annotate projects/heavy/hello-world/HvContext_bbb.h @ 160:5bcf04234f80 heavy-updated

- added -std=c99 to Makefile for user-supplied C files (required for heavy files) - changed heavy core render.cpp file to use latest API and removed all redundant functions (e.g. foleyDesigner/touchkey stuff) - use build_pd.sh to compile and run pd files (-h for usage instructions)
author chnrx <chris.heinrichs@gmail.com>
date Thu, 05 Nov 2015 18:58:26 +0000
parents
children c3e8226a5651
rev   line source
chris@160 1
chris@160 2 /**
chris@160 3 * Copyright (c) 2014,2015 Enzien Audio, Ltd.
chris@160 4 *
chris@160 5 * Permission is hereby granted, free of charge, to any person obtaining a copy
chris@160 6 * of this software and associated documentation files (the "Software"),
chris@160 7 * to deal in the Software without restriction, including without limitation
chris@160 8 * the rights to use, copy, modify, merge, publish, distribute, and/or
chris@160 9 * sublicense copies of the Software, strictly on a non-commercial basis,
chris@160 10 * and to permit persons to whom the Software is furnished to do so,
chris@160 11 * subject to the following conditions:
chris@160 12 *
chris@160 13 * The above copyright notice and this permission notice shall be included in
chris@160 14 * all copies or substantial portions of the Software.
chris@160 15 *
chris@160 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
chris@160 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
chris@160 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
chris@160 19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
chris@160 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
chris@160 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
chris@160 22 * IN THE SOFTWARE.
chris@160 23 *
chris@160 24 * DO NOT MODIFY. THIS CODE IS MACHINE GENERATED BY THE SECTION6 HEAVY COMPILER.
chris@160 25 */
chris@160 26
chris@160 27 #ifndef _HEAVYCONTEXT_BBB_H_
chris@160 28 #define _HEAVYCONTEXT_BBB_H_
chris@160 29
chris@160 30 #include "HvBase.h"
chris@160 31
chris@160 32 #define Context(_x) ((Hv_bbb *) (_x))
chris@160 33
chris@160 34 // object includes
chris@160 35 #include "SignalVar.h"
chris@160 36 #include "SignalPhasor.h"
chris@160 37 #include "HeavyMath.h"
chris@160 38
chris@160 39 typedef struct Hv_bbb {
chris@160 40 HvBase base;
chris@160 41
chris@160 42 // objects
chris@160 43 SignalPhasor sPhasor_O587H;
chris@160 44 } Hv_bbb;
chris@160 45
chris@160 46 #endif // _HEAVYCONTEXT_BBB_H_