annotate examples/basic_FFT_phase_vocoder/render.cpp @ 372:db2fe4e1b88e prerelease

Doxygen content added to each example render.cpp. References to AnalogReadFrame etc. removed from doxygen content.
author Robert Jack <robert.h.jack@gmail.com>
date Thu, 09 Jun 2016 18:16:05 +0100
parents 1feb9c23ac57
children 3bed6b09223c
rev   line source
robert@372 1 /*
robert@372 2 ____ _____ _ _
robert@372 3 | __ )| ____| | / \
robert@372 4 | _ \| _| | | / _ \
robert@372 5 | |_) | |___| |___ / ___ \
robert@372 6 |____/|_____|_____/_/ \_\.io
robert@372 7
robert@372 8 */
robert@372 9
giuliomoro@250 10 /*
giuliomoro@250 11 * render.cpp
giuliomoro@250 12 *
giuliomoro@250 13 * Created on: Oct 24, 2014
giuliomoro@250 14 * Author: parallels
giuliomoro@250 15 */
giuliomoro@250 16
robert@372 17 /**
robert@372 18 \example 4_audio_FFT_phase_vocoder
robert@372 19
robert@372 20 Phase Vocoder
robert@372 21 ----------------------
robert@372 22
robert@372 23 This sketch shows an implementation of a phase vocoder and builds on the previous FFT example.
robert@372 24 Again it uses the NE10 library, included at the top of the file (line 11).
robert@372 25
robert@372 26 Read the documentation on the NE10 library [here](http://projectne10.github.io/Ne10/doc/annotated.html).
robert@372 27 */
giuliomoro@250 28
giuliomoro@301 29 #include <Bela.h>
giuliomoro@250 30 #include <rtdk.h>
giuliomoro@250 31 #include <NE10.h> // NEON FFT library
giuliomoro@250 32 #include <cmath>
giuliomoro@250 33 #include "SampleData.h"
giuliomoro@250 34 #include <Midi.h>
giuliomoro@250 35
giuliomoro@250 36 #define BUFFER_SIZE 16384
giuliomoro@250 37
giuliomoro@250 38 // TODO: your buffer and counter go here!
giuliomoro@250 39 float gInputBuffer[BUFFER_SIZE];
giuliomoro@250 40 int gInputBufferPointer = 0;
giuliomoro@250 41 float gOutputBuffer[BUFFER_SIZE];
giuliomoro@250 42 int gOutputBufferWritePointer = 0;
giuliomoro@250 43 int gOutputBufferReadPointer = 0;
giuliomoro@250 44 int gSampleCount = 0;
giuliomoro@250 45
giuliomoro@250 46 float *gWindowBuffer;
giuliomoro@250 47
giuliomoro@250 48 // -----------------------------------------------
giuliomoro@250 49 // These variables used internally in the example:
giuliomoro@250 50 int gFFTSize = 2048;
giuliomoro@250 51 int gHopSize = 512;
giuliomoro@250 52 int gPeriod = 512;
giuliomoro@250 53 float gFFTScaleFactor = 0;
giuliomoro@250 54
giuliomoro@250 55 // FFT vars
giuliomoro@250 56 ne10_fft_cpx_float32_t* timeDomainIn;
giuliomoro@250 57 ne10_fft_cpx_float32_t* timeDomainOut;
giuliomoro@250 58 ne10_fft_cpx_float32_t* frequencyDomain;
giuliomoro@250 59 ne10_fft_cfg_float32_t cfg;
giuliomoro@250 60
giuliomoro@250 61 // Sample info
giuliomoro@250 62 SampleData gSampleData; // User defined structure to get complex data from main
giuliomoro@250 63 int gReadPtr = 0; // Position of last read sample from file
giuliomoro@250 64
giuliomoro@250 65 // Auxiliary task for calculating FFT
giuliomoro@250 66 AuxiliaryTask gFFTTask;
giuliomoro@250 67 int gFFTInputBufferPointer = 0;
giuliomoro@250 68 int gFFTOutputBufferPointer = 0;
giuliomoro@250 69
giuliomoro@250 70 void process_fft_background();
giuliomoro@250 71
giuliomoro@250 72
giuliomoro@250 73 int gEffect = 0; // change this here or with midi CC
giuliomoro@250 74 enum{
giuliomoro@250 75 kBypass,
giuliomoro@250 76 kRobot,
giuliomoro@250 77 kWhisper,
giuliomoro@250 78 };
giuliomoro@250 79
giuliomoro@250 80 float gDryWet = 1; // mix between the unprocessed and processed sound
giuliomoro@250 81 float gPlaybackLive = 0.5f; // mix between the file playback and the live audio input
giuliomoro@250 82 float gGain = 1; // overall gain
giuliomoro@250 83 Midi midi;
giuliomoro@250 84 void midiCallback(MidiChannelMessage message, void* arg){
giuliomoro@250 85 if(message.getType() == kmmNoteOn){
giuliomoro@250 86 if(message.getDataByte(1) > 0){
giuliomoro@250 87 int note = message.getDataByte(0);
