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1 # Copyright 2006-2010, Willem van Engen, Thomas Walters
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2 #
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3 # AIM-C: A C++ implementation of the Auditory Image Model
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4 # http://www.acousticscale.org/AIMC
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5 #
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6 # Licensed under the Apache License, Version 2.0 (the "License");
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7 # you may not use this file except in compliance with the License.
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8 # You may obtain a copy of the License at
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9 #
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10 # http://www.apache.org/licenses/LICENSE-2.0
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11 #
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12 # Unless required by applicable law or agreed to in writing, software
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13 # distributed under the License is distributed on an "AS IS" BASIS,
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14 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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15 # See the License for the specific language governing permissions and
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16 # limitations under the License.
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17
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18 ## @author Thomas Walters <tom@acousticscale.org>
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19 # @author Willem van Engen <cnbh@willem.engen.nl>
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20 # @date created 2010/02/02
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21 # @version \$Id$
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22
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23 """@package SConstruct
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24 SConstruct file for the aimc project
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25
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26 """
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27
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28 import os
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29 import shutil
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30
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31 # Location of libsndfile on Windows
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32 windows_libsndfile_location = "C:\\Program Files\\Mega-Nerd\\libsndfile\\"
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33
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34 # Sources common to every version
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35 common_sources = ['Support/Common.cc',
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36 'Support/FileList.cc',
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37 'Support/SignalBank.cc',
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38 'Support/Parameters.cc',
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39 'Support/Module.cc',
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40 'Support/ModuleFactory.cc',
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41 'Modules/Input/ModuleFileInput.cc',
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42 'Modules/BMM/ModuleGammatone.cc',
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43 'Modules/BMM/ModulePZFC.cc',
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44 'Modules/NAP/ModuleHCL.cc',
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45 'Modules/Strobes/ModuleParabola.cc',
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46 'Modules/Strobes/ModuleLocalMax.cc',
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47 'Modules/SAI/ModuleSAI.cc',
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48 'Modules/SSI/ModuleSSI.cc',
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49 'Modules/Profile/ModuleSlice.cc',
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50 'Modules/Profile/ModuleScaler.cc',
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51 'Modules/Output/FileOutputHTK.cc',
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52 'Modules/Output/FileOutputAIMC.cc',
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53 'Modules/Features/ModuleGaussians.cc']
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54
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55 graphics_sources = [ 'Modules/Output/Graphics/GraphAxisSpec.cc',
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56 'Modules/Output/Graphics/GraphicsView.cc',
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57 'Modules/Output/Graphics/GraphicsViewTime.cc',
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58 'Modules/Output/Graphics/Devices/GraphicsOutputDevice.cc',
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59 'Modules/Output/Graphics/Devices/GraphicsOutputDeviceCairo.cc',
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60 'Modules/Output/Graphics/Devices/GraphicsOutputDeviceMovie.cc',
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61 'Modules/Output/Graphics/Devices/GraphicsOutputDeviceMovieDirect.cc' ]
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62 graphics_libraries = [ 'cairo',
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63 '' ]
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64
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65 # List of currently incative source files which we may want to add back in
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66 sources_disabled = ['Modules/SNR/ModuleNoise.cc',
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67 ]
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68
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69 # File which contains main()
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70 sources = common_sources + ['Main/AIMCopy_SSI_Features_v3.cc']
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71 #sources = common_sources + ['Main/AIMCopy_SSI_Features_v4_PZFC.cc']
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72 #sources = common_sources + ['Main/AIMCopy_SSI_Features_v5_smooth_nap.cc']
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73 #sources = common_sources + ['Main/aimc.cc']
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74
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75 # Test sources
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76 test_sources = ['Modules/Profile/ModuleSlice_unittest.cc']
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77 test_sources += common_sources
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78
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79 # Define the command-line options for running scons
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80 options = Variables()
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81 options.Add(BoolVariable('mingw',
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82 'Compile on Windows using mingw rather than msvc',
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83 False))
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84 options.Add(BoolVariable('symbols',
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85 'Add debuging symbols when compiling on gcc',
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86 False))
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87
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88 # Environment variables
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89 env = Environment(options = options, ENV = os.environ)
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90 if env['mingw']:
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91 # SCons Defaults to MSVC if installed on Windows.
