Mercurial > hg > audio_effects_textbook_code
view effects/pingpongdelay/Source/PluginEditor.h @ 0:e32fe563e124
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author | Andrew McPherson <andrewm@eecs.qmul.ac.uk> |
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date | Fri, 10 Oct 2014 15:41:23 +0100 |
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/* This code accompanies the textbook: Digital Audio Effects: Theory, Implementation and Application Joshua D. Reiss and Andrew P. McPherson --- Ping-Pong Delay: stereo delay alternating between channels See textbook Chapter 2: Delay Line Effects Code by Andrew McPherson, Brecht De Man and Joshua Reiss --- This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef __PLUGINEDITOR_H_6E48F605__ #define __PLUGINEDITOR_H_6E48F605__ #include "../JuceLibraryCode/JuceHeader.h" #include "PluginProcessor.h" //============================================================================== class PingPongDelayAudioProcessorEditor : public AudioProcessorEditor, public SliderListener, public Button::Listener, public Timer { public: PingPongDelayAudioProcessorEditor (PingPongDelayAudioProcessor* ownerFilter); ~PingPongDelayAudioProcessorEditor(); //============================================================================== // This is just a standard Juce paint method... void timerCallback(); void paint (Graphics& g); void resized(); void sliderValueChanged (Slider*); void buttonClicked (Button *); private: Label delayLengthLeftLabel_, delayLengthRightLabel_; Label feedbackLabel_, wetMixLabel_; Slider delayLengthLeftSlider_, delayLengthRightSlider_; Slider feedbackSlider_, wetMixSlider_; ToggleButton linkDelaysButton_; ToggleButton reverseChannelsButton_; bool linkDelays_, reverseChannels_; ScopedPointer<ResizableCornerComponent> resizer_; ComponentBoundsConstrainer resizeLimits_; PingPongDelayAudioProcessor* getProcessor() const { return static_cast <PingPongDelayAudioProcessor*> (getAudioProcessor()); } }; #endif // __PLUGINEDITOR_H_6E48F605__