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root / skeleton / plugins.cpp
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// This is a skeleton file for use in creating your own plugin
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// libraries. Replace MyPlugin and myPlugin throughout with the name
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// of your first plugin class, and fill in the gaps as appropriate.
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#include <vamp/vamp.h> |
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#include <vamp-sdk/PluginAdapter.h> |
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#include "MyPlugin.h" |
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// Declare one static adapter here for each plugin class in this library.
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static Vamp::PluginAdapter<MyPlugin> myPluginAdapter;
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// This is the entry-point for the library, and the only function that
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// needs to be publicly exported.
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const VampPluginDescriptor *
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vampGetPluginDescriptor(unsigned int version, unsigned int index) |
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{
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if (version < 1) return 0; |
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// Return a different plugin adaptor's descriptor for each index,
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// and return 0 for the first index after you run out of plugins.
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// (That's how the host finds out how many plugins are in this
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// library.)
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switch (index) {
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case 0: return myPluginAdapter.getDescriptor(); |
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default: return 0; |
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} |
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} |
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