Mercurial > hg > beaglert
diff projects/basic_blink/render.cpp @ 108:3068421c0737 ultra-staging
Merged default into ultra-staging
author | Giulio Moro <giuliomoro@yahoo.it> |
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date | Tue, 18 Aug 2015 00:35:15 +0100 |
parents | 92145ba7aabf |
children | ac8eb07afcf5 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/projects/basic_blink/render.cpp Tue Aug 18 00:35:15 2015 +0100 @@ -0,0 +1,59 @@ +#include <BeagleRT.h> +#include <Utilities.h> +#include <cmath> +#include <rtdk.h> + +// setup() is called once before the audio rendering starts. +// Use it to perform any initialisation and allocation which is dependent +// on the period size or sample rate. +// +// userData holds an opaque pointer to a data structure that was passed +// in from the call to initAudio(). +// +// Return true on success; returning false halts the program. + +bool setup(BeagleRTContext *context, void *userData) +{ + pinModeFrame(context, 0, P8_07, OUTPUT); + return true; +} + +// render() is called regularly at the highest priority by the audio engine. +// Input and output are given from the audio hardware and the other +// ADCs and DACs (if available). If only audio is available, numAnalogFrames +// will be 0. + +/* basic_blink +* Connect an LED in series with a 470ohm resistor between P8_07 and ground. +* The LED will blink every @interval seconds. +*/ + +void render(BeagleRTContext *context, void *userData) +{ + static int count=0; //counts elapsed samples + float interval=0.5; //how often to toggle the LED (in seconds) + static int status=GPIO_LOW; + for(unsigned int n=0; n<context->digitalFrames; n++){ + if(count==context->digitalSampleRate*interval){ //if enough samples have elapsed + count=0; //reset the counter + // status=digitalReadFrame(context, 0, P8_07); + if(status==GPIO_LOW) { //toggle the status + digitalWriteFrame(context, n, P8_07, status); //write the status to the LED + status=GPIO_HIGH; + } + else { + digitalWriteFrame(context, n, P8_07, status); //write the status to the LED + status=GPIO_LOW; + } + } + count++; + } +} + +// cleanup() is called once at the end, after the audio has stopped. +// Release any resources that were allocated in setup(). + +void cleanup(BeagleRTContext *context, void *userData) +{ + // Nothing to do here +}