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1 /*
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2 * PRU.h
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3 *
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4 * Created on: May 27, 2014
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5 * Author: andrewm
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6 */
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7
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8 #ifndef PRU_H_
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9 #define PRU_H_
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10
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11 #include <stdint.h>
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12 #include <native/intr.h>
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13 #include "../include/Bela.h"
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14
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15 /**
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16 * Internal version of the BelaContext struct which does not have const
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17 * elements, so it can be modified by the code. When it's passed to the user
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18 * code, it is typecast to the standard BelaContext.
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19 *
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20 * Important: make sure this retains the same structure as BelaContext!
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21 */
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22 typedef struct {
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23 /// \brief Buffer holding audio input samples
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24 ///
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25 /// This buffer may be in either interleaved or non-interleaved format,
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26 /// depending on the contents of the BelaInitSettings structure.
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27 /// \b Note: this element is available in render() only.
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28 float *audioIn;
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29
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30 /// \brief Buffer holding audio output samples
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31 ///
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32 /// This buffer may be in either interleaved or non-interleaved format,
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33 /// depending on the contents of the BelaInitSettings structure.
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34 /// \b Note: this element is available in render() only.
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35 float *audioOut;
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36
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37 /// \brief Buffer holding analog input samples
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38 ///
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39 /// This buffer may be in either interleaved or non-interleaved format,
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40 /// depending on the contents of the BelaInitSettings structure.
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41 /// \b Note: this element is available in render() only.
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42 float *analogIn;
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43
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44 /// \brief Buffer holding analog output samples
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45 ///
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46 /// This buffer may be in either interleaved or non-interleaved format,
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47 /// depending on the contents of the BelaInitSettings structure.
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48 /// \b Note: this element is available in render() only.
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49 float *analogOut;
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50
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51 /// \brief Buffer holding digital input/output samples
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52 ///
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53 /// \b Note: this element is available in render() only.
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54 uint32_t *digital;
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55
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56 /// Number of audio frames per period
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57 uint32_t audioFrames;
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58 /// Number of audio channels (currently always 2)
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59 uint32_t audioChannels;
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60 /// Audio sample rate in Hz (currently always 44100.0)
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61 float audioSampleRate;
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62
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63 /// \brief Number of analog frames per period
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64 ///
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65 /// This will be 0 if analog I/O is disabled.
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66 uint32_t analogFrames;
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67
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68 /// \brief Number of analog channels
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69 ///
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70 /// This could take a value of 8, 4 or 2. This will be 0 if analog I/O is disabled.
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71 uint32_t analogChannels;
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72
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73 /// \brief Analog sample rate in Hz
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74 ///
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75 /// The analog sample rate depends on the number of analog channels used. If
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76 /// 8 channels are used, the sample rate is 22050. If 4 channels are used, the sample
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77 /// rate is 44100. If 2 channels are used, the sample rate is 88200. If analog I/O
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78 /// is disabled, the sample rate is 0.
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79 float analogSampleRate;
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80
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81 /// Number of digital frames per period
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82 uint32_t digitalFrames;
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83 /// \brief Number of digital channels
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84 ///
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85 /// Currently this will always be 16, unless digital I/O is disabled, in which case it will be 0.
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86 uint32_t digitalChannels;
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87 /// Digital sample rate in Hz (currently always 44100.0)
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88 float digitalSampleRate;
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89
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90 /// \brief Number of elapsed audio samples since the start of rendering.
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91 ///
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92 /// This holds the total number of audio samples as of the beginning of the current period. To
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93 /// find the current number of analog or digital samples elapsed, multiply by the ratio of the
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94 /// sample rates (e.g. half the number of analog samples will have elapsed if the analog sample
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95 /// rate is 22050).
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96 uint64_t audioSampleCount;
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97
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98 /// \brief Other audio/sensor settings
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99 ///
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100 /// Binary combination of flags including:
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101 ///
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102 /// BELA_FLAG_INTERLEAVED: indicates the audio and analog buffers are interleaved
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103 ///
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104 /// BELA_FLAG_ANALOG_OUTPUTS_PERSIST: indicates that writes to the analog outputs will
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105 /// persist for future frames. If not set, writes affect one frame only.
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106 uint32_t flags;
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107 } InternalBelaContext;
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108
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109
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110 class PRU
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111 {
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112 private:
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113 static const unsigned int kPruGPIODACSyncPin;
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114 static const unsigned int kPruGPIOADCSyncPin;
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115 static const unsigned int kPruGPIOTestPin;
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116 static const unsigned int kPruGPIOTestPin2;
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117 static const unsigned int kPruGPIOTestPin3;
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118
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119 public:
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120 // Constructor
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121 PRU(InternalBelaContext *input_context);
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122
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123 // Destructor
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124 ~PRU();
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125
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126 // Prepare the GPIO pins needed for the PRU
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127 int prepareGPIO(int include_test_pin, int include_led);
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128
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129 // Clean up the GPIO at the end
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130 void cleanupGPIO();
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131
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132 // Initialise and open the PRU
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133 int initialise(int pru_num, int frames_per_buffer,
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134 int spi_channels, int mux_channels = 0,
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135 bool xenomai_test_pin = false);
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136
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137 // Run the code image in pru_rtaudio_bin.h
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138 int start(char * const filename);
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139
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140 // Loop: read and write data from the PRU
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141 void loop(RT_INTR *pru_interrupt, void *userData);
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142
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143 // Wait for an interrupt from the PRU indicate it is finished
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144 void waitForFinish();
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145
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146 // Turn off the PRU when done
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147 void disable();
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148
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149 // For debugging:
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150 void setGPIOTestPin();
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151 void clearGPIOTestPin();
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152
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153 private:
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154 InternalBelaContext *context; // Overall settings
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155
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156 int pru_number; // Which PRU we use
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157 bool running; // Whether the PRU is running
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158 bool analog_enabled; // Whether SPI ADC and DAC are used
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159 bool digital_enabled; // Whether digital is used
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160 bool gpio_enabled; // Whether GPIO has been prepared
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161 bool led_enabled; // Whether a user LED is enabled
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162 int mux_channels; // How many mux channels are used (if enabled)
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163 bool gpio_test_pin_enabled; // Whether the test pin was also enabled
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164
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165
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166 volatile uint32_t *pru_buffer_comm;
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167 uint16_t *pru_buffer_spi_dac;
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168 uint16_t *pru_buffer_spi_adc;
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169 uint32_t *pru_buffer_digital;
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170 int16_t *pru_buffer_audio_dac;
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171 int16_t *pru_buffer_audio_adc;
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172
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173 float *last_analog_out_frame;
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174 uint32_t *digital_buffer0, *digital_buffer1, *last_digital_buffer;
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175
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176 int xenomai_gpio_fd; // File descriptor for /dev/mem for fast GPIO
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177 uint32_t *xenomai_gpio; // Pointer to GPIO registers
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178 };
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179
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180
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181 #endif /* PRU_H_ */
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