annotate projects/tank_wars/vector_graphics.h @ 160:5bcf04234f80 heavy-updated

- added -std=c99 to Makefile for user-supplied C files (required for heavy files) - changed heavy core render.cpp file to use latest API and removed all redundant functions (e.g. foleyDesigner/touchkey stuff) - use build_pd.sh to compile and run pd files (-h for usage instructions)
author chnrx <chris.heinrichs@gmail.com>
date Thu, 05 Nov 2015 18:58:26 +0000
parents 49f22e1246b2
children
rev   line source
andrewm@10 1 /*
andrewm@10 2 * vector_graphics.h
andrewm@10 3 *
andrewm@10 4 * Created on: Nov 10, 2014
andrewm@10 5 * Author: parallels
andrewm@10 6 */
andrewm@10 7
andrewm@10 8 #ifndef VECTOR_GRAPHICS_H_
andrewm@10 9 #define VECTOR_GRAPHICS_H_
andrewm@10 10
andrewm@10 11 int renderLine(float x1, float y1, float x2, float y2, float speed,
andrewm@10 12 float *buffer, int maxLength);
andrewm@10 13 int renderArc(float x, float y, float radius, float thetaMin, float thetaMax,
andrewm@10 14 float speed, float *buffer, int maxLength);
andrewm@10 15 void renderPoint(float x, float y, float *buffer, float length);
andrewm@10 16
andrewm@10 17
andrewm@10 18 #endif /* VECTOR_GRAPHICS_H_ */