Overview » History » Version 10
Fiore Martin, 2016-08-11 12:03 PM
1 | 1 | Nick Bryan-Kinns | h1. Overview |
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2 | 2 | Nick Bryan-Kinns | |
3 | 9 | Fiore Martin | Collidoscope is an interactive, collaborative *sound installation* and *musical instrument* (granular synthesizer) |
4 | 5 | Fiore Martin | that allows participants to seamlessly record, manipulate, explore and perform real-world sounds. |
5 | 9 | Fiore Martin | It is designed for both *amateurs and professional musicians*. |
6 | 1 | Nick Bryan-Kinns | |
7 | 10 | Fiore Martin | Collidsocope massively *drives on the research* conducted at the "Center for Digital Music at Queen Mary University of London":http://c4dm.eecs.qmul.ac.uk |
8 | 5 | Fiore Martin | in real-time sound processing and synthesis, hardware design, physical computing, UI design, designing for interaction, |
9 | 5 | Fiore Martin | accessibility and collaboration. |
10 | 1 | Nick Bryan-Kinns | |
11 | 7 | Fiore Martin | The granular synthesis engine is based on Ross Becina's paper "Implementing Real-Time Granular Synthesis":http://www.cs.au.dk/~dsound/DigitalAudio.dir/Papers/BencinaAudioAnecdotes310801.pdf, on the |
12 | 8 | Fiore Martin | "TGrains Unit Generator":http://doc.sccode.org/Classes/TGrains.html of the SuperCollider language and on the "Cross-modal DAW Prototype":https://code.soundsoftware.ac.uk/projects/cmdp developed in the EPSRC |
13 | 8 | Fiore Martin | funded project Design Patterns for Inclusive Collaboration ("DePIC":http://depic.eecs.qmul.ac.uk) |