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92 env = Environment(options = opts, ENV = os.environ, tools = ['mingw'])
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93
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94 # Platform
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95 build_platform = env['PLATFORM']
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96 target_platform = build_platform
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97
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98 # Build products location and executable name
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99 build_dir = os.path.join('build', target_platform + '-release')
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100 #target_executable = 'aimc'
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101 target_executable = 'AIMCopy'
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102 test_executable = 'aimc_tests'
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103
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104 # Create build products directory if necessary
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105 if not os.path.exists(build_dir):
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106 os.makedirs(build_dir)
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107 env.SConsignFile(os.path.join(build_dir,'.sconsign'))
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108
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109 # Set any platform-specific environment variables and options
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110 if target_platform == 'win32':
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111 env.AppendUnique(CPPDEFINES = ['_WINDOWS', 'WIN32',
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112 'WINVER=0x0400', '_CONSOLE'])
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113 elif target_platform == 'darwin':
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114 env.AppendUnique(CPPDEFINES = ['_MACOSX'])
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115
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116 # Compiler selection based on platform
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117 # compiler can be one of: gcc msvc
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118 compiler = 'gcc'
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119 if (build_platform == 'win32'
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120 and target_platform == 'win32'
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121 and not env['mingw']):
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122 compiler = 'msvc'
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123
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124 # Compiler-specific options:
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125 # Microsoft visual studio
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126 if compiler == 'msvc':
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127 env.AppendUnique(CPPFLAGS = ['/arch:SSE2', '/nologo', '/W3', '/EHsc'])
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128 env.AppendUnique(CPPDEFINES = ['_CRT_SECURE_NO_DEPRECATE',
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129 '_RINT_REQUIRED'])
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130 env.AppendUnique(CPPFLAGS = ['/Ox'])
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131 env.AppendUnique(CPPDEFINES = ['NDEBUG', '_ATL_MIN_CRT'])
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132
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133 # GNU compiler collection
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134 elif compiler == 'gcc':
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135 env['STRIP'] = 'strip'
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136 env.AppendUnique(CPPFLAGS = ['-Wall'])
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137 env.AppendUnique(CPPFLAGS = ['-O3', '-fomit-frame-pointer'])
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138 if env['symbols']:
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139 env.AppendUnique(CPPFLAGS = ['-g'])
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140 if env['mingw']:
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141 if not env['PLATFORM'] == 'win32':
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142 print('Cross-compilation for Windows is not supported')
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143 Exit(1)
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144 else:
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145 print('Unsupported compiler: ' + compiler)
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146 Exit(1)
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147
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148 # To make a statically-linked version for os 10.4 and up...
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149 #if build_platform == 'darwin':
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150 # env.AppendUnique(CPPFLAGS = ['-arch', 'i386'])
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151 # env.AppendUnique(LINKFLAGS = ['-arch', 'i386'])
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152 # env.AppendUnique(LINKFLAGS = ['-Wl'])
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153 # env.AppendUnique(LINKFLAGS = ['-search_paths_first'])
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154 # env.AppendUnique(MACOSX_DEPLOYMENT_TARGET = ['10.4'])
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155 # env.AppendUnique(GCC_VERSION = ['4.0'])
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156 # env.Replace(CC = ['gcc-4.0'])
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157 # env.Replace(CXX = ['gcc-4.0'])
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158 # env.AppendUnique(CPPFLAGS = ['-fno-stack-protector','-isysroot', '/Developer/SDKs/MacOSX10.5.sdk', '-mmacosx-version-min=10.4'])
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159 # deplibs = ['sndfile', 'flac', 'vorbis', 'vorbisenc', 'ogg']
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160 if not target_platform == 'win32':
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161 # On windows, utf support is builtin for SimpleIni
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162 # but not on other platforms
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163 sources += ['Support/ConvertUTF.c']
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164
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165 # Place the build products in the corect place
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166 env.VariantDir('#' + build_dir, '#', duplicate = 0)
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167
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168 # Look for the sources in the correct place
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169 env.Append(CPPPATH = ['#src'])
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170
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171 # Dependencies
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172 deplibs = ['sndfile']
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173
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174 if target_platform != 'win32':
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175 for depname in deplibs:
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176 env.ParseConfig('pkg-config --cflags --libs ' + depname)
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177 else:
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178 #env.AppendUnique(LIBS = ['wsock32', 'winmm'])
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179 if 'sndfile' in deplibs:
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180 ###### libsndfile ########################################
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181 # This one is only valid for win32 and already precompiled
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182 # Only need to create .lib file from .def
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183 shutil.copyfile(windows_libsndfile_location + '/libsndfile-1.dll',
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184 build_dir+'/libsndfile-1.dll')
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185 if compiler=='msvc':
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186 shutil.copyfile(windows_libsndfile_location + '/libsndfile-1.def',
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187 build_dir+'/libsndfile-1.def')
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188 env.Command(build_dir + '/libsndfile-1.lib', build_dir + '/libsndfile-1.def',
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189 env['AR'] + ' /nologo /machine:i386 /def:$SOURCE /out:$TARGET')
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190 env.Append(CPPPATH = [windows_libsndfile_location + '/include/'])
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191 env.AppendUnique(LIBPATH = [build_dir])
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192 # Replace 'sndfile' with 'sndfile-1'
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193 deplibs.remove('sndfile')
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194 deplibs.append('libsndfile-1')
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195 env.AppendUnique(LIBS = deplibs)
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196
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197
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198
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199 # Builder for the main program
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200 program = env.Program(target = os.path.join(build_dir, target_executable),
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201 source = map(lambda x: '#' + build_dir + '/src/' + x,
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202 sources))
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203 env.Alias(target_executable, os.path.join(build_dir, target_executable))
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204 env.Default(program)
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205
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206 #test_env = env.Clone()
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207 #test_libs = ['gtest', 'gtest_main']
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208 ##for depname in test_libs:
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209 ## test_env.ParseConfig('pkg-config --cflags --libs ' + depname)
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210 #test_env.AppendUnique(LIBPATH = ['/usr/local/lib'],
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211 # CPPPATH = ['/usr/local/lib'],
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212 # LIBS = test_libs)
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213 #
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214 #test = test_env.Program(target = os.path.join(build_dir, test_executable),
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215 # source = map(lambda x: '#' + build_dir + '/src/' + x,
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216 # test_sources))
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217 #env.Alias('test', os.path.join(build_dir, test_executable))
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