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1 <?xml version="1.0" encoding="utf-8"?>
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2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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3 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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4 <LocalDebuggerCommandArguments>$(TargetPath) /noload /nosave</LocalDebuggerCommandArguments>
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5 </PropertyGroup>
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6 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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7 <LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory>
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8 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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9 <LocalDebuggerCommand>$(VST2_32_HOST_PATH)</LocalDebuggerCommand>
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10 </PropertyGroup>
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11 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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12 <LocalDebuggerCommandArguments>$(TargetPath) /noload /nosave</LocalDebuggerCommandArguments>
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13 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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14 <LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory>
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15 <LocalDebuggerCommand>$(VST2_32_HOST_PATH)</LocalDebuggerCommand>
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16 </PropertyGroup>
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17 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|Win32'">
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18 <LocalDebuggerCommandArguments>$(TargetPath) /noload /nosave</LocalDebuggerCommandArguments>
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19 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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20 <LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory>
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21 <LocalDebuggerCommand>$(VST2_32_HOST_PATH)</LocalDebuggerCommand>
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22 </PropertyGroup>
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23 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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24 <LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory>
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25 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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26 <LocalDebuggerCommandArguments>$(TargetPath) /noload /nosave</LocalDebuggerCommandArguments>
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27 <LocalDebuggerCommand>$(VST2_64_HOST_PATH)</LocalDebuggerCommand>
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28 </PropertyGroup>
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29 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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30 <LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory>
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31 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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32 <LocalDebuggerCommandArguments>$(TargetPath) /noload /nosave</LocalDebuggerCommandArguments>
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33 <LocalDebuggerCommand>$(VST2_64_HOST_PATH)</LocalDebuggerCommand>
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34 </PropertyGroup>
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35 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|x64'">
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36 <LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory>
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37 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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38 <LocalDebuggerCommandArguments>$(TargetPath) /noload /nosave</LocalDebuggerCommandArguments>
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39 <LocalDebuggerCommand>$(VST2_64_HOST_PATH)</LocalDebuggerCommand>
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40 </PropertyGroup>
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41 </Project> |