContext *context, void *userData) { NE10_FREE(timeDomainIn); NE10_FREE(timeDomainOut);