giuliomoro@250 88 float frequency = powf(2, (note-69)/12.f)*440;
giuliomoro@250 89 gPeriod = (int)(44100 / frequency + 0.5);
giuliomoro@250 90 printf("\nnote: %d, frequency: %f, hop: %d\n", note, frequency, gPeriod);
giuliomoro@250 91 }
giuliomoro@250 92 }
giuliomoro@250 93
giuliomoro@250 94 bool shouldPrint = false;
giuliomoro@250 95 if(message.getType() == kmmControlChange){
giuliomoro@250 96 float data = message.getDataByte(1) / 127.0f;
giuliomoro@250 97 switch (message.getDataByte(0)){
giuliomoro@250 98 case 2 :
giuliomoro@250 99 gEffect = (int)(data * 2 + 0.5); // CC2 selects an effect between 0,1,2
giuliomoro@250 100 break;
giuliomoro@250 101 case 3 :
giuliomoro@250 102 gPlaybackLive = data;
giuliomoro@250 103 break;
giuliomoro@250 104 case 4 :
giuliomoro@250 105 gDryWet = data;
giuliomoro@250 106 break;
giuliomoro@250 107 case 5:
giuliomoro@250 108 gGain = data*10;
giuliomoro@250 109 break;
giuliomoro@250 110 default:
giuliomoro@250 111 shouldPrint = true;
giuliomoro@250 112 }
giuliomoro@250 113 }
giuliomoro@250 114 if(shouldPrint){
giuliomoro@250 115 message.prettyPrint();
giuliomoro@250 116 }
giuliomoro@250 117 }
giuliomoro@250 118
giuliomoro@250 119 // userData holds an opaque pointer to a data structure that was passed
giuliomoro@250 120 // in from the call to initAudio().
giuliomoro@250 121 //
giuliomoro@250 122 // Return true on success; returning false halts the program.
giuliomoro@301 123 bool setup(BelaContext* context, void* userData)
giuliomoro@250 124 {
giuliomoro@250 125 midi.readFrom(0);
giuliomoro@250 126 midi.setParserCallback(midiCallback);
giuliomoro@250 127 // Retrieve a parameter passed in from the initAudio() call
giuliomoro@250 128 gSampleData = *(SampleData *)userData;
giuliomoro@250 129
giuliomoro@250 130 gFFTScaleFactor = 1.0f / (float)gFFTSize;
giuliomoro@250 131 gOutputBufferWritePointer += gHopSize;
giuliomoro@250 132
giuliomoro@250 133 timeDomainIn = (ne10_fft_cpx_float32_t*) NE10_MALLOC (gFFTSize * sizeof (ne10_fft_cpx_float32_t));
giuliomoro@250 134 timeDomainOut = (ne10_fft_cpx_float32_t*) NE10_MALLOC (gFFTSize * sizeof (ne10_fft_cpx_float32_t));
giuliomoro@250 135 frequencyDomain = (ne10_fft_cpx_float32_t*) NE10_MALLOC (gFFTSize * sizeof (ne10_fft_cpx_float32_t));
giuliomoro@250 136 cfg = ne10_fft_alloc_c2c_float32 (gFFTSize);
giuliomoro@250 137
giuliomoro@250 138 memset(timeDomainOut, 0, gFFTSize * sizeof (ne10_fft_cpx_float32_t));
giuliomoro@250 139 memset(gOutputBuffer, 0, BUFFER_SIZE * sizeof(float));
giuliomoro@250 140
giuliomoro@250 141 // Allocate the window buffer based on the FFT size
giuliomoro@250 142 gWindowBuffer = (float *)malloc(gFFTSize * sizeof(float));
giuliomoro@250 143 if(gWindowBuffer == 0)
giuliomoro@250 144 return false;
giuliomoro@250 145
giuliomoro@250 146 // Calculate a Hann window
giuliomoro@250 147 for(int n = 0; n < gFFTSize; n++) {
giuliomoro@250 148 gWindowBuffer[n] = 0.5f * (1.0f - cosf(2.0 * M_PI * n / (float)(gFFTSize - 1)));
giuliomoro@250 149 }
giuliomoro@250 150
giuliomoro@250 151 // Initialise auxiliary tasks
giuliomoro@301 152 if((gFFTTask = Bela_createAuxiliaryTask(&process_fft_background, 90, "fft-calculation")) == 0)
giuliomoro@250 153 return false;
giuliomoro@251 154 rt_printf("You are listening to an FFT phase-vocoder with overlap-and-add.\n"
giuliomoro@250 155 "Use Midi Control Change to control:\n"
giuliomoro@251 156 "CC 2: effect type (bypass/robotization/whisperization)\n"
giuliomoro@251 157 "CC 3: mix between recorded sample and live audio input\n"
giuliomoro@251 158 "CC 4: mix between the unprocessed and processed sound\n"
giuliomoro@251 159 "CC 5: gain\n"
giuliomoro@250 160 );
giuliomoro@250 161 return true;
giuliomoro@250 162 }
giuliomoro@250 163
giuliomoro@250 164 // This function handles the FFT processing in this example once the buffer has
giuliomoro@250 165 // been assembled.
