comparison include/Utilities.h @ 67:472e892c6e41

Merge newapi into default
author Andrew McPherson <a.mcpherson@qmul.ac.uk>
date Fri, 17 Jul 2015 15:28:18 +0100
parents 74a44c3d91f0
children 59edd5780fef
comparison
equal deleted inserted replaced
21:0d80ff9e2227 67:472e892c6e41
1 /* 1 /**
2 * Utilities.h 2 * @file
3 * @brief Wiring-inspired utility functions and macros
3 * 4 *
4 * Created on: Oct 27, 2014 5 * Macros and functions for I/O and data processing taking after the Wiring
5 * Author: parallels 6 * (Arduino) language. This code began as part of the Hackable Instruments
7 * project (EPSRC) at Queen Mary University of London, 2013-14.
8 *
9 * (c) 2014-15 Andrew McPherson, Victor Zappi and Giulio Moro,
10 * Queen Mary University of London
6 */ 11 */
7 12
8 #ifndef UTILITIES_H_ 13 #ifndef UTILITIES_H_
9 #define UTILITIES_H_ 14 #define UTILITIES_H_
10 15
11 extern int gNumAudioChannels; // How many audio channels are present 16 #include "BeagleRT.h"
12 extern int gNumMatrixChannels; // How many matrix channels are present
13 17
14 // Macros for accessing the matrix values: usable _only_ within render() 18 /// Set the given bit in \c word to 1.
19 #define setBit(word,bit) ((word) | (1 << (bit)))
15 20
16 // Read an analog input from input pin p at frame f 21 /// Clear the given bit in \c word to 0.
17 #define analogRead(p, f) (matrixIn[(f)*gNumMatrixChannels + (p)]) 22 #define clearBit(word,bit) ((word) &~ (1 << (bit)))
18 // Write an analog output frame at output pin p, frame f, to value v
19 #define analogWrite(p, f, v) (matrixOut[(f)*gNumMatrixChannels + (p)] = (uint16_t)(v))
20 23
24 /// Check if the given bit in \c word is 1 (returns nonzero) or 0 (returns zero).
25 #define getBit(word,bit) (((word) >> (bit)) & 1)
26
27 /// Set/clear the given bit in \c word to \c value.
28 #define changeBit(word,bit,value) ((clearBit((word),(bit))) | ((value) << (bit)))
29
30 #if 1
31 // Note: pinMode(), analogWrite() and digitalWrite() should be able to be called from setup()
32 // Likewise, thread launch should be able to be called from setup()
33 // Also, make volume change functions callable from render() thread -- as an aux task?
34
35 float analogReadFrame(BeagleRTContext *context, int frame, int channel);
36 void analogWriteFrame(BeagleRTContext *context, int frame, int channel, float value);
37 void analogWriteFrameOnce(BeagleRTContext *context, int frame, int channel, float value);
38
39 int digitalReadFrame(BeagleRTContext *context, int frame, int channel);
40 void digitalWriteFrame(BeagleRTContext *context, int frame, int channel, int value);
41 void digitalWriteFrameOnce(BeagleRTContext *context, int frame, int channel, int value);
42
43 void pinModeFrame(BeagleRTContext *context, int frame, int channel, int mode);
44 void pinModeFrameOnce(BeagleRTContext *context, int frame, int channel, int mode);
45
46 #else
47
48 // Macros for accessing the analog values: usable _only_ within render()
49
50 // Read an Analog input from input pin p at frame f
51 #define analogRead(p, f) (analogIn[(f)*gNumAnalogChannels + (p)])
52 // Write an Analog output frame at output pin p, frame f, to value v
53 #define analogWriteFrame(p, f, v) (analogOut[(f)*gNumAnalogChannels + (p)] = (v))
54 #define analogWrite(pin, frame, value) \
55 (({do {\
56 for (int _privateI=(frame); _privateI<numAnalogFrames; _privateI++){ \
57 analogWriteFrame(pin,_privateI,value); \
58 }\
59 } while (0);}),(void)0)\
60
61
62 //digital API:
63 #define setDigitalDirectionFrame(pin,frame,direction) digital[(frame)]=changeBit(digital[(frame)],(pin),(direction)),void(0)
64 #define setDigitalDirection(pin,frame,direction)\
65 (({do {\
66 for(int _privateI=(frame); _privateI<numDigitalFrames; _privateI++)\
67 setDigitalDirectionFrame(pin,_privateI,direction);\
68 } while (0);}), (void)0)
69 #define digitalWriteAll(frame,value) digital[(frame)]=0xffff0000*(!(!value));
70 //sets the bit in the high word, clears the bit in the low word (just in case the direction was not previously set)
71 #define digitalWriteFrame(pin, frame, value) digital[(frame)]=( changeBit(digital[(frame)], (pin+16), (value)) & (0xffffffff-(1<<(pin))) ) //could have been done with two subsequent assignments
72 #define digitalWrite(pin, frame, value) \
73 (({do {\
74 for (int _privateI=(frame); _privateI<numDigitalFrames; _privateI++) \
75 digitalWriteFrame(pin,_privateI,value); \
76 } while (0);}),(void)0)\
77
78 #define digitalRead(pin, frame) ( getBit(digital[(frame)], pin+16) )
79
80 #endif
81
82 /**
83 * \brief Linearly rescale a number from one range of values to another.
84 *
85 * This function linearly scales values of \c x such that the range in_min to
86 * in_max at the input corresponds to the range out_min to out_max
87 * at the output. Values outside this range are extrapolated.
88 *
89 * This function behaves identically to the function of the same name in Processing. It
90 * is also similar to the corresponding function in Arduino, except that it supports floating
91 * point values.
92 *
93 * \param x Input value to be mapped.
94 * \param in_min Lower bound of the input range.
95 * \param in_max Upper bound of the input range.
96 * \param out_min Lower bound of the output range.
97 * \param out_max Upper bound of the output range.
98 * \return Rescaled value.
99 */
21 float map(float x, float in_min, float in_max, float out_min, float out_max); 100 float map(float x, float in_min, float in_max, float out_min, float out_max);
101
102 /**
103 * \brief Constrain a number to stay within a given range.
104 *
105 * This function constrains \c x to remain within the range min_val to
106 * max_val. Values of \c x outside this range are clipped to the edges
107 * of the range.
108 *
109 * This function behaves identically to the function of the same name in Processing. It
110 * is also similar to the corresponding function in Arduino, except that it supports floating
111 * point values.
112 *
113 * \param x Input value to be constrained.
114 * \param min_val Minimum possible value.
115 * \param max_val Maximum possible value.
116 * \return Constrained value.
117 */
22 float constrain(float x, float min_val, float max_val); 118 float constrain(float x, float min_val, float max_val);
23 119
24 #endif /* UTILITIES_H_ */ 120 #endif /* UTILITIES_H_ */