log src/timeWarp.cpp @ 17:ffb563f6e4cd tip

age author description
Fri, 25 Nov 2011 16:51:33 +0000 Andrew N Robertson limited loaded files to 10000 frames so that testing is easier. Great on classical, rubbish on rock and pop
Wed, 23 Nov 2011 22:41:56 +0000 Andrew N Robertson fixed bug causing bad path for the first index. Added in chroma sim using Euclidean distance option as well as dot product
Wed, 23 Nov 2011 18:33:17 +0000 Andrew N Robertson part optimised the calculation of combined energy and chrroma in partJointSim calc. Added bug fix
Tue, 22 Nov 2011 17:37:45 +0000 Andrew N Robertson Causal version working with large files too, anchor points shown in white.
Wed, 09 Nov 2011 18:34:25 +0000 Andrew N Robertson added get time now function with a view to allowing offline update too
Mon, 07 Nov 2011 18:08:43 +0000 Andrew N Robertson fixed bug with switching and make sure alignIndex never goes to zero, added in limit to the joint matrix that gets created.
Mon, 07 Nov 2011 17:24:52 +0000 Andrew N Robertson Version that works sequentially with chroma and onset energy, but doesn't use combined matrix, hence more efficient. playing switches okay, bug fixed on path calculation
Fri, 04 Nov 2011 22:56:48 +0000 Andrew N Robertson bug with loading needs fixing - if you use fullfilename for second audio file, it wont work properly...
Wed, 20 Jul 2011 12:06:45 +0100 Andrew N Robertson some work in improving the efficiency of doing chroma and onset analysis ahs been made - don't need to recalculate the chroma comparison each time
Wed, 08 Jun 2011 17:35:56 +0100 Andrew N Robertson revised this to work with onset and chroma and looking now to do sequential DTW
Thu, 19 May 2011 16:23:49 +0100 Andrew N Robertson I've changed timeWarp.h to have a capital T: TimeWarp.h as befits a class. Also added destructor method
Wed, 18 May 2011 16:47:12 +0100 Andrew N Robertson getting rid of pointer use in processAudio - not many changes
Tue, 17 May 2011 08:48:58 +0100 Andrew N Robertson Starting up openFrameworks project for audio time warping. The ofxFileReader goes in addons of your OF folder, the libraries and source (chromogram, fftw and source code src+ timewarp) are probably best kept in the repository, then dragged into the project afresh. That way, as we update the repository, the code that the openFrameworks project looks for will be updated.