Mercurial > hg > aim92
view stitch/draw.c @ 0:5242703e91d3 tip
Initial checkin for AIM92 aimR8.2 (last updated May 1997).
author | tomwalters |
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date | Fri, 20 May 2011 15:19:45 +0100 |
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/* Copyright (c) Applied Psychology Unit, Medical Research Council. 1988, 1989 =========================================================================== Permission to use, copy, modify, and distribute this software without fee is hereby granted for research purposes, provided that this copyright notice appears in all copies and in all supporting documentation, and that the software is not redistributed for any fee (except for a nominal shipping charge). Anyone wanting to incorporate all or part of this software in a commercial product must obtain a license from the Medical Research Council. The MRC makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. THE MRC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL THE A.P.U. BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* draw.c ====== basic interface between file format and windows content */ /* Added the field nwid in the '_draw_state' object. AJD 17-3-95 */ #include <math.h> #include "windows.h" #include "stitch.h" #include "source.h" #include "draw.h" #include "ops.h" #ifndef lint static char *draw_sccs_id = "@(#)draw.c 1.15 John Holdsworth (MRC-APU) 6/6/91" ; #endif /* maximum buffer size for segmentation of drawing */ #if defined( PC ) || defined( THINK_C ) #define MAX_BUFFER (1l<<14) #else #define MAX_BUFFER (1l<<16) #endif /* globale variable for display paramters */ double drawHeadroom = 0.0 ; double drawTilt = 0.0 ; double drawDepth = 0.0 ; double drawDistance = 0.5 ; double drawOverlap = 0.0 ; /* this mess is worth a comment I'd like to apologise for the moras of scaling parameters for display .. the price of backward compatability. Originally you could tillt the diaply to give the sensation of depth, then the display parameters where changed to min, max and overlap. The result is the combination of the two. At least the new interface is a bit cleaner from the outside. There is also the complication of segmented drawing across and down the screen. All in all this needs to be rewritten! From the outside though it's interface is reasonably clean however. if framewidth > 1 then it's a 2d image per frame. If not then its a multiplexed file. */ void draw_frame( state, frame ) struct _draw_state *state ; short *frame ; { double sintheta = sin( drawTilt / 45. * atan( 1. ) ) ; double scale = ( 100. - drawHeadroom ) / 100. / ( drawDistance / ( drawDistance + sintheta ) ) ; double height = Height( state->window ) * ( 1. - drawHeadroom / 100. ) ; double overscale, rowscale, origin ; int row ; for( row=state->frameheight-1 ; row >= 0 ; row-- ) { rowscale = drawDistance / ( drawDistance + sintheta * ( row + 0.5 ) / state->frameheight ) ; overscale = 1. / ( ( state->frameheight - 1. ) * ( 1. - drawOverlap ) + 1. ) ; origin = row * height * overscale * ( 1. - drawOverlap ) + ( 0. - state->min ) / ( state->max - state->min ) * Height( state->window ) * overscale ; if( state->framewidth > 1 ) Function( state->window, frame+row*state->framewidth, state->framewidth, 1, origin * rowscale * scale, ( state->max - state->min ) / overscale / rowscale ) ; else if( state->colnumber == 0 ) Segment( state->window, frame+row, state->colsegment, state->frameheight, origin * rowscale * scale, ( state->max - state->min ) / overscale / rowscale, state->colnumber, (int) state->frames ) ; else Segment( state->window, frame+row-state->frameheight, state->colsegment+1, state->frameheight, origin * rowscale * scale, ( state->max - state->min ) / overscale / rowscale, state->colnumber-1, (int) state->frames ) ; } return ; } static void draw_callback( state, bytes, buffer ) struct _draw_state *state ; ByteCount *bytes ; short *buffer ; { int first = state->colnumber == 0 ; if( state->framewidth > 1 ) { state->rowsegment = *bytes / sizeof ( short ) / state->framewidth ; if( state->rowsegment > state->frameheight - state->rownumber ) state->rowsegment = state->frameheight - state->rownumber ; } else { state->colsegment = *bytes / sizeof ( short ) / state->frameheight ; if( state->colsegment > state->frames - state->colnumber ) state->colsegment = state->frames - state->colnumber ; } if( first ) ++state->framenumber ; if( *bytes != 0 ) state->interceptor( state, buffer, first ) ; if( state->framewidth > 1 ) state->rownumber = ( state->rownumber + state->rowsegment ) % state->frameheight ; else state->colnumber = ( state->colnumber + state->colsegment ) % state->frames ; } Source SourceDraw( source, min, max, window, framewidth, frameheight, nwid, frames, interceptor, drawer ) Source source ; int min, max ; WindowObject window ; int framewidth, frameheight ; int nwid; long frames ; void (*interceptor)() ; void (*drawer)() ; { DeclareNew( struct _draw_state *, state ) ; int segsize ; state->min = min ; state->max = max ; state->source = source ; state->window = window ; state->frameheight = frameheight ; state->framewidth = framewidth ; state->nwid = nwid ; state->frames = frames ; state->framenumber = 0 ; state->colnumber = 0 ; state->rownumber = 0 ; state->colsegment = framewidth ; state->rowsegment = frameheight ; state->interceptor = interceptor ; state->drawer = drawer ; source = NewTappingSource( state, draw_callback, stitch_free, source, "draw.c drawing" ) ; if( state->framewidth == 1 ) { segsize = MAX_BUFFER / frameheight / sizeof ( short ) - 1 ; if( segsize > frames ) segsize = frames ; else source = NewRetainingSource( source, frameheight * sizeof ( short ) ) ; source = NewBlockingSource( source, frameheight * sizeof ( short ) * segsize ) ; } return ( source ) ; } static Source DrawEither( window, source, min, max, framepoints, nwid, frames, drawer, row_flag ) WindowObject window ; Source source ; int min, max ; int framepoints, frames, nwid ; int row_flag ; void (*drawer)() ; { void (*draw_routine)() = drawer ; if( draw_routine == (void ( * )()) 0 ) draw_routine = draw_frame ; return ( SourceDraw( source, min, max, window, 1, framepoints, nwid, (long) frames, draw_routine, draw_routine ) ) ; } Source drawAcross( window, source, min, max, framepoints, nwid, frames, drawer ) WindowObject window ; Source source ; int min, max ; int framepoints, frames ; void (*drawer)() ; { return ( DrawEither( window, source, min, max, framepoints, nwid, frames, drawer, 0 ) ) ; } Source drawDown( window, source, min, max, framepoints, nwid, frames, drawer ) WindowObject window ; Source source ; int min, max ; int framepoints, frames ; void (*drawer)() ; { return ( DrawEither( window, source, min, max, framepoints, nwid, frames, drawer, 1 ) ) ; }