Mercurial > hg > aimc
view trunk/src/Support/linked_ptr.h @ 706:f8e90b5d85fd tip
Delete CARFAC code from this repository.
It has been moved to https://github.com/google/carfac
Please email me with your github username to get access.
I've also created a new mailing list to discuss CARFAC development:
https://groups.google.com/forum/#!forum/carfac-dev
author | ronw@google.com |
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date | Thu, 18 Jul 2013 20:56:51 +0000 |
parents | ec3de2d9e641 |
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// Copyright (c) 2003 Google Inc. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // linked_ptr.h // Author: Dan Egnor // // A "smart" pointer type with reference tracking. Every pointer to a // particular object is kept on a circular linked list. When the last pointer // to an object is destroyed or reassigned, the object is deleted. // // Used properly, this deletes the object when the last reference goes away. // There are several caveats: // - Like all reference counting schemes, cycles lead to leaks. // - Each smart pointer is actually two pointers (8 bytes instead of 4). // - Every time a pointer is assigned, the entire list of pointers to that // object is traversed. This class is therefore NOT SUITABLE when there // will often be more than two or three pointers to a particular object. // - References are only tracked as long as linked_ptr<> objects are copied. // If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS // will happen (double deletion). // // A good use of this class is storing object references in STL containers. // You can safely put linked_ptr<> in a vector<>. // Other uses may not be as good. // // Note: If you use an incomplete type with linked_ptr<>, the class // *containing* linked_ptr<> must have a constructor and destructor (even // if they do nothing!). // // Bill Gibbons suggested we use something like this. Yonat Sharon has // a different (less useful IMHO) implementation at ootips.org. // // Thread Safety: // A linked_ptr is NOT thread safe. Copying a linked_ptr object is // effectively a read-write operation. #ifndef UTIL_GTL_LINKED_PTR_H__ #define UTIL_GTL_LINKED_PTR_H__ #include <assert.h> // This is used internally by all instances of linked_ptr<>. It needs to be // a non-template class because different types of linked_ptr<> can refer to // the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)). // So, it needs to be possible for different types of linked_ptr to participate // in the same circular linked list, so we need a single class type here. // // DO NOT USE THIS CLASS DIRECTLY YOURSELF. Use linked_ptr<T>. class linked_ptr_internal { public: // Create a new circle that includes only this instance. void join_new() { next_ = this; } // Join an existing circle. void join(linked_ptr_internal const* ptr) { linked_ptr_internal const* p = ptr; while (p->next_ != ptr) p = p->next_; p->next_ = this; next_ = ptr; } // Leave whatever circle we're part of. Returns true iff we were the // last member of the circle. Once this is done, you can join() another. bool depart() { if (next_ == this) return true; linked_ptr_internal const* p = next_; while (p->next_ != this) p = p->next_; p->next_ = next_; return false; } private: mutable linked_ptr_internal const* next_; }; template <typename T> class linked_ptr { public: typedef T element_type; // Take over ownership of a raw pointer. This should happen as soon as // possible after the object is created. explicit linked_ptr(T* ptr = NULL) { capture(ptr); } ~linked_ptr() { depart(); } // Copy an existing linked_ptr<>, adding ourselves to the list of references. template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); } linked_ptr(linked_ptr const& ptr) { assert(&ptr != this); copy(&ptr); } // Assignment releases the old value and acquires the new. template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) { depart(); copy(&ptr); return *this; } linked_ptr& operator=(linked_ptr const& ptr) { if (&ptr != this) { depart(); copy(&ptr); } return *this; } // Smart pointer members. void reset(T* ptr = NULL) { depart(); capture(ptr); } T* get() const { return value_; } T* operator->() const { return value_; } T& operator*() const { return *value_; } // Release ownership of the pointed object and returns it. // Sole ownership by this linked_ptr object is required. T* release() { // !! GOOGLE Gears specific modification !! // GCC emits a warning for not using last in a opt build. // Warnings are treated as errors. #ifdef DEBUG bool last = link_.depart(); assert(last); #else link_.depart(); #endif T* v = value_; value_ = NULL; return v; } bool operator==(T* p) const { return value_ == p; } bool operator!=(T* p) const { return value_ != p; } template <typename U> bool operator==(linked_ptr<U> const& ptr) const { return value_ == ptr.get(); } template <typename U> bool operator!=(linked_ptr<U> const& ptr) const { return value_ != ptr.get(); } private: template <typename U> friend class linked_ptr; T* value_; linked_ptr_internal link_; void depart() { if (link_.depart()) delete value_; } void capture(T* ptr) { value_ = ptr; link_.join_new(); } template <typename U> void copy(linked_ptr<U> const* ptr) { value_ = ptr->get(); if (value_) link_.join(&ptr->link_); else link_.join_new(); } }; template<typename T> inline bool operator==(T* ptr, const linked_ptr<T>& x) { return ptr == x.get(); } template<typename T> inline bool operator!=(T* ptr, const linked_ptr<T>& x) { return ptr != x.get(); } // A function to convert T* into linked_ptr<T> // Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation // for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg)) template <typename T> linked_ptr<T> make_linked_ptr(T* ptr) { return linked_ptr<T>(ptr); } #endif // UTIL_GTL_LINKED_PTR_H__