giuliomoro@250 166 void process_fft(float *inBuffer, int inWritePointer, float *outBuffer, int outWritePointer)
giuliomoro@250 167 {
giuliomoro@250 168 // Copy buffer into FFT input
giuliomoro@250 169 int pointer = (inWritePointer - gFFTSize + BUFFER_SIZE) % BUFFER_SIZE;
giuliomoro@250 170 for(int n = 0; n < gFFTSize; n++) {
giuliomoro@250 171 timeDomainIn[n].r = (ne10_float32_t) inBuffer[pointer] * gWindowBuffer[n];
giuliomoro@250 172 timeDomainIn[n].i = 0;
giuliomoro@250 173
giuliomoro@250 174 pointer++;
giuliomoro@250 175 if(pointer >= BUFFER_SIZE)
giuliomoro@250 176 pointer = 0;
giuliomoro@250 177 }
giuliomoro@250 178
giuliomoro@250 179 // Run the FFT
giuliomoro@250 180 ne10_fft_c2c_1d_float32_neon (frequencyDomain, timeDomainIn, cfg->twiddles, cfg->factors, gFFTSize, 0);
giuliomoro@250 181
giuliomoro@250 182 switch (gEffect){
giuliomoro@250 183 case kRobot :
giuliomoro@250 184 // Robotise the output
giuliomoro@250 185 for(int n = 0; n < gFFTSize; n++) {
giuliomoro@250 186 float amplitude = sqrtf(frequencyDomain[n].r * frequencyDomain[n].r + frequencyDomain[n].i * frequencyDomain[n].i);
giuliomoro@250 187 frequencyDomain[n].r = amplitude;
giuliomoro@250 188 frequencyDomain[n].i = 0;
giuliomoro@250 189 }
giuliomoro@250 190 break;
giuliomoro@250 191 case kWhisper :
giuliomoro@250 192 for(int n = 0; n < gFFTSize; n++) {
giuliomoro@250 193 float amplitude = sqrtf(frequencyDomain[n].r * frequencyDomain[n].r + frequencyDomain[n].i * frequencyDomain[n].i);
giuliomoro@250 194 float phase = rand()/(float)RAND_MAX * 2 * M_PI;
giuliomoro@250 195 frequencyDomain[n].r = cosf(phase) * amplitude;
giuliomoro@250 196 frequencyDomain[n].i = sinf(phase) * amplitude;
giuliomoro@250 197 }
giuliomoro@250 198 break;
giuliomoro@250 199 case kBypass:
giuliomoro@250 200 //bypass
giuliomoro@250 201 break;
giuliomoro@250 202 }
giuliomoro@250 203
giuliomoro@250 204 // Run the inverse FFT
giuliomoro@250 205 ne10_fft_c2c_1d_float32_neon (timeDomainOut, frequencyDomain, cfg->twiddles, cfg->factors, gFFTSize, 1);
giuliomoro@250 206 // Overlap-and-add timeDomainOut into the output buffer
giuliomoro@250 207 pointer = outWritePointer;
giuliomoro@250 208 for(int n = 0; n < gFFTSize; n++) {
giuliomoro@250 209 outBuffer[pointer] += (timeDomainOut[n].r) * gFFTScaleFactor;
giuliomoro@250 210 if(isnan(outBuffer[pointer]))
giuliomoro@250 211 rt_printf("outBuffer OLA\n");
giuliomoro@250 212 pointer++;
giuliomoro@250 213 if(pointer >= BUFFER_SIZE)
giuliomoro@250 214 pointer = 0;
giuliomoro@250 215 }
giuliomoro@250 216 }
giuliomoro@250 217
giuliomoro@250 218 // Function to process the FFT in a thread at lower priority
giuliomoro@250 219 void process_fft_background() {
giuliomoro@250 220 process_fft(gInputBuffer, gFFTInputBufferPointer, gOutputBuffer, gFFTOutputBufferPointer);
giuliomoro@250 221 }
giuliomoro@250 222
giuliomoro@250 223 // render() is called regularly at the highest priority by the audio engine.
