annotate core/ReceiveAudioThread.cpp @ 131:ff28e56e5b7e scope-refactoring

Updated Network files to match Udpioplugin 18:fb5a61b10223
author Giulio Moro <giuliomoro@yahoo.it>
date Wed, 26 Aug 2015 02:02:10 +0100
parents 2696a7f00053
children e24c531220ee
rev   line source
giuliomoro@117 1 #include "ReceiveAudioThread.h"
giuliomoro@119 2
giuliomoro@128 3 #ifdef USE_JUCE
giuliomoro@119 4 #else
giuliomoro@117 5 //initialise static members
giuliomoro@119 6 bool ReceiveAudioThread::staticConstructed=false;
giuliomoro@117 7 AuxiliaryTask ReceiveAudioThread::receiveDataTask=NULL;
giuliomoro@119 8 std::vector<ReceiveAudioThread *> ReceiveAudioThread::objAddrs(0);
giuliomoro@119 9 bool ReceiveAudioThread::threadRunning;
giuliomoro@119 10 bool ReceiveAudioThread::threadIsExiting;
giuliomoro@119 11 int ReceiveAudioThread::sleepTime;
giuliomoro@119 12
giuliomoro@119 13 void receiveData(){
giuliomoro@119 14 ReceiveAudioThread::run();
giuliomoro@119 15 }
giuliomoro@119 16 void ReceiveAudioThread::staticConstructor(){
giuliomoro@119 17 if(staticConstructed==true)
giuliomoro@119 18 return;
giuliomoro@119 19 staticConstructed=true;
giuliomoro@119 20 threadIsExiting=false;
giuliomoro@119 21 receiveDataTask=BeagleRT_createAuxiliaryTask(receiveData, 90, "receiveDataTask"); //TODO: allow different priorities
giuliomoro@119 22 }
giuliomoro@128 23 #endif /* USE_JUCE */
giuliomoro@117 24
giuliomoro@117 25 void ReceiveAudioThread::dealloc(){
giuliomoro@117 26 free(buffer);
giuliomoro@117 27 buffer=NULL;
giuliomoro@117 28 free(stackBuffer);
giuliomoro@117 29 stackBuffer=NULL;
giuliomoro@117 30 }
giuliomoro@117 31 void ReceiveAudioThread::wrapWritePointer(){
giuliomoro@122 32 //this is not quite a simple wrapping as you would do in a circular buffer,
giuliomoro@117 33 //as there is no guarantee the buffer will be full at all times, given that there must alwas be enough space at the end of it
giuliomoro@117 34 //to hold a full payload
giuliomoro@117 35 // lastValidPointer indicates the last pointer in the buffer containing valid data
giuliomoro@117 36 //
giuliomoro@117 37 if(writePointer+payloadLength+headerLength>bufferLength){ //if we are going to exceed the length of the buffer with the next reading
giuliomoro@117 38 // lastValidPointer=writePointer+headerLength; //remember where the last valid data are
giuliomoro@117 39 // for(int n=headerLength;n<lastValidPointer; n++){
giuliomoro@117 40 // fprintf(fd2, "%f\n",buffer[n]); //DEBUG
giuliomoro@117 41 // }
giuliomoro@117 42 writePointer=0; //and reset to beginning of the buffer
giuliomoro@117 43 }
giuliomoro@117 44 }
giuliomoro@117 45 void ReceiveAudioThread::pushPayload(int startIndex){ //backup the payload samples that will be overwritten by the new header
giuliomoro@117 46 for(int n=0; n<headerLength; n++){
giuliomoro@117 47 stackBuffer[n]=buffer[startIndex+n];
giuliomoro@117 48 }
giuliomoro@117 49 }
giuliomoro@117 50 void ReceiveAudioThread::popPayload(int startIndex){
giuliomoro@117 51 for(int n=0; n<headerLength; n++){
giuliomoro@117 52 buffer[startIndex+n]=stackBuffer[n];
giuliomoro@117 53 }
giuliomoro@117 54 }
giuliomoro@117 55
giuliomoro@117 56 int ReceiveAudioThread::readUdpToBuffer(){
giuliomoro@117 57 if(listening==false || bufferReady==false)
giuliomoro@117 58 return 0;
giuliomoro@117 59 if(writePointer<0)
giuliomoro@117 60 return 0;
giuliomoro@127 61 if(socket.waitUntilReady(true, waitForSocketTime)){// TODO: if waitForSocketTime here is >>5, the
giuliomoro@127 62 // destructor (always or sometimes) never actually gets called, despite run() returns ...see issue #1381
giuliomoro@117 63 pushPayload(writePointer); //backup headerLength samples. This could be skipped if writePointer==0
giuliomoro@117 64 //read header+payload
giuliomoro@125 65 int numBytes=socket.read(buffer+writePointer, bytesToRead, true); //read without waiting.
