comparison include/render.h @ 12:a6beeba3a648

Initial support for higher matrix sample rates by reducing the number of channels. Input not tested yet, and not all examples updated to new format.
author andrewm
date Thu, 22 Jan 2015 19:00:22 +0000
parents 8a575ba3ab52
children 6adb088196a7
comparison
equal deleted inserted replaced
11:517715b23df0 12:a6beeba3a648
31 #define ADC_PIN6 6 31 #define ADC_PIN6 6
32 #define ADC_PIN7 7 32 #define ADC_PIN7 7
33 33
34 #define MATRIX_MAX 65535.0 34 #define MATRIX_MAX 65535.0
35 35
36 bool initialise_render(int numChannels, int numMatrixFramesPerPeriod, 36 bool initialise_render(int numMatrixChannels, int numAudioChannels,
37 int numMatrixFramesPerPeriod,
37 int numAudioFramesPerPeriod, 38 int numAudioFramesPerPeriod,
38 float matrixSampleRate, float audioSampleRate, 39 float matrixSampleRate, float audioSampleRate,
39 void *userData); 40 void *userData);
40 41
41 void render(int numMatrixFrames, int numAudioFrames, float *audioIn, float *audioOut, 42 void render(int numMatrixFrames, int numAudioFrames, float *audioIn, float *audioOut,