giuliomoro@250 224 // Input and output are given from the audio hardware and the other
giuliomoro@250 225 // ADCs and DACs (if available). If only audio is available, numMatrixFrames
giuliomoro@250 226 // will be 0.
giuliomoro@301 227 void render(BelaContext* context, void* userData)
giuliomoro@250 228 {
giuliomoro@250 229 float* audioIn = context->audioIn;
giuliomoro@250 230 float* audioOut = context->audioOut;
giuliomoro@250 231 int numAudioFrames = context->audioFrames;
giuliomoro@250 232 int numAudioChannels = context->audioChannels;
giuliomoro@250 233 // ------ this code internal to the demo; leave as is ----------------
giuliomoro@250 234
giuliomoro@250 235 // Prep the "input" to be the sound file played in a loop
giuliomoro@250 236 for(int n = 0; n < numAudioFrames; n++) {
giuliomoro@250 237 if(gReadPtr < gSampleData.sampleLen)
giuliomoro@250 238 audioIn[2*n] = audioIn[2*n+1] = gSampleData.samples[gReadPtr]*(1-gPlaybackLive) +
andrewm@308 239 gPlaybackLive*0.5f*(audioRead(context,n,0)+audioRead(context,n,1));
giuliomoro@250 240 else
giuliomoro@250 241 audioIn[2*n] = audioIn[2*n+1] = 0;
giuliomoro@250 242 if(++gReadPtr >= gSampleData.sampleLen)
giuliomoro@250 243 gReadPtr = 0;
giuliomoro@250 244 }
giuliomoro@250 245 // -------------------------------------------------------------------
giuliomoro@250 246
giuliomoro@250 247 for(int n = 0; n < numAudioFrames; n++) {
giuliomoro@250 248 gInputBuffer[gInputBufferPointer] = ((audioIn[n*numAudioChannels] + audioIn[n*numAudioChannels+1]) * 0.5);
giuliomoro@250 249
giuliomoro@250 250 // Copy output buffer to output
giuliomoro@250 251 for(int channel = 0; channel < numAudioChannels; channel++){
giuliomoro@250 252 audioOut[n * numAudioChannels + channel] = gOutputBuffer[gOutputBufferReadPointer] * gGain * gDryWet + (1 - gDryWet) * audioIn[n * numAudioChannels + channel];
giuliomoro@250 253 }
giuliomoro@250 254
giuliomoro@250 255 // Clear the output sample in the buffer so it is ready for the next overlap-add
giuliomoro@250 256 gOutputBuffer[gOutputBufferReadPointer] = 0;
giuliomoro@250 257 gOutputBufferReadPointer++;
giuliomoro@250 258 if(gOutputBufferReadPointer >= BUFFER_SIZE)
giuliomoro@250 259 gOutputBufferReadPointer = 0;
giuliomoro@250 260 gOutputBufferWritePointer++;
giuliomoro@250 261 if(gOutputBufferWritePointer >= BUFFER_SIZE)
giuliomoro@250 262 gOutputBufferWritePointer = 0;
giuliomoro@250 263
giuliomoro@250 264 gInputBufferPointer++;
giuliomoro@250 265 if(gInputBufferPointer >= BUFFER_SIZE)
giuliomoro@250 266 gInputBufferPointer = 0;
giuliomoro@250 267
giuliomoro@250 268 gSampleCount++;
giuliomoro@250 269 if(gSampleCount >= gHopSize) {
giuliomoro@250 270 //process_fft(gInputBuffer, gInputBufferPointer, gOutputBuffer, gOutputBufferPointer);
giuliomoro@250 271 gFFTInputBufferPointer = gInputBufferPointer;
giuliomoro@250 272 gFFTOutputBufferPointer = gOutputBufferWritePointer;
giuliomoro@301 273 Bela_scheduleAuxiliaryTask(gFFTTask);
giuliomoro@250 274
giuliomoro@250 275 gSampleCount = 0;
giuliomoro@250 276 }
giuliomoro@250 277 }
giuliomoro@250 278 gHopSize = gPeriod;
giuliomoro@250 279 }
giuliomoro@250 280
giuliomoro@250 281 // cleanup_render() is called once at the end, after the audio has stopped.
giuliomoro@250 282 // Release any resources that were allocated in initialise_render().
giuliomoro@250 283
giuliomoro@301 284 void cleanup(BelaContext* context, void* userData)
giuliomoro@250 285 {
giuliomoro@250 286 NE10_FREE(timeDomainIn);
giuliomoro@250 287 NE10_FREE(timeDomainOut);
giuliomoro@250 288 NE10_FREE(frequencyDomain);
giuliomoro@250 289 NE10_FREE(cfg);
giuliomoro@250 290 free(gWindowBuffer);
giuliomoro@250 291 }