giuliomoro@117 66 //TODO: (if using variable-length payload) validate the actual numBytes read against the size declared in the header
giuliomoro@117 67 if(numBytes<0){
giuliomoro@117 68 printf("error numBytes1\n");
giuliomoro@117 69 return -3; //TODO: something went wrong, you have to discard the rest of the packet!
giuliomoro@117 70 }
giuliomoro@125 71 if(numBytes==0){//TODO: this should not happen unless you actually receive a packet of size zero (is it at all possible?)
giuliomoro@117 72 // printf("received 0 bytes\n");
giuliomoro@117 73 return 0;
giuliomoro@117 74 }
giuliomoro@119 75 if(numBytes != bytesToRead){ //this is equivalent to (numBytes<bytesToRead)
giuliomoro@117 76 printf("error numBytes2: %d\n", numBytes);
giuliomoro@117 77 return -4; //TODO: something went wrong, less bytes than expected in the payload.
giuliomoro@117 78 }
giuliomoro@119 79 if(channel!=(int)buffer[writePointer]){
giuliomoro@119 80 // printf("I am channel %d, but I received data for channel %d\n", channel, (int)buffer[writePointer]);
giuliomoro@119 81 return -5;
giuliomoro@119 82 }
giuliomoro@131 83 static int timestamp=0;
giuliomoro@131 84 if(buffer[writePointer+1]!=timestamp+1)
giuliomoro@131 85 printf("missing a timestamp: %d\n",timestamp+1);
giuliomoro@131 86 timestamp=buffer[writePointer+1];
giuliomoro@119 87 // rt_printf("Received a message of length %d, it was on channel %d and timestamp %d\n", numBytes, (int)buffer[writePointer], (int)buffer[writePointer+1]);
giuliomoro@131 88
giuliomoro@117 89 popPayload(writePointer); //restore headerLength payload samples. This could be skipped if writePointer==0
giuliomoro@117 90 //even though we just wrote (payloadLength+headerLength) samples in the buffer,
giuliomoro@117 91 //we only increment by payloadLength. This way, next time a socket.read is performed, we will
giuliomoro@117 92 //backup the last headerLength samples that we just wrote and we will overwrite them with
giuliomoro@117 93 //the header from the new read. After parsing the header we will then restore the backed up samples.
giuliomoro@117 94 //This way we guarantee that, apart from the first headerLength samples, buffer is a circular buffer!
