annotate JuceLibraryCode/JuceHeader.h @ 0:25bf17994ef1

First commit. VS2013, Codeblocks and Mac OSX configuration
author Geogaddi\David <d.m.ronan@qmul.ac.uk>
date Thu, 09 Jul 2015 01:12:16 +0100
parents
children 636c989477e7
rev   line source
d@0 1 /*
d@0 2
d@0 3 IMPORTANT! This file is auto-generated each time you save your
d@0 4 project - if you alter its contents, your changes may be overwritten!
d@0 5
d@0 6 This is the header file that your files should include in order to get all the
d@0 7 JUCE library headers. You should avoid including the JUCE headers directly in
d@0 8 your own source files, because that wouldn't pick up the correct configuration
d@0 9 options for your app.
d@0 10
d@0 11 */
d@0 12
d@0 13 #ifndef __APPHEADERFILE_HVJBYI__
d@0 14 #define __APPHEADERFILE_HVJBYI__
d@0 15
d@0 16 #include "AppConfig.h"
d@0 17 #include "modules/juce_audio_basics/juce_audio_basics.h"
d@0 18 #include "modules/juce_audio_devices/juce_audio_devices.h"
d@0 19 #include "modules/juce_audio_formats/juce_audio_formats.h"
d@0 20 #include "modules/juce_audio_processors/juce_audio_processors.h"
d@0 21 #include "modules/juce_core/juce_core.h"
d@0 22 #include "modules/juce_cryptography/juce_cryptography.h"
d@0 23 #include "modules/juce_data_structures/juce_data_structures.h"
d@0 24 #include "modules/juce_events/juce_events.h"
d@0 25 #include "modules/juce_graphics/juce_graphics.h"
d@0 26 #include "modules/juce_gui_basics/juce_gui_basics.h"
d@0 27 #include "modules/juce_gui_extra/juce_gui_extra.h"
d@0 28 #include "modules/juce_opengl/juce_opengl.h"
d@0 29 #include "modules/juce_video/juce_video.h"
d@0 30 #include "BinaryData.h"
d@0 31
d@0 32 #if ! DONT_SET_USING_JUCE_NAMESPACE
d@0 33 // If your code uses a lot of JUCE classes, then this will obviously save you
d@0 34 // a lot of typing, but can be disabled by setting DONT_SET_USING_JUCE_NAMESPACE.
d@0 35 using namespace juce;
d@0 36 #endif
d@0 37
d@0 38 #if ! JUCE_DONT_DECLARE_PROJECTINFO
d@0 39 namespace ProjectInfo
d@0 40 {
d@0 41 const char* const projectName = "FeatureExtractionTool";
d@0 42 const char* const versionString = "1.0.0";
d@0 43 const int versionNumber = 0x10000;
d@0 44 }
d@0 45 #endif
d@0 46
d@0 47 #endif // __APPHEADERFILE_HVJBYI__