comparison bindings/as3/ext/com/adobe/net/URIEncodingBitmap.as @ 732:3a0b9700b3d2

* Initial AS3 commit
author mas01mj
date Tue, 14 Sep 2010 16:47:10 +0000
parents
children
comparison
equal deleted inserted replaced
731:65134dd772fc 732:3a0b9700b3d2
1 /*
2 Copyright (c) 2008, Adobe Systems Incorporated
3 All rights reserved.
4
5 Redistribution and use in source and binary forms, with or without
6 modification, are permitted provided that the following conditions are
7 met:
8
9 * Redistributions of source code must retain the above copyright notice,
10 this list of conditions and the following disclaimer.
11
12 * Redistributions in binary form must reproduce the above copyright
13 notice, this list of conditions and the following disclaimer in the
14 documentation and/or other materials provided with the distribution.
15
16 * Neither the name of Adobe Systems Incorporated nor the names of its
17 contributors may be used to endorse or promote products derived from
18 this software without specific prior written permission.
19
20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
21 IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
22 THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23 PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28 LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33 package com.adobe.net
34 {
35 import flash.utils.ByteArray;
36
37 /**
38 * This class implements an efficient lookup table for URI
39 * character escaping. This class is only needed if you
40 * create a derived class of URI to handle custom URI
41 * syntax. This class is used internally by URI.
42 *
43 * @langversion ActionScript 3.0
44 * @playerversion Flash 9.0*
45 */
46 public class URIEncodingBitmap extends ByteArray
47 {
48 /**
49 * Constructor. Creates an encoding bitmap using the given
50 * string of characters as the set of characters that need
51 * to be URI escaped.
52 *
53 * @langversion ActionScript 3.0
54 * @playerversion Flash 9.0
55 */
56 public function URIEncodingBitmap(charsToEscape:String) : void
57 {
58 var i:int;
59 var data:ByteArray = new ByteArray();
60
61 // Initialize our 128 bits (16 bytes) to zero
62 for (i = 0; i < 16; i++)
63 this.writeByte(0);
64
65 data.writeUTFBytes(charsToEscape);
66 data.position = 0;
67
68 while (data.bytesAvailable)
69 {
70 var c:int = data.readByte();
71
72 if (c > 0x7f)
73 continue; // only escape low bytes
74
75 var enc:int;
76 this.position = (c >> 3);
77 enc = this.readByte();
78 enc |= 1 << (c & 0x7);
79 this.position = (c >> 3);
80 this.writeByte(enc);
81 }
82 }
83
84 /**
85 * Based on the data table contained in this object, check
86 * if the given character should be escaped.
87 *
88 * @param char the character to be escaped. Only the first
89 * character in the string is used. Any other characters
90 * are ignored.
91 *
92 * @return the integer value of the raw UTF8 character. For
93 * example, if '%' is given, the return value is 37 (0x25).
94 * If the character given does not need to be escaped, the
95 * return value is zero.
96 *
97 * @langversion ActionScript 3.0
98 * @playerversion Flash 9.0
99 */
100 public function ShouldEscape(char:String) : int
101 {
102 var data:ByteArray = new ByteArray();
103 var c:int, mask:int;
104
105 // write the character into a ByteArray so
106 // we can pull it out as a raw byte value.
107 data.writeUTFBytes(char);
108 data.position = 0;
109 c = data.readByte();
110
111 if (c & 0x80)
112 {
113 // don't escape high byte characters. It can make international
114 // URI's unreadable. We just want to escape characters that would
115 // make URI syntax ambiguous.
116 return 0;
117 }
118 else if ((c < 0x1f) || (c == 0x7f))
119 {
120 // control characters must be escaped.
121 return c;
122 }
123
124 this.position = (c >> 3);
125 mask = this.readByte();
126
127 if (mask & (1 << (c & 0x7)))
128 {
129 // we need to escape this, return the numeric value
130 // of the character
131 return c;
132 }
133 else
134 {
135 return 0;
136 }
137 }
138 }
139 }