giuliomoro@117 95 writePointer+=payloadLength;
giuliomoro@117 96 wrapWritePointer();
giuliomoro@117 97 return numBytes;
giuliomoro@117 98 }
giuliomoro@117 99 return 0; //timeout occurred
giuliomoro@117 100 }
giuliomoro@128 101 //USE_JUCE Thread(threadName),
giuliomoro@128 102 #ifdef USE_JUCE
giuliomoro@125 103 ReceiveAudioThread::ReceiveAudioThread(const String &threadName) :
giuliomoro@125 104 Thread(threadName),
giuliomoro@125 105 #else
giuliomoro@117 106 ReceiveAudioThread::ReceiveAudioThread() :
giuliomoro@128 107 #endif /* USE_JUCE */
giuliomoro@127 108 socket(0),
giuliomoro@117 109 listening(false),
giuliomoro@117 110 bufferReady(false),
giuliomoro@117 111 buffer(NULL),
giuliomoro@117 112 stackBuffer(NULL),
giuliomoro@117 113 bufferLength(0),
giuliomoro@117 114 lastValidPointer(0),
giuliomoro@127 115 waitForSocketTime(5),
giuliomoro@128 116 #ifdef USE_JUCE
giuliomoro@125 117 threadPriority(5)
giuliomoro@125 118 #else
giuliomoro@125 119 threadPriority(88)
giuliomoro@128 120 #endif /* USE_JUCE */
giuliomoro@117 121 {};
giuliomoro@117 122 ReceiveAudioThread::~ReceiveAudioThread(){
giuliomoro@128 123 #ifdef USE_JUCE
giuliomoro@125 124 stopThread(1000);
giuliomoro@125 125 #else
giuliomoro@131 126 stopThread();
giuliomoro@117 127 while(threadRunning){
giuliomoro@119 128 usleep(sleepTime*2); //wait for thread to stop
giuliomoro@117 129 std::cout<< "Waiting for receiveAudioTask to stop" << std::endl;
giuliomoro@117 130 }
giuliomoro@128 131 #endif /* USE_JUCE */
giuliomoro@117 132 //TODO: check if thread stopped, otherwise kill it before dealloc
giuliomoro@117 133 dealloc();
giuliomoro@117 134 }
giuliomoro@119 135 void ReceiveAudioThread::init(int aPort, int aSamplesPerBlock, int aChannel){
giuliomoro@117 136 dealloc();
giuliomoro@128 137 #ifdef USE_JUCE
giuliomoro@119 138 #else
giuliomoro@119 139 staticConstructor();
giuliomoro@119 140 objAddrs.push_back(this);//TODO: this line should be in the constructor
giuliomoro@128 141 #endif /* USE_JUCE */
giuliomoro@119 142 bindToPort(aPort);
giuliomoro@119 143 channel=aChannel;
giuliomoro@120 144 printf("Channel %d is receiving on port %d\n",aChannel, aPort);
giuliomoro@117 145 // fd=fopen("output.m","w"); //DEBUG
giuliomoro@117 146 // fprintf(fd,"var=["); //DEBUG
giuliomoro@117 147 headerLength=2;
giuliomoro@117 148 payloadLength=300; //TODO: make sure that payloadLength and headerLength are the same as the client is sending.
giuliomoro@117 149 bufferLength=std::max(headerLength+(payloadLength*4), headerLength+(aSamplesPerBlock*4)); //there are many considerations that can be done here ...
giuliomoro@117 150 //We keep a headerLength padding at the beginning of the array to allow full reads from the socket
giuliomoro@117 151 buffer=(float*)malloc(sizeof(float)*bufferLength);
giuliomoro@117 152 if(buffer==NULL) // something wrong
giuliomoro@117 153 return;
giuliomoro@117 154 lastValidPointer=headerLength+ ((bufferLength-headerLength)/payloadLength)*payloadLength;
giuliomoro@117 155 memset(buffer,0,bufferLength*sizeof(float));
giuliomoro@117 156 stackBuffer=(float*)malloc(sizeof(float)*headerLength);
giuliomoro@125 157 if(stackBuffer==NULL) // something wrong
giuliomoro@125 158 return;
giuliomoro@125 159 bufferReady=true;
giuliomoro@117 160 bytesToRead=sizeof(float)*(payloadLength + headerLength);
giuliomoro@117 161 writePointer=-1;
giuliomoro@120 162 readPointer=0;
giuliomoro@117 163 sleepTime=payloadLength/(float)44100 /4.0; //set sleepTime so that you do not check too often or too infrequently
giuliomoro@128 164 #ifdef USE_JUCE
giuliomoro@125 165 startThread(threadPriority);
giuliomoro@125 166 #else
giuliomoro@125 167 //TODO: the thread cannot be started here at the moment because init() is called in setup(), where tasks cannot be scheduled
giuliomoro@128 168 #endif /* USE_JUCE */
giuliomoro@117 169 }
