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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */
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/*
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    Vamp
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    An API for audio analysis and feature extraction plugins.
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    Centre for Digital Music, Queen Mary, University of London.
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    Copyright 2006 Chris Cannam.
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    Permission is hereby granted, free of charge, to any person
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    obtaining a copy of this software and associated documentation
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    files (the "Software"), to deal in the Software without
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    restriction, including without limitation the rights to use, copy,
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    modify, merge, publish, distribute, sublicense, and/or sell copies
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    of the Software, and to permit persons to whom the Software is
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    furnished to do so, subject to the following conditions:
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    The above copyright notice and this permission notice shall be
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    included in all copies or substantial portions of the Software.
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    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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    EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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    NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR
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    ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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    CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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    WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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    Except as contained in this notice, the names of the Centre for
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    Digital Music; Queen Mary, University of London; and Chris Cannam
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    shall not be used in advertising or otherwise to promote the sale,
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    use or other dealings in this Software without prior written
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    authorization.
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*/
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/*
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   This is a modified version of a source file from the 
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   Rosegarden MIDI and audio sequencer and notation editor.
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   This file copyright 2000-2006 Chris Cannam.
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   Relicensed by the author as detailed above.
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*/
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#ifndef _VAMP_REAL_TIME_H_
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#define _VAMP_REAL_TIME_H_
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#include <iostream>
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#include <string>
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#ifndef _WIN32
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struct timeval;
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#endif
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#include "plugguard.h"
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_VAMP_SDK_PLUGSPACE_BEGIN(RealTime.h)
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namespace Vamp {
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/**
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 * \class RealTime RealTime.h <vamp-sdk/RealTime.h>
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 * 
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 * RealTime represents time values to nanosecond precision
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 * with accurate arithmetic and frame-rate conversion functions.
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 */
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struct RealTime
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{
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    int sec;
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    int nsec;
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    int usec() const { return nsec / 1000; }
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    int msec() const { return nsec / 1000000; }
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    RealTime(): sec(0), nsec(0) {}
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    RealTime(int s, int n);
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    RealTime(const RealTime &r) :
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        sec(r.sec), nsec(r.nsec) { }
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    static RealTime fromSeconds(double sec);
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    static RealTime fromMilliseconds(int msec);
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#ifndef _WIN32
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    static RealTime fromTimeval(const struct timeval &);
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#endif
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    RealTime &operator=(const RealTime &r) {
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        sec = r.sec; nsec = r.nsec; return *this;
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    }
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    RealTime operator+(const RealTime &r) const {
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        return RealTime(sec + r.sec, nsec + r.nsec);
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    }
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    RealTime operator-(const RealTime &r) const {
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        return RealTime(sec - r.sec, nsec - r.nsec);
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    }
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    RealTime operator-() const {
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        return RealTime(-sec, -nsec);
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    }
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    bool operator <(const RealTime &r) const {
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        if (sec == r.sec) return nsec < r.nsec;
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        else return sec < r.sec;
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    }
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    bool operator >(const RealTime &r) const {
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        if (sec == r.sec) return nsec > r.nsec;
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        else return sec > r.sec;
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    }
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    bool operator==(const RealTime &r) const {
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        return (sec == r.sec && nsec == r.nsec);
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    }
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    bool operator!=(const RealTime &r) const {
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        return !(r == *this);
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    }
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    bool operator>=(const RealTime &r) const {
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        if (sec == r.sec) return nsec >= r.nsec;
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        else return sec >= r.sec;
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    }
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    bool operator<=(const RealTime &r) const {
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        if (sec == r.sec) return nsec <= r.nsec;
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        else return sec <= r.sec;
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    }
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    RealTime operator/(int d) const;
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    /**
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     * Return the ratio of two times.
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     */
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    double operator/(const RealTime &r) const;
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    /**
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     * Return a human-readable debug-type string to full precision
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     * (probably not a format to show to a user directly)
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     */ 
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    std::string toString() const;
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    /**
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     * Return a user-readable string to the nearest millisecond
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     * in a form like HH:MM:SS.mmm
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     */
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    std::string toText(bool fixedDp = false) const;
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    /**
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     * Convert a RealTime into a sample frame at the given sample rate.
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     */
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    static long realTime2Frame(const RealTime &r, unsigned int sampleRate);
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    /**
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     * Convert a sample frame at the given sample rate into a RealTime.
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     */
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    static RealTime frame2RealTime(long frame, unsigned int sampleRate);
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    static const RealTime zeroTime;
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};
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std::ostream &operator<<(std::ostream &out, const RealTime &rt);
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}
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_VAMP_SDK_PLUGSPACE_END(RealTime.h)
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#endif