Mercurial > hg > beaglert
comparison examples/basic_network/render.cpp @ 301:e4392164b458 prerelease
RENAMED BeagleRT to Bela AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA, scripts probably not working
author | Giulio Moro <giuliomoro@yahoo.it> |
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date | Fri, 27 May 2016 14:34:41 +0100 |
parents | dbeed520b014 |
children | 1feb9c23ac57 |
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300:dbeed520b014 | 301:e4392164b458 |
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3 * | 3 * |
4 * Created on: Oct 24, 2014 | 4 * Created on: Oct 24, 2014 |
5 * Author: parallels | 5 * Author: parallels |
6 */ | 6 */ |
7 | 7 |
8 #include <BeagleRT.h> | 8 #include <Bela.h> |
9 //#include <rtdk.h> | 9 //#include <rtdk.h> |
10 #include <cmath> | 10 #include <cmath> |
11 #include <NetworkSend.h> | 11 #include <NetworkSend.h> |
12 #include <ReceiveAudioThread.h> | 12 #include <ReceiveAudioThread.h> |
13 #include <Utilities.h> | 13 #include <Utilities.h> |
24 NetworkSend networkSend; | 24 NetworkSend networkSend; |
25 ReceiveAudioThread receive; | 25 ReceiveAudioThread receive; |
26 float gFrequency; | 26 float gFrequency; |
27 float gInverseSampleRate; | 27 float gInverseSampleRate; |
28 float gPhase; | 28 float gPhase; |
29 bool setup(BeagleRTContext *context, void *userData) | 29 bool setup(BelaContext *context, void *userData) |
30 { | 30 { |
31 // Retrieve a parameter passed in from the initAudio() call | 31 // Retrieve a parameter passed in from the initAudio() call |
32 gFrequency = *(float *)userData; | 32 gFrequency = *(float *)userData; |
33 | 33 |
34 networkSend.setup(context->audioSampleRate, context->audioFrames, 0, 9999, "192.168.7.1"); | 34 networkSend.setup(context->audioSampleRate, context->audioFrames, 0, 9999, "192.168.7.1"); |
42 // render() is called regularly at the highest priority by the audio engine. | 42 // render() is called regularly at the highest priority by the audio engine. |
43 // Input and output are given from the audio hardware and the other | 43 // Input and output are given from the audio hardware and the other |
44 // ADCs and DACs (if available). If only audio is available, numMatrixFrames | 44 // ADCs and DACs (if available). If only audio is available, numMatrixFrames |
45 // will be 0. | 45 // will be 0. |
46 | 46 |
47 void render(BeagleRTContext *context, void *userData) | 47 void render(BelaContext *context, void *userData) |
48 { | 48 { |
49 for(unsigned int n = 0; n < context->audioFrames; n++) { | 49 for(unsigned int n = 0; n < context->audioFrames; n++) { |
50 float out = 0.7f * sinf(gPhase); | 50 float out = 0.7f * sinf(gPhase); |
51 gPhase += 2.0 * M_PI * gFrequency * gInverseSampleRate; | 51 gPhase += 2.0 * M_PI * gFrequency * gInverseSampleRate; |
52 if(gPhase > 2.0 * M_PI) | 52 if(gPhase > 2.0 * M_PI) |
62 } | 62 } |
63 | 63 |
64 // cleanup() is called once at the end, after the audio has stopped. | 64 // cleanup() is called once at the end, after the audio has stopped. |
65 // Release any resources that were allocated in setup(). | 65 // Release any resources that were allocated in setup(). |
66 | 66 |
67 void cleanup(BeagleRTContext *context, void *userData) | 67 void cleanup(BelaContext *context, void *userData) |
68 { | 68 { |
69 } | 69 } |