giuliomoro@117 170
giuliomoro@117 171 void ReceiveAudioThread::bindToPort(int aPort){
giuliomoro@117 172 listening=socket.bindToPort(aPort);
giuliomoro@128 173 #ifdef USE_JUCE
giuliomoro@119 174 #else
giuliomoro@128 175 if(listening==false) //this condition is valid also for USE_JUCE, but we do not printf in USE_JUCE
giuliomoro@119 176 printf("Could not bind to port %d\n",aPort);
giuliomoro@128 177 #endif /* USE_JUCE */
giuliomoro@117 178 }
giuliomoro@117 179 bool ReceiveAudioThread::isListening(){
giuliomoro@117 180 return listening;
giuliomoro@117 181 }
giuliomoro@117 182 float* ReceiveAudioThread::getCurrentBuffer(int length){ // NOTE: this cannot work all the time unless samplesPerBuffer and payloadLength are multiples
giuliomoro@117 183 //TODO: make it return the number of samples actually available at the specified location
giuliomoro@117 184 if(isListening()==false || length>bufferLength)
giuliomoro@117 185 return NULL;
giuliomoro@117 186 readPointer+=length;
giuliomoro@117 187 if(readPointer>lastValidPointer){
giuliomoro@117 188 readPointer=headerLength;
giuliomoro@117 189 }
giuliomoro@117 190 return buffer+(int)readPointer;
giuliomoro@117 191 };
giuliomoro@120 192 int ReceiveAudioThread::getSamplesSrc(float *destination, int length,
giuliomoro@120 193 float samplingRateRatio, int numChannelsInDestination,
giuliomoro@120 194 int channelToWriteTo)
giuliomoro@120 195 {
giuliomoro@117 196 if (!(samplingRateRatio>0 && samplingRateRatio<=2))
giuliomoro@117 197 return -2;
giuliomoro@117 198 if(isListening()==false)
giuliomoro@117 199 return -1;
giuliomoro@117 200 if(writePointer<0){ //if writePointer has not been initalized yet ...
giuliomoro@117 201 writePointer=2*length; // do it, so that it starts writing at a safety margin from where we write.
giuliomoro@117 202 // This will help keeping them in sync.
giuliomoro@117 203 //TODO: handle what happens when the remote stream is interrupted and then restarted
giuliomoro@117 204 }
giuliomoro@117 205 if(length>lastValidPointer) {
giuliomoro@117 206 //not enough samples available, we fill the buffer with what is available, but the destination buffer will not be filled completely
giuliomoro@117 207 //at this very moment the other thread might be writing at most one payload into the buffer.
giuliomoro@117 208 //To avoid a race condition, we need to let alone the buffer where we are currently writing
giuliomoro@117 209 //as writing the payload also temporarily overwrites the previous headerLength samples, we need to account for them as well
giuliomoro@117 210 //TODO: This assumes that the writePointer and readPointer do not drift. When doing clock synchronization we will find out that it is not true!
giuliomoro@117 211 length=lastValidPointer-payloadLength-headerLength;
giuliomoro@117 212 if(length<0) //no samples available at all!
giuliomoro@117 213 return 0;
giuliomoro@117 214 }
giuliomoro@117 215 for(int n=0; n<length; n++){
giuliomoro@120 216 destination[n*numChannelsInDestination+channelToWriteTo]=buffer[(int)(0.5+readPointer)];//simple ZOH non-interpolation (nearest neighbour)
giuliomoro@117 217 // fprintf(fd,"%f, %d, %f;\n",readPointer,writePointer,destination[n]); //DEBUG
giuliomoro@117 218 readPointer+=samplingRateRatio;
giuliomoro@117 219 if((int)(0.5+readPointer)>=lastValidPointer){
giuliomoro@117 220 readPointer=readPointer-lastValidPointer+headerLength;
giuliomoro@117 221 }
giuliomoro@117 222 }
giuliomoro@125 223 return length;
giuliomoro@117 224 }
giuliomoro@120 225 int ReceiveAudioThread::getSamplesSrc(float *destination, int length, float samplingRateRatio){
giuliomoro@120 226 return getSamplesSrc(destination, length, samplingRateRatio, 1,0);
giuliomoro@120 227 // TODO: rewriting this so that it does not call the override method we can save a multiply and add
giuliomoro@120 228 // for each sample.
