comparison examples/analogDigitalDemo/render.cpp @ 300:dbeed520b014 prerelease

Renamed projects to examples
author Giulio Moro <giuliomoro@yahoo.it>
date Fri, 27 May 2016 13:58:20 +0100
parents projects/analogDigitalDemo/render.cpp@567bd8f76714
children e4392164b458
comparison
equal deleted inserted replaced
297:a3d83ebdf49b 300:dbeed520b014
1 /*
2 *
3 * Andrew McPherson and Victor Zappi
4 * Queen Mary, University of London
5 */
6
7 #include <BeagleRT.h>
8 #include <Utilities.h>
9 #include <cmath>
10 #include <rtdk.h>
11
12 // setup() is called once before the audio rendering starts.
13 // Use it to perform any initialisation and allocation which is dependent
14 // on the period size or sample rate.
15 //
16 // userData holds an opaque pointer to a data structure that was passed
17 // in from the call to initAudio().
18 //
19 // Return true on success; returning false halts the program.
20
21 bool setup(BeagleRTContext *context, void *userData)
22 {
23 return true;
24 }
25
26 // render() is called regularly at the highest priority by the audio engine.
27 // Input and output are given from the audio hardware and the other
28 // ADCs and DACs (if available). If only audio is available, numAnalogFrames
29 // will be 0.
30
31 void render(BeagleRTContext *context, void *userData)
32 /*
33 we assume that gNumAnalogChannels=8, numAnalogFrames==8 and numDigitalFrames==numAudioFrames
34 * */
35 {
36 /*
37 * TODO: as an exercise, you will need to set the pin mode before writing or reading the digital pins.
38 */
39 if((context->audioSampleCount&31)==0){ //every 32 frames...
40 //ANALOG channels
41 analogWriteFrame(context, 0, 0, analogReadFrame(context, 0,0));
42 // read the input0 at frame0 and write it to output0 frame0. Using analogWrite will fill the rest of the buffer with the same value
43 // The value at the last frame will persist through the successive buffers until is set again.
44 // This effectively is a pass-through with downsampling by 32 times
45 analogWriteFrame(context, 0, 3, 1.0); // write 1.0 to channel3 from frame0 to the end of the buffer
46 analogWriteFrame(context, 4, 3, 0.1); // write 0.1 to channel3 from frame4 to the end of the buffer
47 analogWriteFrameOnce(context, 6, 3, 0.2); //write 0.2 to channel3 only on frame 6
48 //this buffer for channel 3 will look like this: 1 1 1 1 0.1 0.1 0.2 0.1
49 //the next buffers for channel 3 will be filled up with 0.1 ....
50 //DIGITAL channels
51 digitalWriteFrame(context, 0, P8_07, GPIO_HIGH); //sets all the frames to HIGH for channel 0
52 digitalWriteFrameOnce(context, 4, P8_07, GPIO_LOW); //only frame 4 will be LOW for channel 0
53 // in this buffer the frames of channel 0 will look like this: 1 1 1 1 0 1 1 1 ...... 1
54 // in the next buffer each frame of channel 0 will be initialized to 1 (the last value of this buffer)
55 digitalWriteFrame(context, 0, P8_08, GPIO_HIGH);
56 digitalWriteFrame(context, 2, P8_08, GPIO_LOW);
57 digitalWriteFrame(context, 4, P8_08, GPIO_HIGH);
58 digitalWriteFrame(context, 5, P8_08, GPIO_LOW);
59 pinModeFrame(context, 0, P9_16, GPIO_INPUT); // set channel 10 to input
60 // in this buffer the frames of channel 1 will look like this: 1 1 0 0 1 0 0 0 .... 0
61 // in the next buffer each frame of channel 1 will be initialized to 0 (the last value of this buffer)
62 }
63 for(unsigned int n=0; n<context->audioFrames; n++){
64 for(unsigned int c=0; c<context->audioChannels; c++){
65 context->audioOut[n*context->audioChannels + c]=context->audioIn[n*context->audioChannels + c];
66 }
67 //use digital channels 2-8 to create a 7 bit binary counter
68 context->digital[n]=context->digital[n] & (~0b111111100); // set to zero (GPIO_OUTPUT) the bits in the lower word
69 context->digital[n]=context->digital[n] & ((~0b111111100<<16) | 0xffff ); //initialize to zero the bits in the higher word (output value)
70 context->digital[n]=context->digital[n] | ( ((context->audioSampleCount&0b1111111)<<(16+2)) ) ; // set the bits in the higher word to the desired output value, keeping the lower word unchanged
71 digitalWriteFrame(context, n, P8_29, digitalReadFrame(context, n, P8_30)); // echo the input from from channel 15 to channel 14
72 digitalWriteFrame(context, n, P8_28, digitalReadFrame(context, n, P9_16)); // echo the input from from channel 10 to channel 13
73 pinModeFrame(context, 0, P8_30, 0); //set channel 15 to input
74 }
75
76 for(unsigned int n=0; n<context->analogFrames; n++){
77 analogWriteFrame(context, n, 1, (context->audioSampleCount&8191)/8192.0); // writes a single frame. channel 1 is a ramp that follows gCountFrames
78 analogWriteFrame(context, n, 2, analogReadFrame(context, n, 2)); // writes a single frame. channel2 is just a passthrough
79 // rt_printf("Analog out frame %d :",n);
80 // for(int c=0; c<gNumAnalogChannels; c++)
81 // rt_printf("%.1f ",analogOut[n*gNumAnalogChannels + c]);
82 // rt_printf("\n");
83 }
84 return;
85
86 }
87
88 // cleanup() is called once at the end, after the audio has stopped.
89 // Release any resources that were allocated in setup().
90
91 void cleanup(BeagleRTContext *context, void *userData)
92 {
93 // Nothing to do here
94 }