Mercurial > hg > aim92
diff stitch/draw.h @ 0:5242703e91d3 tip
Initial checkin for AIM92 aimR8.2 (last updated May 1997).
author | tomwalters |
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date | Fri, 20 May 2011 15:19:45 +0100 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/stitch/draw.h Fri May 20 15:19:45 2011 +0100 @@ -0,0 +1,56 @@ +/* + Copyright (c) Applied Psychology Unit, Medical Research Council. 1988, 1989 + =========================================================================== + + Permission to use, copy, modify, and distribute this software without fee + is hereby granted for research purposes, provided that this copyright + notice appears in all copies and in all supporting documentation, and that + the software is not redistributed for any fee (except for a nominal shipping + charge). Anyone wanting to incorporate all or part of this software in a + commercial product must obtain a license from the Medical Research Council. + + The MRC makes no representations about the suitability of this + software for any purpose. It is provided "as is" without express or implied + warranty. + + THE MRC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING + ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL THE + A.P.U. BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY + DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN + AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +/* + draw.h + ====== + + interface to windows graphics calls for files of complex formats. + +*/ + +#define _DRAW_H_ + +struct _draw_state { Source source ; WindowObject window ; + int min, max, framewidth, frameheight, nwid, + rownumber, colnumber, rowsegment, colsegment ; + long frames, framenumber ; void (*interceptor)(), (*drawer)() ; +} ; + +extern double drawHeadroom, drawTilt, drawDepth, drawDistance, drawOverlap ; + +extern void draw_frame() ; + +extern Source SourceDraw() ; + + +#define DrawAcross( _window, _source, _min, _max, _framepoints, _frames ) \ + drawAcross( _window, _source, _min, _max, _framepoints, _frames, (void ( * )()) 0 ) + +extern Source drawAcross() ; + + +#define DrawDown( _window, _source, _min, _max, _framepoints, _frames ) \ + drawDown( _window, _source, _min, _max, _framepoints, _frames, (void ( * )()) 0 ) + +extern Source drawDown( ) ;