giuliomoro@120 229 }
giuliomoro@117 230 bool ReceiveAudioThread::isBufferReady(){
giuliomoro@117 231 return bufferReady;
giuliomoro@117 232 }
giuliomoro@128 233 #ifdef USE_JUCE
giuliomoro@125 234 #else
giuliomoro@117 235 void ReceiveAudioThread::startThread(){
giuliomoro@117 236 BeagleRT_scheduleAuxiliaryTask(receiveDataTask);
giuliomoro@117 237 }
giuliomoro@117 238 void ReceiveAudioThread::stopThread(){
giuliomoro@117 239 threadIsExiting=true;
giuliomoro@117 240 }
giuliomoro@117 241 bool ReceiveAudioThread::threadShouldExit(){
giuliomoro@117 242 return(gShouldStop || threadIsExiting );
giuliomoro@117 243 }
giuliomoro@128 244 #endif /* USE_JUCE */
giuliomoro@117 245 void ReceiveAudioThread::run(){
giuliomoro@117 246 // fd2=fopen("buffer.m","w"); //DEBUG
giuliomoro@117 247 // fprintf(fd2, "buf=["); //DEBUG
giuliomoro@117 248 threadRunning=true;
giuliomoro@131 249 int maxCount=10;
giuliomoro@131 250 int count=0;
giuliomoro@131 251 // Clean the socket from anything that is currently in it.
giuliomoro@131 252 #ifdef USE_JUCE
giuliomoro@131 253 // this is borrowed from BeagleRT's UdpServer class.
giuliomoro@131 254 int n;
giuliomoro@131 255 do {
giuliomoro@131 256 float waste;
giuliomoro@131 257 if(socket.waitUntilReady(true, 0)==0)
giuliomoro@131 258 break;
giuliomoro@131 259 n=socket.read((void*)&waste, sizeof(float), false);
giuliomoro@131 260 count++;
giuliomoro@131 261 if(n<0){
giuliomoro@131 262 printf("error\n");
giuliomoro@131 263 break;
giuliomoro@131 264 }
giuliomoro@131 265 printf("n: %d\n",n);
giuliomoro@131 266 } while (n>0 && (maxCount<=0 || count<maxCount));
giuliomoro@131 267 #else
giuliomoro@131 268 for(unsigned int n=0; n<objAddrs.size(); n++){
giuliomoro@131 269 count=objAddrs[n]->socket.empty(maxCount);
giuliomoro@131 270 }
giuliomoro@131 271 #endif /* USE_JUCE */
giuliomoro@131 272 printf("socket emptied with %d reads\n", count);
giuliomoro@131 273
giuliomoro@117 274 while(!threadShouldExit()){ //TODO: check that the socket buffer is empty before starting
giuliomoro@128 275 #ifdef USE_JUCE
giuliomoro@117 276 readUdpToBuffer(); // read into the oldBuffer
giuliomoro@128 277 sleep(sleepTime);
giuliomoro@119 278 #else
giuliomoro@119 279 for(unsigned int n=0; n<ReceiveAudioThread::objAddrs.size(); n++){
giuliomoro@122 280 // printf("%d\n", n);
giuliomoro@119 281 ReceiveAudioThread::objAddrs[n]->readUdpToBuffer();
giuliomoro@119 282 }
giuliomoro@119 283 usleep(sleepTime); //TODO: use rt_task_sleep instead
giuliomoro@128 284 #endif /* USE_JUCE */
giuliomoro@117 285 }
giuliomoro@117 286 threadRunning=false;
giuliomoro@125 287 printf("Thread is not running \n");
giuliomoro@117 288 // fprintf(fd,"];readPointer,writePointer,lastValidPointer,destination]=deal(var(:,1), var(:,2), var(:,3), var(:,4));"); //DEBUG
giuliomoro@117 289 // fclose(fd);//DEBUG
giuliomoro@117 290 // fprintf(fd2,"];");//DEBUG
giuliomoro@117 291 // fclose(fd2); //DEBUG
giuliomoro@117 292 }