annotate effects/pingpongdelay/Source/PluginEditor.h @ 1:04e171d2a747 tip

JUCE 4 compatible. Standardised paths on Mac: modules '../../juce/modules'; VST folder '~/SDKs/vstsdk2.4' (JUCE default). Replaced deprecated 'getSampleData(channel)'; getToggleState(...); setToggleState(...); setSelectedId(...). Removed unused variables. Ignore JUCE code and build files.
author Brecht De Man <b.deman@qmul.ac.uk>
date Sun, 22 Nov 2015 15:23:40 +0000
parents e32fe563e124
children
rev   line source
andrewm@0 1 /*
andrewm@0 2 This code accompanies the textbook:
andrewm@0 3
andrewm@0 4 Digital Audio Effects: Theory, Implementation and Application
andrewm@0 5 Joshua D. Reiss and Andrew P. McPherson
andrewm@0 6
andrewm@0 7 ---
andrewm@0 8
andrewm@0 9 Ping-Pong Delay: stereo delay alternating between channels
andrewm@0 10 See textbook Chapter 2: Delay Line Effects
andrewm@0 11
andrewm@0 12 Code by Andrew McPherson, Brecht De Man and Joshua Reiss
andrewm@0 13
andrewm@0 14 ---
andrewm@0 15
andrewm@0 16 This program is free software: you can redistribute it and/or modify
andrewm@0 17 it under the terms of the GNU General Public License as published by
andrewm@0 18 the Free Software Foundation, either version 3 of the License, or
andrewm@0 19 (at your option) any later version.
andrewm@0 20
andrewm@0 21 This program is distributed in the hope that it will be useful,
andrewm@0 22 but WITHOUT ANY WARRANTY; without even the implied warranty of
andrewm@0 23 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
andrewm@0 24 GNU General Public License for more details.
andrewm@0 25
andrewm@0 26 You should have received a copy of the GNU General Public License
andrewm@0 27 along with this program. If not, see <http://www.gnu.org/licenses/>.
andrewm@0 28 */
andrewm@0 29
andrewm@0 30 #ifndef __PLUGINEDITOR_H_6E48F605__
andrewm@0 31 #define __PLUGINEDITOR_H_6E48F605__
andrewm@0 32
andrewm@0 33 #include "../JuceLibraryCode/JuceHeader.h"
andrewm@0 34 #include "PluginProcessor.h"
andrewm@0 35
andrewm@0 36
andrewm@0 37 //==============================================================================
andrewm@0 38
andrewm@0 39 class PingPongDelayAudioProcessorEditor : public AudioProcessorEditor,
andrewm@0 40 public SliderListener,
andrewm@0 41 public Button::Listener,
andrewm@0 42 public Timer
andrewm@0 43 {
andrewm@0 44 public:
andrewm@0 45 PingPongDelayAudioProcessorEditor (PingPongDelayAudioProcessor* ownerFilter);
andrewm@0 46 ~PingPongDelayAudioProcessorEditor();
andrewm@0 47
andrewm@0 48 //==============================================================================
andrewm@0 49 // This is just a standard Juce paint method...
andrewm@0 50 void timerCallback();
andrewm@0 51 void paint (Graphics& g);
andrewm@0 52 void resized();
andrewm@0 53 void sliderValueChanged (Slider*);
andrewm@0 54 void buttonClicked (Button *);
andrewm@0 55
andrewm@0 56 private:
andrewm@0 57 Label delayLengthLeftLabel_, delayLengthRightLabel_;
andrewm@0 58 Label feedbackLabel_, wetMixLabel_;
andrewm@0 59 Slider delayLengthLeftSlider_, delayLengthRightSlider_;
andrewm@0 60 Slider feedbackSlider_, wetMixSlider_;
andrewm@0 61 ToggleButton linkDelaysButton_;
andrewm@0 62 ToggleButton reverseChannelsButton_;
andrewm@0 63
andrewm@0 64 bool linkDelays_, reverseChannels_;
andrewm@0 65
andrewm@0 66 ScopedPointer<ResizableCornerComponent> resizer_;
andrewm@0 67 ComponentBoundsConstrainer resizeLimits_;
andrewm@0 68
andrewm@0 69 PingPongDelayAudioProcessor* getProcessor() const
andrewm@0 70 {
andrewm@0 71 return static_cast <PingPongDelayAudioProcessor*> (getAudioProcessor());
andrewm@0 72 }
andrewm@0 73 };
andrewm@0 74
andrewm@0 75
andrewm@0 76 #endif // __PLUGINEDITOR_H_6E48F605__