view projects/tank_wars/vector_graphics.h @ 160:5bcf04234f80 heavy-updated

- added -std=c99 to Makefile for user-supplied C files (required for heavy files) - changed heavy core render.cpp file to use latest API and removed all redundant functions (e.g. foleyDesigner/touchkey stuff) - use build_pd.sh to compile and run pd files (-h for usage instructions)
author chnrx <chris.heinrichs@gmail.com>
date Thu, 05 Nov 2015 18:58:26 +0000
parents 49f22e1246b2
children
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/*
 * vector_graphics.h
 *
 *  Created on: Nov 10, 2014
 *      Author: parallels
 */

#ifndef VECTOR_GRAPHICS_H_
#define VECTOR_GRAPHICS_H_

int renderLine(float x1, float y1, float x2, float y2, float speed,
			   float *buffer, int maxLength);
int renderArc(float x, float y, float radius, float thetaMin, float thetaMax,
			  float speed, float *buffer, int maxLength);
void renderPoint(float x, float y, float *buffer, float length);


#endif /* VECTOR_GRAPHICS_H_ */