Overview » History » Version 22
Fiore Martin, 2016-08-11 12:43 PM
1 | 20 | Fiore Martin | h1. Collidoscope |
---|---|---|---|
2 | 2 | Nick Bryan-Kinns | |
3 | 21 | Fiore Martin | !collidoscope_img1.jpg! |
4 | 21 | Fiore Martin | |
5 | 22 | Fiore Martin | |
6 | 9 | Fiore Martin | Collidoscope is an interactive, collaborative *sound installation* and *musical instrument* (granular synthesizer) |
7 | 5 | Fiore Martin | that allows participants to seamlessly record, manipulate, explore and perform real-world sounds. |
8 | 9 | Fiore Martin | It is designed for both *amateurs and professional musicians*. |
9 | 1 | Nick Bryan-Kinns | |
10 | 11 | Fiore Martin | Collidsocope massively drives on the *research* conducted at the "Center for Digital Music at Queen Mary University of London":http://c4dm.eecs.qmul.ac.uk |
11 | 5 | Fiore Martin | in real-time sound processing and synthesis, hardware design, physical computing, UI design, designing for interaction, |
12 | 5 | Fiore Martin | accessibility and collaboration. |
13 | 1 | Nick Bryan-Kinns | |
14 | 12 | Fiore Martin | The *granular synthesis engine* is based on Ross Becina's paper "Implementing Real-Time Granular Synthesis":http://www.cs.au.dk/~dsound/DigitalAudio.dir/Papers/BencinaAudioAnecdotes310801.pdf, on the |
15 | 8 | Fiore Martin | "TGrains Unit Generator":http://doc.sccode.org/Classes/TGrains.html of the SuperCollider language and on the "Cross-modal DAW Prototype":https://code.soundsoftware.ac.uk/projects/cmdp developed in the EPSRC |
16 | 8 | Fiore Martin | funded project Design Patterns for Inclusive Collaboration ("DePIC":http://depic.eecs.qmul.ac.uk) |
17 | 13 | Fiore Martin | |
18 | 13 | Fiore Martin | |
19 | 13 | Fiore Martin | Collidoscope was funded by the EPCRC Centre for Digital Music (C4DM) Platform Grant (EP/K009559/1) and the |
20 | 13 | Fiore Martin | EPSRC Design Patterns for Inclusive Collaboration (DePIC) grant (EP/J017205/1). |
21 | 14 | Fiore Martin | |
22 | 14 | Fiore Martin | This repository contains all you need to build your own Collidoscope unit. |
23 | 16 | Fiore Martin | |
24 | 1 | Nick Bryan-Kinns | The "Downloads section":https://code.soundsoftware.ac.uk/projects/opencollidoscope/files contains: |
25 | 16 | Fiore Martin | * The software binary you need to run Collidoscope, released under GPL license; |
26 | 16 | Fiore Martin | * The introduction guide to get you started with Collidoscope and to get an overview of its inner architecture; |
27 | 1 | Nick Bryan-Kinns | * A guide on how to install the software or compile it yourself if you’d like to; |
28 | 16 | Fiore Martin | * A reference on the MIDI messages used by the Collidoscope software; |
29 | 16 | Fiore Martin | * The 3D CAD files to build your own physical unit. |
30 | 16 | Fiore Martin | |
31 | 16 | Fiore Martin | The "Software Repository":https://code.soundsoftware.ac.uk/projects/opencollidoscope/repository contains: |
32 | 19 | Fiore Martin | * The CollidoscopeApp source code, that runs the graphics and the audio engine. Released under the _GPL version 3_ license; |
33 | 18 | Fiore Martin | * The CollidoscopeTeensy source code, namely the software running on the Teensy microcontroller that turns the sensor data |
34 | 19 | Fiore Martin | into MIDI messages for the CollidoscopeApp. Also released under the _GPL version 3_; |
35 | 18 | Fiore Martin | * The Printed Circuit Board that we used with the Teensy microcontroller to make it easier to plug/unplug the sensors to it. |
36 | 19 | Fiore Martin | This is released under the _Creative Commons Attribution-ShareAlike 3.0_. |