Mercurial > hg > asa
view AccessibleSpectrumAnalyser-vst2.vcxproj.user @ 1:2ca5d7440b5c tip
added README
author | Fiore Martin <f.martin@qmul.ac.uk> |
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date | Fri, 26 Feb 2016 16:11:20 +0000 |
parents | 3004dd663202 |
children |
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<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LocalDebuggerCommandArguments>$(TargetPath) /noload /nosave</LocalDebuggerCommandArguments> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory> <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> <LocalDebuggerCommand>$(VST2_32_HOST_PATH)</LocalDebuggerCommand> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <LocalDebuggerCommandArguments>$(TargetPath) /noload /nosave</LocalDebuggerCommandArguments> <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> <LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory> <LocalDebuggerCommand>$(VST2_32_HOST_PATH)</LocalDebuggerCommand> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|Win32'"> <LocalDebuggerCommandArguments>$(TargetPath) /noload /nosave</LocalDebuggerCommandArguments> <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> <LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory> <LocalDebuggerCommand>$(VST2_32_HOST_PATH)</LocalDebuggerCommand> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory> <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> <LocalDebuggerCommandArguments>$(TargetPath) /noload /nosave</LocalDebuggerCommandArguments> <LocalDebuggerCommand>$(VST2_64_HOST_PATH)</LocalDebuggerCommand> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory> <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> <LocalDebuggerCommandArguments>$(TargetPath) /noload /nosave</LocalDebuggerCommandArguments> <LocalDebuggerCommand>$(VST2_64_HOST_PATH)</LocalDebuggerCommand> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|x64'"> <LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory> <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> <LocalDebuggerCommandArguments>$(TargetPath) /noload /nosave</LocalDebuggerCommandArguments> <LocalDebuggerCommand>$(VST2_64_HOST_PATH)</LocalDebuggerCommand> </PropertyGroup> </Project>