Mercurial > hg > audio-file-loader
view src/testApp.h @ 2:fa2af670b5c5 tip
SoundFileLoader might have moved
author | Andrew N Robertson <andrew.robertson@eecs.qmul.ac.uk> |
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date | Fri, 06 Jan 2012 00:23:26 +0000 |
parents | ba2a17cf81bf |
children |
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#ifndef _TEST_APP #define _TEST_APP #include "ofMain.h" #include "sndfile.h" #include "ofxFileDialogOSX.h" #include "AudioFile.h" #include "AudioAnalysis.h" #include "SoundFileLoader.h" //note the dependency on sndfile (libsndfile library needs to be accessible) //also the file dialogue addon //#include <vector> //#include <cstdlib> //main commands: //O: open a new file //see the key pressed function for other bits - e.g. can view spectral difference //#define FRAMESIZE 512 //length in terms of frames (at 512 samples per frame - there are 90 per second) => 900: 10 seconds class testApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed (int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void mousePressed(int x, int y, int button); void mouseReleased(int x, int y, int button); void windowResized(int w, int h); void audioRequested (float * input, int bufferSize, int nChannels); void loadSndfile(); double getEnergyOfFrame(); // void putEnergyInFrame(); void initialiseVariables(); typedef std::vector<double> DoubleVector; typedef std::vector<DoubleVector> DoubleMatrix; // DoubleMatrix chromaMatrix; // DoubleMatrix* matrixPtr; void drawDoubleMatrix(DoubleMatrix* dMatrix); // void drawSpectralDifference(DoubleMatrix* dMatrix); // DoubleVector firstEnergyVector; // void drawEnergyVectorFromPointer(DoubleVector* energyVec); // void processAudioToDoubleMatrix(Chromagram* chromaG, DoubleMatrix* myDoubleMatrix, DoubleVector* energyVector); void loadNewAudio(string soundFileName); void openFileDialogBox(); void loadLibSndFile(const char * filename); bool getFilenameFromDialogBox(string* fileNameToSave); void openNewAudioFileWithdialogBox(); double audioScale; string soundFileName; float pan; int sampleRate; bool bNoise; float volume; float * lAudio; float * rAudio; bool moveOn; bool drawSpectralDifferenceFunction; // int frameIndex; // float energy[ENERGY_LENGTH]; // float chromoGramVector[CHROMA_LENGTH][12]; // int rootChord[CHROMA_LENGTH]; // int energyIndex; // int totalFrames; int screenToDraw; int scrollWidth;// 1600 bool audioPlaying, audioPaused; //------------------- for the simple sine wave synthesis /* float targetFrequency; float phase; float phaseAdder; float phaseAdderTarget; */ string sndfileInfoString, textString; int xIndex; SoundFileLoader fileLoader; ofSoundPlayer loadedAudio; float audioPosition; float width, height; // int chromaIndex; int totalNumberOfFrames; string chordString; // Chromagram chromoGramm; // ChordDetect chord; // SNDFILE *infile; // define input and output sound files // SF_INFO sfinfo ; // struct to hold info about sound file }; #endif