Mercurial > hg > beaglert
annotate examples/10-Instruments/d-box/ADSR.h @ 464:8fcfbfb32aa0 prerelease
Examples reorder with subdirectories. Added header to each project. Moved Doxygen to bottom of render.cpp.
author | Robert Jack <robert.h.jack@gmail.com> |
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date | Mon, 20 Jun 2016 16:20:38 +0100 |
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robert@464 | 1 // |
robert@464 | 2 // ADRS.h |
robert@464 | 3 // |
robert@464 | 4 // Created by Nigel Redmon on 12/18/12. |
robert@464 | 5 // EarLevel Engineering: earlevel.com |
robert@464 | 6 // Copyright 2012 Nigel Redmon |
robert@464 | 7 // |
robert@464 | 8 // For a complete explanation of the ADSR envelope generator and code, |
robert@464 | 9 // read the series of articles by the author, starting here: |
robert@464 | 10 // http://www.earlevel.com/main/2013/06/01/envelope-generators/ |
robert@464 | 11 // |
robert@464 | 12 // License: |
robert@464 | 13 // |
robert@464 | 14 // This source code is provided as is, without warranty. |
robert@464 | 15 // You may copy and distribute verbatim copies of this document. |
robert@464 | 16 // You may modify and use this source code to create binary code for your own purposes, free or commercial. |
robert@464 | 17 // |
robert@464 | 18 |
robert@464 | 19 #ifndef ADRS_h |
robert@464 | 20 #define ADRS_h |
robert@464 | 21 |
robert@464 | 22 #include <stdio.h> |
robert@464 | 23 #include <string> |
robert@464 | 24 |
robert@464 | 25 using namespace std; |
robert@464 | 26 |
robert@464 | 27 enum envState { |
robert@464 | 28 env_idle = 0, |
robert@464 | 29 env_attack, |
robert@464 | 30 env_decay, |
robert@464 | 31 env_sustain, |
robert@464 | 32 env_release |
robert@464 | 33 }; |
robert@464 | 34 |
robert@464 | 35 class ADSR { |
robert@464 | 36 public: |
robert@464 | 37 ADSR(void); |
robert@464 | 38 ~ADSR(void); |
robert@464 | 39 float process(void); |
robert@464 | 40 float process(int sampleCount); |
robert@464 | 41 float getOutput(void); |
robert@464 | 42 int getState(void); |
robert@464 | 43 void gate(int on); |
robert@464 | 44 void setAttackRate(float rate); |
robert@464 | 45 void setDecayRate(float rate); |
robert@464 | 46 void setReleaseRate(float rate); |
robert@464 | 47 void setSustainLevel(float level); |
robert@464 | 48 void setTargetRatioA(float targetRatio); |
robert@464 | 49 void setTargetRatioDR(float targetRatio); |
robert@464 | 50 void reset(void); |
robert@464 | 51 |
robert@464 | 52 protected: |
robert@464 | 53 int state; |
robert@464 | 54 float output; |
robert@464 | 55 float attackRate; |
robert@464 | 56 float decayRate; |
robert@464 | 57 float releaseRate; |
robert@464 | 58 float attackCoef; |
robert@464 | 59 float decayCoef; |
robert@464 | 60 float releaseCoef; |
robert@464 | 61 float sustainLevel; |
robert@464 | 62 float targetRatioA; |
robert@464 | 63 float targetRatioDR; |
robert@464 | 64 float attackBase; |
robert@464 | 65 float decayBase; |
robert@464 | 66 float releaseBase; |
robert@464 | 67 string name; |
robert@464 | 68 float calcCoef(float rate, float targetRatio); |
robert@464 | 69 }; |
robert@464 | 70 |
robert@464 | 71 inline float ADSR::process() { |
robert@464 | 72 switch (state) { |
robert@464 | 73 case env_idle: |
robert@464 | 74 break; |
robert@464 | 75 case env_attack: |
robert@464 | 76 output = attackBase + output * attackCoef; |
robert@464 | 77 if (output >= 1.0) { |
robert@464 | 78 output = 1.0; |
robert@464 | 79 state = env_decay; |
robert@464 | 80 } |
robert@464 | 81 break; |
robert@464 | 82 case env_decay: |
robert@464 | 83 output = decayBase + output * decayCoef; |
robert@464 | 84 if (output <= sustainLevel) { |
robert@464 | 85 output = sustainLevel; |
robert@464 | 86 state = env_sustain; |
robert@464 | 87 } |
robert@464 | 88 break; |
robert@464 | 89 case env_sustain: |
robert@464 | 90 break; |
robert@464 | 91 case env_release: |
robert@464 | 92 output = releaseBase + output * releaseCoef; |
robert@464 | 93 if (output <= 0.0) { |
robert@464 | 94 output = 0.0; |
robert@464 | 95 state = env_idle; |
robert@464 | 96 } |
robert@464 | 97 break; |
robert@464 | 98 } |
robert@464 | 99 return output; |
robert@464 | 100 } |
robert@464 | 101 |
robert@464 | 102 inline float ADSR::process(int sampleCount) |
robert@464 | 103 { |
robert@464 | 104 float retVal = 0; |
robert@464 | 105 |
robert@464 | 106 if(state != env_idle) |
robert@464 | 107 { |
robert@464 | 108 for(int i=0; i<sampleCount; i++) |
robert@464 | 109 retVal = process(); |
robert@464 | 110 } |
robert@464 | 111 |
robert@464 | 112 return retVal; |
robert@464 | 113 } |
robert@464 | 114 |
robert@464 | 115 inline void ADSR::gate(int gate) { |
robert@464 | 116 |
robert@464 | 117 if (gate) |
robert@464 | 118 state = env_attack; |
robert@464 | 119 else if (state != env_idle) |
robert@464 | 120 state = env_release; |
robert@464 | 121 } |
robert@464 | 122 |
robert@464 | 123 inline int ADSR::getState() { |
robert@464 | 124 return state; |
robert@464 | 125 } |
robert@464 | 126 |
robert@464 | 127 inline void ADSR::reset() { |
robert@464 | 128 state = env_idle; |
robert@464 | 129 output = 0.0; |
robert@464 | 130 } |
robert@464 | 131 |
robert@464 | 132 inline float ADSR::getOutput() { |
robert@464 | 133 return output; |
robert@464 | 134 } |
robert@464 | 135 |
robert@464 | 136 |
robert@464 | 137 #endif |