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root / src / portaudio_20161030_catalina_patch / src / common / pa_dither.h @ 164:9fa11135915a

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#ifndef PA_DITHER_H
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#define PA_DITHER_H
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/*
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 * $Id$
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 * Portable Audio I/O Library triangular dither generator
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 *
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 * Based on the Open Source API proposed by Ross Bencina
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 * Copyright (c) 1999-2002 Phil Burk, Ross Bencina
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files
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 * (the "Software"), to deal in the Software without restriction,
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 * including without limitation the rights to use, copy, modify, merge,
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 * publish, distribute, sublicense, and/or sell copies of the Software,
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 * and to permit persons to whom the Software is furnished to do so,
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 * subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 */
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/*
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 * The text above constitutes the entire PortAudio license; however, 
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 * the PortAudio community also makes the following non-binding requests:
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 *
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 * Any person wishing to distribute modifications to the Software is
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 * requested to send the modifications to the original developer so that
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 * they can be incorporated into the canonical version. It is also 
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 * requested that these non-binding requests be included along with the 
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 * license above.
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 */
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/** @file
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 @ingroup common_src
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 @brief Functions for generating dither noise
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*/
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#include "pa_types.h"
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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/* Note that the linear congruential algorithm requires 32 bit integers
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 * because it uses arithmetic overflow. So use PaUint32 instead of
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 * unsigned long so it will work on 64 bit systems.
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 */
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/** @brief State needed to generate a dither signal */
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typedef struct PaUtilTriangularDitherGenerator{
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    PaUint32 previous;
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    PaUint32 randSeed1;
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    PaUint32 randSeed2;
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} PaUtilTriangularDitherGenerator;
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/** @brief Initialize dither state */
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void PaUtil_InitializeTriangularDitherState( PaUtilTriangularDitherGenerator *ditherState );
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/**
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 @brief Calculate 2 LSB dither signal with a triangular distribution.
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 Ranged for adding to a 1 bit right-shifted 32 bit integer
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 prior to >>15. eg:
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<pre>
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    signed long in = *
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    signed long dither = PaUtil_Generate16BitTriangularDither( ditherState );
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    signed short out = (signed short)(((in>>1) + dither) >> 15);
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</pre>
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 @return
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 A signed 32-bit integer with a range of +32767 to -32768
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*/
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PaInt32 PaUtil_Generate16BitTriangularDither( PaUtilTriangularDitherGenerator *ditherState );
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/**
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 @brief Calculate 2 LSB dither signal with a triangular distribution.
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 Ranged for adding to a pre-scaled float.
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<pre>
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    float in = *
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    float dither = PaUtil_GenerateFloatTriangularDither( ditherState );
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    // use smaller scaler to prevent overflow when we add the dither
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    signed short out = (signed short)(in*(32766.0f) + dither );
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</pre>
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 @return
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 A float with a range of -2.0 to +1.99999.
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*/
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float PaUtil_GenerateFloatTriangularDither( PaUtilTriangularDitherGenerator *ditherState );
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* PA_DITHER_H */