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1 /*
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2 ____ _____ _ _
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3 | __ )| ____| | / \
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4 | _ \| _| | | / _ \
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5 | |_) | |___| |___ / ___ \
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6 |____/|_____|_____/_/ \_\
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7
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8 The platform for ultra-low latency audio and sensor processing
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9
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10 http://bela.io
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11
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12 A project of the Augmented Instruments Laboratory within the
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13 Centre for Digital Music at Queen Mary University of London.
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14 http://www.eecs.qmul.ac.uk/~andrewm
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15
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16 (c) 2016 Augmented Instruments Laboratory: Andrew McPherson,
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17 Astrid Bin, Liam Donovan, Christian Heinrichs, Robert Jack,
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18 Giulio Moro, Laurel Pardue, Victor Zappi. All rights reserved.
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19
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20 The Bela software is distributed under the GNU Lesser General Public License
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21 (LGPL 3.0), available here: https://www.gnu.org/licenses/lgpl-3.0.txt
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22 */
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23
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24 #include <Bela.h>
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25 #include <Scope.h>
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26
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27 Scope scope;
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28
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29 bool setup(BelaContext *context, void *userData)
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30 {
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31 // Nothing to do here...
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32 printf("%d %d\n", context->audioInChannels, context->audioOutChannels);
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33 scope.setup(8, 44100);
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34 return true;
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35 }
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36
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37 void render(BelaContext *context, void *userData)
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38 {
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39 static const unsigned int audioChannels = min(context->audioInChannels, context->audioOutChannels);
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40 static const unsigned int analogChannels = min(context->analogInChannels, context->analogOutChannels);
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41
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42 // Simplest possible case: pass inputs through to outputs
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43 for(unsigned int n = 0; n < context->audioFrames; n++) {
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44 for(unsigned int ch = 0; ch < audioChannels; ch++){
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45 // Two equivalent ways to write this code
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46
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47 // The long way, using the buffers directly:
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48 // context->audioOut[n * context->audioOutChannels + ch] =
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49 // context->audioIn[n * context->audioInChannels + ch];
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50
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51 // Or using the macros:
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52 audioWrite(context, n, ch, audioRead(context, n, ch));
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53 }
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54 }
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55
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56 // Same with analog channels
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57 for(unsigned int n = 0; n < context->analogFrames; n++) {
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58 for(unsigned int ch = 0; ch < analogChannels; ch++) {
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59 // Two equivalent ways to write this code
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60
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61 // The long way, using the buffers directly:
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62 // context->analogOut[n * context->analogOutChannels + ch] =
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63 // context->analogIn[n * context->analogInChannels + ch];
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64
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65 // Or using the macros:
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66 analogWrite(context, n, ch, analogRead(context, n, ch));
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67 }
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68 }
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69 }
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70
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71 void cleanup(BelaContext *context, void *userData)
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72 {
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73
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74 }
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75
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76
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77 /**
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78 \example passthrough/render.cpp
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79
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80 Audio and analog passthrough: input to output
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81 -----------------------------------------
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82
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83 This sketch demonstrates how to read from and write to the audio and analog input and output buffers.
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84
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85 In `render()` you'll see a nested for loop structure. You'll see this in all Bela projects.
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86 The first for loop cycles through `audioFrames`, the second through
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87 `audioChannels` (in this case left 0 and right 1).
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88
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89 You can access any information about current audio and sensor settings you can do the following:
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90 `context->name_of_item`. For example `context->audioChannels` returns current number of channels,
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91 `context->audioFrames` returns the current number of audio frames,
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92 `context->audioSampleRate` returns the audio sample rate.
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93
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94 You can look at all the information you can access in ::BelaContext.
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95
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96 Reading and writing from the audio buffers
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97 ------------------------------------------
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98
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99 The simplest way to read samples from the audio input buffer is with
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100 `audioRead()` which we pass three arguments: context, current audio
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101 frame and current channel. In this example we have
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102 `audioRead(context, n, ch)` where both `n` and `ch` are provided by
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103 the nested for loop structure.
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104
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105 We can write samples to the audio output buffer in a similar way using
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106 `audioWrite()`. This has a fourth argument which is the value of the output.
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107 For example `audioWrite(context, n, ch, value_to_output)`.
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108
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109 Reading and writing from the analog buffers
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110 -------------------------------------------
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111
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112 The same is true for `analogRead()` and `analogWrite()`.
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113
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114 Note that for the analog channels we write to and read from the buffers in a separate set
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115 of nested for loops. This is because the they are sampled at half audio rate by default.
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116 The first of these for loops cycles through `analogFrames`, the second through
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117 `analogChannels`.
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118
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119 By setting `audioWriteFrame(context, n, ch, audioReadFrame(context, n, ch))` and
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120 `analogWrite(context, n, ch, analogReadFrame(context, n, ch))` we have a simple
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121 passthrough of audio input to output and analog input to output.
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122
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123
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124 It is also possible to address the buffers directly, for example:
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125 `context->audioOut[n * context->audioChannels + ch]`.
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126 */
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