annotate src/testApp.h @ 4:f40577e6b30d

revised this to work with onset and chroma and looking now to do sequential DTW
author Andrew N Robertson <andrew.robertson@eecs.qmul.ac.uk>
date Wed, 08 Jun 2011 17:35:56 +0100
parents 9ce18f24b266
children 0d51e93bfe74
rev   line source
andrew@0 1 #ifndef _TEST_APP
andrew@0 2 #define _TEST_APP
andrew@0 3
andrew@0 4
andrew@0 5 #include "ofMain.h"
andrew@0 6 #include "chromaGram.h"
andrew@0 7 #include "ChordDetect.h"
andrew@0 8 #include "sndfile.h"
andrew@0 9 #include "ofxFileDialogOSX.h"
andrew@0 10 #include "timeWarp.h"
andrew@2 11 #include "OnsetDetectionFunction.h"
andrew@0 12
andrew@0 13 //#include <vector>
andrew@0 14 //#include <cstdlib>
andrew@0 15
andrew@0 16
andrew@0 17 #define FRAMESIZE 512
andrew@0 18 #define ENERGY_LENGTH 80000
andrew@0 19 #define CHROMA_LENGTH 12000
andrew@0 20 #define CHROMA_CONVERSION_FACTOR 16 //16 times as many frames in energy as in chroma
andrew@1 21 #define CHROMAGRAM_FRAMESIZE 2048
andrew@1 22
andrew@1 23
andrew@0 24 //length in terms of frames (at 512 samples per frame - there are 90 per second) => 900: 10 seconds
andrew@0 25
andrew@0 26 class testApp : public ofBaseApp{
andrew@0 27
andrew@0 28 public:
andrew@0 29
andrew@0 30
andrew@0 31 void setup();
andrew@0 32 void update();
andrew@0 33 void draw();
andrew@0 34
andrew@0 35 void keyPressed (int key);
andrew@0 36 void keyReleased(int key);
andrew@0 37 void mouseMoved(int x, int y );
andrew@0 38 void mouseDragged(int x, int y, int button);
andrew@0 39 void mousePressed(int x, int y, int button);
andrew@0 40 void mouseReleased(int x, int y, int button);
andrew@0 41 void windowResized(int w, int h);
andrew@0 42
andrew@0 43 void audioRequested (float * input, int bufferSize, int nChannels);
andrew@0 44 void loadSndfile();
andrew@4 45 //double getEnergyOfFrame();
andrew@0 46
andrew@0 47
andrew@0 48 void drawChromoGram();
andrew@0 49
andrew@0 50 void loadFirstAudioFile();
andrew@0 51 void initialiseVariables();
andrew@0 52
andrew@4 53 void calculateSimilarityAndAlignment();
andrew@4 54
andrew@4 55 typedef std::vector<double> DoubleVector;
andrew@0 56 typedef std::vector<DoubleVector> DoubleMatrix;
andrew@0 57
andrew@0 58 // DoubleMatrix chromaMatrix;
andrew@0 59 // DoubleMatrix secondMatrix;
andrew@0 60 DoubleMatrix* matrixPtr;
andrew@0 61
andrew@0 62 void drawDoubleMatrix(DoubleMatrix* dMatrix);//DoubleMatrix* dMatrix); WOULD BE NICE TO USE POINTER BUT NOT WORKING YET
andrew@0 63 void drawSpectralDifference(DoubleMatrix* dMatrix);
andrew@0 64
andrew@0 65 // DoubleVector firstEnergyVector;
andrew@0 66 // DoubleVector secondEnergyVector;
andrew@0 67
andrew@0 68
andrew@0 69 // DoubleMatrix similarityMatrix;
andrew@0 70 void calculateSimilarityMatrix();
andrew@0 71
andrew@0 72 bool drawSimilarity;
andrew@0 73 void drawSimilarityMatrix();
andrew@0 74 void printSimilarityMatrix(int sizeToPrint);
andrew@0 75
andrew@0 76 // DoubleMatrix alignmentMeasureMatrix;
andrew@0 77
andrew@0 78 // DoubleVector minimumAlignmentPath;
andrew@0 79
andrew@0 80 void drawAlignmentPath(int startingChromaXFrame, int startingChromaYFrame);
andrew@4 81 void drawForwardsAlignmentPath(int startingChromaXFrame, int startingChromaYFrame);
andrew@0 82 int findStartWidthFrame();
andrew@0 83
andrew@0 84 void printScoreForRow(int row, int max);
andrew@0 85
andrew@0 86 int numberOfScrollWidthsForFirstFile;
andrew@0 87 int numberOfScrollWidthsForSecondFile;
andrew@0 88
andrew@0 89 void checkIfAudioPositionExceedsWidthForFirstFile();
andrew@0 90
andrew@0 91 typedef std::vector<int> IntVector;
andrew@0 92 typedef std::vector<IntVector> IntMatrix;
andrew@0 93
andrew@0 94 // IntMatrix backwardsAlignmentPath;
andrew@0 95 int backwardsAlignmentIndex;//used for drawing the path
andrew@0 96
andrew@0 97 void updateAlignmentPathIndex(int idenifier);
andrew@0 98
