Mercurial > hg > audio-degradation-toolbox
view Sounds and IRs.txt @ 23:48e065a17454 version0.2
now path includes all subdirs in demo scripts
author | matthiasm |
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date | Mon, 04 Nov 2013 11:11:08 -0200 |
parents | 053a55a91d20 |
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IR_GoogleNexusOneFrontMic.wav ==================================== - recorded at studio environment at Queen Mary University of London - method: exponential sine sweep - Equipment: * Genelec ??? speaker * Google Nexus One phone (front microphone, Android version 2.3.6) - Approach: * sine sweep was played on speaker and recorded on the phone at a distance of 1 meter * as the studio environment is not perfectly anechoic, a minor room impulse response is mixed in * impulse response was reconstructed from the recorded audio using inverse filtering IR_GoogleNexusOneFrontSpeaker.wav ==================================== - recorded at studio environment at Queen Mary University of London - method: exponential sine sweep - Equipment: * ??? microphone * Google Nexus One phone (front speaker, Android version 2.3.6) - Approach: * sine sweep was played on the phone's speaker and recorded on the microphone with a distance of 1 meter * as the studio environment is not perfectly anechoic, a minor room impulse response is mixed in * impulse response was reconstructed from the recorded audio using inverse filtering ImpulseReponseVinylPlayer1960.wav ImpulseReponseVinylPlayer1960_smoothed.wav =============================================== - recorded using the free iZotope Vinyl (version 1.73b) - settings (only non default): * year: 1960 * warp depth, scratch, dust, elec noise, mech noise: 0 - method: exponential sine sweep - Approach: * sine sweep was sent to the plugin and the output audio was recorded * impulse response was reconstructed from the recorded audio using inverse filtering old_dusty_vinyl_recording.wav =============================================== - recorded using the free iZotope Vinyl (version 1.73b) - settings (only non default): * year: 1960 * warp depth: 0 * scratch, dust, elec noise, mech noise: 50% - method: recorded silence - Approach: * silent signal was sent to the plugin and the output audio was recorded * the output contains sounds resembling dust, scratches, electrical noise and mechanical noise ==================================== External sounds and IRs: ==================================== GreatHall_Omni_x06y06.wav Classroom_Omni_30x20y.wav Octagon_Omni_x06y06.wav ==================================== Room response data is a small excerpt from the 'Room Impulse Response Data Set' available here under a creative commons attribution-noncommercial-share-alike license with attribution to the Centre for Digital Music, Queen Mary University of London: http://www.isophonics.net/content/room-impulse-response-data-set restaurant08.wav ==================================== This file is part of the scene classification dataset described here: D. Giannoulis, E. Benetos, D. Stowell, and M. D. Plumbley, "IEEE AASP Challenge on Detection and Classification of Acoustic Scenes and Events - Public Dataset for Scene Classification Task", Queen Mary University of London, 2012. License: Creative Commons Attribution 2.0 UK: England & Wales (CC BY 2.0 UK) http://creativecommons.org/licenses/by/2.0/uk/