annotate projects/tank_wars/vector_graphics.h @ 160:5bcf04234f80
heavy-updated
- added -std=c99 to Makefile for user-supplied C files (required for heavy files)
- changed heavy core render.cpp file to use latest API and removed all redundant functions (e.g. foleyDesigner/touchkey stuff)
- use build_pd.sh to compile and run pd files (-h for usage instructions)
author |
chnrx <chris.heinrichs@gmail.com> |
date |
Thu, 05 Nov 2015 18:58:26 +0000 |
parents |
49f22e1246b2 |
children |
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rev |
line source |
andrewm@10
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1 /*
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2 * vector_graphics.h
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3 *
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4 * Created on: Nov 10, 2014
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5 * Author: parallels
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6 */
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7
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8 #ifndef VECTOR_GRAPHICS_H_
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9 #define VECTOR_GRAPHICS_H_
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10
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11 int renderLine(float x1, float y1, float x2, float y2, float speed,
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12 float *buffer, int maxLength);
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13 int renderArc(float x, float y, float radius, float thetaMin, float thetaMax,
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14 float speed, float *buffer, int maxLength);
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15 void renderPoint(float x, float y, float *buffer, float length);
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16
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17
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18 #endif /* VECTOR_GRAPHICS_H_ */
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