andrew@0 99 // bool checkWhetherOnAlignmentPath(int xcoord, int ycoord, int *indexOfAlignmentPathTested);
andrew@0 100
andrew@0 101 bool findPreviousMinimumInBackwardsPath();
andrew@0 102 bool testForNewAlignmentMinimum(double *previousMinimum, int i, int j);
andrew@0 103
andrew@0 104 void calculateAlignmentMatrix();
andrew@0 105 // void performNextAlignment();
andrew@0 106 double getDistance(int i, int j);
andrew@0 107 void printAlignmentMatrix();
andrew@0 108 double getMinimum(int i, int j, float newValue);
andrew@0 109 bool extendAlignmentUp();
andrew@0 110 bool extendAlignmentAlong();
andrew@0 111 void calculateMinimumAlignmentPath();
andrew@0 112 int findMinimumOfVector(DoubleVector *d);
andrew@0 113 void swapBetweenPlayingFilesUsingAlignmentMatch();
andrew@0 114 int findMatchFromAlignment(bool whichFileToTest);
andrew@0 115
andrew@0 116 void drawEnergyVectorFromPointer(DoubleVector* energyVec);
andrew@0 117
andrew@1 118 void processAudioToDoubleMatrix(DoubleMatrix* myDoubleMatrix, DoubleVector* energyVector);
andrew@0 119
andrew@0 120 void loadNewAudio(string soundFileName);
andrew@0 121 void loadSecondAudio(string soundFileName);
andrew@0 122
andrew@0 123 void loadSoundFiles();
andrew@0 124 void openFileDialogBox();
andrew@0 125 void loadLibSndFile(const char * filename);
andrew@0 126 bool getFilenameFromDialogBox(string* fileNameToSave);
andrew@0 127 void openNewAudioFileWithdialogBox();
andrew@0 128
andrew@0 129 //int* firstAudioLength, secondAudioLength;
andrew@0 130
andrew@4 131 string firstFileName, secondFileName, soundFileName;
andrew@0 132
andrew@0 133 float screenHeight, screenWidth;
andrew@0 134
andrew@0 135 float pan;
andrew@0 136 int sampleRate;
andrew@0 137 bool bNoise;
andrew@0 138 float volume;
andrew@0 139
andrew@0 140 float * lAudio;
andrew@0 141 float * rAudio;
andrew@0 142
andrew@0 143 bool moveOn;
andrew@0 144 bool drawSpectralDifferenceFunction;
andrew@0 145 float frame[FRAMESIZE];
andrew@0 146 int frameIndex;
andrew@0 147 float energy[ENERGY_LENGTH];
andrew@0 148 float secondEnergy[ENERGY_LENGTH];
andrew@0 149
andrew@0 150 float chromoGramVector[CHROMA_LENGTH][12];
andrew@0 151 int rootChord[CHROMA_LENGTH];
andrew@0 152
andrew@0 153 // int energyIndex;
andrew@0 154 // int totalFrames;
andrew@0 155
andrew@0 156 int scrollWidth;// 1600
andrew@0 157 float chromoLength;
andrew@0 158
andrew@0 159 bool audioPlaying, audioPaused;
andrew@0 160 bool drawSecondMatrix;
andrew@0 161
andrew@0 162 float diagonalPenalty;
andrew@0 163
andrew@0 164 //------------------- for the simple sine wave synthesis
andrew@0 165 float targetFrequency;
andrew@0 166 float phase;
andrew@0 167 float phaseAdder;
andrew@0 168 float phaseAdderTarget;
andrew@0 169
andrew@0 170 string sndfileInfoString, textString;
andrew@0 171 int xIndex;
andrew@0 172
andrew@0 173 bool firstAudioFilePlaying;
andrew@0 174 ofSoundPlayer loadedAudio;
andrew@0 175 ofSoundPlayer secondAudio;
andrew@0 176 ofSoundPlayer *playingAudio;
andrew@0 177
andrew@0 178 float audioPosition;
andrew@0 179 float width, height;
andrew@0 180 int chromaIndex;
andrew@4 181 // int totalNumberOfFrames;
andrew@0 182 int currentPlayingFrame;
andrew@0 183 int currentChromaFrame ;
andrew@0 184 string chordString;
andrew@0 185
andrew@0 186 //Chromagram* chromoGrammPtr;
andrew@0 187 Chromagram chromoGramm;
andrew@0 188 Chromagram secondChromoGramm;
andrew@0 189 string userInfoString;
andrew@0 190 ChordDetect chord;
andrew@0 191 //sndfile part
andrew@0 192 SNDFILE *infile; // define input and output sound files
andrew@0 193 SF_INFO sfinfo ; // struct to hold info about sound file
andrew@0 194
andrew@2 195 int chromaConversionRatio;//not needed but could be useful
andrew@4 196 TimeWarp tw;
andrew@1 197 Chromagram chromaG;
andrew@2 198 OnsetDetectionFunction* onset;
andrew@4 199
andrew@4 200 int conversionFactor;
andrew@0 201 };
andrew@0 202
andrew@0 203 #endif