annotate stk/include/ADSR.h @ 1:2ca5d7440b5c tip

added README
author Fiore Martin <f.martin@qmul.ac.uk>
date Fri, 26 Feb 2016 16:11:20 +0000
parents 3004dd663202
children
rev   line source
f@0 1 #ifndef STK_ADSR_H
f@0 2 #define STK_ADSR_H
f@0 3
f@0 4 #include "Generator.h"
f@0 5
f@0 6 namespace stk {
f@0 7
f@0 8 /***************************************************/
f@0 9 /*! \class ADSR
f@0 10 \brief STK ADSR envelope class.
f@0 11
f@0 12 This class implements a traditional ADSR (Attack, Decay, Sustain,
f@0 13 Release) envelope. It responds to simple keyOn and keyOff
f@0 14 messages, keeping track of its state. The \e state = ADSR::IDLE
f@0 15 before being triggered and after the envelope value reaches 0.0 in
f@0 16 the ADSR::RELEASE state. All rate, target and level settings must
f@0 17 be non-negative. All time settings are in seconds and must be
f@0 18 positive.
f@0 19
f@0 20 by Perry R. Cook and Gary P. Scavone, 1995--2014.
f@0 21 */
f@0 22 /***************************************************/
f@0 23
f@0 24 class ADSR : public Generator
f@0 25 {
f@0 26 public:
f@0 27
f@0 28 //! ADSR envelope states.
f@0 29 enum {
f@0 30 ATTACK, /*!< Attack */
f@0 31 DECAY, /*!< Decay */
f@0 32 SUSTAIN, /*!< Sustain */
f@0 33 RELEASE, /*!< Release */
f@0 34 IDLE /*!< Before attack / after release */
f@0 35 };
f@0 36
f@0 37 //! Default constructor.
f@0 38 ADSR( void );
f@0 39
f@0 40 //! Class destructor.
f@0 41 ~ADSR( void );
f@0 42
f@0 43 //! Set target = 1, state = \e ADSR::ATTACK.
f@0 44 void keyOn( void );
f@0 45
f@0 46 //! Set target = 0, state = \e ADSR::RELEASE.
f@0 47 void keyOff( void );
f@0 48
f@0 49 //! Set the attack rate (gain / sample).
f@0 50 void setAttackRate( StkFloat rate );
f@0 51
f@0 52 //! Set the target value for the attack (default = 1.0).
f@0 53 void setAttackTarget( StkFloat target );
f@0 54
f@0 55 //! Set the decay rate (gain / sample).
f@0 56 void setDecayRate( StkFloat rate );
f@0 57
f@0 58 //! Set the sustain level.
f@0 59 void setSustainLevel( StkFloat level );
f@0 60
f@0 61 //! Set the release rate (gain / sample).
f@0 62 void setReleaseRate( StkFloat rate );
f@0 63
f@0 64 //! Set the attack rate based on a time duration (seconds).
f@0 65 void setAttackTime( StkFloat time );
f@0 66
f@0 67 //! Set the decay rate based on a time duration (seconds).
f@0 68 void setDecayTime( StkFloat time );
f@0 69
f@0 70 //! Set the release rate based on a time duration (seconds).
f@0 71 void setReleaseTime( StkFloat time );
f@0 72
f@0 73 //! Set sustain level and attack, decay, and release time durations (seconds).
f@0 74 void setAllTimes( StkFloat aTime, StkFloat dTime, StkFloat sLevel, StkFloat rTime );
f@0 75
f@0 76 //! Set a sustain target value and attack or decay from current value to target.
f@0 77 void setTarget( StkFloat target );
f@0 78
f@0 79 //! Return the current envelope \e state (ATTACK, DECAY, SUSTAIN, RELEASE, IDLE).
f@0 80 int getState( void ) const { return state_; };
f@0 81
f@0 82 //! Set to state = ADSR::SUSTAIN with current and target values of \e value.
