Mercurial > hg > beaglert
view projects/tank_wars/vector_graphics.h @ 160:5bcf04234f80 heavy-updated
- added -std=c99 to Makefile for user-supplied C files (required for heavy files)
- changed heavy core render.cpp file to use latest API and removed all redundant functions (e.g. foleyDesigner/touchkey stuff)
- use build_pd.sh to compile and run pd files (-h for usage instructions)
author | chnrx <chris.heinrichs@gmail.com> |
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date | Thu, 05 Nov 2015 18:58:26 +0000 |
parents | 49f22e1246b2 |
children |
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/* * vector_graphics.h * * Created on: Nov 10, 2014 * Author: parallels */ #ifndef VECTOR_GRAPHICS_H_ #define VECTOR_GRAPHICS_H_ int renderLine(float x1, float y1, float x2, float y2, float speed, float *buffer, int maxLength); int renderArc(float x, float y, float radius, float thetaMin, float thetaMax, float speed, float *buffer, int maxLength); void renderPoint(float x, float y, float *buffer, float length); #endif /* VECTOR_GRAPHICS_H_ */