f@0 83 void setValue( StkFloat value );
f@0 84
f@0 85 //! Return the last computed output value.
f@0 86 StkFloat lastOut( void ) const { return lastFrame_[0]; };
f@0 87
f@0 88 //! Compute and return one output sample.
f@0 89 StkFloat tick( void );
f@0 90
f@0 91 //! Fill a channel of the StkFrames object with computed outputs.
f@0 92 /*!
f@0 93 The \c channel argument must be less than the number of
f@0 94 channels in the StkFrames argument (the first channel is specified
f@0 95 by 0). However, range checking is only performed if _STK_DEBUG_
f@0 96 is defined during compilation, in which case an out-of-range value
f@0 97 will trigger an StkError exception.
f@0 98 */
f@0 99 StkFrames& tick( StkFrames& frames, unsigned int channel = 0 );
f@0 100
f@0 101 protected:
f@0 102
f@0 103 void sampleRateChanged( StkFloat newRate, StkFloat oldRate );
f@0 104
f@0 105 int state_;
f@0 106 StkFloat value_;
f@0 107 StkFloat target_;
f@0 108 StkFloat attackRate_;
f@0 109 StkFloat decayRate_;
f@0 110 StkFloat releaseRate_;
f@0 111 StkFloat releaseTime_;
f@0 112 StkFloat sustainLevel_;
f@0 113 };
f@0 114
f@0 115 inline StkFloat ADSR :: tick( void )
f@0 116 {
f@0 117 switch ( state_ ) {
f@0 118
f@0 119 case ATTACK:
f@0 120 value_ += attackRate_;
f@0 121 if ( value_ >= target_ ) {
f@0 122 value_ = target_;
f@0 123 target_ = sustainLevel_;
f@0 124 state_ = DECAY;
f@0 125 }
f@0 126 lastFrame_[0] = value_;
f@0 127 break;
f@0 128
f@0 129 case DECAY:
f@0 130 if ( value_ > sustainLevel_ ) {
f@0 131 value_ -= decayRate_;
f@0 132 if ( value_ <= sustainLevel_ ) {
f@0 133 value_ = sustainLevel_;
f@0 134 state_ = SUSTAIN;
f@0 135 }
f@0 136 }
f@0 137 else {
f@0 138 value_ += decayRate_; // attack target < sustain level
f@0 139 if ( value_ >= sustainLevel_ ) {
f@0 140 value_ = sustainLevel_;
f@0 141 state_ = SUSTAIN;
f@0 142 }
f@0 143 }
f@0 144 lastFrame_[0] = value_;
f@0 145 break;
f@0 146
f@0 147 case RELEASE:
f@0 148 value_ -= releaseRate_;
f@0 149 if ( value_ <= 0.0 ) {
f@0 150 value_ = 0.0;
f@0 151 state_ = IDLE;
f@0 152 }
f@0 153 lastFrame_[0] = value_;
f@0 154
f@0 155 }
f@0 156
f@0 157 return value_;
f@0 158 }
f@0 159
f@0 160 inline StkFrames& ADSR :: tick( StkFrames& frames, unsigned int channel )
f@0 161 {
f@0 162 #if defined(_STK_DEBUG_)
f@0 163 if ( channel >= frames.channels() ) {
f@0 164 oStream_ << "ADSR::tick(): channel and StkFrames arguments are incompatible!";
f@0 165 handleError( StkError::FUNCTION_ARGUMENT );
f@0 166 }
f@0 167 #endif
f@0 168
f@0 169 StkFloat *samples = &frames[channel];
f@0 170 unsigned int hop = frames.channels();
f@0 171 for ( unsigned int i=0; i<frames.frames(); i++, samples += hop )
f@0 172 *samples = ADSR::tick();
f@0 173
f@0 174 return frames;
f@0 175 }
f@0 176
f@0 177 } // stk namespace
f@0 178
f@0 179 #endif